snowflake102
snowflake102
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- snowflake102
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@SeeAndWait said:
title.
Get oni if you want to one hit survivors and he's fun too:D or get death slinger if you love to shoot people and drag em towards you:) he's also fun.
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@Gamefrequenz said:
I have around 800 Hours and playing Rank 3-1 as killer.
But my last 20-30 matches I play against survivor with more than 2K hours. My last match there were two players with more than 8K hours of EXPERIENCE against me (I killed no one and they still flamed about tunneling).
I thinking about deranking myself. I have no fun playing DbD if there will be no changes to the matchmaking. Come on Devs, how long do you want to keep this MM up?
I really love DbD but currently Im looking for other games to play.
What are your thoughts? Same problem? Tips? How are you dealing with this?
While you take a break from this game. I would give predator hunting grounds a try. Also don't listen to the complainers because there just trying to drive new players away. I bought it yesterday and it's fun infact I'm having alot of fun with predator. So if your a predator fan buy it. It's on epic games.
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@Senpavo said:
The game is made to be grindy, so the devs don't want to give too much away, as shards can be used both for DLCs and a good bunch of cosmetics. This said, I do believe they should give some kind of reward. Be it bloodpoints, shards, some recolors, anything really. It makes the game a bit less frustrating for more casual players.
It was probably done since the halloween "event" didn't actually offer anything outside of add ons and offerings, but I hope it sticks around.
I agree I hope it sticks around too.
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Wait so now survivors are complaining that killers are op now? Lol the survivors had it easy for a while. Now you survivors can learn to counter us:D
ALSO THIS ONE MATCH YESTERDAY I was getting tea bagged by 3 survivors and they ended up dying to hooks lol. And I let one leave because he was doing bad the whole round so gg to him.
But this makes me happy as well as others now:) Because survivors have to use tactics now instead of gen rushing.
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Yea I wish they would just extend it to like nov 20th or keep it as a permanent thing.
I have unlocked oni with it so I hope they will make a permanent thing. Cause it's only for like unlocking non licensed killers and skins.
So I don't get way they can't keep it as a permanent thing.
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Update I just unlocked oni:D next will be deathslinger
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thx guys this will be a hard choice XD im going to pick oni first then deathslinger next:)
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1711915#Comment_1711915
Yep. I don't think the player base is shrinking; I think this is just a regression to the corona baseline. Like March through May we had approximately the same amount of players we have now. I think the big spike in the summer was a combination of the Silent Hill DLC, the 4th anniversary event which gave absurd amounts of BPs, and the fact that students, teachers, etc. had more free time for games.
If the player base drops down to 20k next month, yeah, sound the alarm. If not, I think the game is doing just fine.
Lets hope it does not drop to 20k
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1711870#Comment_1711870
It's only too late once the game dies because of the #########. The game is alive, so it's not too late.
i agree
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@Orion said:
To swing the ban hammer around a bit more freely and ban ######### so the game can be better for everyone.
they had years/months to do that and now they decide to i think its kinda to late.
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i want them to get there acts together and fix there match making. too many unfair games. and its killing this game sadly.
they had years/months to fix there match making and nothing still. And at this rate there game will slowly die sadly.
so devs get your acts together and fix your match making or else your game will die.
or better yet sale your game to another dev team so they can take over.
example minecraft sale there game so why cant you.
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@SweetTerror said:
Almo stated that the MMR is a priority, but didn't say when it would be implemented.
The game continues to lose players do to matchmaking, the incessant grind, not to mention all of the bugs and glitches. DBD on Steam just lost 9,000 players within the last 30 days. Hell PS4 owners are currently experiencing one of the worst performance issues ever which is making the Halloween event completely unplayable for them.
Unless BHVR seriously turns things around for the better, then this game is going to crash and burn with no hope of recovery.
yep i agree so sad. these devs need to start getting there acts together or else there game will die. they had all these years/months to fix match making and still no fix yet. im really losing my hope in this game and its sad. i figured it would be fixed by now but nope.
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survivors are the ones op. then they say killers are op. really?
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its crap course i just returned but im not happy i was forced to leave my first killer game. due to high rank players im only rank 17 give me a break.
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@Pawcelot said:
On PC you do it by pressing the two arrows >> in the bottom right of the chat box. It'll close and won't reopen until you press them again. Super handy. I've not seen what people have written to me in ages.
Awsome I'm going to do that now:) no more toxic comments will ruin my fun now.
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@RepostRiposte said:
Click on the little text bubble button to the right of chat.
Ok thx:) the only reason I want to do this is because I hate seeing toxic comments everytime I lag or I hook some one. Before it was funny but now it's just way worse.
