beatddb
beatddb
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What is crossing their minds when they do changes like these? "ruin was updated (ehem, nerfed) because new players had trouble with it" #########? Rank 20 killers using ruin? I dont believe it unless they're playing hag. The supposed "buff" to the doctor that put a smile on most people ended up being a nerf. (nostalgia for when the "slight" changes to the nurse were supposed to be like that, sl13 comments 452 views last activity
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The worst part is that he's not getting changed because of his low viability at higher level gameplay but because survivors dont have a good time playing against him. People complain about him being able to easily track survivors when that only happens if they get their madness up, surprisingly its really easy to tell if your madness is going up looking at the right side of the screen, then deci1 comments 31 views last activity
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It is not worth being a hex perk anymore, it will be cleansed before any generator can get a considerable amount of progress for the killer to kick it (im talking about +50%). And you can argue that without the old ruin, survivors won't be always looking for the totem, but they spawn in ######### areas so they can see them going to - or working on- a gen. Also Id like some clarification on rui1 comments 51 views last activity
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The amount of people that disconnect when they see the killer doing a challenge is insane, completely ruins the game for everyone in the match. If I am doing a challenge, let's say the one of hooking everyone in the basement, and someone disconnects it should count as if I sacrificed them there.8 comments 52 views last activity
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I feel like The Trapper is still stuck in 2016, his gameplay without addons is probably the most outdated thing in this game. And the best thing is, he doesn't need a rework like Freddy or (pls no) Legion, he just needs some numbers tweaked: start with 2-4 traps. Would this be too strong? Another complaint I've been reading is that people don't like his traps being RNG based, so just adding a5 comments 82 views last activity
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Devs should abstain from putting new content and instead use all of their resources to fix most bugs they can, since The Oni patch (and way, way before) the game's been getting a lot of bugs that, when even most of them are not gamebreaking, they can turn a game (e.g. audio bug for a killer). Take some months to polish the dedicated servers, make the experience more enjoyable in console. increas3 comments 72 views last activity
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20191217_170935.jpg They weren't even a SWF :(0 comments 42 views last activity
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What is the difference between Freddy and Legion animation-wise? I'm on several DbD groups and we get Freddy's lunge complaints on the daily. It's not a mistery that Freddy being a short character and having his weapon where it is can deceive into thinking his lunge is bigger because the animation doesn't covers the whole lunge distance. But what about Legion? They are also pretty similar t4 comments 152 views last activity
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The perfect example of a balanced map is probably Springwood, with eight hundred variarions that feels the same. I hate playing on those maps, they're boring and uninteresting as #########. And I see other killers saying things like "oh, I hate coldwind, the swamp, wreckers..." what? Those are the best maps in the game, they have their own feel and are interesting. The only maps I hate are56 comments 933 views last activity
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Ok so Freddy has (had) good delaying addons, that synergy with his teleportation ability and perks like thanatophobia. Gets nerfed extremely fast after complains. Survivors can repair a gen in ~30s with prove thyself and a pair of green toolboxes. It's been a hot topic for years and still devs havent got an answer for it. Seems balanced.1 comments 52 views last activity
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Title, every time a new player wants to play survivor for their first time they should be put into a tutorial against Legion. Why? You might ask. Well, the current Legion is so nonlethal that there is no danger against it. So new survivors can practice without the fear of dying. And The Legion can finally have a place to do something good. "Ouchie ouchie the legion stabbed me with his power I2 comments 72 views last activity
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"Deep Wound timer will no longer go down when Sprinting" I need help to understand this change as I don't play Legion and havent played since the patch. Does this means a deep wounded survivor can run infinitely without going down? Isn't this... Broken? Now as a survivor you can control when you go down, like I get deep wounded, sprint until I find someone else and then let go and get recov3 comments 152 views last activity
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A while back I suggested this and now I think its the perfect time to do it again. I believe these features could make the game slightly better to everyone included, whether its a group of SWF, a lone wolf survivor or a blood-lusting killer. The SWF groups have the advantage because the other players can't be sure if they are against one, this would close that gap. The problem Right now, as ev5 comments 112 views last activity
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Some people edit the files to get things like no fog or bigger red stains, the biggest problem comes when a content creator (Youtuber/streamer) does it. Is it a punishable offense? Or is everyone allowed to do it? 20191125_184659.jpg Screenshot_20191125-184131_YouTube.jpg (tru3s video for comparison). So, again, is/should this bannable? I'd s17 comments 1,202 views last activity
