EntitySpawn
EntitySpawn
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Okay so before you all get mad here me out. Iv played both roles at rank 1 for 4+years and I think it's fair to say people can do gens fast and at endgame you're forced to stay right near the hook if multiple people are alive. While I have never used the perk (except for when it was in the tome) I feel having noed base along side a totem counter could be more interesting. This way survivors know33 comments 521 views last activity
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So whether its playing survivor or killer keys are seeming to be found far more often now. I also check for perks or if they was brought in but nope, if found multiple and have had multiple found when playing killer... like why? Btw sabo toolboxes also seem to be very common and they're purple rarity27 comments 402 views last activity
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So completely different games but can you imagine if DBD had passion like them, they constantly post and tweet about the game, updates and everything they're doing hell they even post build creation they have done... Is it really too much to ask the devs to communicate or even join in with the community and play the game?9 comments 261 views last activity
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Seriously how ######### he is, get a merciless 4 iri emblem and still no achievement...0 comments 21 views last activity
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I'm lost, like what's the damn point of this killer? Most loops are safe af and you're better of using basic attacks than the knives. At rank 1 time and pressure is everything, my ability is trash in terms of ability to quickly injure or down, its aiming is god awful and I'm a 110%. only good thing, and I mean only good thing is I own a neon green baking whisk... sorry baton thingy..10 comments 161 views last activity
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So Hexs... these are perks bound by a totem that can be completely destroyed which can happen very early game due to some of the totem spawns, while some maps have good spawns you can still learn where they spawn pretty easy or use perks/item to easy remove them early. While this is part of the risk the hex perks need to be worth it and recently so many of the hexs arent strong enough to warrant5 comments 71 views last activity
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Let's be real killer adepts aren't skillful you just have to rely on players not doing gens but also not rage quitting. While I do have every adept it's never fun having to play a bunch of games to just try find really bad survivors... however with mmr not being based on the pips etc. You can change what a merciless victory is (4k). Not super easy with mmr but not stupidly luck based. THIS IS A W6 comments 91 views last activity
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I get alot of people want new things in the game, keeps it alive and hell most of us would settle for better communication with the devs about upcoming changes, new things etc. But they dont and I doubt they will but let's be honest is the new chapter really going to bring much to the table? No map, no new loops, tiles totem spawns to learn and the killer themself is weak and very unlikely to be10 comments 311 views last activity
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Honestly cant enjoy killer at high mmr, when theres no weak link to even start pressure you physically cannot get lots of hooks etc. Without slugging maybe if they balance around high level I'll play killer but if it remains how it is atm I'll main survivor. It's not fun to play certain killers as well as possible and still lose and feel weak, I want to play for fun and just because I'm good at t33 comments 611 views last activity
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I dont think I'll get to test but iv seen alot of pictures shared and its worrying to see 3/4 survivors escape so often. I'm hoping the killer had a bunch of hooks in this time but by the looks of bp the game really arent on for long at all. Can anyone give more insight to this? Looking for high skill both roles opinion as I think kills is a sucky measure of skill not to mention Escaping with 20k3 comments 171 views last activity
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Doesnt matter the map, the killer I'm versing, the killer I'm playing or even the build I use every game has had someone if not multiple people give up on first/second hook. Seriously this needs to be addressed. I dont care if you aren't having the best game or are versing certain killers you are ruining everyone else's experience. Until AI is added in these actions should be removed or punished21 comments 351 views last activity
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Clearly gens are way to hard, you have to press a button and if you're really unlucky you get a really hard skill check that's almost impossible to hit... nerfing gens will allow this game to be playable as a rank 1. Clearly you need to be insanely skillful to do this or I wouldn't be getting rank 2s that cant hit skill checks, hold a button to do a gen.... or you could ban them. I just want to p14 comments 221 views last activity
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Seriously why isn't this a feature? If I knew the game was going to be laggy af even though my ping is 40 I wouldn't play. I dont even get why I'm matched with players across the world, it's not fun to either have teleporting survivors or bad hits when pallets are fully dropped. Surely this isn't much to ask?4 comments 52 views last activity
