Vulcan7471
Vulcan7471
About
- Username
- Vulcan7471
- Joined
- Visits
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Comments
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coming here to say I died to the Pig's RBT because of the 50% slowdown on crows when near the killer thank you bhvr
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please don't reset every single thing in our accounts when doing future PTBs, it's really annoying that all my builds are gone along with my cosmetics though those arent as important, prestiges being gone in the ptb is annoying as well, its very annoying getting a sync error for just breathing in the wrong direction in this ptb
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This happened to me a while ago, I hooked someone in Haddonfield's basement, and the bot revealed me from a house in the corner of the map before I even got up the stairs
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first mistake was looking at YT shorts comments
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3675599#Comment_3675599
The Coldwinds have the same problem imo.
at least coldwind is slightly darker tho i do miss the darker orange, eyrie feels like torture playing at night
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@Marc_go_solo said:
I did find this a bit strange. I suppose the main reason was to do with mobility, but then the right counter-argument to this would be why not Nurse and Blight too.
Maybe it's because Wesker is an icon of horror gaming to such a point his Terror Radius is larger because of this? Only reasoning I have and it's flimsy at best.
guessing its because the survs also need to do an action to get rid of an effect of his power
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3653646#Comment_3653646
So why Nurse is not getting her justice? Because i am sure most people would put Nurse higher tier than old medkits and self-heal.
lmao
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Would be amazing but as the previous comment said, it is nintendo </3
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posted this in "ask the community" section but I don't think many check there often and I was looking to hear from yall
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@MikaelaWantsYourBoon said:
Please only one character. If you are playing multiple survivors, pick your the most fav. And tell us your reason: Cosmetics, lore, material, looking, gameplay reasons etc.
Jill will be always my number one because i love Resident Evil franchise and she is my fav character in games. You know she will save the day because she is Jill ******* Valentine
Played when there were only the OG 4 and Dwight looked like a normal average joe who wasn't ready for this kinda stuff so I picked him
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3628032#Comment_3628032
It's something only a handful of ppl got afew years ago.
nards
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A week or 2 ago the game would give me Badham like 80% of the time, sometimes it just has a cruel sense of humor.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3628017#Comment_3628017
Did they ever SAY the buff to it was temporary, or are you assuming it was, because the perk isn't exactly OP.
LordGlint I must ask how do you have the prestige Freddy portrait, I would like to have one for my dredgeypoo but I can not seem to find it.
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@Devil_hit11 said:
you could run overcharge. people that gen tap might miss skill-check. Other than that, don't kick gens if you think they'll be gen tapped.
lol "might"
tbh it should just auto fail if u dont stay on but idc i never run that perk i just think thats kinda dumb
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@CountOfTheFog said:
Ever notice that the DC Bots are master loopers, but are worse than a Baby Dwight at Generator and Healing Skill Checks?
Last night I had a DC Bot run up to me as I was on 2nd hook, crouch, run away, repeat until I died The killer was nowhere near me.
Please share some of your DC Bot experiences.
Once I was playing ghostface and I hooked someone in basement at the Strode house, went up the stairs past the hooked survivors pov, went stealth and the bot literally revealed me from the second story of a house in the corner of the map, i was still IN the strode house btw. tried to get a clip of it but it never happened again.
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@Malkhrim said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565397#Comment_3565397
Hoffman would be better as a legendary skin instead of another killer. I mean... another killer with a pig mask? It would be redundant, specially when compared to the Pig skin that also has Amanda wearing a black jacket.
I mean to be fair he did a LOT of killing without a mask, I still think he would be a good fit for a second Saw chapter, just don't know what his power would be, the RBT suits him more than Amanda (imo)
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I believe The Dredge MAY be attracted to dark thoughts or something like that? I can't remember if the reason Otto brought all those people to the island was because he knew about Dredge's presence there but anyways, dark thoughts, so I think he manifests in areas where there were lots of dark thoughts. Of course there is always the explanations of multiple universes so maybe each outfit for Dredge is from a diff one.
Anyways, they should give it some more lore, I was so hyped to see it get a very cool outfit, and be the main focus of the Tome thumbnail (though I knew it was Oni's tome) just to get nothing, not even like the short lore entries with no video, so sad.