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i completely agree with you guys now and i take everything back it is broken!!!! so are they working on a fix?
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I just beat a mix of red and purple as a rank 17 killer yesterday :) so the skill does not matter :)
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@lucid4444 said:
https://forum.deadbydaylight.com/en/discussion/comment/1516173#Comment_1516173
Notice how i didn't say anything about ranks. I'm talking skill. Those two players aren't even on the same planet in terms of skill.
I did not say anything about ranks:) I just showed you skills don't matter.
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Well guess what I played a few rounds and it's fine:)
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This part was in there patch notes and it says this. it says dont panic if you see this as its not a true indicator of a player’s skill and are no longer used for matchmaking.
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@lucid4444 said:
We did read the notes. Little Timmy who just bought this game is not on the same skill level of Otzdarva. There's no possible way he should ever be paired up with him.
The most obvious thing you will see when the new system is active is that there will be a greater variation of Ranks in a single match. Rank 1s playing Rank 20s? It’s possible, don’t panic when you see this, as Ranks are not a true indicator of a player’s skill and are no longer used for matchmaking.
huh if you did read it. and are upset over this change about ranks. shows your wrong. Because this part clearly says ranks are not not a true indicator of a player’s skill and are no longer used for matchmaking.
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The most obvious thing you will see when the new system is active is that there will be a greater variation of Ranks in a single match. Rank 1s playing Rank 20s? It’s possible, don’t panic when you see this, as Ranks are not a true indicator of a player’s skill and are no longer used for matchmaking. here this part tells you:)
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We have been running smaller tests of the system on select Xbox One regions for the past few weeks, and the results have been encouraging. The rollout on all Xbox One regions is the next step in testing the system on a wider audience. If all goes well, we are planning on rolling out this feature for all platforms in a couple of weeks.
The next phase that you will notice goes live with the upcoming mid-chapter update: We are no longer allowing Killers to switch their character while searching for a match, or once in a lobby (excluding Custom Matches). This will allow the new Matchmaking System to track player skill with each killer individually and match them against more appropriately skilled opponents based on their killer selection.
To put it simply: If you are great with The Oni but you struggle with The Nurse, you will now be playing against stronger survivors when you play The Oni than you do with The Nurse.
WHAT DOES THIS MEAN?
The most obvious thing you will see when the new system is active is that there will be a greater variation of Ranks in a single match. Rank 1s playing Rank 20s? It’s possible, don’t panic when you see this, as Ranks are not a true indicator of a player’s skill and are no longer used for matchmaking.
Additionally, this system comes with a revamped algorithm for matchmaking as a whole. This should improve wait times for finding matches, and we will continue to tweak this part of the system to improve them further over the coming months.
WHY REPLACE RANKS?
Ranks are not a great way of figuring out how good a player is at the game, because it primarily focuses on “How often you play” and not on “How skilled you are when you play”. Based on our matchmaking studies, there are a great deal of “low” ranked players (15-20) who can easily play just as well as “high” ranked players (1-5), but they simply don’t play enough games in a month to increase their rank before they reset on the 13th. And as an inverse, there are Rank 1 -5 players who perform at levels more typical of lower ranks but they play so many games that their rank is higher than expected. This results in unpredictable games: All five players may have the exact same rank but wildly different skill levels in practice, making matches unbalanced.
HOW ARE RATINGS BETTER?
The new Rating system is focused on measuring a player’s skill and predicting how they will perform against a given opponent. This way we can build matches that are more objectively fair for everyone in the game. We have analyzed over 3 million games (at last count) during our tests, and the matchmaking system is proving to be extremely accurate at predicting the outcomes of matches.
By using this new system, we will be able to place players into more balanced matches more often. When a match is unbalanced, the system will know exactly how unbalanced it is and adjust the player Ratings accordingly.
WHY ARE THERE STILL RANKS?
Matchmaking has been and continues to be one of the hottest topics we hear about, and we have been listening! To get this implemented as quickly as possible, we have decided to roll it out independent of a rework of the Rank system. That doesn’t mean we don’t have plans for Ranks, however! We are exploring different ideas like turning them into a monthly activity tracker and reward system, when we are ready, we’ll communicate more about that
you should read it:) proves your wrong
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Just to give you a heads up edit those names out. Before a mod sees it.
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@HommeBizarre said:
And you are complaining about people who are complaining :D
No I'm just pointing out that I get sad/mad with some of the threads.
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@funkymonkey said:
The thing that gets me is that we had warning that match making will be a bit rough until it settles down but still people complain.
