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mydogmax19

mydogmax19

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mydogmax19
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  • Noed in all actuality is a second chance perk for killers. However, depending on it from start to the end of a match means a killer had no skills in the first place, but having it just in case all generators get done so to ensure a 4k is what makes it a second chance perk and an excellent way to use it, in my opinion.

  • No one cares, scummy=skills. So... get good or get rekt.

  • @Kees_T said:

    https://forum.deadbydaylight.com/en/discussion/comment/1501231#Comment_1501231

    This proves nothing. They edited the code of the game and added the MMR calculations and implemented in it in the backend, and then the locksystem for Killer, which also wasn't even a month. So I'm still correct, you need to play a lot of matches to get the average for your MMR.

    MMR rely on datas, and if you have some knowledge in statistics, you know that the more large the population the more accurate the result will be. Like I said, in 1 or 2 months your MMR will be where it should. (Depends of how much you play)

    Creating a post to say it's having balance issues while the system wasn't even live for a month won't prove anything but the fact the the MMR of these players is not where it should be yet.

    Okay now I understand the new mmr system. Thank you for the clarification on it.

  • No that shouldnt be implemented. That's why there are hatches. Thats just not a common thing in most matches so it shouldnt be treated as such. If people are disconnecting then you just need to deal with it.

  • I disagree, no survivor weapons. That's just too much going on lol.

  • Because not all 4 survivors can loop the killer at the same loop at the same time so most likely they'll be far away from said loop anyways doing a generator or something allowing you to chase someone else. Also, abandoning a chase may be detoriating at first but prioritizing objectives like making sure generators dont get done and actually sacrificing survivors is more important than chasing that one survivor for the duration of the match because that's how you'll get a 0k. Break away from chases when it takes too long. Itll be okay, hopefully.

  • Why complain about moris when you can just dodge the loading screen if you hate moris so much. I like the way moris are and see no problem with them however it is the way a killer uses moris that upsets others because most killers mori off 1st hook instead of 2nd. In my opinion, it is more rewarding for the killer to do the latter and gives an acceptable match for survivors.

  • I do challenges I know I can complete as an indivdual because I'm a solo survivor so that I don't have to depend on someone else to finish a challenge. Also playing both roles makes best of both worlds because if I cant do a survivor path I can definitely do the killers path because it's only me as killer so the role is bound to have independent only challenges. I would say do challenges you can complete easily so to actually finish a level for tomes. I mean, that's exactly what I do then I'll go back and finish the rest of the more longer to do challenges etc. I never flashlight stunned a killer ever so it was satisfying to be able to do that at least once which is pretty cool, so learning new things is half the experience with doing the challenges for some. In all, it's a path that needs to be taken to finish the level so that's when you have to ask yourself which skills you have and which role/s do you play and match them with the path that's best for you.

  • @Blueberry said:

    I like their style, but they're really hard to see compared to the old ones. Maybe just make them brighter and thicker?

    Yeah I love the style it's cool and all but it's too light to the point of being almost transparent. Its really hard on the eyes and that's why the aura rework is getting so much negative feedback.

  • @cenoflame said:

    Seems like they've been changing stuff just for the sake of change. I see no reason why they needed to do anything different with Franklin's Demise.

    I'm thinking the same way. Unnecessary changes.

  • My head hurts just thinking about this current patch.

  • It's a hot mess.

  • Being a killer with only being able to see red auras is crap in itself. I used to be able to see survivors with bbq and now they are literally transparent like the auras of generators are. Its ridiculous how killers can only see red auras and not multicolored auras like survivors can. If they changed the auras of survivors for killers to be pink or something then it wouldnt be a problem. Survivors have no reason to see the aura rework to be a problem because of their multicolored aura abilities so I dont even know how you can write about how we shouldn't be complaining when its rightfully inclined for us to. Literally any aura perks for killers are unusable. Like, wth now killer perks are being affected by this. Why, just why.

  • I always enjoy a good laugh while playing dbd. It's the best time.