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So the concept and power is great but hes very weak, now I'm not one to just jump on conclusions with alot of practice or testing but after alot of time the trickery gets alot of negatives for very little positives. Atm he sits at 110% speed and slightly slower using blades, this is similar to huntress except you need to get 8 hits instead of 1 for an injure. He physically cannot use his power at0 comments 61 views last activity
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Also if there are any cosmetics for the killer/survivor could you share? Someone be a legend please lol1 comments 21 views last activity
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So the HUD is much better, while it's not my preferred layout its still pretty good however can we please separate the player icons to it's on scale slider? I like having decent sized player icons (I play on a small screen and have eye issues) but I dont need or want my perks,items/power so big as I dont even look at them. Is this change possible? Would others like it as well?0 comments 11 views last activity
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So why on earth am I playing as a rank 1 versing a rank 1 with ranks 10-18 every match? Like seriously what's the point of the offerings if I'm either on a bugged map they dont work or I get teams that are miss matched and destroyed11 comments 251 views last activity
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I know there are a few already but most are pretty bad as far as usefulness, for example bbq is only good for bp and dying light is well awful. How about some new ones that are interesting and beneficial? After hooking a survivor: Gain 5% haste for X seconds The generator with the most progress explodes and regresses 5% See the progress of all generators through the intensity of their aura fo10 comments 141 views last activity
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So after the undying nerf and the emblem bug games have been harder in the terms of gen speed, obviously better player are remaining in red ranks and pop really isn't that great (not gonna talk about default regression) but it seems even if I'm playing insanely well all then gens get done so I feel I'm going to have to change my play style. I normally go for 12 hooks without slugging and tunnelin32 comments 421 views last activity
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Seriously getting bored of my so called rank 1/2 team mates not doing gens, this seriously needs to be look into if people are reaching these ranks without even trying to do the only objective... people only go for altruism, and even with the new hook counter they still cant tell who's dead on hook, for the sake of this games balance punish players who dont do gens and cant do chases, its honestl0 comments 81 views last activity
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So I play on a pretty small screen and these bars are the thickness of a hair strand, it's near impossible to see them and play at the same time. This is on the biggest hud/ui size too, please change this...0 comments 11 views last activity
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Yeah I still hate it, eyes are legit having to dart all over the place to see what's going on. Not surprised, didn't like it from the look of ptb. Please change it so the survivor icons are at the bottom left or at least bottom centre... just neatly together, like before please17 comments 281 views last activity
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So the grind is brought up every Q&A so I wanted to discuss and share my ideas. (For reference I have about 1.5k hours, own all perks on everyone both sides) Firstly I dont want to remove tiers, why? Because if you do the grind would be way to easy and everyone at all ranks and new chapter releases will easily be able to get meta perks and honestly that would ruin alot of fun for both sides8 comments 111 views last activity
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Seriously these changes need to happen for the sake of both sides, having a survivor suicide on first hook or rage quit on their first down is ruining the game for everyone else involved, its honestly pathetic that people are quitting because they dont like certain killers or go down faster than they would of liked. For the sake of everyone else sort this out? For example in order to attempt you6 comments 71 views last activity
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All the other changes I'm all for, ds should be an anti-tunnel and should allow a defense against tunnelers however does being tapped by a heal deactivate it? I can see issues with people trolling with it. Personally I think it should be on full heal it deactivates, afterall when you're healed all you can do is touch a gen, totem or hook and therefore disabling ds. Just my thoughts as of what iv3 comments 41 views last activity
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So mmr concerns me, if been playing since release so my knowledge and skill are pretty high as both roles but if the people I verse/have on my team are my skill wont it be boring and bland? I'm not going to see weaker killers, just the 3 odd top tier ones and when playing killer you'll just see the meta always used on everyone. Honestly if this ends up being true I'll just quit, I play because of52 comments 811 views last activity