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I know we have it already, but its useless. Make it so whenever you give thumbsup to someone both get bonus bp (perhaps a determined amount or a percent of the bp earned in the match). This maybe would decrease toxicity a bit. Also a daily thumbsup limit may need to get added so people don't spam it. And if a player reaches X amount of thumbsup maybe add a small amount of BP earned per ma3 comments 42 views last activity
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Its time for the Entity to show who the BOSS is and bring a killer from another planet, it could bring one from another dimension right? (like if anyone plays demo anymore lol). The map has to be in a space ship stranded in space, with windows where you can see the beautiful landscape of black and small white points... It would be kinda weird seeing wooden pallets on a fully technological space8 comments 92 views last activity
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Title. Neither killer or survivors should be able to choose what map they want to play in. However this problem is more survivor sided. This game is 4v1, which side is more likely to have a map offering? My solution to this is making green map offerings that only increases the map chance a slightly bit (so more than one survivor will have to use an offering to go to X map) and killers having35 comments 922 views last activity
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I personally think that SWF is one of the most unbalanced things in the game, being able to communicate your team where the killer is, what is it doing, where are traps placed, etc. Hurts killer gameplay a lot. A new casual unranked mode should be added, where people is able to invite their friends and killers actually try lower tier killers without having to sweat their insides out. Now, ranke3 comments 62 views last activity
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I remember over a year ago, when I first launched dead by daylight and went into a survivor game. I was crouching the whole map, trying to not make any sound, move grass, run, or anything that would make the killer put their eyes on me. The first killer I faced was the wraith, I still remember playing on autohaven and hearing his bell on the distance, everytime I did I stood still nervous loo20 comments 532 views last activity
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I believe the Nurse nerf was exaggerated. The (new) Nurse is uncomfortable and unfun (to everyone in the match), thats a fact. She is, of course, still strong (less than post-nerf Spirit IMO) but I don't think ANYONE in the match, killer or survivor, has fun playing with her. She was hard to control if you were new, and now is incredibly harder and incredibly weaker, why? I mained her some m140 comments 2,125 views last activity
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Now that some "changes" are coming to her, we all know this means a nerf; and, in my opinion, an unnecessary one. The Spirit was created as a mindgame killer, and now a lot of people is complaining just about that, saying stuff like "no counterplay", "no skill", "50/50 chances", etc. I've played with her for a long time, and I can say without a doubt that, in fact, she does have A LOT of counte79 comments 1,744 views last activity
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Now that some "changes" are coming to her, we all know this means a nerf; and, in my opinion, an unnecessary one. The Spirit was created as a mindgame killer, and now a lot of people is complaining just about that, saying stuff like "no counterplay", "no skill", "50/50 chances", etc. I've played with her for a long time, and I can say without a doubt that, in fact, she does have A LOT of coun1 comments 72 views last activity
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Im talking about a good and highly coordinated SWF; IW, DH, DS, BL, SB, Toolboxes and flashlights. What killer would do great against that? it used to be nurse, but with the recent nerf plus a lot of deadzones (specially around trees) it makes her almost impossible to perform better than average. Spirit would be the second option, but if they run IW you probably wont win most chases. Other good20 comments 302 views last activity
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I played a lot of matches with the new nurse lately, trying to get used to her. But I can't, it feels so wrong and uncomfortable. If you miss a blink and you don't have another you are forced to walk waiting it to recharge, and the survivor takes a ton ######### of distance while this is happening so... rip nurse on closed map I guess? (unless you are the mindreader of the year and predict the ex15 comments 362 views last activity
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Before the update, you as a trapper could set up a trap and maybe for a second you were able to walk past it. However, that's not the case anymore. Is this an intended change or a bug?5 comments 82 views last activity
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It is insane how broken that map is, its been 3 out of 5 matches where a survivor used the Haddonfield offering and they were all using balance landing, I guess everyone knows how that went out. Apart from being broken, its just really bad and not fun to play on on both sides, so why dont you just disable it temporarily?40 comments 731 views last activity
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Training gloves / rarity: common While charging a hatchet, The Huntress will use her right hand to aim; using her fingers as a crosshair. For me The Huntress was the second hardest killer to master after the nurse, so I think adding an add on like this (similar to the one the Nurse has) would help a lot to newer players2 comments 61 views last activity
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Yes, another thread about the good ol' keys. By now everyone is aware of it so i wont be too detailed, but keys are OP and HAVE TO be reworked; something like a 10s animation and only the key user able to escape. Its not fair that 4 people can escape the match just because one of them brought a key. And i know killers have op things too but there are other threads to talk about them:)110 comments 1,732 views last activity
