danielbird11
danielbird11
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- danielbird11
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Comments
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i think its the progress of everybody together thats why its called a community challenge
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trapper
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I'm pretty sure you can get them for anyone that is not licensed. So killers/survivors like Myers, Laurie, Leatherface, Bill, etc will not be able to get them. Hope this helps.
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Imo deathslinger is better than huntress he can stop loops that huntress simply can't. Plus his instant shooting is really good. Combine that with his low terror radius without a hum and he is a really strong killer if you play him right. Especially with stbfl and M&A. He also reduces the amount of distance survivors get after being hit if he reels them in fully. Imo his only cons are his 110ms and limited range. Other than that he is a pretty solid killer. Gen-rush is the problem.
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No. Stealth is hard enough as it is already with the amount of aura reading perks. I can see through the corn just fine it's really not that hard. You do realise that one of the main aspects of the game is hiding right? Or do you just want to make an already underused tactic harder so all you see are looping survivors in all your games.
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I think you shouldn't have to spam a button to survive. Instead you should automatically struggle. And if you want to die on purpose to let someone get the hatch or something. You just press the button that used to be bound to struggle.
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@Tactless_Ninja said:
They go on sale frequently. Once every season iirc. Halloween definitely saw a sale. December. Summer sales are a thing. It's almost Spring so Spring sale? That's assuming you live in the upper hemisphere and it's not turning into Autumn.
I live in Australia so I don't know if the dlc will go on sale or not. But I have noticed that when new killers get released the other dlc's normally go on sale. But the game is the only thing on sale right now. So i'm hoping that when death slinger drops i can get the Oni and Yui
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@kawaiikannibal said:
Would just add to the "it's too hard!" complaints, probably. Also, let the devs work on things that deserve more attention, like balancing. Honestly, if the game were better balanced, 1st person survivor probably wouldn't even be necessary.
It already isn't necessary it would just make it more immersive to be a survivor. which dbd is lacking a lot. holding M1 for 80 secs is not a very immersive experience.
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Yes as far as i know and its super annoying to go against lol
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i think all we need is a totem counter so the perk would be more balanced towards solos
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1085687#Comment_1085687
I play both survivor and killer pretty much 50/50 and let me tell you even solo survivor is less stressful then killer right now you can disagree but many killers will agree that killer is way more stressful
I know that killer is more stressful than survivors sometimes. What i don't like is that you say that survivor has no stress at all which is obviously false. Survivor can be just as hard and stressful as killer if the killer is smart and is able to apply pressure.
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@dnj510 said:
https://forum.deadbydaylight.com/en/discussion/comment/1085687#Comment_1085687
Funny that that Nurse player couldn't end loops at the shack.
I know right.
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1085635#Comment_1085635
Survivor is a walk in the park lol it’s way more relaxing then killer
Thats the thing no its not. Not as a solo player. I agree that it is easier with swf and sometimes unbeatable if they know what they are doing. But when i go against a 4 man swf i can still win and have won many times. And other killers can too but they don't. They get destroyed and then go to the forums to complain instead of getting better at the game. They run noed and camp at endgame which nobody likes. For example latest round i played was against a nurse. The strongest killer in the game and she had to resort to camping to secure a kill. Then she said in the post game chat that she could not loop the shack because once survivors get there she can never catch them. That is not survivors being op thats a killer that refuses to get better at the game. And expects wins to be handed to them on a silver platter.
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Because they think that killer is so hard. When in reality survivor is just as hard as killer. At this point i think most of people on this forum are killer mains. You know how many ds nerf ideas i see everyday lol. The perk isn't even that bad. Same with BT. Killers are hypocrites that think there role is so hard and only look at one side. Just ignore them and enjoy the game.
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i don't mind the perk at all i will get stunned then continue the chase
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Cause I like to use different builds to keep survivor gameplay as fresh as possible. I main Feng but always play others because variety. I have been having a lot of fun with head on and quick and quiet lately. But I also love the vault speed build. So much that it's part of my main build now. Which is resilience, sb, iron will and spine chill.
