kizuati
kizuati
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I've seen so many people saying that buffing the stun timer/making it usable on both hooks would make it an offense perk...I feel like y'all dont know how DS works. It used to be a free stun for 60 seconds no matter what. This has not been the case for months and months? If a survivor is trying to "FORCE DS" then they're a) not healing other people b) not doing gens c) literally not doing anyth23 comments 481 views last activity
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I guess I dont mind as I now have multiple artifact rarities in my collection now,but lol. Thought it was reserved.9 comments 451 views last activity
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Simple chage - when your charge percentage + charge percentage given by built to last equals to 100% or less you can just go/stay in a locker to keep refilling. You can now refill 1% items and keep refilling an empty item for 24s up to 99% once you already refilled it to 99%.2 comments 51 views last activity
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As per title.0 comments 21 views last activity
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When the match ends I instantly get hit by the 109? 139? I dont remember already. "Back-end" error and get kicked out to the menu.0 comments 21 views last activity
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As per title. Simple mishap in your HTML.0 comments 11 views last activity
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If you vault the other funny window and hold forward you'll get a real fun time. Unlike the unvaultable window this is a get out of killer free card. No Mither value time!0 comments 51 views last activity
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This has been reported by me on the PTB but why is the scaling forcibly so huge? Some elements scale okay,other terribly. Why is it so blown up? It feels so cluttery? You know also lost the "hold m1 to claim challenge" which makes claiming archives a much more unuintutive and jarring experience.2 comments 61 views last activity
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I've lost progress on several archives like I've cleansed 7-9 totems and 100% did the head on collision archive. I even have videos of that. A lot of archive errors causing me to try to get into archives several times. Also the UI scaling is still clearly and utterly broken and looks all kinds of wrong,as I've r1 comments 61 views last activity
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Divergence is not 100%'d and yet is fully yellow. Another tome like Deli actually makes sense and is highlighted properly.1 comments 21 views last activity
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Literally no perk balance updates or anything interesting this mid chapter. Nothing and we won't get any balance updates till the next mid chapter? This ain't funny. Don't tell me you need the same devs to work on the crappy Mori system as the ones who can buff garbage perks like current DS and Smash Hit/Oppression. This game is in such sad state right now,I swear..30 comments 1,431 views last activity
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I've just been thinking recently and...why did Nurse get so,oh so many buffs,be direct or indirect with a minor nerf to the range addons that made them go from extremely OP to just extremely strong. 5.3.0 - 3 Blinks are back and still present. Makes it impossible to outplay even a below average Nurse as she can correct any mistake. 5.5.0 - Nurse is significantly easier to play now - you no53 comments 1,021 views last activity
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I've heard this sentiment a lot since 6.1.0 stats have released and me/some other folk were baffled at how anyone thought these stats were good. So like,why the hell do you think it should be the power role? This isn't a lore accurate singleplayer experience of The Fog where Killers kill 90% of Survivors. This is a multiplayer asym game that should strive for a 50% escape/kill rate. You dont54 comments 1,381 views last activity
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LIke,did we all get paired with NA WEST?5 comments 101 views last activity
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Just a thought I had - did we have just ONE good and balanced map released in the past 2 years? Garden Of Joy - Why Haddonfield - God Houses,Empty Streets, Insane 3 Gen Eyrie Of Crows - Buffed to being the best survivor map Coldwind Reworks - Still really garbage and Cowshed is still a thing. RPD - Kill me. Like is there a single good map designer left in BHVR?54 comments 911 views last activity
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If Survivor had 250% incentives I would actually put on my clown make up and pretend a solo queue match will go well. Smile.28 comments 611 views last activity
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As per title. Fun Fact,a similar,but I believe plainly bugged behavior is present on the PTB rn6 comments 101 views last activity
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Iron Will and No Mither together dont actually make you silent. It takes your grunts of pain to a quarter of the sound twice. I would like to either see No Mither at a 100% or get things to be additive.2 comments 61 views last activity
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So I selected my Steve and I ran out of Kinship on him,apparently. Perks are limited now lmao. (it's probably a general perk bug + loadouts but this is so ######### funny)4 comments 281 views last activity
