thrawn3054
thrawn3054
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- thrawn3054
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Comments
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@Kill_Yr_Idol83 said:
https://forum.deadbydaylight.com/en/discussion/comment/2525143#Comment_2525143
I'm a 5000+ hour killer main playing in high MMR games. The problem isn't me but thanks for your opinion.
It's amazing how everyone thinks they are in high mmr.
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@vacaman said:
######### Video Tape addon will not see light in live. This is an incredible slowdown and a lot of people will cry a lot that they can't go rush into m1 gens. And from the description it doesn't seem that it uses your inventory traps.
On another note it seems like they replaced an ambush addon wich makes me think that they will buff her base kit.
I hope it does make live. It's hella cool.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2525106#Comment_2525106
They removed the 7% speed penalty
Oh nice. They made it actually interesting to use.
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Am I misrembering Vanity Mirror, cause I swear it looked exactly the same.
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I despise Slinger, but I'm concerned it's too far.
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They are currently pretty bad. I'm loving all the changes I've seen.
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I feel like the 12 seconds in lockers will be a fair offset.
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/2524865#Comment_2524865
Me neither. But there is that tweets by DBD window on the right side of forums here where I get my info from.
I'm guessing that's a pc thing. Mobile version doesn't show that.
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@DoomedMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2524770#Comment_2524770
Well, Huntress is 40m and is not 115%.
He just didn't provide any good counterplays. You're running like a chicken head and hope he'll miss. That was unfun, and just... Skill less.
Huntress can also through across the map and gets 5 shots before reloading. I personally despise Slinger, but I don't want him gutted. Which I'm concerned these changes will do.
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/2524823#Comment_2524823
In a far away land, where dreams can become reality.
Also known as twitter.
https://twitter.com/DeadByBHVR/status/1442504401256652806/photo/1
Ah, yeah I don't have Twitter.
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@Tricksters_30thBlade said:
https://forum.deadbydaylight.com/en/discussion/comment/2524803#Comment_2524803
That's the issue with huntress you miss have a 2 seconds cooldown and can throw a hatchet but with slinger you take a 1.5 cooldown plus a 3 second reload. He is fundamentally bad now
Which is why I feel he needs the speed increase.
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@Kebek said:
Is that a PIG BUFF ?
https://us.v-cdn.net/6030815/uploads/FUEXLAI5XI12/image.png
We don't do that around these parts. You're supposed to nerf her BHVR, she's too OP.
Where did you find that?
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I think they should add a scoring event based on how long you survive in the trial.
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I have to overall disagree. With this change survivors at least have a chance to dodge a shot. I do think he should become 115 if he's going to have a 32m TR.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2524763#Comment_2524763
I do hope they buff the charges of keys so the auras are worth using
I hope so too. Especially on the Dull Key.
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I love this change. Only change I'd make is hatch also spawns when all the gens are finished.
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@Crowman said:
Because survivors complained he wasn't fun to play against despite having many weaknesses. That's literally it.
Because he is unfun to face. Granted I think he should become 115 if he's going to have the 32m terror radius.
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@TAG said:
Yeah, no. Keys have lost nearly all their worth. But hey, at least I don't gotta feel bad bringint them in anymore.
I disagree entirely. Now I can actually bring keys. Before I just felt it wasn't really fair. The keys aura reading abilities are great.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2516533#Comment_2516533
They said the same about, Billy. Look how they massacred my boy.
”Wait until the changes are live”, they said…
The difference there is Billy the writing was definitely on the wall. Spirit it's a bit harder to say. My main concern is the kicking up dust. If it's subtle, I think she'll be fine. If it's not, then I'd say she has a problem.
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Maybe try Thana with Sloppy Butcher on Oni? It'll encourage survivors to heal even more and waste time with the healing penalty.
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As pretty much everyone else said, usually they're not in the room or didn't notice they were in a lobby.
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2517931#Comment_2517931
But not really the survivors has the 3dr person camera to see more plus the red stain the best you can do is try to bait it and hope it works out for you.
Yeah, using the red stain to try to confuse the survivor is kinda the definition of a mind game.
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I've been running Small Game a bunch lately. I've noticed if there aren't any hexes in play 1 in 4 games have someone cleanse a dull totem. At least in my experience. Z
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@Mercês said:
What a shame people can't agree we have a considerably lower number of female killers...
