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Holy moly, idk about all of you, but it got SIGNIFICANTLY better! 🤩 When i took a lil break, it wasn't because of the longer lobby times, but they sure didn't help either. So this is more than welcome! 😊 Did you improve your times too?16 comments 71 views last activity
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So you'll have to excuse my lack of knowledge here, but on the DLC page, you can see ingame pictures. One of them shows the kill animation in progress. I noticed that Demogorgon has 4... Flaps? Yeah, i'll just call them that. 🤣 Has 4 flaps to keep its weird mouth-head-thing closed. On the thumbnail of the DLC however, it shows 5 flaps. Am i missing something?5 comments 91 views last activity
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Here's a fun (not really, but i'm setting the mood) question for any Survivors players. What Status Effect do you want to be afflicted by the LEAST ?30 comments 452 views last activity
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Look... The emoticon badges & the heart badges are earned for people clicking "LOL" & "Awesome" on your comments or posts, but you can't do that anymore obviously. But you keep the badges. I got rank 5 Awesome (at least 500 Awesomes) & rank 4 LOL (at least 250 LOLs.). How about you? Btw, the other badges are... Top-left: Comments w1 comments 31 views last activity
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https://www.youtube.com/watch?v=OKhSe6LcW-Q Basically, UK has done a thorough investigation of multiple big gaming companies, and weren't particularly happy about their tactics. I figured such a thing was worth sharing: Yes, this is just 1 country, but my country and Belgium already take bigger measures, so you never know.1 comments 31 views last activity
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Here's some examples of how you should think about it. You say Lightweight? Then Scratch Marks will always disappear 3 seconds faster without equipping the Perk. Or: You say Unrelenting? Then recovering from missed hits will always be 30% faster without equipping the Perk. Editing the numbers on the Perks you want standard is allowed of course, like making Unrelenting 20% or 40% instead.29 comments 371 views last activity
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Why is there still a progress bar for that? You can't cancel vaulting & breaking Pallets, so no progress bar. You can cancel (most) Powers & damaging Generators, so a progress bar.8 comments 191 views last activity
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Pharmacy "...and the noises they cause along with their hearing distances are reduced by 8 meters ." Technician "The noises caused by your Repairs and their hearing distance are reduced by 8 meters ." This wording in these descriptions bothers me. More specifically, why "noises" is mentioned to also be reduced in range. Don't they mean that the volume is reduced of "noises"?4 comments 61 views last activity
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No match should go on forever. That's why we now have the End Game Collapse, a.k.a. the EGC. But what to do if multiple Survivors are able to hide super well? I mean sure, the Killer not finding two/three/four might be their fault, but does that justify the fun being ruined? It also doesn't matter if it happens very little, cause the times they do happen will only exist because "Suck up being22 comments 111 views last activity
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So the current mist that you can modify with Offerings isn't mist, just some low-hanging clouds or something, thanks Entity. And modifying that mist can actually be a good thing, depending on you and/or who you'll face. But what about the ACTUAL mist? Y'know, how far away you can look across the map. Can we see a couple of Offerings to lower the visibility distance greatly while also havin5 comments 31 views last activity
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But this game just isn't my thing anymore. Now I'm not here to tell them, the devs, what to do: It's doing more than fine in terms of community size, but arguably more important, the size is fairly consistent. But the fun has faded so much I can barely see it, and I feel it still keeps fading. And it might be unevitable it will fade completely, but it still is a shame: Trying this beta was a d15 comments 311 views last activity
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It's about time Killers got Offerings to increase the amount of Totems on the map. Heck, give them to Survivors too: They give 1k BP and now there's a Perk that profits from cleansing them. Nothing crazy, just the same as Chests, 1/2, depending on the rarities.7 comments 101 views last activity
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Okay, so i don't watch the Stranger Things series, and there's probably other reasons why she wasn't chosen. But i watch the dev video and i hear they didn't choose her cause she died? Didn't we make Entity lore that death doesn't matter cause Bill & Spirit were dragged in?8 comments 161 views last activity
