VaporLion
VaporLion
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- VaporLion
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It sometimes doesnt show any Totem, even though there is still Totems left on the Map.3 comments 111 views last activity
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Since Leader doesnt give Generator-Speed to others anymore, this Quest is nearly impossible to do with 60 sec worth of usage in one match, especially if you are playing as a solo. I gave it my best but no chance. And it locks 2 other Quest as well. ( Tome 3- Escalation, Page II ). And on that note, might as well rework Leader cuz its a useless Perk.1 comments 21 views last activity
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If i already cleansed a Totem and Overzealous is activated, and then cleanse a Hex-Totem. Do i then have 20% gen-speed or the 10% from the first Totem ?1 comments 11 views last activity
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Id like to compare how loud survivors are when injured. And its useful for many things to quickly test.0 comments 21 views last activity
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I think "face-camping" is a problem in soloQ and part of it is because survivors dont know that it is happening and what to do against it. So the Killer can often get unreasonably high value from it. The HUD-Change made things better but its still a problem. So i think this Visual Heartbeat on the Hooked-Survivor would make things better. Then you know not to go there and do gens instead. It's Es0 comments 11 views last activity
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Stackable Tokens. I've had a situation where 2 People got slugged, i healed the first one, my token was used but didnt help. Then i healed the other person with For the People and there it wouldve actually mattered to get the secondary effect but i didnt have a token anymore. And it happens so incredbily rarely that you get use out of it so i think tokens are fair. Or an option to save the 1 to1 comments 21 views last activity
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If you get detected by a Guard in the same moment as the Knight hits you with M1, the Guard will chase you ( the Guard should disappear ). But not only that, the Knight was also able to summon another Guard. So they had 2 Guards chasing at the same time.0 comments 41 views last activity
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If the killer has a bad ping he hits you even though you already iniated a pallet drop. On top of that if you want to pallet save someone and you spam spacebar but it doesnt let you drop it, it will then just drop the pallet right after the killer goes out of it. So annoying and stupid.2 comments 41 views last activity
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if you hug the wall u get stuck there but there is nothing0 comments 41 views last activity
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Survivors rarely use Charms and its hard to see them. Why not make it that each Survivor can pick 1 Charm which will hang on each Generator's Antenna instead. The Killer has it on hooks, so it marks their Objectives and it makes sense that Survivors could do the same. Also I feel like this would add more flare to the game.7 comments 162 views last activity
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i just went down against a Knight on Gideon Meat Planet and there was 0 hooks in the area, so he couldnt hook me ( no hook offering being used). I believe it is due to a breakable door that is not yet broken that he cannot access any hooks. I went down there a second time and he couldnt hook me again so he disconnected. This should not exist. And you cant expect Killers to break doors just to ha0 comments 41 views last activity
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Dead Hard Nerf. In theory a good thing. Because its been of the longest meta perks in the game and we really need to see a shake up in the meta to make the game more exciting for both sides. But.. The new Dead Hard only activates after Unhooks. And you know what that means right? The Killer will do what a lot of them are already doing, facecamp. Now its even more of an advantage for the Killer t16 comments 211 views last activity
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I got so many auto aims on ormond its insane. They need to fix this. It always happens when the survivor is close to you but behind a stone the pig dash goes right into the stone.1 comments 71 views last activity
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I think they shouldnt see how far you are away from dying on the ground, because it only makes them play in unfun ways. Instead this could be applied to the Perk Knock Out. So if they choose to go for the Slugging playstyle they have to play a perk to do so. I've many times experienced Killers that are toxic and just let you bleed out until last second and then pick you up to bring you to the h12 comments 161 views last activity
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I think it would be cool if Guardian gave 10% speed. In theory its a good anti tunnel perk but its currently just barely not strong enough imo. So a small buff would turn it into a great perk. However, I think the main reason people dont run this perk, is because they dont want to run Perks to save others. You would rather want to have this effect for yourself. So maybe devs could add the same ef1 comments 21 views last activity
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I think this would be really good for the game. It makes SoloQ a bit more even with SWF. Open Handed particularly is a very interesting Perk, because if i would see someone running it , I would be willing to run perks like Kindred or a Key with Aura-Reading. And communcation is often nearly impossible with just 1 minute until the game starts so this would0 comments 11 views last activity
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I dont really understand it. Id rather not have to hit skillchecks while on hook. They make sense on gens because you actively wanna do something. But on Hooks not so much. I feel as if its more likely for the survivor to let themself die because of skill checks. So my question is. Why did they put them in the game ?1 comments 21 views last activity