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@RaSavage42 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565116#Comment_3565116
I'd prefer both... an update to the Pig and a sequel (IDK what the Killer should be called)
Hoffman as The Disciple, thats what people thought she would be called in the first place
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yeah i noticed this the other day too, i wasnt sure what caused it since i didnt notice it till way after i got the box. be sure to report it in their bug forums
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@Farya said:
Today i saw two Survs who had Flash lights equipped at the loadout and brought them into the game, using them. Thought they were back already. Don't know how they managed to do this.
Besides that, i love the time out of Flash lights for the moment. It takes pressure off my games as killer.
The t-bags don't hurt that much without clicky clicky ๐ - it's a relief!
I believe if they never took the flashlights off when they got killswitched they could keep em on
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Don't worry, they said they would be looking into his add-ons in the future, sometime, maybe, probably.
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@Alice_pbg said:
have you ever hit someone with a plank of wood? they fall down!
I wouldn't vault a window if someone was holding a knife there... for sure!
jokes aside... yeah. her addons are weird in that way.
you are so right, i shoulda thought of that bhvr should hire you btw!
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@ARTRA said:
https://forums.bhvr.com/dead-by-daylight/discussion/391343/to-all-10-other-dredge-enjoyers
Well yeah, Knife for vulnerable and Planks to block windows makes quite a lot of sense.
I would like to see a buff to actual Knife. Only in nightfall, map dependant and only 5 seconds. At least make it 10 or 15 like bamboozle.
erm actually its 12 seconds not accounting that you may have to break out of a locker and also not accounting that they see you teleport and not accounting that they will hear you break out and not accounting on the map and not accounting on a misclick and not acc-
im kidding, yeah it should be buffed tho or at least have some useful secondary effect
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@Crowman said:
The blocking vaults one is good, the problem is it's highly map dependent. It does shut down TL walls very hard.
that is tru, but my problem is that it just feels weird that the knife blocks vaults rather than the plank and vice versa
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As funny as an idea as this is, realistically nobody would want to play a killer that helps the other side and weakens themselves aside from memers, farmers and the tamed killers that you say you like to go against. A 2 in 1 with each side having a unique ability would be cool tho.
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@Zokenay said:
Garden of Cringe, Borgo, Badham, Swamp, etc.
Seriously, its about time these maps get a serious balance change, the amount of pallets on Borgo alone is outright ridicoulous.
The infinite of Garden.
The constant god windows and pallets of Badham.
Enough is enough, either fix them or put their rotation to the bottom of the list
i hate badham sm bro why'd they make FIVE versions of it
ik this didn't add anything to the post but seriously, i hate badham so much
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maybe they should add a requirement like "after healing for X seconds" to gain the endurance, or make the endurance only for the healed survivor since the phrase "buckle up" sounds like you're telling THEM to get ready
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factsss
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@Hex_Maidenless said:
I desperately want John Carpenter's The Thing. A weird tentacle monster that can transform and disguise itself as one of your team mates ater it hits somebody? God yes. I don't even care if he stinks, it would be fun.
if they somehow implement this without completely obliterating the games code i would be so impressed
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@Venusa said:
I remember when everyone freaked out over her:
https://us.v-cdn.net/6030815/uploads/WZIFE1ZGV1QX/image.png
I miss her...
still crazy that the perk that requires time to set up gives less haste than the one whose requirement is "be injured and not exhausted"
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lol
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Offering wouldn't work since you would already be matched and loading against someone already. Though the idea seems fine it would narrow the possibilities of matches extremely since there is already repeat map prevention, and adding killer prevention on top of that would be factoring out up to 9 things in total (4 killers for each survivor, and 5 maps for each player). Maybe this idea could work in 4 man swfs but I doubt this would ever come to the game, they should give an incentive to lesser played killers tho
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@UnknownKiller said:
Title and not minor buffs i mean change in emps functioning
I def think his teleportation needs some buffs, you have to go through so many steps as well as not get EMP'd for a teleport and even then it is not guaranteed a hit.
Now, typically not getting a hit isn't a big deal after using your power as most killers, but again singularity has to go through a few hoops to even get a chance at landing one. I think that he shouldn't be as slowed when rising up from the ground as he is now, along with gaining some bonus for having multiple survivors slipstreamed such as a longer overclock mode