  • As far as good sports, because I dont agree to friendly killer matches, I'd say all killers can have their times of playing in a good way, not tunneling or camping. However, I mainly never seen The Legion, or The Pig be bad sports they're the only good sports I've encountered while playing. They just cool like that.

  • Personally, it's always nice going to rank 1.

  • The Pig! And on the side I play The Legion.

  • I would say Steve would've died and probably by sacrificing himself for another person to be able to be free.

  • Steve. I'm comfortable when playing as him for some reason. Hes just suitable for me than any of the others. His voice is sweet too.

  • The real question is why are you camping? Sorry to say this: get good.

  • @DragonMasterDarren said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476495#Comment_1476495

    i wouldn't say so, if they're actually good they've earned the right to be a little arrogant, but the majority of cocky players i've seen couldn't loop a killer for 10 seconds much less a entire game

    Theres no such thing as a right in being negative. That doesnt even make sense to say that. Yeah people who are skilled may be cocky but no one is in the right to be such and any other negative quality because they are skilled. Being a humble skilled gamer isnt bad at all. I'm baffled you think that way.

  • Just hit them out, or stay and find a way to get some extra blood points before you have to go. Its typical behavior for survivors to teabag or flashlight at the exit gates so you gotta get used to that being the case most if not all your matches. However, there are times when you get can that cocky survivor downed because they didnt leave and were not close enough to the actual exit zone giving you an extra kill. Happened to me before could even happen to you if your lucky.

  • @AChaoticKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/1470685#Comment_1470685

    than you haven't gone against competent survivors because unless its on the side of a building and the survivor hesitates to leave the loop your not getting that hit with ambush. you can never land ambush at loops if survivors instantly leaves the loop or get if they get on the opposite side of you and make it to the pallet when they hear you go into crouch and you try to ambush.

    as for the basic attack it seems controversial and while I personally would like to see it as one it seems that the best way to balance it would to make it more different than the m1. This can be done by either giving it the deep wounds affect as someone said earlier which i actually really like however it may be too strong with RBT's. I also like making it longer by another second or two since the main problem with ambush is you can out run it if you leave the loop on the opposite side of the of the pig and she can't hit you.

    I do go against competent survivors most of the time. I land hits with ambush on loops and I dont. Maybe your just not good with ambush attacks thats why you cant thrive with her ambush ability. It's odd how you think you know my experiences on dbd without asking but instead assuming. I play both sides and know when competence is shown, maybe you dont have it with the pig. I'm all about her getting buffed though specifically regarding her head traps to be actually effective and not just a distraction.

  • Her ambush attack are best at loops with pallets. Also for sneak attacks. Her power has potential when utilized correctly, I'd say. I have no problem with how she is currently as far as effectiveness with the ambush thing.

  • @SonicOffline said:

    Getting upset over an internet stranger's opinion and expressed frustration is ridiculous.

    Subjectively speaking yeah but not objectively.

  • @NeaMain1802 said:

    The amount of abuse I’ve received lately from other survivors all because I haven’t acted in a way they expect me to during a game is ridiculous.

    Not sure why everyone is so deeply invested in whether they survive a match or not, it’s meant to be fun!

    Dont worry about them. The last thing you should be doing is meeting expectations of others. Do you babygirl/babyboy.

  • @Nameless said:

    https://forum.deadbydaylight.com/en/discussion/comment/1466111#Comment_1466111

    This is actually quite interesting. If put up my middle finger for example a lot of people would be mad too and you could ask the same question again: why the hell would people be mad over a finger? Why so serious? People get agitated over this because of the meaning the general public and the community has given it. When you flip someone off in a car the other person knows you are disrespecting him and just like that has the dbd community given tbagging or “moving pixels” as you put it another meaning. It’s the perception of the community that’s important here.

    This idea of it being offensive only gets enforced when you look at popular content creators like old No0b3 and Ochido that did this a lot too for this exact same reason: to show the nooby killer they just got played.

    If you don’t get offended by it then what can I say? That’s great for you and you’re probably living a healthy and stressless dbd life lmao. But yeah that’s why most people dislike this behaviour.