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You are using it while running whereever you are on the map. They should at least give it a range to the picked survivor where it activates so you dont get exhausted for no reason ( 32m or so ). Sprintburst often does the same while helping you in chase-situations as well, which is very important. And i feel like when there is situations when you can flashlight save, the sprint burst doesnt help3 comments 31 views last activity
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She has the loudest footsteps in the game as far as i can tell. Way too loud. Generally i think footsteps and noises of pain should be fairly equal across all survivors.1 comments 31 views last activity
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I think Freddy should get Killer instinct on everyone working on the gen he is trying to teleport to. Its almost always a risk breaking chase to go to a gen where ur not sure someone is there. So if you had killer instinct, you might actually wanna suprise people at gens. ( or make it an addon )0 comments 11 views last activity
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I just played killer and noticed how bad the aura blockage is from boil over because you literally see the hooks while picking up the survivor. It should trigger instantly otherwise it just hides the hooks that are behind the killer.0 comments 11 views last activity
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Repressed Alliance shouldnt exist, especially now after the genkick-nerf there is even less of a reason for this to exist. Whenever i see people bring this they are trolling and block important late game 3 gens. Also it doesnt even make sense that survivors are able to summon the entity. Potential Energy shouldnt exist. Another Perk that makes people play less optimal. Expect them to be new to t3 comments 51 views last activity
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Bloodweb - great, love that. Visual Terror Radius - cool but i dont need it, unless it has some competitive usage to tell the distance the killer has. That would be a good thing for deaf people i suppose. Medkit - i think they needed a nerf but i think thats not the perfect one, mainly because they dont differentiate in rarity. You will only use it for selfheal and healspeed on others is mostly0 comments 21 views last activity
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Keep it quiet i think its called. The one with using Technician. I triggers with Wiggle skill checks which i think is probably not intended.0 comments 11 views last activity
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I was trying to play solo as survivor but it said failed to join party. i restarted the game and it still said the same thing. the only way to fix it was to try to play killer and go back to main menue and then try playing survivor again.0 comments 221 views last activity
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Nurse and Blight used to be Killer that only the best players were able to control in a way where they would shine. Nowadays almost anyone can play them well ( or at least in a way where they 3k/4k). And for that reason i think they are too strong. They can snowball way too much. Especially with Perks like Scourge. The speed they down and hook. In general Dbd is poorly designed right now. Weak ki4 comments 51 views last activity
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Ive already made a post in the past about 3 gens and why they make the game bad. Dead Dawg Saloon is a top offender for it currently. And You literally cannot win certain 3 gens, especially with soloQ survivors. In order to win them you need to be perfectly coordinated which you cannot do as solo but even if you are in a swf it can sometimes be nearly impossible to break certain 3 gens. And all4 comments 41 views last activity
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I think Toolboxes should be redesigned in a way where they can be used for a longer duration on gens but have less progress applied. So overall the same value but in a different way. ( hooks are fine ). Its a bit op to pump out so much gen progress in a short duration. It also makes other addons usually really bad like Spring Clamp ( reduces repair noises by 8m), because the toolbox is so quickly1 comments 21 views last activity
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Have a brown Addon that will then show the area of effect of drones ( similar to how doctor has the addon to see his area of shock ).0 comments 1 views last activity
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More DCs and slugging Killers than ever. I dont know what it is right now but soloQ is hell. Not fun to play at all. Every killer sluggs even after people DCed and first hook people almost always kill themself instantly or dc. And yea guess what, if i get slugged in an unwinnable match i also DC. Things have to change. Not fun to play DBD right now. And the newest DLC is very underwhelming.1 comments 21 views last activity
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I tried it because it seems op but it doesnt work as intended. whenever i heal the obsession, only teamwork power of two triggers, but not blood pact. so only 5% more speed. If i get healed by the obsession, blood pact triggers as intended ( without teamwork cuz it only triggers when i heal someone else ). If this is intended it should be clarified in the perks because just by the text they shoul2 comments 1,881 views last activity
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I just tried Maple Knight + Scrapped Tape and it didnt show the area of effect. Probably doesnt work with all of them except the base ?2 comments 41 views last activity
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I just had a match where the Sound is completly flipped left to right, right to left. Really cancer to play with.3 comments 41 views last activity
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I just lost internet connection during loading screen. but the game waited and i got connection again so the game started as usual. however later in the game, the killer i think dced ( or at least it shows that he did ) and it also shows that i dced, however during that moment i definetly didnt get a disconnect. I was still watching twitch stream on my 2nd monitor which can only work with 100% in0 comments 21 views last activity
