Dionysus42
Dionysus42
About
- Username
- Dionysus42
- Joined
- Visits
- 0
- Last Active
- —
Discussions
-
The next year of the rabbit is only twelve years from now, so you won't have to wait long for the season to come again!5 comments 241 views last activity
-
What would you like to see? Personally I think an exhaustion effect that lasts until the next health state loss could be interesting, it wouldn't punish being hit multiple times but would be a big negative that can't be ignored without just removing survivors from the game for 30 seconds.28 comments 331 views last activity
-
The developers never stated that this perk was nerfed due to the power of NURSE. Rather, they stated clearly that it was potentially too strong in the hands of 'some' killers. This is a plural. I.E., the nerf was never purely due to Nurse. If you say otherwise, you accuse the developers of LYING to the audience, and I expect you to be chastened for spreading 'disinformation' as the developers oft21 comments 491 views last activity
-
I "told" people that Nurse was bs and she was bottom tier but no one listened and I got heavily criticized for having her at bottom 3 at F- on my tier list. This was 4 months ago! Now fairly recently the kill rate data was released and what do you know? Nurse had the worst kills overall! Yeah because I told people always win against Nurse and I constantly escape with her. People either ignored t15 comments 271 views last activity
-
Since this will take place in 2027, the game around them will be quite different. I think by then, most survivors will have adapted to Eruption, but we'll see. This might be around the time they fix the Twins bugs. I expect the following Sadako changes No Hooks Looking at a TV causes the virus to start and accelerate Mori becomes possible at third state of virus. Full infection is an insta0 comments 71 views last activity
-
Many are calling for Eruption nerfs out of a knee-jerk reaction, but I support BHVR taking their usual wait and see approach on this. For instance, Dead Hard was also 'uncounterable' when used for distance, but was unchanged for 1819 days. I think Eruption should also be given about the same, small amount of time, about 5 years in this state to see if it's really that bad. I mean, it's performin89 comments 1,931 views last activity
-
If they intend to make time limited cosmetics a regular thing, so regular swaths of the old cosmetics will be made time limited, why haven't they added an in-game timer on those cosmetics? Why do you have to check the News section to know which items will arbitrarily go away? My estimation: DBD has stopped drawing in enough new players to stay as profitable as the execs want (or maybe it's just3 comments 111 views last activity
-
-PC, Steam Description: After being put into Deep Wound, the bar stayed at full until I was downed, and no mending option appeared. Specific Context: It was a Deathslinger match; he hit me with his power at full health, and I escaped without being hit, receiving Deep Wound when his chain broke. Bug occurred only once. Screenshot attached0 comments 11 views last activity
-
Given how they increased the flashlight buffer despite no body being able to test it on the PTB it was added to, it's clear they never intended to listen to feedback about these buffers and just want to return to their old 'Any time during the animation' patch. It think we can assume pallet saves will get the same buffer eventually, but the question is how long will it take? My guess is July ne8 comments 261 views last activity
-
Many people use the challenges to get the levels they need in the rift, but it is currently impossible for me to get progress on literally any current archive thanks to the bugs, they just all remain empty. Can I assume there will be some recompense for this?5 comments 151 views last activity
-
Inspired by Pixel Bush's recent statement and the response it got, but informed by a now long history of debate on this issue. People say that the new survivor is clearly tailored to be drooled over to the point of ignoring his actual history and origin in favor of modern fashions and so on, that Haddie's relative failure means BHVR is now entirely focused on making survivors that people want to96 comments 3,463 views last activity
-
Combining the common estimation of the mori change (that it is the prelude to adding moris to the store) with the fact that they are now going to include time-limited purchases regardless of what the playerbase wants, we come to a single, inescapable conclusion. Of course, I expect them to be auric-only too.3 comments 121 views last activity
-
There it is, friends. The harsh truth. It will make it possible to play the game without dealing with the toxic community, without the cheaters and BMers. After that, Killer bots should be implemented as soon as possible, of course. Playing with three other bots won't be any different from existing soloq anyway.61 comments 2,752 views last activity
-
Another new Killer, another patch cycle without the mythical Sadako balance pass. I was looking forward to it, but now that we know she's a high MMR monster we can presume she'll be left to rot for a few years like Twins - but hey, at least that's lore-appropriate. I would've wanted a thorough remake that removed her M1 and hooks entirely, focused her on condemnation, and actually lived up to t20 comments 881 views last activity
-
Just take a look at what threads they respond to. They fain post in pretty much frivolous threads such as about when you use basement, and more than happy to explain David's sexuality; but when it comes to basic questions about why they removed the ability to change graphics options, if we can ever expect them back, why they insist on certain options that hurt already poor performance... don't ex2 comments 81 views last activity
-
It's just 'aim dressing' that works in the exact same way that an auto-aim would in all situations where it would hurt you as killer. Personally I love my attack being diverted to a hooked survivor who isn't even on screen, dragged onto objects because the survivor turned a corner, etc. But I'm sure all these issues will be fixed just as soon as grab validation is! In other words, enjoy them as a4 comments 101 views last activity