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I'm probably one of the few to like this event the most as you couldn't focus on just one goal, but i personally liked it a lot to have to switch it up every day. https://deadbydaylight.gamepedia.com/1_Year_Anniversary I'd like to see such an event come back at some point. You?2 comments 61 views last activity
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But has anyone seen Apex Legends' event? Skins implemented from the event cost 1800 Apex Coins (18 dollars) for a direct purchase, or you can roll the dice by buying event-exclusive lootboxes for 700 Apex Coins (7 dollars). (There's 24 skins, so the chance to get the thing you want is 1 in 24.) Also, you can't buy the most rare skin unless you have unlocked all 24 other skins. I'm not a fan11 comments 141 views last activity
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I thought of this just cause. If you can only be serious, this ain't the thread for you. Changing Hex: Huntress Lullaby Each time a Survivor is hooked, Huntress Lullaby grows in power: 1 to 4 Tokens : Time between the Skill Check warning sound and the Skill Check becomes shorter. 5 Tokens : Generator Skill Checks deal damage to those who fail them & Healing Skill Checks deal damage1 comments 41 views last activity
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Since Enduring now doesn't reduce stuns on Perks, i figured this would be pretty neat for IG... Iron Grasp Your powerful hold onto the Survivors causes escapes to be nearly impossible. Effects of Survivor struggling are reduced by 75% . Time to struggle out of your grasp is increased by 12% . While carrying a Survivor, you will not drop them if you are stunned. The Killer stun animation w9 comments 331 views last activity
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So i'll probably get counter-opinions on this IMMEDIATELY. And that's not bad. But i really don't care about Perks like Distressing, Prove Thyself & some Killer Add-ons raising the BP rewards for certain actions, but not allowing you to actually earn more than a match would normally allow you to, like the 2 in the title of this thread. I mean, some equipment is really nice, like Scratched2 comments 81 views last activity
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So this is a topic i see pop up a lot more lately: Development teams being pushed to the limit. We're talking 14-hours per day, working all weekend, etc. Heard a report of people just bursting out in tears purely from stress. Now these are some "Very Rare" cases of course, and i refuse to believe a company does this until i see some good evidence, but having invested so much time into this gam2 comments 51 views last activity
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So skipping hook phases was implemented to just speed up the game that's practically over, right? Killer hooks last guy &, no matter what hook phase, they will get Entity-stabbed. But an exception still exist, which is that you're in either phase 1 or 2 before the last person gets sacrificed. Only once you enter the next phase will it then skip phases again, unless you entered phase 3 of c34 comments 2,001 views last activity
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Was bored waiting and decided randomly to check what options my monitor has. Surprising me, one of the options is to put a permanent crosshair in the middle. Now i know that Huntress' Hatchets don't go straight, and i know that with enough practice you don't need it, but since i definitely don't play her a lot, wouldn't this be very cheesy?1 comments 61 views last activity
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Make them have a 10% chance to contain a second reward, which will be Common. Prestige will also buff them in multiple ways... Prestige 0 allows you to get a second reward which will be Common, the chance is 10%. Prestige I allows you to get a second reward which will be Common or Uncommon, buffs the chance to 15%. Prestige II allows you to get a second reward which will be Common, Uncommon0 comments 11 views last activity
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So correct me if i'm wrong (though if i am wrong, this thread is kinda useless), they said they would look at "Z" Block for Nightmare, cause practically no one likes Hemorrhage being Very Rare, but they did that for multiple reasons, one being that they don't want to put something like Exhausted or Exposed on it. And i can definitely understand that: You walked on my Snare, now i can 1-hit you.7 comments 71 views last activity
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Rank Bleed-Out. Every 24 hours, everyone loses 1 pip. Those who don't want to play with casual players won't end up with them every month, while they also can't just race to the top in 2 days and stay there doing nothing for the next 29 days. I prefer 1 pip per day, as it'll still be a constant battle to stay there, yet there's not much pressure either, you just gotta play a bit. Now for thos0 comments 21 views last activity