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I disabled DS the first time, by healing someone. Then on the 2nd unhook, i didnt have DS again to trigger.2 comments 41 views last activity
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I noticed that when someone leaves a locker when i have iron maiden, they scream but they dont reveal their location.1 comments 41 views last activity
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His close bond towards the Entity prevents all Pallets from being pulled by survivors ( basically like Hex: Blood Favor but permanently on all Pallets ). Power: He is able to pull down Pallets within a certain radius from his position. You can select a pallet similar to how dredge can lock onto lockers. The Power has a cooldown so its not too broken. Pulling a pallet onto a survivor will injure0 comments 1 views last activity
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It enhances Toxic gameplay -> Killers are slugging because of it and Survivors are endlessly hiding Its not fun for the Killer. Its not fun for the Survivor. An escape through it doesnt feel like a win. A Killer not getting last one by RNG feels unrewarding. So what even the point ? Can someone tell me they actually enjoy the hatch-mechanic, cuz i surely dont.19 comments 191 views last activity
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make it require no totem cleanse but instead a longer time to heal you. Boon Perks and this cleansing stuff shouldnt co-exist. It currently also doesnt synergize with Build to Last, because you kinda wanna run a map to track totems better. So this change would make it synergize with Build to Last and Boon Perks. Another reason to buff it is that Circle of Healing is basically just a better versio8 comments 291 views last activity
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Since there is complete outfits in the Rifts but split upon different random slots i think there should be a pop-up saying that youve completed a set / unlocked that set, once you got the last pice. So you actually get to know that you could now use that outfit.0 comments 11 views last activity
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Trapper: requires too much set up due to traps being random in the map Wraith: fine Billy: His power is only useable in loops if you have certain addons. Without any addons, his power is terrible. His base power should be buffed. What i mean specifically is, that as a survivor you can always stay at the exact opposite side of any loop, and there is no way for billy to reach you with his power5 comments 71 views last activity
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I think Hex Totems are currently really bad and need some kind of rework or buff. Its not fun running them because once cleansed you have nothing to work with. So usually its better to just use perks that are permanently useable. A good example for that is Bamboozle instead of Hex: Crowd Control. So my idea is to make that every time a survivor cleanses a Hex Totem they will be afflicted with th9 comments 301 views last activity
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I think we need more Perks that are good for Killer and especially so if theyre not tunneling. for example: for each survivor that is hooked for the first time in the trail, you get the scourge effect ( highest progress gen explodes losing 15%. ) another example: rework save the best for last and make it that for each survivor that gets hit the first time you get a stack up to 4. and having 4 w4 comments 51 views last activity
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I noticed that if i hit a survivor with red puke and then immediatly go for another red puke attack, it will not hit them. it will just go through them as they have some kind of invincible frames after a hit. ( and yes i mean 2 different red pukes attacks and not 2 hits with the same puke ).1 comments 11 views last activity
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I cant really explain how it happens but here is the footage. https://streamable.com/ewyqzb0 comments 22 views last activity
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Killer: Alchemist Ring - its just broken what can i say. Blight having to recharge his power after a hit is part of his balancing. Taking it away via addon doesnt make sense to me. Adrenaline Vial - Too strong as a green Addon. 10% extra speed on top of heavily reduced CD is op. 7 Charges also decrease the Cooldown, because you dont need all charges for every hit. So the Cooldown here is a bit4 comments 61 views last activity
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I noticed that once a Survivor is out of range they instantly vanish from the Aura-Reading. I feel like the effect should activate once you search a locker but then also stay active. So lets say a Survivor is near a locker after it activated, they wouldnt be revealed. If someone did get revealed however, the Aura will be shown for the full duration.0 comments 11 views last activity
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Id like if there was a way to tell how long Windows are blocked. I think a cool change would be if the black spikes that are blocking Windows or Pallets decrease in growth. So at the beginning theyre quite high and if the timer is about to end, the Spikes are very small.4 comments 51 views last activity
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Desperate Measures doesnt increase the speed at which you can unhook yourself, which can matter in rare situations. I think that this has been the case forever, however it shouldnt be the case and is therefore considered a bug. Other known Bugs: Cenobite Camera sometimes gets locked in place ( cant look up & down but left & right works ), Ghost Face Stalking is not working properly over0 comments 31 views last activity
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Hey. Recently I'm sometimes experiencing Disconnects because the Internet in my region is used by a lot of people at the same time so there can be short losses of connection. ( itll be fixed in 7 months with a nodesplit from an engineer ). And the point is that it's really annoying that once i lost connection, i get maximum DC Penalty in DBD which is 30 minutes and dont have the option to reconn8 comments 51 views last activity