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Master

Master

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  • I knew it, starting time and ending time would not be the same. Thanks for robbing EU and asia of a few hours of double BP Guess its a good thing that I can finally stop being bullied now
    3 comments 112 views last activity
  • I thought that the corresponding addons would be reworked in order to balance the tinkerer rework out. But the huntress charge addons even got nerfed, so its a double nerf for the charge time basically if I udnerstand that correctly? Too bad that I just P3ed huntres.....
    16 comments 241 views last activity
  • Ranking is just a joke at the moment. Last game I had a survivor god who was able to loop me for 5 gens straight after one survivor DCed, he just every loop on the map optimal (I ignored others though, I just wanted that guy^^) Next game I 4k within 2 minutes. I mean really? By the way I am rank 11 at the moment and the survivor god was rank 2, guess I will derank now because one god is en
    1 comments 11 views last activity
  • Just had a game where an optimal survivor was able to loop me for 5 gens straight, it was in the broken asylum loop and he had additional jungle gyms with perfect window placement around the ######### house. Can someone please tell me what to do? I even stacked bloodlust 3 but was not possible to get him without breaking the pallet because the jungle gyms where to close to each other. Pleas
    74 comments 1,244 views last activity
  • I heard a streamer talking about spawning locations of the survivors and that you should try to memorie them. Is there any kind of map where they are indicated? I am really tired of 3 gens done before I get my first hit
    1 comments 11 views last activity
  • As far as I know the mid chapter patch is supposed to drop between the quarterly DLCs, its been almost a month since the curtain call DLC now. Is there not gonna be a PTB this time for the midchapter patch?
    16 comments 271 views last activity
  • I bought hag 2 days ago and I am having problems with the lunge after the teleport. First of all, why is this even a feature? Anyway, how do yuo guys deal with it? Currently if someone runs into my trap and I teleport, I cant hit them if they just hold down shift, I need to follow them and wait till lunge is up again basicaly (unless in front of pallet/window) any advice?
    6 comments 91 views last activity
  • Please do something about the really dark cosmetics, since nvidia freestyle isnt workign anymore everyone has to deal with the darkness of the game again. If I ever meet a squadette on swamp with dark skins again, I will simply DC, it puts way too much stress on my eyes lol
    1 comments 23 views last activity
  • I really dont understand why the emblem system has been made so easy for survivor now. In my opinion it was a lot better in the first iteration. Now, piping is basically a participation reward for survivor (I play survivor too, I know what im talking about) Sure, before queue times were quite high at high ranks, but thats how it SHOULD be. At high ranks there should only be the highest skill
    1 comments 11 views last activity
  • The queue times at low rank are unacceptable at the moment. Is piping as survivor so easy now that there are no low rank survviors left AT ALL? I mean 30k players playing at the moment, but I cant find 4 single survivors, #########? I am waiting for 20 minutes now, yes I restarted the lobby already. Is it just me? Any other low rank killers trying atm?
    9 comments 81 views last activity
  • First We got to know that we got screwed with the double BP event, its gonna start ont he 6th, not on the 5th as advertised Then DBD servers went down after the PS4 patch went live. Strange that everyone is affected, cant see a connection but whatever Shortly after that, even the forum goes down..... What is next?
    31 comments 361 views last activity
  • Its about time to introduce casual and ranked queue. Maybe even split the casual queue into a solo queue and a SWF queue, ranked is solo only of course for balance reasons. Give killers extra XP in the deathsquad queue such that SWF can still play. Oh, and please dont come with the argument that we have not enough players for different queues. The amount of active players right now is dou
    0 comments 1 views last activity
  • If the wait for 2.0 has showed sth on console, then that console players should have their own section in the forum such that we can avoid PC players and console players bitching about each other Old steam forums even had extra sections for console....
    0 comments 21 views last activity
  • In some recent devstreams devs said that they decided to add a blurr effect to the clown gas because it is annoying to be blinded. I heard that flashlight blind will be reworked too, do we know when this will happen?
    6 comments 91 views last activity
  • What is currently going on, I am having troubles every now and then logging into the DBD servers.
    1 comments 11 views last activity
  • During the tournament the broken balance in the game has become obvious. I really hope other killers are considered for strong buffs, I thought the aim is to have a 2 kill average?
