Jejune
Jejune
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Life flies by faster than you realize. Life Cycle starts out with 0 tokens, with a maximum of 5 tokens. A token is gained for every generator finished. Performed on You (PoY), Performed by You (PbY), Speed (S), Vault speed (V), Healing speed (H) Y = X/2 Token 0: Newborn -> PoY & PbY decreased by X%, H & Recovery increase by X% Token 1: Young and dumb -> V increased by0 comments 31 views last activity
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As a punishment for your deeds in the past life, you were born practically blind. As a result your ability to hear got a lot better. For the duration of the trial your FOV is reduced by 20/15/10 degrees. (Alternatively: Everything past 24/32/40 becomes blurry) For the duration of the trial chase music is quieter. For the duration of the trial any sound is louder. (Except when sound is produced5 comments 61 views last activity
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Entity's Blessing: Activate-able Perk. Life has taught you a lesson, you can achieve anything if you are willing to make sacrifices. If there is enough progress, press Active Ability button while working on a generator to regress it by 30 % While Entity's Blessing is activated, you are affected by the Broken s tatus effect. After working on a generator for 50/40/30 seconds , Enti17 comments 201 views last activity
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Same as before, now if you are x meters away they get bonus recovery speed (lets say 20% faster) and you can heal them faster (20% faster) until they reach injured state.0 comments 21 views last activity
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What is better in your opinion? I think BK is way better, but i might be biased since i usually take medkit with it.19 comments 1,891 views last activity
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Is the reason why we can't change those to actual procentages or actual numbers (as in you heal 2s faster than before.) because it would show how insignificant some of the definitions for those 4 words are?4 comments 121 views last activity
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Basically perk stays the same, but after 30/32/34s perk heals you one health state regardless of what happened to you after you were unhooked. (You still need to heal someone) Scenarios: Killer hooks and goes away you get unhooked after 30s you get healed to full. Killer hooks and you get unhooked but killer came back, hit you and left you on the ground. If you are able to pick yourself up be1 comments 51 views last activity
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It's not Even my idea but i remember one year ago someone made a post about how the gens speed should fluctuate based on how long the game was and how many people were left in the game. It was in theory supposed to slow the game down when survivors did objectives too fast and slow it down if killer was doing his objective too fast (killing them off or keeping them off the gens) I still think t0 comments 41 views last activity
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There have been studies done about how sheer amount of choices makes you unsure and unhappy about the choice you made since... You probably experienced it already for instance that time you took unbreakable off since you didnt get to use it for last 5 games and then once it's gone you need it the most. What do you think would be the best way to go about this "problem"? Merging perks, retiring p0 comments 11 views last activity
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And an even better question how often do you get to use that perk?2 comments 31 views last activity
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After it was nerfed I rarely see it anymore. Anybody uses it? If so do you run map offerings with it?14 comments 171 views last activity
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To force survivors to work together on same gen. Aka there has to be at least 2 people on the gen for it to be finished in 80s. Otherwise you have to sit there for 160s. This would in turn slow the game down and make it so more people can fill their objective points. Additionally you would have to adjust gen speed if let’s say one person died and what happens when one person is hooked is the 3rd0 comments 21 views last activity
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Instead of having multiple of same item we take one of the versions and set it as the item. Then rework addons to accommodate this change. Survivor power would be free just like killers power. Yellow medkit could be new medkit. Yellow toolbox could be new toolbox. Yellow flashlight could be new flashlight. Green key could be new key. (Obviously it would have to be buffed. Ultra rare add on23 comments 851 views last activity
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I feel like there should be a crafting tab where you can craft different types of items by combining addons for the item. The higher rarity of item the more expensive addons you have to put into it. Example 1: Lets say you want to make yellow flashlight you have to use all 4 brown addons to make it (battery, lense, leather grip, power bulb). Example 2: Lets say you want to make pu0 comments 1 views last activity
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Every game starts with 60 sec of old ruin. Thats it.0 comments 21 views last activity
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...and just get the points they got in the match.0 comments 12 views last activity
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1. Can we buff stagger to 100% since it only works once per chase? 2. Also can we add like 10 staircases like the one in hawking's map in every map so the perk can actually be used? Edit: Is the second question invisible? Since it's the one that would put it on par with other exhaustion perks....38 comments 382 views last activity
