sluc16
sluc16
About
- Username
- sluc16
- Joined
- Visits
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Comments
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Another killer main that had a bad match against some SWFs and comes here to complain. Just get over it and move to the next match, most people are solo players and SWF like that is not gonma happen all the time
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This is just one very uncommon scenario that you happened to face once, this is not happening to you every match, just get over it and move on
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Killers already had their hugely killer sided update
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I think in general he is fine, the only thing I considered an issue is for how long he can hold his second dash after missing the first one, is just too much advance to aim and even move around a loop to use the second dash, he shoula be forced to use the second dash faster like the nurse. Also is dumb that after missing the first dash he can cancel his power without using the second, which is not fair, he is already using his power, he shoud be forced to use it completely and not be able to cancel it mid use
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Yep, this is a huge problem thay is not being addressed, the GF revealed mechanic is completely useless, every match against GF I would have him right on front of me in the middle of the screen, and just nothing happens
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Gen rushing requires actuall skills, face camping is just standing there doing nothing
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@6659Leg said:
ahem
OP: I didn't like how the killer played the game they paid for and thus,I have a free ticket to complain and act entitled about it.
This is a video game, us supposed to be entertaining. If you play fifa and players are just standing there doing nothing you are not going to like it. I'm not being entitled about anything, and your comment is just toxic and unnecessary
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Legios is way more boring, specially with thanatophobia
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They won't stop, with gen time increased and slow down perks buffed to the roof, camping was made ridiculously easy for them, just run 4 slow down perks and the can literally face camp while at best 1.5 gens get done
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Because they are all pathetic campers
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What a funny joke, good one
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Game is really bad for solo Q right now, Camping/tunneling was made just to easy for killers.
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Spinechill is the one perk to counter stealth, unlike killers and their thousands of perks to counter survivors main objective, aka slowdown perks
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/348418/change-the-button-to-remove-chains-on-ps4-ps5
You should be able to remap the button, i have my vault/drop pallet set to square because i was tired of dropping pallets when i tried to heal people.
You on PS? I tried doing that but didn't see the option
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There is actually an issue with DH, the amount of times I have been hit literally during the DH animation and got the exhausted status is ridiculous.
0.5 second is a dumb number, just a little bit of latency completely screws you up.
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@Shaped said:
You counting?
Why wouldn't I? , of I don't do that I wouldn't have a reference of how bad the situation is, so yes I counted, duh
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@kingcarl2012 said:
I had a 60k match with one of those white glyphs, the killer thought i was cheating.
Yeah I can see that, it got me confused too
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They do? Ok then that makes a lot more sense, thanks for the clarification, it really freaked us out when we saw that number
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@darkcloudlink said:
You get 25,000 blood points for escaping with a White Glyph. You can get those from challenges in the archives.
But bonus BPs do not show on the scoreboard, as far as I know
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The concept of the perk is good, unfortunately, devs forgot that latency exists. The amount of times I have been hit right in the middle of the animation when using it (whish would mean I timed it perfectly) is ridiculous, I still go down and I even get the exhausted status.
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@Marik1987 said:
Go for the Guide from LilithOmen on youtube:
Best Blight-player I have even seen and faced till now.
You need space for your mouse, 90 degree-flicks arent hard to learn. The sliding however is something I havent learned myself yet.
I play with 6.000 DPI on him.
Well, the thing is, I'm on PS5, but still will checl the video, thanks for posting it
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@Brokenbones said:
Rule #1 of playing Blight - you're better off pressing m1 when you're basically touching the survivor because Blight's initial attack lunge is really wide and shrinks the longer the lunge goes on for. It's not explained anywhere but that's how it works
So think of it like this:
Instead of trying to use Lethal rush to lunge at the survivor, use Lethal rush to get really close and then tap m1 and you will essentially always hit them if they're that close. The animation looks slow, but if a survivor is close when you tap m1, it comes out instantly and damages them
Thanks, I will give this a go and see how I do
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@Tsela said:
https://forum.deadbydaylight.com/en/discussion/comment/3190472#Comment_3190472
oh plenty of videos are around about everything, we can pick our favorites. Both about Killers destroying survivors and survivors destroying killer play. There is "evidence" about everything you want to find "evidence" of. Let's move on :))
Still doesn't make your gen comparison to have any sense
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@Tsela said:
https://forum.deadbydaylight.com/en/discussion/comment/3189311#Comment_3189311
No it's not my "argument" I just showed you that I can say stupid things also since your argument around slowdown perks and easy game was nonsense. So yeah we can do this all day. How hard is fixing gens? It must be really hard lol. The only way to make this even easier is to remove the killer from the match so you can play gen fixing simulator :))
How was my argument nonsense? There is plenty of videos ane evidence proving how easy camping is now, but your ridiculous gen argumeny is nowhere near to be comparable with the issue stated. How hard is it to fix gens? What does that has to do with anything, seriously, think before writing
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@Tsela said:
oh really? Gens don't even run away, why do survivors camp it? it's so easy! Needs no skills at all to hold a button :)) See? We can do this also. Come on, your argument makes no sense
Gens don't run away? That is your argument? Really?, Haha dude, this is a new low waw
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/3188791#Comment_3188791
Seriously doubt that. If the survivors know how to play, 4 outting vs a clown on mothers dwelling is still extremely easy.
