supersonic853
supersonic853
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- supersonic853
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Comments
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@NullEXE said:
Wait are we supposed to try? After playing a while you get used to the skill checks and I find you just start hitting greats more often than good. Even the newer players I have gotten into the game have been saying the same thing, they don't know why but they are just hitting great skill checks more often.
When I have a challenge to hit great skill checks. I just jump into the next match with No Mither and This Is Not Happening, maybe a toolbox just to get done and out that much quicker.
hmm i got used to hitting skillchecks in general so i dont fail (unless its like a overcharge maybe) but i guess i never got like the mastery of hitting greats everyone else did. I do play both killer and survivor like 50/50 so i am lacking in some killer and survivor strength in the long run i guess.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1109910#Comment_1109910
Would be nice if kb/m support would hit console. Feel like that would really do wonders for killer players there. I tried playing DBD on xbox last week and my god...I couldnt stand playing killer on a controller, lol. Im use to playing red ranks on PC, but playing as a fresh rank 20 Billy on console...-chills-
Unlike some other ps4 players i have a pc but my problem is lack of cross progression i have so much on ps4 because of being on it for hours before i got my gaming pc now im slowly working my way back up again. Wish we could just make a dnd account with all our data and spread it out amongst steam consoles and definitely switch.
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1111189#Comment_1111189
Not really sure why Killers feel so entitled to a 4k, there should always be a chance for a survivor to escape, even if its not that high. The hatch mechanics by themselves are still killer sided because all killers have faster movement speed so they can cover more ground searching for it
So if i absolutely destroy a survivor team yet dont pip because the last guy escaped thats my fault even if i utterly destroyed them because they were obviously weaker then i am but they get a free escape? Seems kinda weird.
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@Todgeweiht said:
Are you sure it isnt the walls causing tension on the chain?
i could shoot someone in the open and they go to the left or right at like superspeed is what im trying to say.
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For me its hard to tell because as gens pop i wanna get kills as fast as possible so i may tunnel. And i notice and counter that easily when i play my survivor but my juking is horrible sometimes and i can never 360 to save my life (ps4 btw). Playing both sides gives me a advantage i guess i incorporate what survivors do to me when im playing killer.
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Doctor map knowledge and gen stalling is amazing if you play him well.
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And then theres no cross progression so my maxed out stuff on ps4 i have to redo like thousands of hours on pc and switch to get back? Yeah no thanks its why im not buying switch and pc version was a gift and i dont even play it much.
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One moment a survivor gets out of my trap in one try another in 10 feels horrible.
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Can we please get cross progression if possible if not possible what is stopping you?
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@Zeidoktor said:
https://forum.deadbydaylight.com/en/discussion/comment/1064952#Comment_1064952
It's not camping if they don't let you leave.
thats what i thought as well but i havent read the survivor rulebook so idk lol. Maybe i was tunneling instant hitting down the unhooked person though that was my bad i should have just let her go and just destroyed the meg.
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@BubbaSawyerMeats said:
i never go after the unhooked survivor, i go after person than farmed them. Even if it costs me Gens, playing survivor gave me that empathy.
I play both to just didnt want to risk obviously depiping (even though red ranks on ps4 isnt that good anyway im about ready to stop trying myself) i mean in my mind im playing clown against a red rank team (which there were none but i didnt know that)
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1065051#Comment_1065051
Yep we're besties
Its not slugging im just laying the survivors on the ground and just coming to pick them up later and its not camping im just surveying the area while not moving from one spot lol. (In all seriousness i dont think i was tunneling since its not like i chased the person i just smacked them back down and hooked them because no bt)
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1065035#Comment_1065035
No one shares your definition of tunneling. YOU ARE WRONG. You are justifying toxic behavior by taking off the ugly name. Leave the name on, it's not gonna hurt you mate. No one will take you seriously if you just live in denial.
guess you two have clashed before?
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@FrootLoops said:
https://forum.deadbydaylight.com/en/discussion/comment/1065001#Comment_1065001
Nah you are good. That meg should be apologizing. Not you. Surprised to see this thread though, am I right that it was me? Black jacket with red trim on claudette and a p2 or p3 meg
You just took advantage of the opposing teams mistake. If you weren't meant to do that then devs would make killers do gens too
i dont pay much attention but maybe it was i wish i saved a pic.
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@FrootLoops said:
https://forum.deadbydaylight.com/en/discussion/comment/1064968#Comment_1064968
Forgot to mention, I also was running kindred because solo queue, so she knew you were nearby
oof sorry about that i can't control dumb teammates lol.