    1 comments 12 views last activity
  • While the idea in principle is good, introducing extra rules that forbidd common actions from the live build or introduce extra rules (hatch e..g.) are kinda weird. But to be honest, the commentators (and somehow judges at the same time) completely killed the experience for me. Next time please get someone who actually knows about the game and dont ask a random person. There are enough streame
    0 comments 31 views last activity
  • The wording in the ingame shop is a bit weird, it states "character from DLC X". Does that mean that 500 auric cells or 9000 shards will only get you the killer OR the survivor or are both included like it has been before?
    1 comments 21 views last activity
  • First of all, I really like the idea of supporting more stealth play via perks like sole survivor etc. However, perks like calm spirit are kind of badly designed if they only affect 2 killer powers, it would be a gamble basically and if you dont face the specific killer, then the perk is useless (nobody cares about crows) One thing I really dislike however is the change made to dark sense. Su
    0 comments 31 views last activity
  • Why is the timeslot of the tournament so awful? The time that has been chosen is literally the time where the LEAST DBD players are on, see here https://steamdb.info/app/381210/graphs/ Really stupid decision if you ask me
    2 comments 51 views last activity
  • Survivors go crazy DCing at the moment. I was jsut trying to do my daily quest to open a gate, first game iridescent hutnress - DC, next game someone steps into a trapper trap - DC, next game cannibal reving his chainsaw - 2 DC, then a complete potato team (no DCs surprisingly), then a doc game, ya know what happened..... Please can the ratio of DCs needed for punishemnt be lowered, I cant pl
    43 comments 561 views last activity
  • Survivors got the ability to unhook from all angles such that the killer cant bodyblock them away from the unhook. Why can the killer only hook from a single point, making it possible for survivor to bodyblock the hook? And no, dont tell me you can just hit them, its literally not possible to go through the ######### congo line in front of me if the survivor is wiggling (not even DS needed)
    0 comments 21 views last activity
  • I just tried a troll game, just for fun after I got bullied as killer Played dwigth and the rule was to spent as much time as possible in his natural habitat. The crows are really annoying, I can tell you that and myers even saw the crows once and grabed me out of my home. Luckily there was a toxic flashlight "god "nearby so I escaped and could sneak back home. Made sure to switch homes once
    0 comments 11 views last activity
  • In my opinion, when survivors or killers play the game as intended and try to finish their objectives as efficient as possible, then the game is really not fun anymore and others agree with me and call this out as "genrushing" or tunneling. Note that this is only about the playstyle and not the perks/stuff you bring into the game. The game DESPERATELY needs rework on the core mechanics, I think
    2 comments 21 views last activity
  • I have some question to all the survivor mains out there. Would you prefer that devs introduce a new killer who is actually as strong as the nurse, or do you prefer the no-variety at high rank? I am just curious
    5 comments 31 views last activity
  • The feeling you get when devour hope actually works at low rank is so satisfying. I would like to see more perks/ killer powers that actually feel rewarding like that, but please ensure that they work against experienced survivors too
    1 comments 12 views last activity
  • As expected the vacuum removal is only a marginal change to looping, the gentime/chasetime issue has not been adressed at all. Quite dissapointed tbh, you promised us mindgame pallets in 2.0 with reworked obstructions etc but it is still possible to see the killer easily
    0 comments 31 views last activity
  • With the new system coming up, I wonder whether it might be more beneficial to play survivor instead of killer if you want to farm shards. Sure, killer will always be the BP farmer, but is the survivor becoming shard-farmer now? During PTB it seemed like you gain more exp towards next lvl if you did well corresponding to the emblems. Since survivor is way more easy to gain emblems than on kill
    5 comments 101 views last activity
  • Why do you tbagg at exit gate? Honest answers only please
    47 comments 871 views last activity
  • I know that you, devs, plan on having leaderboards and seasonal rewards for finishing high at the end of a season. But please, can we adress the SWF issue before that and make ranked mode a solo-only mode. I dont think that we need to discuss that SWF have a clear, insane advantage compared to a solo survivor team. SWF who simply can bypass whole builds and strategies of killers (traps e.g. ca
    11 comments 61 views last activity
  • Making a clown You decided not to go for a blind effect because a real blind effect would just be annoying. Yeah wow, but why does the killer get blinded by a little flashlight then? You dont think that this is annoying? No words.... "When you take away control from a player he gonna hate it" funny
