spodamayn
spodamayn
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It being capped or not makes no difference, people will go back to solo challenges after hitting 40.. and there's a TON of solo challenges left. Keep in mind the 4th level of the tome came out a day before the anniversary event started and I didn't even start it until yesterday, so there's those challenges and the anniversary ones. Not many people will keep the communing challenges selected.
They should've just made the whole thing passive and left it uncapped. I'm not really sure what they were thinking honestly. If you think about it for 2 seconds from a design perspective these issues could be anticipated.. Once I realized you can't have a community challenge and solo challenge selected at the same time.. I instantly realized BHVR screwed up, as I'm sure many other people did as well
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It's one of those perks that needs a buff. Hopefully it'll be one of the perks that they plan on balancing this year. I remember when Windows of opportunity was just a perk recommended for beginners, but now that it's been buffed I use it in most of my builds. Maybe a similar situation will happen if the aura loss was removed from aftercare. I'd use it over bond then
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/3000096#Comment_3000096
“Camping.” “Tunneling.” Or maybe not. Its an exciting event so any loss is amplified.
It’s like the thought process is: 1.) I lost, but 2.) I brought a cake. By my calculations that makes the winner a mean person.
Nah I've been playing the game since it's released and I've participated in every single event. The anniversary ones are always the most unfun ones due to how high the rate of camping and tunneling is. If I don't use offerings, the matches are still more unfun than they are when there's no event going on lol so that doesn't make any sense. It's just how people play when there are cakes/rewards (or flan I guess) involved.
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People hoard them because the toxicity during anniversary events is at an all time high. It's usually the time when there's the most camping and tunneling and people don't want to reward that if they're tunneled out of the game in the first couple of mins into the match. They'd rather wait to use offerings when people have calmed down a bit after the event
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2999018#Comment_2999018
You mean the prestige that added 1 drop of blood to her face?
I wouldn't mind more blood on her face, but Nancy got screwed when they did her face rework. It's all.. smushed in now, and she has a big red dot on her forehead (prestige). It looks awful, worse than before
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If it's not a bug then the speed should be noted in the addon descriptions. Since they haven't added it, I'm more inclined to believe it's a bug. I have no idea why they haven't fixed it or killswitched it though, nurse is still an extremely strong killer even without those addons
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Bring back Nancy's old prestige outfit and face while you're at it
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In theory, you should get back everything once the accounts are linked again. But I've heard of people linking back and not getting their stuff back so the process isn't actually perfect. The only 100% solution is to never unlink accounts
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When I first started playing Dredge, I got the majority of my grabs from survivors locking lockers mid chase. One of them was a bill that locked them while looping me around shack which I thought was hilarious lol. Survivors should be punished for getting greedy and locking mid chase IMO, and its pretty rare that you can get a grab that way anyway. Just make sure you lock BEFORE you get chased and you should be fine most of the time
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2994711#Comment_2994711
Actually it WAS a streamer exclusive.
The code "BYEBYE2020" was later given out. For the fruitcake.
Ah ok. I had forgotten that they had given out a limited time use code for that. Hopefully whatever was given out on the stream recently was just an outfit currently available on the store then.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2994692#Comment_2994692
Yeah but that one they gave out to everyone with a code eventually
im talking more about codes where there is only like 10 of them and streamers hand them out, everyone hates those
Fruitcake is a streamer exclusive like the ones you're talking about. To this date it hasn't been given out to everyone yet. It's also one of my favorite killer charms. I like using it on bubba
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2994607#Comment_2994607
Didn't they get enough backlash on that that they gave away the code exclusive ones to everyone
I think they gave away the Dwight crow charm (previously streamer exclusive) during a Halloween event.. but the fruitcake charm is still exclusive IIRC
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I've never heard of hackers bricking consoles.. I would just play with crossplay enabled. The wait time with it disabled sounds miserable. But if you insist on keeping it off, there should be far more people playing on the 16th, when the anniversary event starts
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@cheetocultleader said:
There was a free Haddie cosmetic yesterday from Into The Rainbow if you got the code in quick enough, but I'm not sure what it was.
Was it just one code and how limited was it? Did it work 10 times like the old streamer exclusive codes?
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I thought they turned it off. I honestly haven't noticed it anymore. I was getting dead dawg saloon a million times back to back during the mini event and after June 7th that doesn't happen anymore. They at least changed the map rates somewhat compared to what they were before.