If the survivors know how to play, that the key, just like if the killer knows how to play, that's the whole point, having skills should reward you, but camping and needed no skills at all should not give you such a big reward
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/3188772#Comment_3188772
Ok so place clown, trapper or sadako on mothers dwelling... gl getting a 2k at most because that map is just so giant that even sadakos mobility doesn't help much.
They still not completely helpless, they still can fo well and get kills with no need fot camping.
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It is a good perk for solo players, along with kindred
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@BrokenSouI said:
Uh oh. Someone lost a match
Is not that I list a match, is the fact that 3 out of 5 matches the killer is a pathetic camper with 4 slowdown perks.
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@Brimp said:
I mean I could say the same thing about how easy survivors have it on maps like mothers dwelling, disturbed ward, rpd, haddonfield etc. Even coal tower with ridiculous setups where you don't need a brain to run them.
Not the same thing, killers with actuall skills still do very well in any map, while there is nothing survivors can do witj a fave camper that needs 0 skills and just stands there waiting for his reward for doing nothing
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Camping was made stupidly easy, 4 slow down perks does all the work for the killers, no need for skills at all, just hook and wait for your high reward for doing nothing
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3178797#Comment_3178797
Edit: Never mind, it was a normal grab. My mistake.
Classic unnecessary toxic comment. What wrong of me asking for an explanation of how that happened?
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@garderachi said:
He had Enduring
Enduring reduces cooldown from basic attack? He wasn't stunned by pallet
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@ImNotBobDylan said:
Dead Hard is bugged, it doesn't give you invincibility for the first ~100 ms
But killer mains said it is a fine perk now and "requires more skill than before" so it went past PTB and won't probably be changed for another year or so
I guess developers don't know what latency is
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@Slaughterhouse3 said:
I get a lot of value out of it, if you use it at a pallet. It's a very strong perk in the right hands.
I've tried it that way, still I just get hit, the timing is perfect from my perspective, but somehow, the killers still hits
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He is fun, I'm just sick of facing him 10 times in a row
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@blue4zion said:
This is confusing, because of the poor wording/lack of words.
It specifically means that being infected will make you insta downed, so he will pick up up automatically if hit while healthy.
He will always pick you up if grabbed while injured, infected or not.
They really need to add an accurate description of the hability
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@Reinami said:
If you are injured he picks you up too. The fully infected is basically a "you are exposed" now when he hits you with his power.
The description does not say while injured anywhere
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@ImNotBobDylan said:
Yeah I've had this feeling as well. Maybe our reflexes are too slow... but several times I had the impression that I clicked dead hard at the right time and yet I still take the hit without being exhausted on ground. I guess I'll have going to record my gameplay + keystrokes and watch frame by frame to see if I was indeed too slow.
You on console or pc?
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Dead hard is horrible now, just a little bit of latency totally screws you up
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Is the devs fault for making camping even easier, playing survivors is horrible now. The patch that was supposed to address camping just made it worst
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@M4dBoOmr said:
https://forum.deadbydaylight.com/en/discussion/comment/3081968#Comment_3081968
so ...the moment Survivors Stoped being overpowered everybody stopped playing them?
Hahahahaha, when have survivors even been overpowered? What a ridiculous statement, killers have always have the most powerful perks and advantages, you have to be joking.
And now the game is easy mode for killers, what more do you want, permanent exposed survivors?
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The new patch completely screwed up survivor side, I just straight up stopped playing
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Camping was made even worst with the new patch. A don't know what deva are thinking
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The update was supposed to help with camping but actually made it worst, gens take longer to get fixed so camping was actually improved, I don't know what the devs are things, the base BT is a complete joke and now campers have it easier
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Sure, working with a team base BT works great, but most player base is solo players. DH was destroyed and only helps for half a second, the precision you need is ridiculous and just a little bit of latency screws you up, so no, it does not require skill, it requires luck. And DS with 3 second stun and useless after gates are powered, might as well just remove the perk.
And killers have always had the most powerful perks so they have always had a chance, but now is just easy mode for them
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For killers yes, this is a great update, for survivors is a piece of s***t.
It did nothing to fix camping and tunneling, the new base BT is useless, and the fact that gen time was increased and perks like thanatophobia were improved, is actually easier for killers to camp.
Plua DS was destroyed and DH was destroyed so no second chance perks.
What else do killers want? Permanent exposed survivors too? Might as well just do it
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For me the most ????? thing are the hatchets, so many times they hit when they don't even touch you or you are already behind a wall or rock
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@amazing_grace said:
No
You play on PC?
In ps4/ps5 you can just get the recording from the last x minutes, but if you are on PC not sure what options are available
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It is hard to pip at red ranks as survivor, you have to do a lot. Specially playing solo. This month I'm already at rank one but just because I had help from friends where they would let me do all unhooks and tell me when they found totems, and basically protecting me the whole match until I got those last 5 pips.