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Can we delete ebony mori and give killers cypress mori as basekit? I dont see any reason where you need to be able to kill everybody prematurely.7 comments 52 views last activity
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I think it would be cool if SL would increase charging speed. I didnt really think about it alot, but it doesnt sound too bad in my head.12 comments 132 views last activity
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Are they worthless, since multiplier is so low?2 comments 272 views last activity
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Could we just get rid of the charging time on those items? It takes like a second to activate its ability and it drains the charges in doing so. On the other hand you have items like flashlight, medkit and toolbox that dont have this... So yeah3 comments 32 views last activity
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In the next rift they should make it so that all challenges can be active (in current level) so people can play somewhat normally.0 comments 22 views last activity
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It would be cool if you could get like 500 or 1000 survival points for reviving yourself using either Unbreakable or No Mither.3 comments 42 views last activity
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So for past 5 games i have been gen rushing like gens are going to be romoved from the game tomorrow. Only to get my unhook taken by someone else or killer camping the hooked survivor. So now i will continue to gen rush killers until i get that challenge done. Good times for everyone!8 comments 172 views last activity
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I feel like if you really want to keep all exhaustion perks at the same level. Then you should add at least 10 dropping points on every map. Alternatively you would have to buff the perk with lets say no scratch marks for duration of the sprint. Otherwise i dont see how this perk is going to be viable since its basically getting reverted to 2.0.0. Thanks for listening to my TEDtalk.0 comments 32 views last activity
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I dont enjoy getting exposed while I am looking directly at him for 2 seconds 3 consecutive times in row.22 comments 862 views last activity
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If i kill everybody gen speed shouldnt matter... I am trying to do adepts and every single time when i kill everybody i get 3 iri and then silver gatekeeper (or worse). BIG OL' OOF6 comments 202 views last activity
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I either die before end game for various reasons or everybody else dies. So the way i see it the only way to get it is to gen rush while nobody gets hooked. Then hope that i get to unhook twice.7 comments 112 views last activity
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Can we change ruin to time based perk so it lasts X amount of minutes ? It would also remain a hex perk in a sense that if survivor destroys the hex the penality for missing great skillcheck is halved. ( 6% with totem, 3% without it )17 comments 262 views last activity
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Title Also: Could we make recovery to 98% or whatever it is automatic?8 comments 112 views last activity
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How about instead of m1 the gen for 80 seconds you have a skillcheck every second?15 comments 192 views last activity
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Personally I dont think that her nerf will change much. Removal of collision is nice and all, but sound was always the main problem. The fact that while phasing she has no audio input other than footsteps or moaning, makes it impossible to loop her for more than one dropped pallet. You will probably argue hey but you can use iron will right? Wrong most spirits use stridor and vs spirit iron wil19 comments 202 views last activity
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Delete Bubba too while you are at it. I havent seen one Leatherface who didnt insidious camp. Edit1: I had spinechill. It's not about me not knowing that he is there camping. It's about the fact that every single person in that match will most likely depip and nobody absolutely nobody will have any fun. Except bubba whose sole purpose in that match was to get revenge for god knows what. I hope t111 comments 2,085 views last activity
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While injured you do actions X% slower (except healing). While injured for X amount of time you get dying bleedout timer (while still being injured). To stop it you have to temporary "mend" yourself. It has to repeated every X amount of time or until you are healed. Do yo think it's a good idea? No tell me how you would correct it.5 comments 52 views last activity
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Instead of slowing the game down at the beginning how about we slow it towards the end? This scenario would only happen if killer gets X amount hooks before 4th gen is finished. (For now lets say 6 hooks). If there are 4 survivors left by the time 4th gen is done . All remaining gens are blocked and regress until there are 3 survivors left. There are 2 sacrificial altars on the opposite63 comments 804 views last activity
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1. I saw alot of people talking about gen being finished too fast so maybe they could make it so that it's impossible for 4 people to escape. Also after 4th gen is done and there is still 4 survivors remaining all generators get blocked by the entity and start regressing. Now a survivor can sacrifice themselfs in one of the two "altars" (name of the thing doesnt really matter) in return getting l3 comments 42 views last activity