I've also gotten the new map a lot. Surprised that people are still getting the mini event map rates
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This has happened to me before where hackers used outfits that were available in the game files but not available for anyone to unlock legitimately. It happened in one of my lobbies right before the last Halloween event I think (a random used the witch Mikaela outfit). Report them if you can and they'll probably get banned. Should be easy to prove
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2993533#Comment_2993533
what other Halloween cosmetics were meant to be exclusive?
I can't remember any, unless there are charms I'm forgetting. I looked up the events and any cosmetics came to the store for Halloween events.
I would be surprised if the outfits don't release onto the store because Mikaelas witch outfit is one of the best free outfits they've given out. But there's always the chance it remains exclusive
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Can't really blame people for using it when it's much better than every other exhaustion perk, although I admit it gets annoying when 75% of people use it when I play killer. The remaining 25% use either sprint burst or lithe.. and on the rare occasion balanced landing or head on.
It would help if they add some quality of life improvements to the weakest exhaustion perks. People would still use dead hard the most but it would at least up the rate of other perks being used. Head on and smash hit need to be combined with other perks to be useful, and balanced landing is too situational. I'm not saying to not change dead hard, but I'd rather they look into making other exhaustion perks better (even if slightly)
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It's pretty common to have to wait a day or two for it to finish linking lately. I don't know if it has to do with changes made to the account system or just the amount of traffic it gets. My friend had to wait a day for her steam account to finish linking, so yeah definitely don't panic until another day or so has passed.
I personally have all 3 platforms connected and didn't have any issues, but this was months ago
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How long has it been stuck? Give it 24-48 hours. If it's still stuck then I'd contact support. Whatever you do, don't unlink accounts, it'll make it a million times worse
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@Aven_Fallen said:
The players who use Aura Reading-Perks the most are SoloQ-Players. Bond, Kindred, Windows of Opportunity are all Perks which are not really used by SWFs. Especially the first two.
Adding Killer Abilities which make it harder/annoying for Solos to play but affect SWFs less is not really a good thing.
I don't really think Windows of Opportunity compares the same as those other perks. Yeah in a SWF it can be easier to figure out where people are getting chased or where people are, but unless you're at a tournament level or something you're probably not going to know where every single pallet was used or where every dead zone is. I use WoO in most of my builds and I exclusively play in a SWF, I almost never play solo queue. So while yes, WoO isn't really meta or anything.. I also don't consider it a solo queue perk. It's just an incredibly useful perk for information in general
I feel like most SWF don't pay attention to details in their communication so much where WoO loses it's benefits. It's very useful regardless of in solo queue or SWF. But in regard to Dredge? I think he's fine and a strong killer as is. Doesn't need the buffs. Who does need buffs now? Onryo because I don't see any reason to choose her anymore in her current states
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I know it's not the greatest solution but there are really only 3 options because I doubt Xbox or PlayStation will ever get cross progression.
1. Stay on PS4
2. Buy a PS5 and keep all of your progress (current gen console versions run great)
3. Start over on PC
Buying a PS5 is the best option IMO if you can afford it. They've been slightly easier to buy at MSRP lately if you're patient as well. It'll still never compete with mouse and keyboard but it runs just as good as the PC version
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@vanGlasse1 said:
the thing I'm most excited is to finally claim the bloodpoints I've been storing at the tome to invest on the new characters. Also a bit anxious because by my math I had enough shards ready for claiming to finish the rift precisely, but with the double XP oddly enough I've passed the threshold by a good bit. It is silly but I can't not feel awkward knowing that I will have too many extra shards by the time I decide to get 'em, but I also couldn't refuse taking part on the double XP boost so😅
Are you talking about rift fragments? The double XP event only gave a boost to getting shards, not fragments
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2985919#Comment_2985919
I don't really care if you believe that so go off lol
Ok? I'm talking about what's official. Not what I believe lol. None of the survivors are underage
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2985828#Comment_2985828
I mean you can say that but we literally know the ages of most of the licensed characters lol
It was officially stated by BHVR. The entity can pull survivors in at any timeline though, so their age doesn't depend on the game or TV show/movie they originated from. A good example of this is Cheryl, she was taken a while after the games took place
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2937120#Comment_2937120
Nancy's like 16 so it's not that unrealistic.
Also Laurie is 17 in the first Halloween movie.
All survivors are 18+ or 18+ versions of those characters. So whatever version of Nancy we have is at least 18. Was confirmed by BHVR a long time ago.