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@ApeOfMazor said:
https://forum.deadbydaylight.com/en/discussion/comment/1082273#Comment_1082273
I've provided plenty of valid arguments you just don't agree with me so you wanna play that game. The game can run its course then while you stay in denial thinking its healthy.
you have not provided anything just complained
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This guy has no idea what he is talking about. He is defiantly lying about playing from release and is probably a rank 20. And he does not care if anyone else has fun apart from him. Play survivor and you will have a little bit more of an idea about balance. All the perks that you want deleted are perfectly fine apart from ds in SOME circumstances. People like you that complain about everything in games should not be playing them. Games are meant to be played for fun so if you say the game is bad and is unfun then why play?
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@Mringasa said:
https://forum.deadbydaylight.com/en/discussion/comment/1082539#Comment_1082539
Has potential. Maybe a semi-clone of Spirit Fury where you have to break X pallets normally before it activates? Blah blah blah, tired of getting stunned you draw on the Entity's strength to stop this torturous activity. Or something similar for Perk description.
Yeah all perks sound the same nowadays. The new oni perk is literally windows of opportunity but for killers. The community has such great perk ideas sometimes and the devs keep releasing really bad and boring perks. And also i don't think the fan made perk should be like spirit fury. cause having the ability to destroy pallets that have not been dropped after you break 2-3 pallets would be a bit over kill. the perk should allow you to break 2 pallets that are not dropped so you could destroy the shack pallet at the start of the game and another god pallet. which would be strong. But also the perk should give you like 20% faster pallet/gen breaking speeds. So it's not useless after it's been used. And can fit into other builds like brutal strength and enduring.
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@ignoredprayers said:
I am a green rank killer. Git gud, I know. Every match I am against red/purple survivors these days, nothing else. I started playing bubba with noed and bloodwarden and just hard camp now after the first down. It's actually a lot more fun than getting ######### on by people several skill tiers above me, and I am getting a 2k or more on average. I suggest everyone facing the same frustrating and broken matchmaking do the same.
Yay so because of a game fault. That gives you an excuse to play like a jerk? Wow have fun ruining the experience for survivors. You know that survivors have ######### matchmaking as well. I'm sick of entitled killer mains only caring about one side. Same with survivor mains. why cant we all just enjoy the bloody game and stop being baby's about everything.
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You can easily counter amn by just breaking the pallet. So if you know someone has it just break every pallet. If this was a perk for killers there would be no counter and be way to op. Maybe if it was only break 1-2 pallets in a game. and give some other small bonus like breaking speed to make it viable in certain builds. Then it would be viable but not op. What do you think?
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i'm pretty sure the killer can smash through walls. Sorry if you already head about the leaks.
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I agree that noed is fine as a perk. But what I hate about it is that the majority of people that run the perk don't run it in any kind of build that helps the perk. They just run it to be scummy, toxic and get away with camping in the endgame most of the time. Which is a scummy move on it's own. I had a round recently where a bubba brought nothing but noed. it was tier three so he would have had other perks available. And he was rank 1. Noed isn't the problem it's the people that use it. Same with people that use ds solely to be able to run around the killer for 60 seconds tea bagging them and then jump in a locker. so i disagree that it's not a training wheel perk because the majority of people that run it. Run it because their bad at killer. I know people will probably disagree with me. But this is my opinion on the perk. P.s I also have been seeing a lot of tea bagging ghostface's and billys with noed. which makes no sense to me cause they have one shots lol.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/1003683#Comment_1003683
No, no she's not. Her crouch PoV is extremely low. The crouching movement itself is too slow and clunky. Her Ambush dash announcement is way to early for the actual dash. She needs a rework of a majority of her addons.
Despite this I oddly think the traps are the one aspect that should remain untouched. It's in a good position as is. Most people want a stealth nerf to it by adding RSN2 as base which removes the Option of choice which makes it weaker.