...good thing it's not something to agree on, because it's a fact!
DbD needs more female killers.
What are you talking about? Nobody said the OP was wrong about the imbalance in gender between killers. I, and seemingly others don't understand why it matters. Certainly not to the extent it made OP angry.
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@xenotimebong said:
But I’ve been reliably informed that it’s impossible to get any kills at high MMR without four slowdown perks, so you can’t be at high MMR and are therefore low MMR and you just need to git gud or something.
My favorite part is how nobody knows what their MMR is. Yet somehow every killer insists they are high MMR.
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Why are you so angry about this?
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2517360#Comment_2517360
You can always hope that your teammates dont feed him.
You can, but I'd never count on that.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2514993#Comment_2514993
There was a way to avoid the Tombstone piece by entering a locker. That way he can only grab you and not kill you.
But I guess looking at his hand was to subtle.
Billy treatment it is
This is assuming there's a locker nearby and he does have tier 3 99%.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2515636#Comment_2515636
This is why i don't touch trapper beyond a daily. Trap hitboxes need to be increased to at least include the springs. Make the hitbox an 0 shape so a survivor can't fit past where the killer cannot.
Upping the trap hitbox size doesn't fix that. Survivor hitboxes are smaller than the killers. As long as that is true survivors will always sneak through a space a killer can't.
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@Tsulan said:
The thing that scares me about the addon changes, is that there are killers on the list that don´t need any changes like Myers and Hag.
They could get the Billy treatment for no reason at all.
While I am nervous about the coming changes, Myers definitely needed an addon pass. Tombstone Piece is broken as hell. Add to the all the useless addons he has and changes are absolutely needed.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2510556#Comment_2510556
Good sportsmanship matters to some, such as myself. Why? Because I was somehow raised better than 99% of people which is a real shocker if you vaguely knew who my mother was. If she could manage it, anyone could, they just choose not to.
It feels silly to say gg if it wasn't actually a fun game though. Of course on console it's almost not an option to say gg.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/281523/what-do-you-play-and-why-survivor-killer
Killer. Because I can't take survivor team mates doing nothing.
Also I'm a VERY good killer compared to survivor. And that's my bread and butter for my streaming content.
Do you stream on twitch?
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@Aven_Fallen said:
I mean, there is a lot of weird stuff on the internet that makes me go "ewww" and others totally love it.
Masochism isn't that weird.
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Up The Ante is the only one that needs work.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2509447#Comment_2509447
Just because it's "easier then it's ever been" Does not mean it's still not lopsided, unfair, and very difficult. Most maps fall in to 2 caterogies.
- Too huge for a lot of the roster to navigate.
- Too broken of structures/too safe of pallets, etc.
- Gen speeds Don't reflect the actual time it takes to down people typically. Especially after traversing the map
I never said there wasn't still work to be done. All I'm saying is it's far easier than it used to be, and claiming tunneling is a must is a weak excuse.
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Uhh killers the easiest it's ever been.
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Both. More survivor as my hearing and eyesight make killer difficult.
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@KayTwoAyy said:
https://forum.deadbydaylight.com/en/discussion/comment/2508696#Comment_2508696
How ever can I appease you, overlord?
Shall I refrain from providing evidence of my behavior, and allow the people to remind me that some things are easier said than done?
Or should I post only the screenshot of my opponents so that others can accuse me of being a hypocrite who uses the same perks?
Can I feature your screenshots too, so that others may also be aware of your greatness?
Or would you prefer not to be reminded that there is a major skill gap in Dead by Daylight?
Perhaps video evidence of my performance is needed, to validate the position of power from which I speak?
Or would you instead prefer I speak not at all on these forums about the issues in which I feel are hurting the game?
...or are you but a simple man who knows not how to contribute to a conversation, and instead attempts to belittle others so as to feel power in a community in which you often feel powerless?
Overreact much? What can I say? Over the years I've grown weary of the I am so talented at this game threads. If you wanted to appease me I suppose you could let people use what perks they want in peace.
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@LordRegal said:
Main issue with that - from my experience, the sweaty survivors despise going against people who aren't trying. They'll start stalling the game, doing everything they can to goad you into trying harder, and will not hesitate to just sit on 1 gen for a good amount of time because you're "not playing correctly." It's been absolutely miserable trying to play casually just as much as it is miserable to go against them at all.
