GT_Legend2
GT_Legend2
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- GT_Legend2
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Discussions
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Going in to grab someone used to either grab them or hit them, but recently Ive been grabbing, having the animation cut, and not even getting a hit, ruining what ahould have been a quick hook18 comments 381 views last activity
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I thought corn vision was bad, but this bamboo makes me want to ***** ********** my *********** its in 90% of the map and is too excessive if ya ask me11 comments 171 views last activity
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Console is the hardest platform to play Killer on right now, with averaging 20fps and a joystick to use to hit, it makes 360s a breeze for survivors, making it a nightmare just to play killer4 comments 31 views last activity
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I would like to see the changes reverted, If anything the Huntress was a little overrated prepatch, given her fixed 110% speed and lack of movement assistance like blinks or phantasms. That is all :chuffed: HOWEVER: due to complaints about the Irodescent heads, maybe a nerf, not quite as severe as this one, to the hit boxes could balance things out!4 comments 61 views last activity
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No Mither gives you more and more assistance as you progress it which in sense counters it’s own purpose. Should No Mither level 1 be No Mither level 3 instead?1 comments 61 views last activity
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Still averaging 20 FPS on console with little to no progress. Is there any word on this? I watched the last few streams and they said they would prioritize console optimization over new features, but 1 Chapter later, still slideshow-lookin ass gameplay.9 comments 161 views last activity
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I honestly don’t know if the Spirit is as good as her skill cap is, but goddamn do I hate her in console. Perks on the other hand are very nice. Waste of 9k Shards IMO.13 comments 171 views last activity
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I honestly don’t know if the Spirit is as good as her skill cap is, but goddamn do I hate her in console. Perks on the other hand are very nice. Waste of 9k bloodpoints IMO.0 comments 21 views last activity
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Now is the time to act to make any last minute changes for balance suggestions, and what are your thoughts on the Wraith in the PTB? Does he need more work? Is he Awesome? Let me know!6 comments 211 views last activity
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The PTB has been our for a while, but console players are struggling with FPS dramatically, and is there any news on the issue? PC don’t seem to have too bad of an FPS issue considering their SUPERIORITY . but even the high end consoles are struggling massively.1 comments 41 views last activity
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It would be cool if it acted like Tinkerer, just a thought though3 comments 41 views last activity
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I’m averaging 18 FPS on console and there is no chance of me even connecting a hit, they just zip right past me. Pair this with toxic survivors, and you got a recipe for a ######### game12 comments 221 views last activity
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It would be nice to have the notification shown when you got one token, other than that, it sees little ideas it just gets destroyed1 comments 21 views last activity
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I’d say so, there are issues, of course, but looking at everything as a whole, it’s running strong! Plenty of attention and feedback, giving this game even more potential to run off of for years to come!2 comments 271 views last activity
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We’ve all heard of toxic survivors, but what about killers? I understand that they do things that can piss off survivors, but can they do it in a Toxic way? And How often do you see these examples?48 comments 981 views last activity
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It’s obvious what everyone hates about this game if you’ve ever seen any forum post ever, but what stands out that is awesome about this game? We all play it!22 comments 161 views last activity
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When I first started playing DBD, I always thought there was a standard 5% or so regressionto a generator when you damaged it. Maybe that could be added into the game to encourage killers to damage gens, and that could help with gen progress being completed rapidly0 comments 11 views last activity
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A while ago during the most recent DBD stream, a small discussion was talked upon that the pallet stun would accur half way through the dropping, not at the end. This is too much, in my opinion. With this current state of stunning at the end, pallets are still very powerful. When survivors complain about not stunning the killer when they come back to hit through the pallet while hiding the red3 comments 81 views last activity
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This idea does not belong to me, It belongs to @PrinceTy . I am posting it again because it is awesome! No credit goes to me, and thank you @Iceman for bringing the original post to my attention! Original Posts Link: https://forum.deadbydaylight.com/en/discussion/comment/79757#Comment_79757 This idea means that in a SWF pre-game Lobby, they are unable to use the same perks, limiti22 comments 161 views last activity
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This goes for Killer AND Survivor perks, and my least favorite perk is probably no one left behind, at best it’s a 12% boost to altruistic actions AFTER the exit gates are powered, And you get double the bloodpoints per action. 12% is pretty small when compared to perks like Botany Knowledge and Well make it, and WGLF gives more bloodpoints across ALL categories29 comments 691 views last activity
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I’d like to see some simple changes, some ideas are: 1) Don’t spawn the Macabre Boxes into the map until a trap is placed on someone’s head. My idea was for them to appear similar to the Wraith, where fire engulfs from the ground and with it shows the Macabre box. 2) Don’t show he Aura of the Macabre Boxes until the timer is tripped 3) give the pig 3 traps by default, but allow h5 comments 41 views last activity
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I gotta say, I love playing with it. I play on Xbox, and killers there are physically limited by the controller (I know how bad it is, I main Huntress in Rank 1 with a controller). And when I play with No Mither, hearing the terror radius really invokes a sense of fear! It’s Something that I didn’t feel since my noob days (given that I’m still not in my noob days). I love the challenge, because6 comments 61 views last activity
