Why are Struggle Skill Checks a thing ?
I dont really understand it. Id rather not have to hit skillchecks while on hook. They make sense on gens because you actively wanna do something. But on Hooks not so much. I feel as if its more likely for the survivor to let themself die because of skill checks. So my question is. Why did they put them in the game ?
Comments
They wanted the second stage to be more intense and engaging than the first to get the feel of fighting for your life. Before skillchecks it used to be a button mash - which was just a nightmare in terms of accessibility and device wear down. So now you have skillchecks instead.