-
And all the other 'cool' accessories on skins. Does anybody actually like those things?? I've only ever seen complaints. At the very least make them optional20 comments 401 views last activity
-
See this thread: https://www.reddit.com/r/deadbydaylight/comments/udbblk/upon_behaviour_blocking_out_the_bathroom_on/ If a hex not being cleansable on Saloon was enough to block that map before the kill switch, a hex literally being inaccessible entirely must be reason enough now.0 comments 81 views last activity
-
Nice way to hide how bad your matchmaking system is, but how about we just make MMR visible, if we're not still worrying about 'elitism' and other delusions, Meanwhile I will enjoy Spirit without footsteps again, pretty good job on the audio system0 comments 21 views last activity
-
If that was some unforgivable aspect of a perk, then the following would need nerfs: DH = activates when you get hit, poor play IW = same as above Unbreakable = activates when you get downed, poor play DS = activates on being hooked. Coup = activates from losing gens Fire Up = same as above Beast of Prey, etc etc. The problems with NOED have to do with the fact that the ideal counterplay107 comments 2,531 views last activity
-
I think it would be the perfect symbolic end to the 'perk tier removal is not needed because our amazing overhaul will permanently fix all problems with the grind, no we won't talk about it' saga; they never have to give any details as befits their policy of being 'as transparent as possible', we will never get to try it ourselves but rather trust in their testing, and we get to enjoy the grind f23 comments 301 views last activity
-
Can't wait to hear about how somebody winning a lot with Artist proves she needs to be 11042 comments 842 views last activity
-
Aside from Myers with Scratched Mirrors going to Lery's, It's pretty much unheard of to see a Killer using a map offering. But if you just watch a high MMR Killer play like Otz for instance, they get sent to the same few maps over and over every second match. The farm, Badham, Haddonfield before it was disabled, sometimes The Game. The most survivor-sided maps, in other words. New players don't h23 comments 221 views last activity
-
We keep getting reassurances they're working on some amazing change that will remove all complaints and cure cancer and all that, but no details whatsoever. Given the rate of change in this game, how long do you think before the change occurs (assuming it isn't scrapped)? Of course, despite the very long time it is taking to get the change, no chance of any temporary measures as a stopgap, such17 comments 231 views last activity
-
Nobody plays her and only the Rin fanatics futilely attempt to argue in her favour. Here is what needs to occur: Completely remove the phase sound. Have a single sound effect when she starts and ends phase that can be heard within the terror radius to prevent standing still since it makes people so hysterical. That's all that was ever needed. Revert the addon changes with the blockheaded meme e59 comments 881 views last activity
-
We recall the stealth buff to Eyrie, as well as the stealth nerf to hook spawns that is most obvious on Midwich, removal of Nemesis flicks, 'neglecting' to mention Discordance changes in PTB until release, old Haddonfield window, etc.6 comments 171 views last activity
-
Everyone keeps saying flashlights are the 'weakest' survivor item, but I have seen perhaps a dozen people bring maps in all my time playing, whereas flashlights would easily reach into the hundreds at least. Are survivors just being so magnanimous by refusing to use the clearly OP maps in favour of the weak flashlights, or what? And ever since the nerf to hatch keys are perhaps even more weak and28 comments 371 views last activity
-
There are basically none. Most people who play this game play both sides. Stop crying about 'echo chambers'. There are none: if you actually are a survivor main you will think there are more killer threads than there really are, and vice versa. It's basic cognitive bias. Actually count the threads, it is and has always been pretty much balanced bitching from 'both sides'. Stop crying over how26 comments 311 views last activity
-
She is such an abomination that even the midwife ran from them at birth, a judge has openly declared her a witch, during countless failed robberies she has killed people out of her own incompetence, and she's clearly been abandoned by the Lord for her sins by being abandoned to the Entity, we should have burned her alongside her mother24 comments 441 views last activity
-
I guarantee it. So its gonna be the new meta and people are going to complain that he's in every match. There is always going to be a complaint about strong killers.107 comments 1,361 views last activity
-
It only takes a cursory glance at the CoH threads current now, to see that with all the doom-mongering about the 'dead' perk (from the 'killer-sided' forums), most of the people saying it's dead are not even aware of what the new speed will actually be, mistakenly thinking it's the same as Self Care for some reason (in reality it's another meaningless 2 second nerf) Because of the odd way percen2 comments 81 views last activity
-
While it's a strange choice to make a 3v1 game where you get an extra teammates for the first minute before they DC/Kill themselves on first hook, I think the game is really suited to it. It really forces you to work better with your two teammates. Does anyone else appreciate how well the game is balanced around the average 3-survivor match?4 comments 161 views last activity
-
BT is a bandaid for camping; it doesn't actually encourage more exciting or dynamic gameplay, it just makes it more difficult to camp, but not so much that people don't just wait out the timer or just continue chasing after the endurance. Basically a basekit BT would have to have a smaller timer, so that means that it would be even less of a deterrence. In the end, what basekit BT would do is g7 comments 141 views last activity
