ThatOneDemoPlayer
ThatOneDemoPlayer
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Discussions
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Noone is getting helped by this thing. The only thing it does is extend your chases by ending your lunge prematurely. If anything, this helps Survivors more than Killer. Please just remove this unnecessary mechanic. Missing a hit because of this + Dead Hard + can lose you 3 gens or more3 comments 42 views last activity
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I get it, it's Christmas, it's the holiday season and people should enjoy this time of year. I see no problem with that but people can't just ignore the porblems with the snowmen just because of that. Snowmen aren't balanced, they're another health state for Survivors that can't be countered, or requires an absurd amount of effort to be countered. Playing more chill also isn't viable (atleast in17 comments 261 views last activity
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Remember that time when you disabled Bloodlust because you wanted to? How about you disable Dead Hard and see those Kill Rates sky rocket due to how many bad Survivors get boosted by it4 comments 51 views last activity
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After her changes out of PTB, I'd say she's perfect. She's not as unfun to play against, while not nerfing her into F tier. Great changes, unlike the Pinhead ones22 comments 461 views last activity
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Since you guys are going to remove his only useful Addons, maybe buff his base-kit so he can find the Box on his own? Or maybe give him a 1v1 Power that isn't a worse Clown?4 comments 21 views last activity
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So I've been trying to make a concept for William Birkin (The big shoulder with an eye guy from Resident Evil 2) but I can't quite get it. I already have a basic idea of what I want him to have: So basically, Birkin is able to infect downed Survivors (Similar to what he did to Sherry). Infecting them will grant Birkin Mutation Points (similar to Nemesis). There would probably be a bit more to th0 comments 11 views last activity
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Surge is a mediocre slowdown Perk. It's M1 requirement is what ruins it for me. If it didn't have it, it would definitely be in a better place, also maybe increase the range to 48 Meters so that it isn't as map dependent6 comments 81 views last activity
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This is a concept for Jason I started working on today. It's not finalized yet but I do want to know what people think of his Power and the way his Addons work in particular https://docs.google.com/document/d/101keWNZF1PgvFdEo-KwbSVFEdDX_eza2BlyBObBGTiw/edit?usp=drivesdk7 comments 51 views last activity
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As most people probably realised, MDR with DCB is better than pre nerf Spirit. You get incredible speed with Killer Instinct whenever close to a Survivor which means you can just scan the entire loop in just a few seconds, denying any mknshake potential the Survivor has. Here's a rework I've thought about that I think would nerf this Addon combo. Mother Daughter Ring While phasing, The Spirit0 comments 1 views last activity
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Like, can you guys remove this thing and make the game fun again without requiring players to lose like 50+ games to have a fun game once in a while?1 comments 31 views last activity
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The only "counterplay" Boons have is that they can be snuffed but snuffing them doesn't do anything, it just disables it and can be re-light whenever. When a Killer snuffs a Totem, it should also break the Totem. To balance this out, there should spawn more Totems in the Trial. Maybe double it to 10 Totems43 comments 431 views last activity
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I've been dodging every lobby because of this gremlin. If I ready up, I want 20 minutes to get the match canceled, if I dodge, I search 20 minutes for a Mikaela free lobby. Pls fix the infinite loading screen bug0 comments 31 views last activity
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Every time there's a Mikaela (whatever this gremlins name is) in the lobby, the loading screen takes 10 to 20 minutes. If you want to play the game, dodge the new Survivor I guess8 comments 201 views last activity
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Just turn it on so scumbags can't leave the game cuz it didn't go their way then make a functioning punishment system so ppl who get unfairly kicked don't get punished. That is all4 comments 21 views last activity
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I'm just wondering, what is going on in the devs' brains. Why nerf a bad Killer with almost no compensation because he was "unfun". If he was "unfun" why not try to balance him to make him more fun than just straight up killing him. Which Killer will it be next, Blight? Nurse? Maybe even Demogorgon since he is the only Killer left that can attack almost immediately after faking his power? Please21 comments 591 views last activity
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Someone explain to me what this is supposed to be That's not Feng (sorry for low quality image)14 comments 221 views last activity
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So this is a concept I've been working on for a while now. Previously I finished the Killer of this chapter but now I finished both the addons(still missing some addon names and descriptions) and the Survivor. Feedback is like always appreciated and if any questions pop up I'll make sure to try and answer them https://docs.google.com/document/d/10odyRotI_m_KHcJ93GE6NnEhSlppreNjEG0 comments 91 views last activity
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Can you remove the recoil? I know you guys hate console players but you don't have to make it that obvious1 comments 31 views last activity
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What type of killers would you like the next killer to be? Maybe another set up killer similar to Hag or Trapper, maybe a chase oriented like Nemesis, Pyramid Head, etc... Or maybe a super unique one that we haven't gotten yet.10 comments 91 views last activity
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So I've been thinking, since the latest Trickster buff (it's more of a nerf imo) Survivors have been saying that Trickster is unfun to go against, so how about I try to make Trickster fun to play as and against. Since the devs probably won't do like a full power rework like Freddy, my original concept wouldn't work, I decided to do some smaller buffs and nerfs here and there Smaller Changes11 comments 291 views last activity
