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sluc16

sluc16

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sluc16
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  • Survivor users always complain about killers, and killer users always complain about survivors.

    Both sides have their things that are part of the game and should not be punished:

    Survivors have body blocking, flashlights, looping and a couple of annoying perks.

    Killers have camping, tunneling, more powerful perks, more powerful add-ons

    And one side is always complaining that the other side in more toxic or has more advantages, the thrut is both sides have pros and cons, just learn to deal with them.

  • @Liruliniel said:

    Dont use predator, bloodhound, and Strider. These perks in fact handicap you when playing Spirit and are a waste.

    Aura perks really dont help her since you cant see auras in phase except things like Rancor, Discordance, Surveillance.

    A good setup when I learned her was Ruin, Sloppy Butcher, Haunted Grounds, BBQ&C. When I was prestigeing her I used Nurses Calling over BBQ&C and it was just as effective.

    As you started with Pig I would suggest Make your Choice, Whispers, Haunted Grounds, and Sloppy Butcher.

    A good overall build is BBQ&C, MYC, Discordance or Ruin or Surveillance, and PGTW. This let's me be able to snowball the game while finding survivors and protecting gens.

    Gameplay wise remember that scratch marks appear a second or so after the survivors so pay attention to grass, birds, scratch marks, and sounds. She also has a ton of playstyles and none of them are incorrect so play her how you want. Dont be discouraged by losing survivors in phase it happens you get better at it with exp.

    Her best brown addons are movement speed and haunting duration in my experience. Yellow addons I prefer charge speed and power recovery. Green addons are what you like. Good combinations of her basic perks are stacks of the same ones. Double charge speed activations of green and yellow puts you in phase in less then a second which opens up some mind games. Overall all of her addons are useful and you will learn to experiment with her a lot.

    Have fun :)

    Tks man, will try the suggested perks and see how it goes

  • @I_am_Negan said:

    https://youtu.be/7AG8v-5sszA

    Watch videos there's a good handful of them out there.

    Tks man

  • Gen fix time is fine, if you are getting gen rushed is because you are not applying good map pressure

  • If you buy killers like Legion, Ghostface, Leatherface, Freddy, Myers, Pig and Doctor, and then complain (which is justified imo) about BHVR making unviable m1 killers, just don't, because you buying those killers is what's causing them to keep making them.

    Isn't the doctor free from the beginning?

  • So, i guess the general opinion here is that they are not OP and is just survivor not playing the correct strategy.

  • @Jdsgames said:

    No latency works dual sided. There are times you go for a swing and then the survivor blinks 10 feet ahead of it. Although, in most cases this does favor the killer. How about times you are close enough to hit someone and it randomly misses. It is balanced since both sides have the same issues. However, I would say it is leaned in the killer side more.

    When i play killer I really haven't felt any issues caused by lag, but yeah I guess sometime the killer must get some too. But still in general affecting more the survivor side

  • @Kilmeran said:

    https://forum.deadbydaylight.com/en/discussion/comment/567831#Comment_567831

    @sluc16 As confirmed as can be on such things: September 2019. Naturally, something on the tech end could always delay it. And keep in mind as well that how good their Netcode is will also be a huge factor on how good the servers run for us. If the netcode isn't done correctly, we're still going to have a host of issues.

    Well, I don't expect them to fix everything, but I do hope to see an improvement

  • @Yamaoka said:

    Killers are hosting the game at this moment so if you're already on the other side of a window it will look like you're just vaulting said window for the killer if they have a laggy connection which results in a successful hit. Dedicated servers are coming this year, though and hopefully they'll be fixing stuff so people don't get hit from a mile of distance on their screens.

    Yes i have faced that too, a killer hitting you from way too far, which is really unfair. Is there a confirmed date for the dedicated server?

  • Survivor: Jeff, i feel he is too loud, even when you are not injured and you are just running he makes too much noise.

    Killer (to play with): The huntress, is too slow and I'm not really good with the hatches. So pallet loopers have an easy game if I use her.

    Killer(to play against): the doctor, I feel he has too many things in his favor.

    -He makes you scream just because he's passing by.

    -The snap out of it thing blocks you from using items so you can not use the flashlight or insta heal while being chased.

    -Moves around the skill check circle

    -The shock attacks prevents you from dropping pallets or vaulting.

    -The hallucinations give away your location.

  • @AetherBytes said:

    It's punishment for not doing totems. Nothing more, nothing less.

    I don't think that not cleansing dull totems should be a punishable action, clearly gens have a higher priority over dull totems. But tks for the opinion.

  • @miaasma said:

    it's contextual

    if you camp because it's the correct strategic decision at the time then no, but if you facecamp someone because they ran you for 3 generators or flashlight saved someone or otherwise made you feel inadequate then yes

    Yeah i agree with this, there are moments where camping is a strategy and there are moments where it is just being salty

  • @Guertena said:

    Pig is actually receiving 2 new outfits, David Tapp as well.

    Nice, can't wait to see what they look like

  • @BeanieBoyBob said:

    It's because when BHVR struck the deal for obtaining the rights to Ghost Face, they obtained them from Fun World Ltd directly who owned the rights to both the masks and the robes. In fact, I'm pretty sure Fun World own the entire catalog of them. That's why BHVR were able to make this version of Ghost Face 'their own' so to speak. I'm still annoyed we haven't got WAZZUP face yet in all honesty.

    https://us.v-cdn.net/6030815/uploads/210/348N7BDWKHJB.png

    Tks for the update, i didn't know this. Would be cool to have outfits for the others tho.

  • I don't use Freddy, but i would hate if a killer that i like the way it is was changed. Might be cool for Freddy users to have the option of playing the old way or the new way. But I don't thing that's happening :(

  • @moonlunn said:

    I think it’s also hit boxes I’ve jumped out of windows on second story’s and I get hit when I’m in mid air between the window and ground

    Yep, this has happened to me too

  • @anarchy753 said:

    If anything it's a benefit for the survivor, as it would very quickly burn your distortion charges, starting the first time you're downed.

    It's probably similar to Iron Will being disabled on the ground, it's considered unfun to be left on the ground for long periods of time, and it's also not fun to search for a survivor that could silently be anywhere, so the interaction doesn't occur to improve gameplay all round.

    Maybe change the description of the perk? And mention the killer cannot see your aura unless you are in the dying state. Cause with the current description is easy to asume deerstalker should not see you either.

  • @Tzeentchling9 said:

    Because Deerstalker would consume all of Distortion's tokens almost immediately. Much like how current Freddy does.

    But still it could give you a better chance if you have unbreakable, or unbreakable plus tenancy.

  • @weirdkid5 said:

    https://forum.deadbydaylight.com/en/discussion/comment/525932#Comment_525932

    Always double check the ping of the Killer you connect to. Anything above 60ms is going to have noticeable delay.

    Will keep an eye on that, tks

  • @weirdkid5 said:

    It's latency. On the Killer's end, you're right in front of him. This is an inherent problem with the game being P2P.

    These things shouldn't happen anymore when we finally get dedicated servers.

    Ohh that makes sense. Yeah is unfair that if the killer is lagging, it affects the survivor. Can't wait for the dedicated servers and see if there is a difference

  • Jumm, I don't think is ping, or i would notice other strange things happening on other aspects of the game i guess. But tks for the comment I'll keep an eye on my ping and stuff, just to double check

  • I understand that through the window after you just vaulted is ok, but after you already even took some steps doesn't seem that fair to me. I don't know, i was just wondering if other playing think the same way

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