VaporLion
VaporLion
About
- Username
- VaporLion
- Joined
- Visits
- 1,024
- Last Active
Discussions
-
So there is currently a "bug" that Wesker sometimes slaps you against a wall and then dead hard triggers and sometimes it triggers instantly when he impacts on you. But there is even a another bug when he slaps you against a wall and dead hard triggers i just got into mending state and was also lying on the ground ( not exactly lying but in a weird grab state animation ). It seemed like the Kille1 comments 52 views last activity
-
Not sure if this is a bug but i prestiged both Steven and Nancy before the Perk-Change to Prestige 1 and currently they are both Prestige 3. I only have the Nancy Perks unlocked though and they are only on lvl 1. That seems weird to me because it should be the same for the Steven Perks and they should both be on lvl 3. Also pretty sure that i did not Pre1 comments 71 views last activity
-
I just had a game where we 4 survivors started in roughly the same area and worked on 1 gen together as 4. Then from this point on i just had Prove Thyself Permanently. Not sure if its bugged with Thanathophobia. Also felt like it stacked when another survivors came into my range , not sure though. Very broken bug.0 comments 31 views last activity
-
Im quite amazed how after 5 years Dead Hard is stoll not working properly. Very often i press the key before i get hit but nothing happens. Sometimes i can see the Dead Hard animation and i still get hit. And when watching streams i can even see from the Killers pov that there is a Dead Hard animation but the hit goes through. Spaghetti code lul. How about Dead Hard just gives the old effec5 comments 131 views last activity
-
I just repaired a gen and it just finished when scourge hook happened. then the gen was blocked for me as it was finished but it also degressed and didnt count as a finished gen and i couldnt repair it. I think when it degressed all the way to 0% it then popped/ finished as a gen. Very weird bug.1 comments 31 views last activity
-
When there is only 2 Survivors left and the Killers downs one of them, they are automatically killed / moried. This will make it so the Killer can not slug for 4k. Its insanly annoying for both survivors having to wait endlessly and even more so if the killer decides to pick the survivor up and let them go in the hopes of them snitching the teammates position.8 comments 101 views last activity
-
Im sick of playing terrible Ping Killers. Why would u remove the Ping Indicator from the Lobby but show it ingame? Thats got to be a joke. Almost feels like the devs are trolling us man. I can do nothing but dc when i know the Ping ingame. And for dc i get punished. The only thing it does is to let you know to prethrow every pallet and lose out on time every chase. Thx! I wonder why the devs wou0 comments 41 views last activity
-
After the Nemesis has used his whip, the hitbox stays on the ground for like 1 second. So if you dodge the initial hit but then run where he slapped towards, it still hits you. Wasnt the case before the last patch.0 comments 31 views last activity
-
I reassuranced someone that was about to kill themself. In the moment i did it, he was dying so it triggered but he died anyway. Then like 20-30 sec later my game crashed, which usually never happens.1 comments 31 views last activity
-
Quick PvP 1vs1, Killer vs 1 Survivor. Both Killer and Survivor will spawn fairly close to each other and the Round begins. If the Killer puts the Survivor into the dying state, the Killer wins. If the time runs out, the survivor wins. I think this would be a great mode to have, because it allows both survivors and Killers to actively train chases and chases are arguably the most fun part about13 comments 281 views last activity
-
6 comments 131 views last activity
-
Survivor Perks: Overcome -> whenever you are hit by the Killer ( makes it possible to get the boost from Endurance hits, especially useful to not get tunneled after being unhooked, otherwise Sprintburst is just way better in every aspect than overcome ) Desperate Measures -> Dead/Dced Survivors give a 14% stack as well. Makes the game more balanced. You shouldnt get punished on top of hav2 comments 61 views last activity
-
I just played Botany Knowledge + Self-Care + Desperate Measures. 2 People were injured and 1 on hook so that would be 50% from Botany, 35% from Self-Care and 3x14%= 42% from Desperate Measures. So healspeed would be 127% but the progression-bar was red and i could notice that the healspeed didnt increase at all from Desperate Measures. ( it was 85% ) So im wondering, is this a bug that the heals2 comments 151 views last activity