Yet I still play her for my personal enjoyment. She has a few things wrong, but most of it's honestly just the first part.
I have been playing pig a lot lately. And think she does need a crouch speed buff and add-on rework. I do think something needs to be done with the Rng though. cause whenever I play survivor I always die or almost die to her bear traps cause it's always the last box because my luck is ######### lol. And on the killer side the survivors always get the trap off on the first box. It's also why I hate versing trappers and playing as him cause once I get in a trap I will never get out. and when i play trapper they get out on the first try. I once had a round where the killer was farming and I was standing in his traps to give him blood points. And he would let me attempt to escape to give me points as well. But he sat there for 5 minutes waiting for me to escape. I tried like 50 times and didn't get out so he had to pick me up.
TL;DR my luck is ######### lol.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1068738#Comment_1068738
Sorry to hear that 🙁 Did you report them as bugs?
Not yet but i will now.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1068728#Comment_1068728
Yes, I can confirm, it does have to be broken.
https://forum.deadbydaylight.com/en/discussion/comment/1068738#Comment_1068738
What platform do you play on?
Pc and xbox. But I have only encountered the bug on pc.
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@Fibijean said:
Did you actually sabotage the hooks, or just 99 them? I believe that challenge requires the hooks to actually be broken in order to progress, it's not an "equivalent of" type of challenge.
I broke them. It is defiantly bugged. I just had a round and did a challenge to get 5 evader emblems with silver quality or better. And got gold but it did not progress. :(
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Wraith and bill. Cause wraith could probably be good again and he killed his boss for a good reason. And bill cause he died a hero and deserves to live. Plus i love l4d lol.
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Mr. X would be so cool. I recently played the resident evil 2 remake and Mr. x was terrifying. if he had footstep sounds from the game and the same walking animation. He would be one of the best killers in the game. Plus Leon could be included as well.
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Spirit is bae lol.
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pennywise or jason is my guess
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I would like a first person game mode for survivors. Where the same objectives need to be done. But it would be way more scary because the killer is taller then you. And would look way more scary from a first person perspective. It also would not be that hard to implement. The devs could just give survivors the legion vaulting animations. And allow them to see their arms and legs while running and doing things to add to the immersion. What do you think?
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When I started it was when the pig just got released. And I was so bad at the game. I would be immersed af and hide in lockers all game. Because I did not think crows did anything lol. And as killer I started with trapper and won every game. But that was because I was rank 20 and survivors would just run into traps and walls. So when I got to like rank 10/15 the looping began. So I watched yt videos of people playing like monto, no0b3 and ochido. When I got good at the game and had 2k hours on pc and console. I could do 5 gen runs and 4k most games as killer. I still watch all the content creators today. Because I can always improve. But i don't not ochido because I realised that he was really toxic and was a bad influence on my gameplay. Cause when I play games I want everyone to have fun not just myself.
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@grassdirtsky said:
https://forum.deadbydaylight.com/en/discussion/comment/1053171#Comment_1053171
I got the game for free
Well all i can say is congrats for getting it for free? Lol
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@Dreamnomad said:
https://forum.deadbydaylight.com/en/discussion/comment/1053171#Comment_1053171
"So you can play the game properly". Wow. What a statement that is. Who are you to tell anyone how to play the game?
You can play the game however you want. But why do you play games? Thats right to have fun. So if you camp just think to yourself are you having fun or just ruining someone else's? It's the same with survivors that play the game solely to bully and annoy the killer.
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Gens are fine apply more pressure. Play survivor and you will know how boring gens are. But if they were going to change anything. They should add a second objective like finding gas or fuses to give the killer more time. And to make survivor more fun to play.