Someone wrote about how the makers dont care for the game or the people playing it and are money grabbers and that the core team should be let go for other people..... very strange and I guess that person was having a very bad day.
I think DbD is a great game and think some people need to calm down. There are way bigger issues going on then a few bugs or glitches here and there. And to complain about something when you have been warned about it is just crazy.
Ikr that's way I just stay away from the forums. And I play the game:) unless I have a question
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@NinjaDette1 said:
It’s best to just ignore and also it would take too long to lock them hours upon hours.
I agree
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Yea I'm not a fan of this is either :( But we might get used to it though. But that's a if.
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@StardustSpeedway said:
https://forum.deadbydaylight.com/en/discussion/comment/1514539#Comment_1514539
No, they're not. They're learning the game, so most of them don't know what they're doing the majority of the time. I shouldn't be put in a match where my team mates are all rank 20 survivors scared to do gens or anything for that matter and neither should a rank 20 killer be put in a lobby made up of nothing but red ranks.
This wouldn't be such a big issue if both sides didn't become bullies when the inconstent matches happen. When a rank 20 killer gets placed in a red rank lobby, all the survivors on my team become super toxic towards the killer who can't get a single hook while all generators are finished. As survivor, I'm the only red rank in the lobby while the killer is also a red rank and tunnels the noobs to oblivion because they know they have no DS. Not even 10 second chases, they die within minutes of the match starting, and the experience makes them not even want to touch the game. Same for killer.
I'm glad it's working for you, but it isn't working for me. It is making the game an unplayable mess and I've played more than the "required" 10 matches for MMR to supposedly take effect.
Ok I see your point now :) But my advice is either be patient or just take a break like I did. Last time I played was in may 25th I think can't remember though. But I'm back and refreshed.
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@Cornpopers_Evan said:
HEY, I see that sneaky edit! >:(
Seriously though, I'd like to see any sorta animal like killer in the future. That said, I sadly think it'll be a VERY long time before that happens. Now, a man spider I could potentially see and it could be... horrifying.
https://i.redd.it/x6docgptvgs31.jpg
Just imagine something like this but on two legs, absolutely wretched!
That gave me the creeps:) I really want a spider like man thing:)
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@Pawcelot said:
I am green rank because I don't have enough time on my hands to get to red ranks as survivor.
Every game so far I've had a red ranked killer with gray/yellow teammates.
None of this should be happening, so I am voicing my opinion about it.
That's fine. But just give it time.
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@StardustSpeedway said:
https://forum.deadbydaylight.com/en/discussion/comment/1514532#Comment_1514532
I'm rank 1 for both and for me, it's inconsistent. For survivor I get matched up against brand new rank 20 killers and when I play killer I get brand new rank 20 survivors.
So your playing with noobs I still don't see the point. You know most noobs are really good.
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@ShrekTheThird69 said:
It's really up and down. first 2 matches as killer all rank 20's, After that Really amazing survivor group, Then back to rank 20 survivors.
I know so what's so bad about that? It goes back and forth.
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@StardustSpeedway said:
Keep playing and you'll see. It's very inconsistent and because it is, it's a bully simulator death match most of the time.
I have to disagree . But I'm a rank 6 killer:) and a rank 5 survivor. So I think your wrong bud.
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Why post it then. Cause there's really no point:( I'm just letting you know. Also tip turn off chat so you don't see there toxic chats.
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Learn to counter him.
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@Yung_Slug said:
From I can tell people just haven't learned how to play against him yet. Most of the time when I chain downs with him using double iris it's because no one tries to get to a locker or pallet. I think a lot of people are so used to him being bad that they act way too cocky around him and don't respect his power.
Which is good for bubba at the moment :) here I come as bubba.
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We just have to get used to it:) and adapt to the changes.
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/1513201#Comment_1513201
Oh, to piggy back off of what SCP said, both chapter 17 and 18 have a extremely high likelihood of being licensed. Keep that hush hush though. ;)
I know:)
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1513191#Comment_1513191
Yeah, its not great. On the bright side, a hotfix is incoming and the new chapter is likely to be revealed this month and released next month.
Ok that's good:)
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Edit wait they fixed it now?
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@Sunbreaker7 said:
You mean, broke them? I can barely see the auras. I have literally stopped using BBQ and Kindred because I can't make sense of the auras.
Same I really liked bbq:(
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1513186#Comment_1513186
They used the auras from the mobile version. Which made them nigh impossible to see, I actually have to take a break till their fixed because I can't see. BBQ is good for bloodpoints but is terrible for aura reading.
We'll that sucks:(
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@JPLongstreet said:
Killer locked in lobby now as well.