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Let's be real DS is strong, it's a perk where 1 player can run it and will make alot of killers respect it even if the other 3 dont have it. While this isn't a huge issue having this effect or 4 survivors running a perk that gives them immunity to being picked up for 60 seconds is huge especially if you are getting good pressure and down. While slugging is useful killers can still be hit by DS ev38 comments 552 views last activity
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First of all I’m glad we got the survivor images back from the old days, always nice to see the actual survivors however the placement needs to change, top left seems out the way and more of a strain on the eyes while blocking some visuals in the distance so please move it to the BOTTOM CENTRE, both roles need to see these as it’s very important visuals and being bottom is much better. Second ch5 comments 81 views last activity
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Awhile back the devs talked about how the early game is the roughest part for killers and we still havent heard a single thing about it or any hints towards being soon. Undying use to somewhat encourage people to do totems because of the combo ruin+undying but with that being nerfed for weaker players and those not wanting to run perks to counter the two this early game thing needs to be readdres9 comments 191 views last activity
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silly to have to have this but no one is even trying to do gens but instead all go for unhooks and likely all end up slugged at 5 gens... this seriously needs to be addressed, it’s bad enough a lot of red ranks don’t understand tiles or how to run them, little knowledge of perks and how they work (even ruin and tinker and no it’s not op) but have 3 rank 1-4 teammates and the only one to even do g5 comments 111 views last activity
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Kinda sick of bad connection games where the latency is so bad basic killers hit through full dropped pallets, the latency killing you on second hook even while struggling not to mention hackers which are impossible to report on console, had a pc Myers going at 300speed with insta kills...how fun. I don’t want to play with PC and I should be forced to wait an hour with crossplay off. Fix it or re10 comments 251 views last activity
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Autohaven, cant shoot/throw over many of the basic loops due to invisible walls being way higher than the objects themselves. this needs to be addressed soon its getting tedious now if you play killers such as huntress, deathslinger etc. Also add some sounds into some areas of the grass even if its quite, it actually adds to the gameplay and feel of the game... imagine backwater without any sound4 comments 61 views last activity
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So the biggest issue with demo atm is his portals and add-ons. the reason for this is it can take demo awhile to set up around the map meaning you need to do this while controlling gens, getting hits and doing chases for you to even be in a decent position and then those portals can be destroyed pretty quick meaning youll have to walk out your way to set up again when you need to pressure gens, t2 comments 51 views last activity
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So I’m okay with key and mori changes, I’ll even put aside the fact keys haven’t been changed at the same time but this change is lazy.... so first of I don’t mori straight of hook, hell I dont even slug unless a DS person is sitting on a gen but having a mori with no extra effect makes them pointless. why would a killer buy/use an offering just to see an animation while negating perks like bbq21 comments 341 views last activity
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i have never, and i mean never asked or wanted a killer nerf before not even spirit or nurse but seriously i will not play verse this killer. victor has very little counter against actual good players and when you do get rid of him hes back within 5 seconds. I am not holding victor on my back for 45seconds doing nothing, that is boring AF and my team hardly ever do gens and still go down against66 comments 1,771 views last activity
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im not listening all the bugs and shadow changes this chapter has brought as id be here all day. but playing against and as the twins i feel Victor is OP but here is why... So he can pounce faster, this is fine as it allows you to actually hit people at smaller loops. His range is huge, honestly its surprising how far he can go but sure im okay with it However this is the part i have the issue,39 comments 2,271 views last activity
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So has something changed? because it dont feel right at all... iv always been able to get saves with them no matter how many times they change it so is it bugged, was there a shadow change? or have the killers im getting got the worst connection and latency...1 comments 91 views last activity
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seriously, no more nerfs for any perks. just buff the 80 odd perks that arent useful at all and i mean actually buff them not a small unnoticed change but an actual good change that makes you think "oh i wanna run that perk, oh and that perk, damn i dunno which to pick" not oh yeah ill just run the 6-8 possible decent perks on this side...27 comments 421 views last activity