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@DeliquentXP said:
https://forum.deadbydaylight.com/en/discussion/comment/2983577#Comment_2983577
It was pretty much a save file failure that happened a while back. But It completely wipes your account, to technically a brand new account. Killer/Survivor levels reset back to level 1, All prestige progress reset back to 0, All perks taken away. I think I got my progress lost around my 2600 hour mark or so. Since then I just haven't had the moral to go back and P3 everyone for a second time.
I think I vaguely remember what you're talking about now. Did you contact support? I don't think they'll give you the rewards unless you have prestige 3 characters on your account right before the prestige update goes live. From what I remember, people had to contact BHVR and they compensated them with BP
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What is the loss of progress bug?
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That challenge is super easy if you do a jigsaw piece offering. But yeah, those challenges always annoy me too. I wish they'd come up with more new challenges rather than rehash old ones a million times
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@AstroLive8333 said:
https://forum.deadbydaylight.com/en/discussion/comment/2983178#Comment_2983178
If you have an epic games account, you can play anywhere, right?
If you have an epic account and own the game on it.. you can only play PC. Cross progression for consoles isn't supported
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@ThiccBudhha said:
No, I am saving them for Project W.
How? It's licensed so the characters and cosmetics will cost cells
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@Xx_Daniel_xX69 said:
How on earth does anybody save that much? The first time since playing this game I got my shards above 10k and it's all ready gone for bloodpoints 😭😭 guess Im not as dedicated as others are. Someone slap me please 😅
I don't understand it either. I have 9k hours into the game and I've never saved more than 50k shards because I always spend them on cosmetics which are expensive. I suggest not using shards for bloodpoints though.. unless you're on the PTB. It's a waste. Use them for characters or cosmetics. Or maybe perks on the shrine if you're really cheap and impatient
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NOED and Dead Hard can't simply just be rebalanced. The problem is people use them because they feel they need to in order to win, so if NOED was removed or changed in a significant way that it's no longer effective then the people that use it as a crutch will either complain in masses or stop playing the game. I don't think "just do bones" is a solution either because sometimes you don't have time to cleanse every totem if you want everyone to escape.
I think the real solution is to rebalance the game itself than just that perk. A lot of mechanics need to be adjusted so that people ultimately feel like they don't need to rely on crutches to win. Same applies to camping and tunneling too. I believe matchmaking is a factor as well, so if you're constantly getting killers that are bad and have to rely on noed then they're probably not at your skill level and MMR isn't working as intended. Most of these things are symptoms of the problem and not the source
I don't use NOED, but I do use dead hard. Whenever I stop using meta perks I end up getting camped/tunneled or have a miserable match which is why I end up going back to meta perks in the end rather than trying new/fun builds. It's probably similar for people that use NOED.
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I mostly use tier 70 or tome level 4 charms. Sometimes I use exclusive ones like the fruitcake, pot o gold, and the one temporarily bugged on epic.. but around 70% of the charms in DBD are garbage
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Do you not spend your shards on cosmetics or something?
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I guess it'd make the challenge a little bit too easy but I wouldn't mind if it showed an aura of the glyph for a few seconds after a gen is finished, similar to how purple glyphs work. Some games I find multiple glyphs and they pop up right next to me after I've finished a gen, other games.. I don't find any glyphs the entire game and even when EGC is triggered I only see one or none. For me, they're frustrating to do.. but it's better than the stupid no mither challenge
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Map offerings are essential right now with the community event going on, otherwise some of us get the same map in a row a million times which makes the game boring. But outside of an event? I wouldn't mind map offerings being taken out of the game.. but it'd make scratched mirror useless along with maybe a couple of other addons or builds
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I've said this before and I'll say it again. There's a reason why in Otz adept guide he recommended to use dead dawg saloon offerings for many killers lol. It's because it's a killer sided map. And a lot of you are missing my point entirely. Even if the map isn't killer or survivor sided I don't want to play it 5 times in a row. I was literally forced to start doing map offerings if I didn't want dead dawg. There really is zero point to having increased rates for maps unless it's a new or newly reworked map. It gets boring when you play the same map over and over and over.
Personally I think there's an issue with that and if they're going to keep increased rates then they at least need to reduce the rates so the chance of getting one map isn't quite so high.
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@ACleverName4Me said:
I've had dead dawg 8 times today 4 of them were back to back. Someone had a map offering even sending us there. I'm wondering why they be wasting those maps.
