General Discussions

Open discussions on various topics
  • Behaviour Interactive is growing every day, which shows how successful they are with their projects. They have introduced us to many games, and they are very ambitious with each one. Currently, there is a significant gap in the MOBA shooter genre, with existing games in this category being on the brink of collapse. I believe Behaviour Interactive could create a game to fill this void. Yes, I thi
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  • I really geet mad. Again, I regret learning Huntress, I spent hundreds of times on her but she's just terrible, bad at pallet loop and lacks mobility, which makes her easy to counter, she is also not good at most maps, these learning times is totally not worth it, I should just go nurse or surv. Why can survs play relax and easily with these OP perks and SWF? Why survs can choose their playsty
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  • I feel like I'm the only one who likes it. More the second time around with the candles added. I like the spooky vibe of the dark and having to hold the light in front of you to see. More of a horror experience. I feel like crap that it's getting negative response from lots of people, bhvr will probably not do it again if that's the case.
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  • dead man's switch no need nerf Why do they want to nerf this perk? Currently, as it is in the ptb notes, it sounds horrible, this perk helps killers without mobility to defend the gens and their counter is simply not stopping repairing. Also, the complaints about when it is combined with Flagellant hook are silly since it only works 4 times per game, if you nerf the perk you will simply make the
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  • "Just know, if your praising the philosophy of a character being destroyed with nerfs until a rework in over a year. Keep that same energy if it happens to one of your characters or perks. Keep the positive energy going" Because I doubt this will be the last time they do this approach. They did it with Freddy. Now SM. What happens if another killer or perk is fundamentally problematic? Do we j
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  • They're not removing the aura reading on gens and survivors after all. Pretty cool. I didn't find any other changes in the devnotes from when they were first posted.
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  • i wonder how people can still play this game… it becomes boring af… allow me to explain better why: as survivor (solo) the game is almost unplayable due to randoms being EXTREMELY bad (or they are just trolling most of the times, especially when they are aganist a killer that they dislike) as survivor (premade) the game is extremely easy, without a real challenge to face survivor gameplay is
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  • The generators are completed so fast, the killer never have time to hook or kill anybody. Also I think most players on this modifier are severely toxic. I had more hate messages in Lights Out in a day than I ever did in regular mode.
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  • There are plenty of posts about fanmade killers or perks, but rarely do people discuss how they'd change the item pool or add new ones to it. How would you? I would add a new variant of toolbox that pertains to pallets and vaults rather than hooks and gens. At base, you would be able to rebuild 3 broken pallets as fragile pallets marked with bright duct tape holding them together. They'd functio
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  • Hiding your aura isn't helpful anymore when I can just see your scratchmarks on the other side of the map. Just bring Lightweight. ○ Even if Bhvr give Distortion tokens for being in chase, I'm still gonna snowball and force you to move at some point. ○ No killer brings perks for scratchmarks unlike aura reading. ○ You can loose the killer in a loop as it's difficult to see where you left t
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  • Can we get a cooldown timer on this addon? Pretty self-explanatory.
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  • Will these perks ever see a buff? Namely Dark Devotion, Dissolution, Distressing, Overwhelming Presence, Sceptic Touch and Unnerving pressence, and all Hex Totem perks too?
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  • this map needs to change. if a survivor goes down in front of a portal, the only way to pick them up is to face outwards… so you may not have picked them up at all because of flashlights. I was playing the unknown, a character with nearly limitless teleports, even running the slashed backpack to optimise teleportation spots. had discordance AND tinkerer. I was perfectly equipped to be running int
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  • With Slugging, you no more concerned about flashlight, flashbang, annoying perks, be accused of tunnel or camp. It's not a shame, it's a natural trend. As survs has much more OP genrush perks so we have no time to carry people, we have to rush to gens immediately, and more disturbing carry perks so if you pick a person up you are putting yourself in a battlefield, flashlights and bomb will come t
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  • Can someone explain to me why this game so frequently gets this wrong? I can be standing next to a window and on the screen I see "R1 Vault". But when I press R1 my player will instead throw a pallet that's near or go in a locker. Of course it's not just with is a vault. The screen can show if I press R1 I'll be healing but when I press it instead I vault. Is it too much to ask for the action li
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  • Can we all agree that troubleshooter is one of, if not the best, chase perk out there. It tells you what gen has most progress so you know to stay away AND you see killers aura when you drop pallet, which is something you will inevitably do in almost every match. I love it
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  • It's laughable, people are always demanding new game modes and modifiers, but then when they get them, all they do is moan. Guys, if you don't like the modifier, just don't play it.