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So hey, I liked having a small, optional goal on Cannibal and be rewarded for it. Can we have that on Wraith's weapon too? They would have the skin, muscle, fat etc. though, otherwise it would just be unrecognizable skulls with some differences in shaped. I just really wanna slap Dwight with his own head. 😆1 comments 411 views last activity
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Started on PC Went to PS4 & XBOX 1 Mobile & Switch will be soon Google Stadia is releasing this year. I actually care about Stadia as much as mobile gaming (which i don't care about), but you think it's an option they consider?0 comments 21 views last activity
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Disclaimer: There's no TL;DR, as i believe it's all important. The fact that Totems belong to Killers, and unlike Generators, the fact that they don't actually interact with them, makes it weird to me that you can't do anything with Totems physically. So here's something... New basic Killer ability: Stomping Totems Now you can destroy a Totem of any kind by being close enough to it and pre7 comments 221 views last activity
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Change the rarity of "All Seeing" - Spirit from Ultra Rare to Uncommon, and change its name to "All Seeing" - Mud Change the rarity of "Blind Warrior" - Mud from Uncommon to Ultra Rare, and change its name to "Blind Warrior" - Spirit Change the "Blind Warrior" - Spirit's effect to do the following: Allows the Wraith to grab Survivors interacting with objects while cloaked. Basically: I never0 comments 21 views last activity
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...remember that you can be pissed off at someone but also still be nice. https://www.youtube.com/watch?v=-bkR_WHTdLs5 comments 81 views last activity
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Have you ever thought that there might come a time where they release characters without any Teachable Perks? The Killer isn't that much of an issue unless they're weaker than a Trapper without Bear Traps, but the Survivors would almost seem pointless, only way i could see that being sold well is when it's a licensed character...Or a hottie. But y'know, they might run out of Perk ideas before t1 comments 51 views last activity
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Name: Jeopardy They took the bait, now get the others! When a Survivor rescues another Survivor from a Hook 32 meters away from you, Jeopardy triggers and reveals the Auras of all Survivors who are not within 8 meters of the unhooked Survivor for 5/6/7 seconds. If a Survivor who has their Aura revealed by Jeopardy was repairing a Generator or cleansing a Totem during the Aura reveal, The0 comments 41 views last activity
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Once you start killing someone using Ebony Memento Mori, Ivory Memento Mori, Cypress Memento Mori, Hex: Devour Hope or Rancor, you can't cancel out of making the kill. Survivors who are being killed can't quit the match.0 comments 11 views last activity
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Ohoho, i'm more than certain you've heard this one before... They said it takes money and time to make kill animations for Killers, right? Now i'm not part of the team, so i couldn't tell you how much time that takes when making a new Killer, but i myself just can't imagine it taking too long for this to be possible. So, what's "this"? Killers can now customize what animation their Killers2 comments 31 views last activity
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Developers talked about wanting more maps in the suburban style of Haddonfield. (A long time ago.) Now they can't name the location of any additional maps Haddonfield due to copyright or whatever, i'm not an expert on those things, they can't is the point. But that shouldn't stop this idea. JUST AN EXAMPLE, CAN'T STRESS THAT ENOUGH! But the main thing1 comments 271 views last activity
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The Cypress Memento Mori is excluded from this thought ENTIRELY btw, when i talk about Moris in this topic, exclude Cypress as you read. I've been comparing Moris to all other Offerings in my head. And they're all relatively harmless. Bloody Party Streamers is even helpful to both. Now the Reagents that make it thicker can be of some more use on specific Killers, but that's it. Coins are o28 comments 411 views last activity
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Idk 'bout y'all, but when my game crashes, whether it's my PC's fault or something else, i can almost never bring myself to put it back on. Not just this game btw, any game that crashes deletes any motivation i had to play it at the moment. Of course, i can build motivation again, with due time. But for example, i crashed just now. I was about to hook my last Survivor. Right as i get on the0 comments 11 views last activity