Yeah, I encountered 2 or 3 people that used map offerings for it and I don't understand why they'd do that when the rate is so high for it to begin with. I even tried to use my own map offerings when they used one and they still got that map lol
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2980895#Comment_2980895
Don't forget all the bushes that my Claudette can disappear in and heal right in front of the killer without them knowing
Unless the killer has nurses calling, then it's a bad idea since it's such a small map. That or if the killer has aura reading addons. But yeah, it's a good strategy at low MMR. Not very effective at high MMR or if the killer has perks/addons to counter it
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@Veinslay said:
Dead Dawg isn't that killer-sided. The Saloon is possibly the strongest building in the game and you can just setup a boon there to counter any 3-gen
Saloon is only strong if the walls aren't broken. If the most powerful walls are broken it's not very strong. Not really sure how a boon is gonna counter a 3 gen
@GreyBigfoot said:
https://forum.deadbydaylight.com/en/discussion/comment/2980888#Comment_2980888
Did the map odds change already? I thought that was once the anniversary event started.
Yeah the increased map rates are for the community event. Not the anniversary
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@GreyBigfoot said:
The trick to Dead Dawg is to save the main building for last so that the killer has to trek all the way up there if they hope to defend it. Besides that, you just have to space your gens and not get 3-genned along the row of houses and/or watertower.
For killer, do the opposite and try to get a 3-gen there.
Yeah I get how to play effectively on it. But I don't want to play that map all day lol. I literally got that map 5 times in a row and at that point I felt like I had to use map offerings to get another map. I'd rather have random maps
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@YoshisWorld3 said:
Well DDS is really survivor friendly imo. You can easily get a 3 gen situation almost every game
You mean killer friendly right? 3 gening is great for killers, it's one of, if not the most killer sided map in the game. It's also really small which is great for killers. Either way, even if the maps weren't killer or survivor sided I think it's dumb to have such a high rate for getting maps when they're not new and we can just use map offerings to get them if we prefer them
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@BenOfMilam said:
https://forum.deadbydaylight.com/en/discussion/comment/2976701#Comment_2976701
Same. I've been letting No Mither gamers go bc it's not an easy challenge.
I appreciate people like you. That's how I got the challenge done. Most people I've come across just tunnel the no mither users out of the game first because they're easy targets
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Cheryl looks better now than she did before. I remember her default hair used to look awful. Claire needs to be fixed more than anyone in the game though
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I filled out all 7 surveys. I think it's barely worth it. The time and effort you spend filling out the surveys is about equal to 1k shards and 300k BP. So it's not wasted, it's just not amazing lol. I just hope there are no issues with delivering the reward. Filling out 7 individual surveys was a bit odd
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@Aneurysm said:
I don't play pinhead much at all and even without lethal you can often make a good guess, especially on some maps
Me, very much not hacking:
LMAO the DC right after you open it
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@Marcavecunc said:
https://forum.deadbydaylight.com/en/discussion/comment/2971053#Comment_2971053
They just said they were going to give 40-ish perks a lookover.. Doesn't mean they'll nerf all of them. And honestly, most people, myself included, run BBQ for the points, not for the aura reading. I mean, the aura reading is nice and all, but there are other tracking perks I'd prefer using, and once the perk progression/prestige changes roll out and you don't need to grind ever at all anymore, I'll probably switch it out on most killers in favour of more useful perks.
EDIT: and heck, the points bonus should be basekit. Save unhook/protection hit? Bonus points. Hooking different survivors? Bonus points. Don't force people to equip perks they don't care for. At least now We're Gonna Farm Forever gives a bonus to healing downed survivors, but it's so situational i'd rather use something else.
They've already stated all meta perks will be "rebalanced", including BBQ
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This is a very difficult challenge to do unless you're in a full SWF. Tried to do it while duoing and would've had it 2nd try in a legion match but the Feng decided to do absolutely nothing while I was getting chased at the end instead of doing a gate. Got it the match after that which also went terribly, but the killer felt sorry for me and gave me hatch lol. All this challenge does is give killers easy kills, or encourages people to play in full SWF groups
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2972939#Comment_2972939
I am 100% sure that it wont be Bloodpoints. It would be a very bad move to give Bloodpoints for people who have unlocked so much already and will not really need them due to the grind reduction.
I wouldn't be so sure at this point. i have everyone p3, all survivors Max perks, but most my killers are missing ringu perks. For someone like me, yeah I wouldn't care for bloodpoints.. but I've got a friend that has all killers p3 but no survivors prestiged and they'd prefer bloodpoints over everything else. It depends on the person. I've put a massive amount of time into the grind in this game so I'd prefer a decent amount of shards since we're not getting cosmetics. Wouldn't surprise me if they just give us a little of everything though.. a small amount of bp, shards, and a flair/emblem or whatever