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There's this thing happening a lot to me where, after a survivor finds out I have iron maiden (excellent Huntress perk btw) they proceed to spam the spacebar next to a locker just to annoy me with the notification and scream. I don't really mind... one less survivor doing something efficient, right? But the 15 seconds exposed effect should stack on them, so 2 times spamming would be 30 sec expose8 comments 81 views last activity
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I keep reading it all over the forums: "NOED is such a crutch perk because it rewards the killer for being bad", and I believe this can't be further from the truth. You, as a killer, can play good and still have the 5 gens completed, specially if you're using low-tier characters. NOED doesn't rewards the killer for playing bad, it penalizes bad survivor gameplay. Another thing some people have221 comments 4,021 views last activity
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I get it, dedicated servers have been enabled on the live version because testing, and if it helps to improve them then im all for it. But in all the times I've played on them I've only got few games where they were working fine. Things like going meters back, not being able to use powers, vaultings, pallets, etc. Are happening a lot to me and my friends so I guess we wouldn't be the only ones. S8 comments 331 views last activity
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If these Nurses changes go through, all people will see at red ranks will be Spirit, which means she will eventually get a """slight change""". SWF will dominate red ranks and killers playing something else instead of Spirit will get destroyed. If this happens but Spirit does not get her """slight change""" like the nurse, people will start using the anti spirit build (Iron will, spine chill,93 comments 2,533 views last activity
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Make Auric cells spawn as an ultra rare on the bloodwebs, this will also make devs finally increasing the ultra rare chance in prestiges. No prestige wouldnt spawn auric cells (and no other ultra rare) mean while the close you are to p3 the more (ultra rare) will appear. The quantity of AC on the bloodweb could be something around 100 each14 comments 262 views last activity
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Iridescent head: A glass-like Hatchet head moulded from The Fog itself. The blade is warm and reverberating with The Entity's power. Fully wind-ups hatchets Inflicts Dying upon the victim Considerably increases hatchet wind-up time "The iridescent glass cuts through flesh and soul."76 comments 2,602 views last activity
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I love Ghostface. I've been a fan of the character since I saw it as a kid. When the legion came to DbD, I lost all hope about them adding GF, because legion and GF are very similar. However, I'm very happy for being wrong. GF did come, and it's amazing, he's got personality unlike other killers. The way he runs, swipe his blade, or even his idle animation shows it. His urban looks are AMAZ0 comments 41 views last activity
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In the update, they made that every survivor on the dream state have the oblivious effect on them, but how does this affects them? There isn't a terror radius to hide as Freddy has his lullaby, and it doesnt make any other thing like the red stain disappear. The only thing that I can think of is not being able to use certain TR perks, but why would they "nerf" Freddy? Is there any positive th3 comments 251 views last activity
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Please, don't give up on killer's names. You have done it with Ghost Face, instead of using something interesting like "The ghost" or "The stalker" you just went to "The Ghost Face". Don't let this happen with the demogorgon, use another name like "The monster", "The creature", etc. Please.18 comments 611 views last activity
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So, let's face it, SWF isn't a problem but toxic SWF is, the thing is you can't fix one without hurting the other, so I have this suggestion. Picture this: you're a killer waiting for people to join your lobby, and when they do you wont always know if they are swf or not, so my suggestion is to add some kind of web on the players names connecting who are in group, these webs could be colored.3 comments 71 views last activity
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Title. Skilled survivors would be able to tell where you are depending on your actions, for example, after hooking someone and seeing where the hooked person is, they will be able to tell where you could be coming from. Of course, to counterplay this you could go around the map and surprise them from behind, but this dont always works and when it does, it is not worth the time you've put on it.6 comments 262 views last activity
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There is a lot of people saying he's good, even saw someone saying hes on the top 5 best killers (???), but he's just... bad. (I'm going to refer as a "him", because I play as Frank) Everyone says the right way to play this killer is to hit someone to apply the deep wound status effect, and then go to find other survivor and repeat, this way you're applying pressure. But this is just like com54 comments 1,241 views last activity
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It will be nice that at the end of a game you had the option of re-watch the match, that would help finding hackers, or just because you want to see how good you play0 comments 71 views last activity
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So, imagine you are a survivor, everyone else is dead and the hatch is opened. And when you found it, the killer is there, camping the hatch; That can make the game last a lot more I had a lot of games last for ever because the survivor is in front of the hatch, and wont use it until you hit him. That makes the game boring af Would it be better if the hatch closes after a certain amount of tim1 comments 22 views last activity