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  • Match starts, during first chase with Kate 00, Kate 01 DCs. Hooked Kate 00 she DCs shortly after, Down Feng Min and let Ace get the unhook and go after the bot, Ace DCs, Feng then DCs. Truly don't understand, I wanted Ace and Feng to stay as I kill the bots but I guess they were not fans of larry </3
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  • Like BBQ or Alien Instinct, but just show the aura(s) of anyone with the lowest hook count, I guess 5 seconds is fine. No distance requirement. In the case of a tie, show all of them? Either no additional effect, OR PERHAPS also do Killer Instinct heartbeat effect for 2 or 3 seconds the next time they enter your Terror Radius? (This could help against Distortion hiders, while being conditional en
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  • When you think the killer has PWYF, but it turns out that they just refuse to chase you. I'm never even toxic unless the killer was toxic first. I'd be proceeding with chase normal and they'd leave 5 seconds in. Didn't have PWYF. It just made me laugh a little bit when I saw their perks post match.
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  • Or maybe there always was, I suppose. But I'm noticing it a bit more lately. Crazy how I only ever DC when things start going well for me on Killer. I never DC from a losing match. Crazy, how that is!
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  • If Grim is what makes them get off the gen, does that count and extend the block to be the remainder of Deadman's duration?
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  • When will my favorite hellpriest get so love?
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  • The Steve was a hacker who kept teleporting around. Nancy was with him. I have Clips for evidence in my Channel AstralNestTV if you need to see them
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  • This game's been back & forth forever on these two. Does Stridor CURRENTLY counter Iron Will's 100% effect?
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  • is that way of playing survivor just not a thing anymore? I’ve lost games because of teammates leaving the final gen
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  • Can we have more emotes besides the one's we have?
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  • Thank you bhvr it will make soloq more enjoyable without Survivors hiding on the edges doing absolutely nothing.
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  • I have been long saying that the published kill rates that BHVR gives out include matches where survivors give up and kill themselves on hook. Leading to what i suspect are massively inflated kill rates. I have long thought that the "true" kill rate is significantly lower than reported because of the rampant giving up. It has gotten worse over time due to there being no more downranking and thus
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  • WF just lost its skill expression hug techs with no buffs to WF meanwhile Bat Form got major buffs and can easily catchup lost ground with its insane speed while Vampire form is the perfect Anti loop So i ask why use Wolf Form now?
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  • We would like to change the distance display for percks and add-ons in the game to make it easier to understand. It's in metres, but we have no way of knowing how many metres it is from one place to another in the game. So I think it would be nice to have a clear reference point or change the notation to make it easier to understand.
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  • Been playing some soloq i been getting alot of sandbaggers for some reason and i loop like for 5 minutes no gens get done or i loop when the gens get done i get leaved behind or survivors dont take down ect can you soloq stop being selfish for one game and help out. anyway i am going to play minecraft
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  • when playing survivor and you need to sprint, you need to keep holding down the sprint button. a toggle option for sprinting would be nice. also for crouching i dont think it would be hard to implement.
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  • Serious question because when I watch streamers on PC they seem to be able to keep killers going at loops for ages without hits and downs. Similarly when running across the map and using line of sight blockers as much as possible etc killers seem to catch up to me a lot quicker than them. I’m talking like for like plays too and even mimicking what I see as ‘good chase technique’. A lot of the ti
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  • She is the highest kill rate killer and yet it's not because she's strong or because the survivors held a meeting and agreed to leave any match against her. The main reason was that it was very complicated to play against, especially those who did not have much knowledge about the killer's power. What does the drone do? How she fast suddenly? Why can't I hear the terror radius? and most importa
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  • Freddy when he came out survivors protested said hes too tough he got nerfed to the ground even tho he has an easy counter Sadako when she she came out she got reworked then nerfed for being too tough even tho she had an easy counter Skull merchant got nerfed 3 times and got nerfed into the ground cause survivors said shes too tough even tho she has an easy counter Who's next? Legion? Tr
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  • I don't know why you want to decide to kill her off before the rework but this is unethical. This idea of murking a killer is bad. The massive destruction of perks in update 6.1 was bad. The freddy, sadako, twins and trickster updates are bad. I don't know who is in charge of balacing your game, but my advise is to find someone more competent because many are getting sick and tired of this nonse
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  • like a coop mode where they have license killers to go after the shooters. Kind of like a team death match. And only license killers like imagine Michael Ghostface Leatherface Sadako Chucky Freddy etc
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  • can they adjust their settings to see through the darkness better in this event?
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  • the way they handled the S.M. is very scary. tons of survivors "protested" by killing on hook and artificially raising the kill rate to the moon, and bhvr simply gives in, and essentially deletes a character from the game, in order to please these players. that clearly shows what side they give priority to. then this business practice could continue with other killers, just to please more surviv
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  • So given there was a rift for it, I've played the Light-out mode, as Dredge. To avoid the ridiculous 60 seconds BT, I've simply slugged a lot. I've played maybe 15 matches. I've lost the first one (which made me decide to slug), got one draw and won all the other ones. Nobody had any fun but I've got all the collectibles so it's over. I suppose if BHVR tries to give us this mode yet again, th
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  • 2v8
    I miss it best game mode ever 👑
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  • why not just call the killers who they are? The shape I understand because that’s how he was named in the original script but the others have real names at least the licenced ones do. This is just a question not a critique
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