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@NullEXE said:
Tunneling is always a bad thing, the killer should have a wider focus, and hunt down the best target at the time.
Tunneling is when you focus down one survivor even against better options. This results you in losing the game as the other survivors will simply complete generators in that time.
in this case is it really tunneling though if they are unhooking like right infront of my face should i go after the unhooker instead even though literally i know i can just hit down this survivor and put them back on?
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@Waffleyumboy said:
It's a bad strategy because time spent going after unhooks is less time spent patrolling.
Well they were literally feeding me the unhooks while the Kate was pretty much doing gen after gen. What was i supposed to do just walk away from obvious kills handed to me?
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1064933#Comment_1064933
Do u also think that survivors should also use all there resources to secure a escape without thinking about the killer? Or is this a killer sided thing
If they all had ds and BT i would have gotten destroyed lol thats rare though.
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@arcnkd said:
Honestly, as annoying as it is on the Survivor-side to be tunneled; it is only their fault for being so desperate for unhooks -- just as you were "desperate" in their eyes for kills. They could have completed more Gens and left their teammate on the hook a while longer instead of rushing the hook knowing what was going to happen - especially if you were nearby. It is completely their own fault. Don't risk the unhook if the killer is camping and you aren't running BT. That's just stupid - do your objectives, cut your losses, and accept that you won't get a 4 Survive.
On the killer side; nothing wrong with it at all as it is one of our legitimate and unbannable strategies - just like slugging.
I wasnt camping like i said in the thing i was literally walking away when i see meg running towards the hook she didnt even give me like 5 seconds to get out of the area lol.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/1064941#Comment_1064941
probably was looking to farm teammates hate people that play like that
Like obviously i felt bad for the person she farmed but not much i can do as killer except let the survivor go thats the one thing i maybe would have done differently but with how fast paced the game is if the meg could have distracted me they could have gotten another gen done so *shrug*
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@hex_genrush said:
Use all of your resources to secure a 4k who cares what survivors think?
well it was also the survivors being dumb like the meg who did the hook tech with no BT like what? lol
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@AntiJelly said:
Not to be that guy, but I'm pretty sure Otz had a ton of chances to slug that he never took. Slugging is seriously important, especially since I'm pretty sure one of the survivors had We'll Make It. You don't want to hook. Billy is one of the best sluggers in the game too.
That's on Otz's misplays. Even the weakest of the weak Killers can run a slugging build and win pretty often.
He said he didnt slug in the video to avoid getting hit by unbreakable i mean this is a meta 4 man team so i could see him being worried about unbreakable.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1057676#Comment_1057676
If it was BBQnDemogorgon on PS4 it was me. Hopefully it was a good match and not one of my silly ones if so.
Id like to face against you but im to busy for some reason stomping yellow ranks as rank 1. *shrug* (ps4 to btw)
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@[Deleted User] said:
All I saw is that high tier killers are high tier killers.
I saw a killer whos way better than the survivors yet the survivors still got 4 gens done because they can hold m1. Imagine if the survivors were actually able to loop him and kill more time. He literally tunneled to get the 1st guy out of the match which is rare for otz to have to do. Imagine if he was clown or doc maybe.
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The build he was running may have not been the best but he still was lucky enough to have a high pressure killer when he ran into them. Imagine having to deal with that as clown.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1046669#Comment_1046669
I can confirm that it currently uses the highest rank on all platforms, PS4 included. If you have a rank 1 survivor in your group, it'll start looking for rank 1 killers.
(Matchmaking issues aside, of course.)
So will the new system go by the highest persons MMR?
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@AngryFluffy said:
No thanks. I do not want to die on my first or second hook because I got potatoes as teammates. Getting punished for the mistakes of others would be extremely frustrating and make perks like deliverance, Second Wind or DS entirely useless. It is an interesting idea, but I don't like it at all tbh.
The survivors are supposed to work together to survive but rn that only really happens with swf and lore wise our characters come from different backgrounds so they aint friends lol.
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@Waffleyumboy said:
This eliminates camping to some extent but tunneling will probably stay a very viable strat.
Imagine getting hit by bt 12 times lol.
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I hope we get cross progression i dont have 2 thousand hours to max everything on pc when i got it all on ps4.
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@Spooky13 said:
Ghostface. The innate ability to teabag explempifies it, especially speaking as a Ghostface main myself.
Tbag to assert dominance then mori them.
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yes.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1043772#Comment_1043772
I've never heard that before, but I love it and want it on the box art.
"Dead by Daylight for the Nintendo Switch: Loop while you poop."
is that confirmation?! lol
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@Peanits said:
It's purely to gauge interest. It's not confirmation one way or the other than anything in the survey is coming.
dang got very excited since ive played over like 2000 hours on ps4 and i just dont have the time in my day to get that far on pc.