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This is my first game as Slinger since ranks were a thing. Why am I being put up against full meta when I don't even have atleast 5 hours on this guy . I thought each killer would have a separate SBMM but, apparently not even that works2 comments 141 views last activity
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Like honestly. I miss more hits than I actually hit just because it cuts my lunge for no reason. It assists Survivor more than it does killers2 comments 31 views last activity
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This is a concept I've been working on for the Xenomorph. Keep in mind this is still a WIP( work in progress) so things may change if I feel like changing them. Feedback would be greatly appreciated (aswell as ideas for addons cuz goddamn does it take me a while to get those done) https://docs.google.com/document/d/10odyRotI_m_KHcJ93GE6NnEhSlppreNjEG4YEV4CMvY/edit?usp=drivesdk9 comments 81 views last activity
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So I've just had an encounter with hackers and I'd like to know where I should report them with video evidence11 comments 81 views last activity
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Both Trickster and Pinhead have situational at best powers in jungle and pallet gyms while having a pretty good power at small loops. The biggest thing differentiating their 1v1 powers is that Pinheads chain slows while Trickster deals damage and can't pass through walls. Other than that, the most efficient time to use their powers is similar: Use while at unsafe loop or while Survivors are rotat0 comments 31 views last activity
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This is a Trickster rework I've been working on. My goal with this rework was to make him more unique from other Killers while keeping the Kpop idol gone crazy idea. https://docs.google.com/document/d/1jfV2canhdWArPGLWErRwa88L3VqbIb1GjRid4fvJUU8/edit?usp=drivesdk Tldr Trickster now has speakers instead of knives. He can place them around the map. If a survivor is around0 comments 71 views last activity
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These are 2 different tierlist of 2 different players that started the game at different times. The top one is more of a normal tierlist you will find among streamers and top players (with some differences) and below we have a tierlist of a beginner who got the game a few weeks ago. I think it's good to look at th11 comments 111 views last activity
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The game has kicked me out so many times when playing as Pinhead it's infuriating. And guess what, it almost always happens when I'm winning. #########4 comments 51 views last activity
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Since the new update went live, all games I've had kicked me out for no reason? I just want to know if anyone else had this problem4 comments 51 views last activity
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I've already done a Nemesis Rework like this, but I decided to make another one that is somewhat similar but still unique https://docs.google.com/document/d/12JPH3f09esWgqiSLgWUNlyaGscv1gjXQmbVWqdZ2f70/edit?usp=drivesdk TLDR Nemesis doesn't do damage with his tentacle anymore, but it does lock Survivors in place for a short bit. Nemesis now also has a rocket launcher :)0 comments 31 views last activity
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Since the devs have stated that Nemesis' biggest weakness, speed boost upon contamination, won't be changed or removed, I decided to add a bit of spice to his ability by adding a new ability upon reaching Tier 3 and a change to the Contaminated effect while keeping his Tentacle Strike pretty much the same https://docs.google.com/document/d/1_oU-lvkA-Q9NvAn2DGFlTv9w0xYKcZAM3BBAVgcxqFY/edit?usp=d4 comments 44 views last activity
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Everyone knows how unbalanced this game can be. SoloQ being probably the weakest thing in this game and a good, efficient SWF being the most oppressive and Killer in the middle. I've had some thoughts on how to balance these two to be more equal. SOLOQ CHANGES -Add a Ping System that allows for communication during gameplay. The Ping System will allow Survivors to tell eve0 comments 11 views last activity
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Blight is the most perfect Killer in this game. He is strong, but counterable. He has mobility, he has lethality, he has everything a strong killer needs, but like I said, he can be countered31 comments 421 views last activity
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New Trickster is interesting. The devs buffed his 1v1 but at the same time, they nerfed his 4v1 which was already quite lacking. This isn't the change I (and presumably many others) wanted. The buff many people suggested was, that Survivors had to remove each knife individually which would increase Trickster's 4v1 potential by giving him some slowdown(similar to Legion). His buff doesn't make up0 comments 11 views last activity
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I feel like most of the community can agree with me when I say that Nemesis needs a buff and I'd like to share my idea for a buff https://docs.google.com/document/d/1WOj-cpUmtdhhycafqsRcwexcssZHcGQ5w-8AnBByW2Y/edit?usp=drivesdk0 comments 21 views last activity
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A short killer concept for the Xenomorph. No Addons, Survivor or perks(I might do perks later) https://docs.google.com/document/d/1tOG06ZzGyiyEmH-rHd7d5rDBmL6X8AHHjjAHmYKuQHU/edit?usp=drivesdk Edit : I've added perks for the Xenomorph0 comments 21 views last activity
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A killer concept for a Magician. No Addons or Survivor https://docs.google.com/document/d/1j9NWrEjUqXvHx4QqSxMKNNDR6WRkkRgfXCqtJHtA5ZM/edit?usp=drivesdk2 comments 11 views last activity
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One of my older concepts for killers. No addons or Survivor for this one https://docs.google.com/document/d/1j9NWrEjUqXvHx4QqSxMKNNDR6WRkkRgfXCqtJHtA5ZM/edit?usp=drivesdk2 comments 11 views last activity
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While the hype for Springtrap being in Dead By Daylight died a while ago, I still wanted to share my ideas for a potential Fnaf based chapter https://docs.google.com/document/d/1ZyFSm4bxqH2J9ZGLNAN8diRwD2B8DP3ggpO_HQ9_E14/edit?usp=drivesdk23 comments 231 views last activity