    15 comments 231 views last activity
  • I have to admit, the menu music is really amazing. It kinda never gets old After facing toxic SWF groups when I dodge every SWF, I sometimes get bored of dodging and just sit in menu, listen to the music and do other stuff. Is that weird? Might be, but somehow it is more enjoyable than being looped for 5 mins while there is a lightshow pointing at your face
    1 comments 31 views last activity
  • Personally I would prefer if this game would actually become scary (sth like 1st person survivor), but I accepted that it wont happen Can you please remove the horror tag in the steam shop at least, such that new player dont get baited
    8 comments 31 views last activity
  • From the patchnotes: The Clown changes Addon - Ether 10% (rare) +1.0s to +0.66s Addon - Ether 15% (very rare) +1.5s to +1.0s Addon - Ether 5% (common) +0.5s to +0.33s Addon - Flask of Bleach: removed intoxication penalty effect. Addon - Garish Makeup Kit (very rare) +1.0s to +0.66s Addon - Redhead's Pinky Finger: removed intoxication penalty effect. Addon - Smelly Inner Soles 15% to 20%
    8 comments 311 views last activity
  • I had a few days break of DBD and came back. Wanted to play some nice games at low rank but against faced a tryhard SWF who just ruined my day. Afterwards I went in angry mode and changed to my slugg huntress, too bad that this game I faced true rank 19s who got bullied hard by me. At the moment I cant really enjoy playing this game anymore, killer is either way too easy against beginners or way
    5 comments 51 views last activity
  • I would like to see a perk that reduces the terror radius and make it actually possible to surprise the survivor. Pretty much something like monitor and abuse, but focusing on the terror radius reduction and no FOV increase
    3 comments 31 views last activity
  • I have seen a lot of complains that after the hatch has been closed there is litreally "no way" for the survivor to win anymore. I know, a lot of you only use meta perks and dont even try other builds, thats why I will explain it to you. The new hatch closing mechanic can be countered easily by the perk Left behind. Thank me later and stop crying
    29 comments 372 views last activity
  • Can anyone help me? I updated my geforce experience and installed new drivers and now nvidia freestyle doesnt work anymore. Either it tells me that an error has occured and that I should restart the game or it tells me that the game doesnt support the feature I already restarted etc but it didnt help
    2 comments 231 views last activity
  • How does the lore explain that killers play in 1st, survivors in 3rd person though?
    10 comments 241 views last activity
  • I am chasing a survivor literally 10 meter away from me, running in circles as usual. Why is this not considered a chase? It really hurts the killer emblems....
    4 comments 31 views last activity
  • For what do you get exp towards the level progression? Is is BP, emblems or a complete different system? How are the rewarded exp calculated?
    1 comments 21 views last activity
  • I am confused, shouldnt be today the dev stream "play with devs"? I wanna see how they get tbagged and clicked at tbh
    4 comments 81 views last activity
  • Why does bamboozle make the "window unpassable" sound. Bamboozle literally means that you trick the survivors with sth unexpected. By letting the survivor hear that you have the perk, it basically takes away all the "bamboozling" of the perk....
    16 comments 151 views last activity
  • Will we ever get rid of it? I'm tired of dodging lobbies at the 15 sec mark just because some survivor is sleeping.... It hurts both sides by increasing queue time and causing DC/toxic behaviour Is it so damn hard to implement a proper lobby system where the killer has 15 sec longer prep time e. G.
    9 comments 61 views last activity
  • So emblems are made easier again (no idea why), so rank 1 is again no indication of actual skill. How is the leaderboard system supposed to work with that? Is another ranking system coming for that?
    4 comments 1,041 views last activity
  • Serious question, at the moment I cant see how his power is of any usage? The range and throwing speed is way too bad in order to use it when the survivor is just running away from you When the survivor is looping you aroudn a pallet/vault, then you can hit your power if timing if correctly, but it doesnt do anything to stop him from looping? Ive played survivor and the "blindness" effect doesn
    Dev
    15 comments 3,362 views last activity
  • When a survivor DCs, the BBQ stack should be awareded if the killer was not able to hook him yet It is ridiculous that survivors can punish the killer....
    1 comments 81 views last activity
  • In my opinion there are massive problems atm how "ranking" works in this game. First of all, if there is a ranked mode, then there MUST be a casual mode for the players who dont want to play competitively. Otherwise this will ALWAYS lead to deranking in order to avoid the competitive players. Second, ranking is completely meaningless if you reset it every month, why not reset every 3 months o
    18 comments 161 views last activity
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