-
"Among Us" The Obsession reveals any Survivor in 8m Radius of them at all times. If the Obsession is hooked you can see the Aura of all Survivors for 4 seconds.1 comments 31 views last activity
-
Remove the breakable Walls from the Aura. It confuses Players into thinking that those walls are pallets and it doesnt really help most of the time. Also it doesnt really fit with the theme because u might as well see any other doorway. I dont see why it would by an "oppurtunity" to see a closed doorway. thats literally the opposite.31 comments 581 views last activity
-
I played Trapper and slapped the survivor while falling down into the Basement ( we were both midair ) and then when he was down, lying weirdly and i couldnt pick him up until he moved. Not sure if the "both being in the air" thing matters or not.0 comments 11 views last activity
-
Tite says it all, id like new chase music. Playing dbd for years and always hearing the same music does get a bit boring. Music or Chase music in particular is a big part of the immersion. Ive seen great artists on youtube so i think the Devs could either cooperate with someone or make it themself if they choose so. Its just a part that is a bit left behind, i think.1 comments 41 views last activity
-
Watching Hardcore Survivor made me think that its probably better to have Noed on lvl 1 than on lvl 3, because you get less movement speed and therefore survivors wouldnt expect you to have Noed. Also Make Your Choice is a Perk where i would consider to have it on lvl 1 or lvl 2 on Nurse or Spirit. So i feel like we should get the option to use lower-lvl Perks, because the Bloodweb & Presti2 comments 21 views last activity
-
Considering that Nurse is the only Killer that breaks core game balancing mechanics such as windows and pallets and being very op rn i think the best way to make her balanced is to make it so she cannot blink through walls & pallets. Obviously she will be a lot weaker so thats why i would also give her less fatique & base movement speed like other killers. So this way Nurse's strength w32 comments 251 views last activity
-
Nurse is so broken its not even funny anymore. Her being able to avoid core game balancing features such as windows and pallets just automatically will always make her a problem. I see people running nurse without any perks or addons because they know , they just dont need them. its so frustrating to play against her and making her blink attack a special attack wouldnt even do enough to her. I do11 comments 162 views last activity
-
Borrowed Time got updated due to the automatic Haste and Endurance effect you get from being unhooked and Guardian should be updated too. Also I think that Guardian needs a Change because currently its just like a worse Borrowed Time. The haste is less than from Borrowed Time and having the longer Endurance is worth more than the Scratch Marks & Blood being supressed. Im not saying Guardian i0 comments 31 views last activity
-
All Perks are rated for Solo Que The Perks are rated without the use of Items. Medkits are superior to any Heal Perk. *26.07.2022 22:06 reworked into 5 Tiers.24 comments 1,331 views last activity
-
Its probably the biggest concern im hearing from the Dead by Daylight Community , particularly Streamers and i think so myself. Rank seems to be worthless because sometimes you get matched with total newbies and sometimes pros. Also Rank 1 shouldnt be the highest Rank or it should be harder to achieve Rank 1. From my experience its all about playing enough games to get there, not if you deserve t3 comments 61 views last activity
-
When using both Perks Overcharge + Call of Brine the generator being kicked will have permanent regression applied to it. So even after the 30/60 seconds it will continue regressing + repair speed is decreased through the bugged regression. Even when the generator is at 0% the regression will persist.4 comments 1,391 views last activity
-
Considering that Botany knowledge is all about natural healing skills ( with herbs ) i would suggest only increasing the healing speed without medkit but also remove the part about medkit efficiency. I hate being reduced with efficiency it screws you over unless you plan with it. F.e. if i find a Medkit when running Botany + Circle of Healing i cannot even Heal 1 health stage fully.0 comments 21 views last activity
-