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Cant actually ask this anywhere, no im not creating a twitter. but this is my question so devs, mods can you move it over to the right place etc. or just answer it in the Q&A lol. Reason for asking is ranks a joke and meaning nothing of skill, youll have rank 2 players not doing objectives and cant lead on chases. My suggestion cap altruism and escaping at gold medals, escaping through hatch1 comments 51 views last activity
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Yeah im not saying this from a killer point of view but from a survivor point of view, im honestly just getting tired of loading into a match where players arent doing gens. like i dont expect everyone to be amazing but way too many people arent doing gen, at least i know a bot would do the objective... couldnt be worse than some of the players iv been seeing that cant do a chase or objectives.3 comments 41 views last activity
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So yeah alot of games, im going away soon and im grinding the rift. Info you might like, im rank 1 killer and survivor (have been 3+years) 31 games as survivor, 20 as killer. I burned certain mp offerings to test out certain loops, i commonly burnt Reworked maps (or newer maps not being reworked) So first few survivor games i ran a random build (0 perks to help chase) doing this didnt seem to ba15 comments 761 views last activity
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Why cant we make good perks for a change, like a few perks the idea is interesting but the damn LIMITATIONS! like this perk doesnt also increase the lunge speed so its not worth it. Not only does this perk have a stupid limitation of 5 times max per trial but thats only 5 basic hits unless you combo it. Even at 100% it would hardly be used because of the 5 uses max not even mentioning that a wind10 comments 191 views last activity
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Honestly iv just had enough of these games, if i am chased first and do a long chase just to go down and see 3 people running around doing nothing im giving up. i will not carry bad players anymore and ill just get out the game and actually find a new one where players actually play, im tired of running kindred to see all 3 people run towards me and im tired of having to do most of the gens and s49 comments 1,461 views last activity
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Cant wait to completely destroy all 110% and even 115% killers at certain loops, i know you want to help less experienced survivors but god damn youre making this so easy for survivors like me that know how to loop and timings/distances killers must be to vault pallets safely. All youre doing is allowing bad survivors to maybe do better which really dont belong in red ranks anyway while hurting e89 comments 2,381 views last activity
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Not sure why every perk seems to have such huge limitations, like you wonder why some perks are meta? seriously when you start adding cooldowns, requirements and basic attack requirements without the perk being insanely strong you just take it off the table of being good. For example 100% increased lunge per gen completed? so a 5 use perk at max which a window or pallet counters, cool. Surge,4 comments 61 views last activity
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While this feature should of been in game from the beginning of crossplay but now that next gen consoles requires crossplay on to play with the previous generation is making player bases smaller and we dont all wish to play with every platform. Dedicated servers reduced the player pool due to server limitations (uk/us cant match 95% of time) but now next gen console cant even play with the previo0 comments 21 views last activity
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So i know you know about the series S/X issue and its nice youre working on it but do we have any sort of ETA or something you can do for those players affected? for example i traded in my old console for a series S which also meant re-buying the game as i use to own it on disc since its console release but because of the issue i cannot play the game at all which means i cant play to earn BP or E1 comments 41 views last activity
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So with next gen round the corner along side this interesting idea the devs put out i honestly hope it comes to pass. currently iv been playing with crossplay off, now this was mainly due to the bad frames however i have noticed reoccurring instances with certain platforms and yes im talking about PC. Now dont go getting all keyboard warrior on me i know not all PC players are the same but from3 comments 41 views last activity
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personally i dont mind the events, while they arent as big or as special as they use to be i can still enjoy them and understand why we dont get secondary objectives (people use to skip doing gens, do the secondary to wipe and repeat). the little challenges that spawned in a secondary objective just for you was a cool concept but the most lacking thing for me is the lack of special gens/hooks, wh22 comments 281 views last activity
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wont surprise me if its another grass copy paste job which does nothing but hide scratch marks and blood but makes 0 noise when you run through it along side the main building being filled with god loops until you are forced to break the walls you put in for no other reason that to make the killer break them?16 comments 341 views last activity