Dionysus42
Dionysus42
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- Dionysus42
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Discussions
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Everyone is saying 'it makes no sense that exploitable areas were known from PTB and Boil Over wasn't changed'. It makes perfect sense because it's planned. If BHVR didn't want to make escaping from wiggling more common, why would they give it a 6% buff? RPD library has been exploitable, at least with body blocking (I.E with as little as a 2-man swf), from the moment it went live. They have kno50 comments 861 views last activity
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I noticed a second jungle gym sometimes spawning at the back of the map (extreme opposite of where shack is), where before there were a bunch of low fences every game. Did they really buff a map that was already survivor-sided?12 comments 221 views last activity
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Good to know that after delaying this for over a day because they had to manually make a list (still unsure why they waited until the release to do so) they still managed to mess it up. Of course, the problem with buying the Rift gets a message at the top and immediate fix as it involves people paying them, whereas this is just some shards that they had to grit their teeth and give away (not even27 comments 371 views last activity
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If doing this option for gens and other actions is an accessibility change, why is having to hold down a button to run any different?3 comments 351 views last activity
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The new survivor cosmetics change the lobby music. Can we expect that to be applied to old ones and to be standard from now on, or is this a one off?0 comments 51 views last activity
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Her simps must pay out a ton for them to do this every time. No cosmetics should be sets except when necessitated by licensing.8 comments 91 views last activity
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Everyone loves shirtless Felix/David. Swimsuit theme for cosmetics lets everyone be topless (yes including the women, let's not discriminate). We all know how much the fans of characters would pay for that.26 comments 361 views last activity
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All but two killers have a 2 escape average, yet this game is so unfair for survivors? Survivors won’t be satisfied until they’re able to escape every single match. People who have this mind set clearly lack empathy, if you feel balance is being able to escape every match, you’re saying killers in theory shouldn’t get a kill most games. Behavior has been catering to survivors for quite sometime13 comments 181 views last activity
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A lot of questions got this new style of deflection. It seems that adding a practice mode, removing perk tiers, getting to the optimization on console they promised years ago, making a 'nuanced' sbmm system, or even just saying what the ratio of survivor/killer is is all just too hard. Personally I'm glad they innovated in new non-answers and look forward to even more new ways of getting my time1 comments 81 views last activity
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Some are claiming 4 seconds extra and others around 2 seconds. We don't know who to believe!5 comments 101 views last activity
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Now that they've decided that 4 seconds was enough, we can enjoy people healing across half of The Game and all other multi-level maps, the continued nonviability of any hit and run style, and so on. BHVR never accepts making a mistake so they will insist until the end of time that boons are fine and that CoH is 'balanced' now. I'm laughing. The game is unbalanced, and I'm laughing. If you don't2 comments 41 views last activity
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Personally as a FDHU (Frequent Dead Hard User) I can't wait to see how they make this perk more fair and balanced.28 comments 571 views last activity
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Just wondering how long we can expect the gap to be while they wait for 'the data'.18 comments 151 views last activity
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We all know she will nerfed to death after Sadako, so at least let us have a more powerful pre-death Rin who can use the best perks like Dead Hard. She will probably be stronger than when she was an S rank killer! Schoolgirl outfit naturally.15 comments 231 views last activity
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I don't care about whether you think it's a small or irrelevant buff. I just want to know the reason why it was buffed at all.109 comments 1,502 views last activity
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This won't be the case until they go up every match by a constant amount. As it is a poor player can keep not getting pips or losing them and never go up. For some reason the devs keep saying this (see recent Mandy posts). It is objectively not true.19 comments 521 views last activity
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As you see, BHVR has officially announced that toxicity doesn't exist in-game and smack talk is just fine. They don't care about your feelings of humiliation or frustration and in fact couldn't care less about how the community makes you feel (unless there's a racial dimension in which case they care deeply about making it a space for everyone). In other28 comments 681 views last activity
