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Ohnoes

Ohnoes

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Ohnoes
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  • Include a confirmation that prompts when a player is in a lobby so people stop getting lopsided games with AFKs. If they don't fill it out, they get sent back to lobby.
    2 comments 21 views last activity
  • Moris, like keys were nerfed to basically remove the features rather than balance them. Moris should become a bigger threat as the game continues. This would add some needed fear to the game. The problem with old mori despite all the grandstanding for it was that it was an EARLY game threat. You just had to tunnel someone off their hook and boom you've lopsided the game. New mori is just a counte
    0 comments 21 views last activity
  • The key nerf leaves a lot to be desired. For the amount of time it took to be done there was zero creativity involved and it was just on par with the mori nerf. Basically removing the feature from play rather than having it be something with counterplay. How to really balance keys: Up the anim time and add a ladder animation. 5-10s time to open and go down the ladder. I'd lean toward 10s.
    0 comments 11 views last activity
  • Same as title, to delete anything you need to tap backspace over and over for every letter/space. People usually leave if they don't get speedy replies so it kills conversations. I have turned steam overlay off to see if that fixed it but that didn't work. The steps to produce it are self explanatory. For me this occurs 100% of the time. The only workaround is using ctrl+A to delete all your tex
    0 comments 21 views last activity
  • If you pallet stun a blight or any killer that destroys pallets in general simultaneously if the hit is timed this shouldn't deactivate smash hit. If you got credit for the pallet stun you should be able to get credit for the perk too. The perk is already weak because killers can easily avoid pallet stuns and you stand a good chance of being exhausted on the ground anyways. Even with this change
    7 comments 61 views last activity
  • People who use mods abuse the family share system to do it on a new account on steam. Since ya'll aren't willing to actually put an anti cheat can you at least remove the way that they end up abusing the system to avoid being punished on their main account?
    0 comments 11 views last activity
  • https://youtu.be/72ebVtOazYM o.o This is actually the more minor stuff. He was able to use basically anything that's on the killer side. Hatchets, vomit, victor, etc. Wallhacks, teleporting, flying, you name it. Actually still a live stream but that would be 'witch hunting' to give anything.
    8 comments 131 views last activity
  • 8 comments 71 views last activity
  • Really, I don't get why this isn't addressed.
    5 comments 111 views last activity
  • Usually chat filters are optional. Some of us aren't snowflakes and can handle: Seeing mean words. Dirty jokes. Words that shouldn't be in the filter to begin with. Words that can be bad but aren't if used in the correct context. That this is a mature game and that most people playing it are adults. By all means have a filter but don't force it down everyone's throat that don't wa
    0 comments 11 views last activity
  • A husk should stay that when hooked will give the bbq stack and will die straight away on hook. Also having the added benefit of not freezing the killer's screen when hooking.
    1 comments 21 views last activity
  • That's pretty much it. Its an exploit that for some reason doesn't get fixed.
    1 comments 21 views last activity
  • Instead of just having it for your own scratch marks it could just see them for everyone instead. Still wouldn't be used much but that would make it a tiny bit better. They could also have unique colors to let the survivor know whos scratch marks they are seeing.
    3 comments 51 views last activity
  • The same mods are being used now that were being used years ago. Teleporting, being able to walk through walls, attacks w/o cooldowns, stacking perks and so forth. The EAC is a joke that can't detect the incredibly easy to detect anomalies in the game. The types of mods I see getting used ARE easy to detect. ######### that I see stopped on community ran game servers because they actually develop
    5 comments 71 views last activity
  • The killer should get to keep their add ons.
    4 comments 42 views last activity
  • I have an idea for dull totems that would give more of a reason to do them. I think that dull totems should have a passive effect that makes the gates have a 'spiritual' pressure to open them. Justifying that for a lore reason wouldn't be hard and it's something that is used in a lot of movies/games as a way for poltergeists to keep people trapped inside a house, room, etc. That could be a smal
    0 comments 2 views last activity
  • Wouldn't it make more sense to lower the speed for doing it alone? That's the issue people complain about. People splitting up and doing their own gen. If the killer finds someone that's three gens done. Two gens done for sure and maybe one with high progress if it's not finished. Multiple people on a generator gets it done faster sure but that is still not as bad as a slower gen progress alone
    19 comments 221 views last activity
  • People encounter bugs as both killer and survivor all the the time whether that's having the game crash for no apparent reason, getting kicked out mid game, being unable to revive, getting permanently flashlight blinded or the myriad of other bugs that don't get fixed. Despite those major problems that change the outcomes of games not a peep gets heard from the developers about those problems. If
    1 comments 51 views last activity
  • I think it would be nice if killer also got the boost from bound envelope rather than only survivors. There isn't really a downside to making that change since it's only a 25% increase and they don't appear very often in bloodwebs anyways at least in my experience. That change would be rewarding for killer and encourage more sportsmanlike conduct like wihen BPS is used.
    0 comments 11 views last activity
  • As it stands there isn't really any reason to want to play against a SWF except if you like the challenge. What I'm suggesting is that you get a small BP bonus kind of like with offerings for SWF that are 3+. While they may not all be communicating they will still have some general level of coordination simply because they're more used to playing with eachother. This would be something that is o
    0 comments 1 views last activity
  • 0 comments 11 views last activity
  • I can't possibly be the only one that thinks looking up at the sky to avoid being blinded is basically an exploit. This should be removed considering as a killer you can basically 180 to avoid a flashlight blind as it is. As a killer this has never been something I needed to resort to. Most flashlight plays can be avoided when they are rescue attempts during carrying. You're able to turn oth
    3 comments 712 views last activity