Plus it's per killer. I accept I'm going to lose every game for a night on my Wraith, he's set, maybe, assuming MMR is working. But that discounts the other dozen killers I enjoy playing. Oh boy, a fortnight of losing! So much fun!
...you know, this probably explains why I've been playing more Tales of Maj'Eyal lately, it's more fun losing to a PvE game than a PvP one...
I think what the OP means is play the game without worrying about the result. You got a 4k? Nice. You got a 1k? Hey it happens.
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Bro what? Basically nobody hated old Billy. Blight isn't the problem. The fact they always run Ruin, Undying, and Tinkerer is why they get hate. New Bubba gets hate for the same reason old Bubba did. Half of them still face camp.
As for Spirit, if people felt like there was counterplay I think alot of the hate would subside. Personally I'd settle for no more of the standing still "Mind Game".
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@IlliterateGenocide said:
Solo queue. Been a problem loooooooooong before mmr
It does feel more painful though.
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@Raz_cr0w said:
https://forum.deadbydaylight.com/en/discussion/comment/2508464#Comment_2508464
then you should know the counter tf. use high walls and obstacles. Play against him like you would against a huntress
Starting to think they ######### on you just because your a jerk. Aside from your questionable attitude Trickster sucks ass. He's the most annoying killer in the game. Of course nobody will be all rainbows and sunshine after suffering through a game against that bastard.
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@Huge_Bush said:
And make it a base mechanic? Please, solo would benefit greatly and the balance team can balance killers and perks around it. SWF already has it, it's high time solo gets it. It will discourage killers from camping and promote less frustrating matches.
I understand that seeing the direction the killer goes is strong, so in order to fix that, the aura of the killer should remain static for 7 seconds or however long it takes for them to get out of the range for Kindred. This way, if they camp, the aura remains, and if they don't camp, after a few seconds, the aura will just disappear, giving no indication of where the killer went.
Also, please implement the obsession tentacles for all survivor portraits and make the obsession have red colored ones. This way, when any survivor is in a chase, their tentacles can wiggle and everyone will know.
Now, before you make a decision, look deeply into my eyes and realize that you agree and pay no mind to any doubts that may arise!
People are too stupid to use the information Kindred gives you when it's in a game now. I doubt making it basekit will change that. As for the aura not moving, that would kill most of it's usefulness. Half it's value is in spotting Insidious campers.
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Ah another not so subtle post bragging about how good someone is.
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Can't speak to the BnP, I avoid them in my bloodwebs. PTS though I use for the BP gain.
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That was basically the rational for Ruin being changed to begin with. That said, yeah I don't get this one.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2501948#Comment_2501948
That's my point lol. And why I love streaming. If they come ask why I do something. It's on tape and they can go watch and I'll explain it to them once.
A lot of the times survivors just don't seem to understand their actions directly impact the killers sometimes. They'll unhook and stealth. Leaving the unhooked to get tunneled. Then cry foul because that's who the killer found. They'll hide from BBQ. Then cry foul because the killer stayed close to the hook. Figuring theres people around.
A lot of times they'll be blindly angry. Even if you camped for good reason. Like getting a hook in the middle of a 3 gen with 1 gen left. Or tunneled someone out because the last gen completed. Or camped the hook because EGC is happening. I've legit had people come to stream and ######### at me for these exact scenarios. And it's like..Ummm it's EGC. What am I supposed to do with the hook ? Go stand in the corner ?
That's why my first step when I get annoyed is looking at the situation and see if I can see a logic behind it.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2501050#Comment_2501050
That just makes it worse as it usually takes less than 6 seconds to find a locker
It's not as time efficient as Inner Strength. Of course the trade off being you might not always be able to fine a totem.
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I have to disagree. I never really see either side critiquing their own side.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2501075#Comment_2501075
The thing is..Unless theyre streaming and you go back and watch the game..How exactly do you know what theyre seeing ? The only time you can be 1000 % sure is it theyre tunneling, and people are trying to get in your way. And you still go after the person youre tunneling.
You can't, but general game sense will tell you what they're doing. Or at least what they're most likely doing. Too many people jump to conclusions on both sides.