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Remove Boons and Dead Hard General Discussion In the considered opinion of various people such as Charlemagne and Ivan the Terrible, boons and Dead Hard should be removed from the hit videogame Dead By Daylight effective immediately. Please discuss.26 comments 471 views last activity
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We can expect Ghostface's recharge addons will get nerfed again since they're still the only ones his players use, but I'm unsure about which Legion addons are most common/scheduled for a nerf, maybe Frenzy duration.9 comments 661 views last activity
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The devs have a serious problem with sunken cost fallacy where they will stick with whatever they come up with no matter how bad it is. They are currently putting breakable walls into new maps and reworked ones despite being unable to come up with any usage aside from the terrible 'god loop just put a wall there', they are unable to accept that no small changes around the edges can fix the disast2 comments 61 views last activity
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The community on this forum unfortunately has a tendency towards divisive us and them rhetoric. But there's one thing we can all get behind, which is mocking the delusional approach taken to patches. With that in mind, I want to unite the community by having everyone engaging in a fun game where we try to guess how the next patch will nerf Twins further. Everyone will get to engage with each oth24 comments 201 views last activity
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Personally I would find it a lot more respectable than the surreptitious hiding of things they don't like.2 comments 91 views last activity
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They will NEVER be nerfed and will probably be buffed more likely than not. If they were going to be nerfed it would be in the update :) Stop crying and just enjoy being forced to commit to every chase.5 comments 111 views last activity
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I've noticed a lot of people are tired of the gen-stall meta from the killer side. I think we can all agree that if more unique and fun builds could become more viable, there would be less people running the same old stuff. With that in mind, I explored a lot of alternative builds to try and find something that would really be cool and new, especially things that could be amazing with just a few2 comments 31 views last activity
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Many people can't play her because the shaking camera gives them motion sickness. Accessibility matters... is what the gaming industry spokespeople love to say. Get on it.4 comments 71 views last activity
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If BHVR aims to be 'as transparent as possible' regarding SBMM, surely not hiding it in-game so completely that most players don't even know it exists and still assume Grades are how matchmaking works is the way to do so. Show us MMR, or admit there's nothing 'transparent' about it. For instance, they say they are 'changing' how disconnecting works with MMR: we still don't even know how it works23 comments 371 views last activity
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They should re-add modding. Surely it is completely nonsensical that cheaters can use their hacks for advantage with impunity while the harmless but fun possibilities of modding are impossible. Of course, with modding skins people would be less likely to buy cosmetics...13 comments 481 views last activity
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These are legitimate strategies that are part of the game and will NEVER be removed 🙂 If you can't have fun because of them, there are plenty of other games to play, like Metro Exodus, Dead or Alive 5 Last Round, The Sims 4, Propnight, Crystar, Bright Memory: Infinite, Command and Conquer 3: Red Alert, Rabi-Rabi, Fire Pro Wrestling World, Guilty Gear Xrd -SIGN-, Koihime Enbu, Skullgirls, Deus118 comments 2,782 views last activity
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While I understand people saying that Dead Hard is unfair and at times unfun to play against, it is not overpowered, though it's a bit close to it. Dead Hard has a few annoying mechanics that at times can create binary decisions for Killers, or put Killers in lose/lose situations. Dead Hard for distance at certain loops can make it completely useless, forcing those Killers to vault a god window15 comments 621 views last activity
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Based on the word of a former dev, we have a pretty good idea of what role the developers think boons are supposed to be playing in this game. They're supposed to be the 'secondary' objective for survivors, slowing down the game. However, the entire idea falls flat fundamentally on account of how they tried to implement this secondary objective: as is their usual method, they slapped it on as a0 comments 91 views last activity
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The new map Eyrie is full of buggy collision (painful for Blight just like swamp), it has spots where a survivor can get stuck on the vines and be unable to move, and the now well-known body-blockable hook, and a host of other issues. We were told that the whole point of the killswitch was to allow them to quickly take down maps and other things if needed; clearly Eyrie is not quite finished, s8 comments 231 views last activity