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What if it had the ability to make Hex totems appear dull? It would still sound like a hex, but would simply appear dull, and with this I’m fine with a possible change to its base power0 comments 12 views last activity
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I would like to see Overwhelming presence applies over the entire map rather than your terror radius. 1) it gives more potential through EVERY killer instead of Doc with Calm addons and distressing. 2) It sees use, people that use their items with overwhelming presence can just stop using it until they’re outback of the terror radius, rendering it useless. I expect a nerf to the values as compe1 comments 21 views last activity
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Do you guys think it’s a crutch perk, or do you think it’s fine as it is because it can be destroyed before it even sees use? Maybe it can be changed so that the exposed status effect does not apply if X amount of sacrifices have occurred before the exit gates have been powered42 comments 591 views last activity
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Or maybe they don’t think they’re slick and intended this to be obvious, any way *Badass solo intensifies*7 comments 161 views last activity
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years after this games release and no change in behavior from the community as a whole56 comments 672 views last activity
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They just keep saying “it’s a work in progress, once we get it up and running, it’ll go live” but I doubt they’ve even bothered with working on it7 comments 81 views last activity
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Now that some time has passed imsince the Chapter patch, what are your thoughts on the Trapper?16 comments 181 views last activity
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has anyone ever tried this? This could prove to be too much *Discaimer: I do not condone the use or abuse of any game changing bugs or glitches in any way. You cannot prove that I have done so and I will deny any accusations against me.* UPDATE: I have “a friend” that tried this setup (def not me, not one bit) and “he” said that it was devastating. “He” got a 4K in rank 1 on Xbox (still totally21 comments 291 views last activity
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17 comments 571 views last activity
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Im a little confused on this, but I was playing against a Billy on Xbox and he managed to get a chainsaw sprint around the corner, heres a vid to help show, but it surprised the hell outta me. https://1drv.ms/v/s!Au8EZnj4rNQKgRvzBRWQYz17PQYR What's your thoughts on this?10 comments 101 views last activity
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i was chased by the killer on rotten fields and went down by the time 3 gens were completed. While I was on the hook, the last two were completed. The exit gates were powered but was sacraficed on my first hook, I get bronze light bringer bronze altruism and NO survival. Chaser was silver. I de pipped off of that match. I’d like to see some factor that could accommodate for %of gens completed dur1 comments 11 views last activity
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if you go up against 4 insta heals similar to 4 BNPs, it’s gonna be a bad time. I think they should have an instant 85% ish instead of the 100%, it’s just too unbalanced and wastes a hell of a lot of time34 comments 621 views last activity
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There are counters to camping that survivors may not know about. If you see a survivor being camped in the hook with no signs of it stopping, leave him. He ded. What you need to do is do gens and progress towards end game. If you want to go and save him at the LAST second, don’t unless the killer is diverted away. If he isn’t, the guy will get sacraficed and then the killer will IMMEDIATELY put yo14 comments 451 views last activity
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Risk and reward, and with some spawning in the complete open with zero cover or right next to a generator, it seems hopeless to even run hex perks0 comments 151 views last activity
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the animations look like a couch potato, but everything else, balance and stuff is A+ :chuffed:2 comments 21 views last activity
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It seems like the new STBFL has really sparked in poularity, and I wonder, is it possible to completely counter the hatch standoff issue? If so then this perk must remain untouched0 comments 71 views last activity
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Just want some input from the community on this subject20 comments 241 views last activity
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Itd be really nice to not even trust some of your survivor buddies at first, let me know what you think!37 comments 412 views last activity
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Totem spawns suck in DBD for the most part, but Disturbed Ward’s is too much. There are literal spawns that are in the middle of the open. No joke. Zero cover. In plain sight. No idea what the devs thought of this one but seriously?1 comments 121 views last activity
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just want to get input from the community on how to deal with This DS BS5 comments 31 views last activity
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just want to get input from the community on how to deal with This DS BS22 comments 131 views last activity
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I remember something that it’s not in this PTN but maybe the next one. Anyone have an idea?4 comments 61 views last activity
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Someone actually skilled enough to try and find that? that would be awesome :chuffed:7 comments 2,391 views last activity
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in high ranks, he is basically a middle finger to the survivors and almost seems that HE controls the outcome of the game, not the survivors51 comments 561 views last activity
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What if there were 2 Hatches that are available to the survivor if not all of the gems are completed? Killer is notified of the 2 hatch locations via Aura Killer is notified of Survivors Aura (This is forces action among the killer/survivor similar to if the exit gates were powered if the hatch was closed) Survivor has to look for 1 of 2 hatches while they know they are being chased. The odds o4 comments 311 views last activity
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27 comments 141 views last activity