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But can we make it so they can do both as well? Cause sometimes i, as Killer, just want it over with ASAP, win or lose. Being able to open the Exit Gates after closing the Hatch would speed it up. I think i get why it's not a thing: It removes some Bloodpoint gains & it's quite literally just giving up, which is not what the Entity wants from Killers. (Devs love their lore after all.) I d4 comments 181 views last activity
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COAGULATION Wounds so deep, yet not a drop. While in the Injured or Dying Health State, you leave no pools of blood. Basically, that one benefit from No Mither. Just a stab in the dark, no hate pls.8 comments 171 views last activity
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In case you didn't think the title was important, it was: This is NOT a big thing. But can we have auras be visible behind his weapon while cloaked? It just feels weird to have auras disappear behind (close to) nothingness.0 comments 31 views last activity
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So maybe i shouldn't be surprised since Survivors make up 80% of the lobby, but there's quite a bunch more to choose from for Survivors than Killers. Aside from the most recent 4, and excluding licenses on both sides, every Survivor has equal or more. Now i'm not saying to drop Survivor cosmetics, and then only make equal amounts. I'm just wondering if there's another reason for it besides Kil6 comments 121 views last activity
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He isn't visible from a certain distance. Kinda want that on my Wraith, perfect invisibility from a distance.16 comments 261 views last activity
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I am currently 10 Auric Cells short of buying a cosmetic i want. I'm not even close with my Iridescent Shards, but i'd rather play all that time than pay another 5 euros. That said, just cause i'd rather do that doesn't mean it's fun to grind that long for just a weapon while i technically already have 97.5% of what it costs. Best i can do now with my 390 AC is wait another year for a cosme9 comments 151 views last activity
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BENEVOLENT The Entity feels generous...but only towards you. Whenever a Survivor is unhooked 24 meters away from you, gain a Token. 2-8 Tokens: Gain 100% more Bloodpoints for actions in the Sacrifice Category. 2-8 Tokens: Grants the ability to kill Survivors who have been unhooked twice by your own hand. Whenever a Survivor is unhooked but isn't 24 meters away from you, lose a Token.5 comments 111 views last activity
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The Doctor + Ormond map. I never really aimed to get that combo, and i don't play Doctor a lot, so it took a while. Had an average of 45 FPS there. Is this map and/or Killer this low on FPS for others, or are the devs slowly raising the minimum requirements for this game?0 comments 51 views last activity
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But am i the only one who dislikes having to wait in the main menu for Survivors rather than in the lobby itself? Maybe it's the increase of time that it takes for me to find others. My average went from 10-15 seconds to 3-4 minutes. And yeah, Ghostface is both a new Killer and an icon, lots are probably playing him. Still, this new waiting time bugs me and it takes me half a match worth of t8 comments 141 views last activity
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Is allowing us to give Auras our own preferred color REALLY gamebreaking? This is a faint memory and might even not be accurate, but i remember one of them saying during a developer stream that if we could set the Aura to the brightest setting we could make it so we always see it as clear as possible. And i'm just like: Isn't that the point of them? Again, it sounds stupid, so it might be a fa5 comments 611 views last activity
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I just got a mail that i have not been selected to try out for the Vanilla Gameplay Experiment.13 comments 242 views last activity
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After doing some research, i found out that Monstrous Shrine is currently the only original Killer Perk that hasn't had ANY changes AT ALL. Stridor is a close 2nd, though that was in free DLC, not at launch. Anyway, Mcote said during the anniversary stream: The game has changed. A LOT! And i agree, which is why this outdated meme Perk that some people don't even know it exists needs to get0 comments 22 views last activity
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https://www.youtube.com/watch?v=IEORdGRaZfQ 5:13 This Doc is HELLA smart, i never even thought of that!2 comments 42 views last activity