If you vault as Survivor from the Ship or any higher place u lose distance because the stagger duration is insanely long for survivors. F.e. The killer chases you , misses his basic attack because u have sprintburst u fast vault and drop from height and there is a pallet 2m in front, you dont even make it there despite the fact that the killer missed. its just ridicolous how much survivors get pu5 comments 91 views last activity
-
having to always click the perk in the preset then click the perk down below to delete and do it for all of them including item + offering is tiresome and id like a delete button to get an empty loadout. Also id like a search function so i can quickly find the Perk i want.0 comments 1 views last activity
-
Pharmacy does nothing when you have these Perks together. ( I dont get a green Medkit )1 comments 22 views last activity
-
You can lose 8 charges on Medkits through the addon "Abdominal Dressing" making the medkit completly useless. So right now Ace in the Hole seems like a worthless Perk and i would suggest deleting Abdominal Dressing in general. It doesnt even deserve to be a green Addon cuz it sucks and i would rather have any common addon in my Bloodweb. Also Im a bit sad rn that they removed the Bloodpoint gain0 comments 21 views last activity
-
I just played a game with Head on & Decisive Strike. Decisive Strike triggered but the Skill Check was late and the killer could move a bit away from the locker. When i went back in the locker for Head on i couldnt stun the killer anymore because he got distance through the delayed Skill Check from DS. So basically the way to fix this would be to make it so DS would go in one full circle0 comments 21 views last activity
-
So i recently installed DBD again. I was like damn this game looks kinda #########.Then I noticed that it only has 60 fps and i thought maybe 60fps are the max because of competitive reasons / perks not working the same for everyone. The only way i found out that i could actually uncap those ugly 60 fps was through watching streams and noticing that their game looked way more clean than mine does0 comments 21 views last activity
-
Add a new Animation for pulling something out of the Locker. This could lead to new Perks + adds a more realistic feel to the Perk Flashbang. Considering that there is already Pharmacy and Residual Manifest i suggest skipping Flashlights and Medkits to be obtained by Lockers. Instead i suggest: a Perk that gives you 1-2 item/s from Lockers ( with 1 to 2 Tokens ). Items are the same Rarity &am0 comments 31 views last activity
-
It triggered DS and made the sound but then the new wiggle interaction just started. Im guessing that the new wiggle just overwrites ds. And talking about ds i would like to suggest a buff, the perk seems incredibly weak. compared to off the record ds seems like a joke.0 comments 11 views last activity
-
I personally often like to buy 1 part of a set and combine it with other parts of different cosmetic sets. The problem is that i cannot see if it looks good together or if the colors go well together. Thats why i would like to have a Preview option for cosmetics. Should be a win win for both players and devs.1 comments 31 views last activity
-
Turning Post Processing to 0 makes you be able to see way more in the Darkness. Its stupid because the game looks better in general if i have post processing higher. Also I've heard that people with nvidia gpu can turn some filter on that makes them able to see more as well. So basically i just feel like the Darkess is a bad design choice. Even something as the Panel Type ( TN being superior ) ha1 comments 51 views last activity
-
So id like to discuss about Perks considering SWF. So first off, i was thinking that Bond could get a buff which would make allies reveal to you but you reveal to your allies as well. It would be a good buff making it more playable and it wouldnt be op at all compared to SWF because the SWF has this knowledge without running any perk and across the entire map. Another thing i was thinking about i3 comments 51 views last activity
-
So i noticed that now you sometimes get stuck on the ground / lag behind, the servers (still) work in the killers favor / Dead hard often does not work but at least it wont make you exhausted now. You now get Supsended for leaving games. Another thing i noticed is that a lot of killers are face camping now, more then they used to. I've heard that they still get a lot of Bloodpoints by face campin3 comments 51 views last activity
-
The Menu Music always defaults back to 0% and the Main Volume to 40% as soon as i restart the game.1 comments 21 views last activity