We'll I hate that future :( ah well I'll probably get used to it:)
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@SCP_FOR_DBD said:
New killer is pretty well balanced, can tunnel pretty good though. The devs ######### up auras. Billy and Bubba got reworked and are either the best or worst killer in the game depending on who you ask. MMR is trash and everyone hates it. The meta is mostly the same. A bunch of bugs allow survivors to see the killer before the game starts. Everyone hates the new maps layout, but love the aesthetic. I'm probably missing a few others but these are what come to mind. Welcome back mate.
What did they do to the auras? Is bbq ruined?
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@AhoyWolf said:
Billy got an overheat mechanic, it doesn't do much tho, also he got addon pass. (So no more insta saw, or at least without drawbacks)
Bubba got changed aswell, he's a beast at loops now.
They released another legendary skin, this one is for Oni, it's pretty meh tbh, for the price at least, no new animations or sounds...
Also the new mmr is here!
I'm going to try bubba:)
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@Seiko300 said:
Oni I would say is my quaternary or quinary pick for killer, interchangeable with Hillbilly but I typically lean toward Hillbilly more than I do Oni just because Hillbilly is more consistent and has access to his power all the time. For those starting out he's (Hillbilly) far more noob friendly and if you're looking to get a feel for Oni or practice before you get him you should really be working on playing Hillbilly. There's a lot of skill transfer that goes on between the two
Biggest weakness - without his power he's an m1 killer. This can be absolutely, intensely, excruciatingly, DEBILITATING especially if you're going up against a good team of survivors, since you won't have your power at the start of a match until you start getting licks in. Problem is, it can be difficult to get licks in if you don't have a power so you can see how a bit of a paradox forms there when playing the Oni.
If you're going up against someone who is really good at running loops to the point where you can't even hit them once, it's gonna hurt, and you can be in some deep trouble since hitting fresh, healthy, uninjured survivors is precisely how you get your power. So you should be aware of that, but once you do have your power you can quickly snowball pressure across the map and on loops that you previously couldn't before forcing survivors to drop pallets early or restrict how many times they can use a loop.
You should also be careful with actually aiming the power, it can be notoriously difficult to actually hit a demon strike if you're not practiced and survivors will really try to take advantage of that first person camera. Be aware, predict, practice, and you should be good.
The perks that I like to run on Oni are all anti-heal perks, you want to keep survivors injured as much as possible to keep them bleeding leaving blood orbs everywhere they go which you can pick up to get your power but also can be a somewhat decent tracking tool. And of course keeping everyone injured also makes it easier on you when you need to go through chases without your power as well. So anything that has to deal with healing or survivors in the injured state synergizes perfectly well with the Oni so we're talking: Nurse's Calling, Sloppy Butcher, Thanataphobia, Coulrophobia, Stridor, Bloodhound, Blood Echo, etc. and two of Pyramid Head's upcoming perks which are not yet in the game Deathbound and Forced Penance also fit into this category so look out for them.
Basically anything that works for the Hillbilly works for Oni. The Hillbilly uses a lot of perks that provide intel of where survivors are so he doesn't have to waste time searching, and can use his incredible speed to apply pressure on the right place at the right time almost immediately. In the same way the Oni can do the exact same thing, so perks like BBQ & Chili, Discordance, Surveillance, Gearhead, Thrilling Tremors, etc. are also good to run
There are a bunch of other individual perks that work well with The Oni for their own unique reasons that don't fall into a specific category of perks, like Infectious Fright which can help you snowball a lot of pressure bouncing from one survivor to the next. I saw someone else say Monitor & Abuse which I never thought to run on Oni but it sounds like it's worth a shot and falls into that category of "unique perks with unique effects that affect a killer, uniquely". Another one of these perks I would like to mention is actually Pyramid Head's last perk, Trail of Torment, you kick a generator and become completely undetectable for 15 seconds. Now imagine you activate Yamoaka's Wrath bellowing your thunderous war cry, a violent roar that's heard across the map, you kick a generator, and immediately begin gunning it to wherever you know you need to go. Similarly to the logic behind running monitor & abuse on Oni you're silent (aside from you're heavy loud-ass footsteps) as you dead sprint across the map with no terror radius allowing you to more or less sneak up on survivors. Sounds like something interesting to keep your eye out for.
Ok thanks:)
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@NinjaDette1 said:
Yesterday I killed two potato survivors found and hooked the third survivor.The fourth survivor was toxic the entire game towards her teammates and went to the fourth survivor acting like she was going to unhook him and but danced I came from a corner and slugged the toxic meg😂.
Lol
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Awesome storys:) guys:D