-
Easy (to bypass) Anti-Cheat is an open invitation to all hackers, and they have taken up the offer. Our game stands low, trodden underfoot by the hoards of those who pay to modify the game so as to make their victories all the easier. Our allies, the streamers, are the victims of concerted attack as they hack themselves into their lobbies. Only our masters the developers could stop this assault o3 comments 131 views last activity
-
That way the cute gamer girl can remain in the rabid cosmetic buyers minds as the unblemished bunny, us lorebeards can dream of a dark and gritty depiction of her fall from grace as a drunkard, totally humiliated and expelled from the hallowed halls of the gaming sporting elite, and those somewhat in between can imagine her Onlyfans. However, I DO demand a Feng crop top32 comments 531 views last activity
-
There's another slightly less broken exhaustion perk that would be in 3 out of 4 survivors average every match if it was gone. Wow! So true! How about having a good selection of exhaustion perks that aren't busted so that we can see some variety?15 comments 371 views last activity
-
Reports that the breakable walls in Badham in the school have been removed are accurate. It's not in the patch notes, so are they just concealing balance changes, like usual, or is it the bugs?1 comments 141 views last activity
-
I dreamed of playing Fiona and going against my favourite antagonist from any game ever, Daniella, but then I started another playthrough and I realized something that shook me to the core and made me question everything I'd believed in up until that point. Let me show you with an image: As you can see, she is wearing shoes. Did anyone else want to se1 comments 121 views last activity
-
https://twitter.com/deadbybhvr/status/1352323137678045185 This is them apologizing for the frustration and harm caused by Almo's dismissive comments regarding colour blindness. However, we now know that BHVR's official position is that this tweet was just fine, and in fact, the people who complained were in the wrong. See the first paragraph of this comment: https://forum.de7 comments 241 views last activity
-
They're just fine telling us about future mechanics that may not make it in such as the 'basekit kindred' information buff and early game collapse. Why do they consistently refuse to state what this one feature is, despite it supposedly being a much better solution than common requests such as no perk tiers? Surely, instead of their bizarre justification that no perk tiers would eventually be a4 comments 101 views last activity
-
We all enjoy using flashlight macros as a strategic means of communication. If somebody with photo-sensitivity issues gets hurt, who cares? It's our fun that matters. Since they have never done a thing to prevent their usage, it is obviously clear that BHVR supports flashlight macros. Why not go the full distance? I look forward to using my flashlight 100 times a second without exhausting any bat5 comments 141 views last activity
-
As you know, BHVR has always been bad at designing maps for this game, and given how they continue to fail at both new maps and redesigns, they will never change. In other words, the only way that we will get good, well-balanced maps, is for them to hand over these responsibilities to another developer team. In my opinion, there are several candidates for this position, but I don't want to bias y11 comments 121 views last activity
-
It's a feature of the game and most killers, especially C/D tier, use it to attempt to win matches. For certain killers it is even a 'cool strategy' as directly stated by a developer regarding Bubba. Yes it's annoying especially several soloq games in a row but is an anti-camp/tunnel provision really a priority? Yes it is annoying - and after? Be angry for a short time - click continue - and pla51 comments 671 views last activity
-
It would be so cool if the design philosophy behind Sadako were applied to the existing killers to make them more interactive. For instance Deathslinger: Ammo Stations around the map that he has to go to to replenish ammo, survivors can disable them so that he has no power. Spirit: Glass windows that the survivors can break and until she cuts herself with the glass, she can't phase and has no p0 comments 71 views last activity
-
With the GannMan gone, it's a competition between the second-tier Rin fanatics. Those who perhaps even have not bought all the versions of her schoolgirl outfit. Who do you think wins?45 comments 802 views last activity
-
https://www.youtube.com/watch?v=1_Te6i5uiC8 As can be seen for example in this Otz video, BHVR sees fit to make major changes to maps which alter balance. Why are these not in the patch notes? Is there a reason to hide this from players?6 comments 241 views last activity
-
Only way to make the game balanced.7 comments 61 views last activity
-
Despite the issue not being solved they've already removed their banner from the site and it's clear they're gearing up to sweep the issue under the rug like Hawkins BP (BTW they deleted a post of mine earlier for simply mentioning the comparison). I would prefer they openly state when they stop attempting to do it so we have something concrete to show people the next time there is a compensati17 comments 301 views last activity
-
A spector haunts Dead By Daylight - the spector of hooks. It's clear that, since the INTENTION of BHVR (as revealed to us in all threads regarding Boil Over) is to allow for invincibility from hooks at survivor's leisure through perks, that a two tiered system is being created. One tier of matches are hook games, the second tier, on RPD or Thompson, are slug matches. By simply removing hooks, t8 comments 291 views last activity
-
It means the killer has realized that it is their best chance of winning. I get to have some fun practicing my body blocking and BT value if its not me, or if it is me, chase time. They usually get the win and any DS out of the way early, everybody is happy.8 comments 171 views last activity