new mmr and further ideas
So, mmr is arrived. i hope we get soon some details how it is calculated.
but for now i have some ideas for more statistics.
after a game / or better in a extra tab available from everywhere are some stats saved.
like:
surv: how many gens are done by you, how long you were within a killer chase, how much heal/gen states you have performed (like: 23% gen and 130% healed. 130% = 1 full and a second till 30%), and so on
killer: how often you kicked a gen, how much decreased gen progress, how many survivers you killed or even hooked/death state but no hook/.. , and so on
maybe a k/e rating (this is probably the mmr number) for the killer. K for kills, E for Escapes (excluded mori and hatch) and for survive a e/k rating. E for Escapes and K for killed.
based on the challenges and daylis I suppose the data for this are available, server sided.
until now; we have just two indicators for our game progress: ingame ranking (which is now slightly meaningless) and our total playtime.
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