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So there's clearly been a very quick and dirty adjusment from the PTB to live to remove the lingering duration on AA and it's just been set to 0. This makes it extendable by Lethal. Please properly update AA. Thanks.0 comments 31 views last activity
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So let's list features coming to 6.3.0 Live: Flashlight fixes - Love it. Archive Updates - Neat. Literally nothing else content wise. This is worthy of hotfix patch. This is a joke.8 comments 151 views last activity
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Hello this is styled this as a developer update for funsies - if you haven't seen Part 1 - click here. We're back with a scheduled continuation of our unscheduled developer update,focusing on many upcoming changes coming to Dead By Daylight soon in the 6.9.0 PTB. In this edition,we'll cover technical updates to the game,perk updates,spawn logic c34 comments 432 views last activity
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I'm going to style this as a developer update for funsies,so humor me acting as an alternate reality BHVR. We're back with an unscheduled developer update,focusing on many upcoming changes coming to Dead By Daylight soon in the 6.9.0 PTB. In this edition,we'll cover many radical balance changes,Killer Reworks and updates to core game mechanics. Buckle29 comments 351 views last activity
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As per title.2 comments 121 views last activity
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THIS. MOVING GAME LOGIC TO THE SERVER. THANK YOU. FINALLY BASIC NETWORKING. LOVE IT. MORE OF THIS. MOVE ALL GAME LOGIC AWAY FROM THE CLIENT SO IT CAN'T BE MANIPULATED.27 comments 671 views last activity
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I genuinely hate all the changes proposed with the Finisher Mori dev update and BHVR has stated that "we're closely monitoring the feedback and this won't be on the next patch". So here's my feedback - put it on the back burner. This idea,either needs scrapping or tons more work and it's not something you should prioritize. Focus up on that Solo Queue hell,please.15 comments 321 views last activity
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Frankly I dont like this buff to a super fast 4-man slug. The mori offerings are now a joke. Inbound we'll see all of them used up now that they're garbage. Denying long term slugging is good but the finisher mori..sounds bad to me still. It kinda promotes rapid slugging,imagine what Oni/Nurses will try to go for now.. Even if you have UB/Exponential and can recover from the situation you'll get1 comments 61 views last activity
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There's been a decent meta shake up (at least on the survivor side) so I am curious to see what are everyone's go-to loadouts have become. I have mine pictured above.0 comments 31 views last activity
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I've been thinking recently and is it just me or..is the new Killer meta way,way more boring to verse? Like previously we had Ruin Undying / PR + DMS / Pop and rarely some other gimmicky perk. All of those were counterable to a degree and at the least required a lot of interaction by the Killer,even in 3 gen scenarios. Now though,it feels like tons of Killers loss their early and mid game due29 comments 771 views last activity
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Here's some food for thought - is tunneling easier than ever? Now that DS is dead,even with the introduction of baseline BT now that killers lose infinitely less distance on hitting the survivor, especially with the extreme usage of STBFL. Off The Record was insane on the PTB, but as it got to live it became..quite worthless. What does it do? If you're tunneled immediately, nothing. If you're58 comments 1,221 views last activity
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What if we capped Regression Speeds & Repair Speeds? Just simple as that. Would allow us to bring more Gen Speed perks without worrying quad regression/repair builds.0 comments 21 views last activity
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I was healing, and like 0,01 seconds away from being fully healed when the last gen pop'd,my adrenaline activated along with the Killer's Terminus. When Terminus wore off,my bar was stuck at 100%,I could only heal tap and my teammate healing me did nothing even after 16+ seconds. Also this is the 7th Twins I saw recently,please fix,their pickrate is too0 comments 41 views last activity
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As per title. I'd like to see some stats on how impactful archive challenges on kill/escape rates.10 comments 191 views last activity
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I'm baffled at how BHVR and people in the community think the current stats are okay. Here's my 2 cents on why 6.1.0 was not very good and this is unhealthy. This thread is a bunch of talking points on why the currents stats do,indeed show and point towards this game being killer-sided at the moment & why it shouldn't be. Frustration & Stress In143 comments 3,091 views last activity
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As per title. 6.2.0 has been a really unfun patch for me and frankly the last actual DLC that was interesting to me was Pinhead and Mikaela. I just want more mid-chapters and with how stale and boring the game is (especially when you're vsing the 166th wesker with Coulrophobia Distressing who sends himself to gideon) I'm personally just quitting till the next mid-chapter drops. Anyone else feeli34 comments 721 views last activity