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@Peanits you have any idea of how MMR will work with Swf?
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1043596#Comment_1043596
You get hammered 20 games in a row just to win maybe 5 games? Yea that could be a problem.
well idk how the mmr system will work in this game obviously im just hoping it doesnt fall to the abuse other games have.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1043584#Comment_1043584
Yes but they could kill the rank 20 easily. Balance.
unless the rank 20 purposely threw to get his mmr low (Another thing thats abused in other games like overwatch along with smurfing)
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1043569#Comment_1043569
They'd get like a rank 9-10. Something wrong with that?
well theyd get whatever the mmr average is which might not be a rank 9-10 but i guess thats fine unless the rank 9-10 cant seem to kill the rank 1.
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@Waffleyumboy said:
Hopefully the average. Making it highest breaks matchmaking as demonstrated by all dbd players.
how would that work if you have one person whos like the worst player and then someone else whos like rank 1?
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@Peanits said:
They're on the list. Any killer that doesn't have that distribution of add-ons is planned to be looked at (at some point).
Does bubba even have 1 ultra rare?
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I think the hook techs already patched on ps4 ive had multiple survivors do it and i just move to the back of the hook and smack and it hits them and they panic lol. That or people are just messing it up.
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(In all seriousness on killers with good map pressure im doing just fine its playing clown on red forest or stuff like that where ruin really shined)
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@[Deleted User] said:
Killers should have some kind of in-game cues when survivors are talking. Like their aura appears for 1 second or they make a certain sound.
Yeah but on console and discord obviously still would be better since they wouldnt be talking on dbd then.
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@JakConstantine said:
https://forum.deadbydaylight.com/en/discussion/comment/1041571#Comment_1041571
THIS is what I was talking on my topic about how this new system which aims for solo play skill doesn't work with groups since it's different. 👍️
Then the opposite happens and you play solo get a decent mmr then just play with a swf and stomp on killers.
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Yeah ive seen more posts about this like "SWF needs to go"
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1039610#Comment_1039610
We've nerfed plenty of survivor perks as well, if time isn't a factor. Let's not forget that Sprint Burst used to have a 20 second cooldown and recharge mid-chase. Several nerfs later, you could still stack it with Lithe, Balanced Landing, and Dead Hard. Nowadays Exhaustion exists, and it doesn't cooldown while running at all.
Double pallets are gone, DS doesn't activate the first time you pick someone up, MoM has been massively toned down, instaheals are no more, instablinds are dead and gone, vacuums have lost their suck- the list goes on. There's changes to both sides, we're not picking favourites. Sometimes there's going to be changes that are great for you, sometimes the pendulum swings back the other way.
Double pallets are gone? Ive seen multiple double pallets.
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@NoShinyPony said:
If everything about the ranks is hidden, where would be the motivation for most players to play well in a "normal" match? I believe people would care less about playing the game how it was supposed to be played and instead go for trolling & meme'ing.
Yeah pretty much i personally wont care if ranks arent even a thing to aim for so i could just meme and drop heavy in mmr then just stomp my way back up. Which isnt fun for anyone.
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And when all the games at high mmr are swf because of the com advantage...yay...
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And like i put in my post swf will boost people to high mmr when they are only good because of SWF itself. You could have a person thats really good with a team because all he has to do is do gens while the guy whos really good at distracting the killer does his job. So were gonna more than likely see swf at the very top of MMR. Which ill feel bad for killers i guess.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1041571#Comment_1041571
Oh well that's an entirely different point and yeah I agree with you on the issue. I'm not saying their MMR system is a good idea, I actually think it's bad. There are quite a few issues with it and I don't think it would fit the game.
That said, even with the current ranking system you'd have the same issue. Playing SWF would boost you to a rank you may not be able to get to on your own and have the same thing happen.
Maybe ill switch the title from "mandatory" to "will swf always have a amazing advantage over solo?" Which is a most likely yes.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1041560#Comment_1041560
Even if it's the new MMR system it would still be putting you with people at a similar skill level.
Yeah so like i was saying with my edit your mmr would be higher with a swf because of comms so lets say if you always played in a 4 man who had amazing synergy. Your mmr is amazing because you can get gens done unhook people keep the killer at bay ect. And whatever weaknesses you have the swf can mitigate that kinda easily. Then you play on your own without coms. Sure you still have that skill but what synergy you had with your swf wont help you in obviously the normal solo game with noone able to talk to eachother. Obviously you can do mediocre and still pip which is a problem in itself.