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@Dahliasdollie said:
https://forum.deadbydaylight.com/en/discussion/comment/1054196#Comment_1054196
I have to disagree about the key part. Keys not only can help see the killers aura with add-ons but can also leave the game early through the hatch. Survivors already get too many chances. Hatch spawns depending on the amount of peoplr alive and how many gens are done, you can power the exit gate, if you're the last one alive you can get free hatch
If you do all the gens i think you deserve to escape. But like i said to Waffleyumboy they should add a 3 second opening animation to prevent instant escapes while in chases. And also make an add-on that allows you to take people with you and make the default key work on yourself only.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1054196#Comment_1054196
Keys shouldn't let multiple survivors go or be able to be used during chase. Just my opinion, it wouldn't hurt anybody if they stayed as they are, my ideas would just make key escapes feel more earned.
I agree with that actually. They should make keys only work on yourself unless you use a add-on that lets you bring people out with you. And also add a 3 second opening animation to prevent it from being used in chases.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1054237#Comment_1054237
God Bless you for helping those poor animals. If I win the lottery tonight I’ll send some your way if you promise to be my tour guide when I come visit.
Dont be mad if I try to steal a couple of kangaroos.
Thanks for the kind words. Im pretty sure they were sent because the animals like fruit bats, sugar gliders and possums could eat them. I recently tried giving them some and they loved it. Also there are meat flavored ones that taste disgusting. So i put some in my dogs food to see if she liked it. which she did so the meat ones will not go to waste.
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@Febb3 said:
I do eat snack while play a lot but i drink a lot too hehe. Well i drink much energy drinks and i snack chips and candy sometimes but not as much as chips.
Do you look like the clown lol? P.s No offence just a joke.
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This might sound weird but i work at a voluntary wildlife shelter in Australia. And recently got a bunch of supplies donated cause of all the bushfires. And included in that donation was 2 whole boxes full of these baby food pouch things. They have screw on caps and looked like this.
So inbetween games i just grab one from the box unscrew the cap and i got a quick small meal to eat. :)
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@ZoneDymo said:
I think Mori's should only work on kill hook and cypress should just be build in.
I agree with this for mori's. But keys should be left as is in my opinion. Keys are pretty balanced right now. The requirements to open the hatch are reasonable. And even though it is a very strong item. Killers still have way better addons to help them kill survivors.
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@MiniPixels said:
There's been a lot of discussion about Killer nerfs on the forums lately so I thought I'd change things up a bit.
When I used to think of Killers that needed buffs Doctor was always one of the first to come to mind. Now that the Doctor has gotten his resurgence in viability. I personally would choose the Clown for obvious reasons, but I don't know what they could add to his kit to make him viable, I've tossed around ideas of forcing a slow vault when under the effects of the tonic, but it seemed too overpowered.
Who would you buff/rework? And what would you change about them?
Hag because i would love the devs to do a map rework for the swamp and also give her new music
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https://forum.deadbydaylight.com/en/discussion/116560/what-does-dbd-need-in-2020
everything listed dbd needs some new content and changes that will help it better in the long run
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@rayoxium said:
I'm curious to know what kind of DBD Youtube videos everyone watches, and for what reasons. Do you watch someone because of the wacky builds they come up with? Their skill level with a certain killer or survivor? Maybe you watch someone just because you like that person? Or maybe you just like compilations of funny moments from content creators.
i love watching noob3
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My choice was simple and easy because ruin was buffed not nerfed. It does a way better job at slowing gen progress when the killer plays smart. Also good survivors could just power through old ruin. But with new ruin you just have to keep them off gens. Plus you don't waste time by kicking gens all the time.
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resilience and kindred
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noed and babysitter because noed rewards bad killers and babysitter is literary useless
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It may not be toxic but it is a d**k move. I'm sick of bad entitled killer mains thinking the only way to win is to ruin the fun for survivors. Think about it. Your wasting your money you used to buy this game to stare at someone till they die. Wow real immersive and engaging experience. So instead of whining for no reason try and get better at killer so you can play the game properly.
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My user name is Danielbird11 because Daniel is my first name. And bird is the second part because I work at a voluntary wildlife shelter in Australia. Also the 11 is because that was my age when I made up the user name. I am now 15.