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I'm currently working on an all-perk overhaul for DBD. (Yes,all perks,I'm an insane woman who doesnt like sanity) A lot of perks are still not done,so I wanted to post on the forums and ask for y'all to share your perk rework ideas. Can be anything - meta/non-meta,forgotten crap,doesn't matter. If I steal your idea I'll give credit :)8 comments 121 views last activity
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So I've reported some of these things as bugs,some of them as issues that needed addressing and so far BHVR has mostly if not completely ignored them and now instead added JPEG at the boot screen. Please,upvote this thread and talk about it. We need to get BHVR to address the issues at hand. INSANE MAP FLICKERING Haddonfield Lights - The New Haddonfield has been reported as an insane seizure98 comments 4,102 views last activity
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I'm frankly tired of the fact that I cant report people in the pre-game lobby. The amount of times there are people playing with slurs in their names and typing either racist slurs for no reason in the chat or some variation of transphobic or just sexist remarks towards me just for existing has risen over time and I'm frankly tired of dodging lobbies where people are just this god-damn-awful.11 comments 221 views last activity
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His hitbox for survivors should not be bigger than his environment. MF got the phasing through the wall ability. This is a bunch of crap.22 comments 361 views last activity
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He was already so buggy after they changed him from the PTB - his knife is 60 meters long,his window hits are crap and now he just can grab you from space as you're behind obstacles? Yeah this is the least fun Killer to play against for me since the Twins,jesus christ.14 comments 201 views last activity
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So I was simply chilling in a duo swf with a friend,vibing and doing shenanigans. We go up against a really cracked huntress and have tons of fun,with my friend asking me if I know any huntress player with this outfit. It ended up being of my friends who didn't know it was me because of anonymous mode. I ######### love this game. I hate it so much sometimes but it's so,so worth it for m11 comments 181 views last activity
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It's honestly really impressive that clicking on a menu item,using a perk or just moving around the map slightly causes noticeable FPS dips and somehow this game consumes 100% of my 3080 while looking graphically unimpressive for only achieving 120 FPS at the best of times. Kind of wild that BHVR has barely addressed that,ever. Remember consoles that were..going to be optimized? Right. This game2 comments 81 views last activity
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As per title. SIdenote: BHVR if you're gonna make the hatchet she is meant to grab from the prestige outfit bloody,make the hatchet you throw bloody too.0 comments 471 views last activity
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As per title. I honestly,unironically,think that Killer is way,way too easy right now. I'm winning so many games it's becoming a slog. I can go up against low prestiges,high prestiges,high hour players,low hours players,90% of the time it's stomp,stomp,stomp. I'm not that184 comments 3,403 views last activity
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I've just been thinking of horrible Wesker is thematically,for DBD - he looks (and arguably is) an edgy emo teen on umbrella growth hormones and suddenly realized that a literal Morbius chapter would've probably been aesthetically cooler,with a less buggy power and a more scary killer released. even if they included a "morbin' time" meme it would still be more tense than whatever..the cat food m9 comments 101 views last activity
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I would really like to see it changed to not use endurance,just like Mettle of Man. I don't see how just because a killer is tunneling you and hit you through borrowed time they should have an easier time downing you,since you don't have an exhaustion perk.0 comments 41 views last activity
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So remember when BHVR said that the incentives are based on the amount of players in the role,region and your MMR bracket? Matchmaking incentives are unique to you and dependent on your matchmaking ratings and region. Developer Update | June 2022 So.. I just plain do not believe that this is the case and I'm calling on the devs to explain how th59 comments 1,911 views last activity
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Do you remember when Bloodlust got introduced they nerfed it because it way too fast? It had the numbers 12/24/36 seconds respectively for each tier. Guess what are the numbers now? 15/25/35 seconds . 2016 BHVR MAKES BETTER BALANCE CHANGES THAN 2022 BHVR. ????20 comments 551 views last activity
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This is unironically the first map in my 2,6K hours that when I load into,I groan and physically feel pain as Killer and Survivor. I don't know how they managed it, but it's way worse than the old RPD. It feels frustrating and confusing for killer and feels the same for survivor. The east(?) version also feels like there are just 0,3 pallets on one of the sides of the map with half a window vault62 comments 1,421 views last activity
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It's quite literally way worse than old RPD. How?0 comments 21 views last activity