Can we stop making limitations on killer perks? youre forcing people not to bother using them
Not sure why every perk seems to have such huge limitations, like you wonder why some perks are meta? seriously when you start adding cooldowns, requirements and basic attack requirements without the perk being insanely strong you just take it off the table of being good.
For example 100% increased lunge per gen completed? so a 5 use perk at max which a window or pallet counters, cool.
Surge, basic attacks only, small range and cooldown cool.
Seriously stop adding all these negatives to perks, its the reason they arent used as much in high ranks because you are limiting the amount of use someone can get from them. killers shouldnt be punished for using abilities, downing fast instead they should be rewarded for using their ability, downing and hooking survivors quickly. maybe stop making everything so lack luster and people would use them more, i for one would like more useful perks and to actually see more of a range be used.
Comments
The buff Coup de Grâce gives is insanely strong and it's fine for it to trigger 5 times in a game. Could be useful for M1 Killers like my beloved Wraith. Also, have you checked out the new survivor perks? You should check the requirements for Power Struggle, Second Wind, Repressed Alliance... They're all perks which are hard to trigger and they're fine lol.
"new survivor perks, 2/3 of those are half a year old, and over a year old respectively, there isn't anything new about them
Survs have a lot of perks with only 1 use. Do you prefer that?
A whole perk for 5 basic hits is a complete waste especially on a surprise killer such as wraith. once again all these perks you claim are fine i never see, killer or survivor weak perks shouldnt also have insane limitations. its why you always see the same meta in high rank play (i mean actual skillful players not the people that got carried there through the bad pip system)