    Sorry if I actually took this too far. I’m studying Sociology and I enjoy using the stuff I learn for actual “problems”. With that said, this is just my take on it. It’s not like this is 100% the correct answer.

    Finally someone who looks at it with common sense. These things are done to be toxic and to bully so feeling emotions about it should be understandable given the reason why people do it. The whole response people keep saying about how it's just a game or they're just pixel characters doesnt mean a damn thing. It's the meaning behind it is what matters.

  • @snozer said:

    Love how survivor exploits are being ignored.

    If this had a benefit to killers it would have been fixed in a week.

    Stretched res literally makes the game unplayable but they are not changing how the game interacts with it are they?

    Omg true that.

  • @BigBrainMegMain said:

    Do people not understand why it's a bad idea to lock it?

    Like...seriously? Do they not know?

    https://us.v-cdn.net/6030815/uploads/7M7HOX81JLFE/reason-png.png

    Oh my goodness.. that's so annoying. Man, people will find any way to get an advantage even if it means cheating. It's disgusting.

  • @nicknack said:

    https://forum.deadbydaylight.com/en/discussion/comment/1462674#Comment_1462674

    The reason you are locked is because that is that killer has seperate mmr skill ranks to others so when you que you que for that killers skill level not another which is why you are locked into that killer.

    Oh that's how it works? Okay I was wondering about this whole locking killers thing.

  • Its not really a big deal. You should already be ready to go whilst in the lobby anyways. Fresh and ready to go.

  • Goodness gracious. The red rank community regarding the survivor side is mostly a joke. I have more fun and better matches with rank 9 and 5 teammates than with red ranks. Man, the best times for me as a survivor is when its rank reset. Such a rejuvenating experience because I get to play with actual like minded and skilled teammates. Being a red rank is not always the best place but also not always the worst place to be.

  • I enjoy the pig very much!

  • Theres literally no reason for it to be a hex perk. In order for it to activate you need to hook someone and that can be work sometimes so no it doesnt need no nerf. It is such an excellent perk for killers and it helps completely with genrush.

  • I hate ggs, ezs and wps with a passion. They've been used in toxic scenarios so much that the abbreviations themselves are tainted and have no positivity.

  • @Zeus said:

    Game isn't balanced around voice comms. It's balanced around randoms who do not speak with each other. That's why we have kindred. SWF only makes it harder for killer and is definitely unfair.

    In perspective it is unfair, yes.

  • Killers complain because their on their lonesome while being against 4 people who have communication. It's a reasonable complaint if your were open minded about it. Also, communication with teammates is NOT a necessity because I've solo queue from 20 to 1 without being a swf and I'm sure others have also so it's not something to be expected to have because it's not particularly neccessary. Not everyone who plays survivor needs people to carry them and communication in order to actually do good in the game. Swf teams is an understandable complaint, you may be that person who doesnt play killer and only survivor so you dont understand let alone have the experience of being deprived of the power role that killers usually take on. Be open minded about this. Because you sound awfully narrow minded.

  • @DrDeepwound said:

    It is okay to feel these emotions young Legion.

    You are feeling the frustration of a killer punished by their creator for the actions of a minority of the user base who enjoyed this wonderful, and top notch killer.

    One day though, rest assured we shall have our return. Old debts shall be paid, old revenge will come to fruition and Legion will one day be freed from the shackles, and unleashed into the fog with a new fury that only downed survivors can satisfy.

    One day Legion. One day

    That was beautiful.

  • @xxDeathwishDW said:

    https://forum.deadbydaylight.com/en/discussion/comment/1382513#Comment_1382513

    https://forum.deadbydaylight.com/en/discussion/comment/1382514#Comment_1382514

    https://forum.deadbydaylight.com/en/discussion/comment/1382517#Comment_1382517

    Thank you for your comments. Well, I'm a Turkish man so I really don't know your culture, but I'm sad if it's like this. I'm already good I think: %90 of the time get 3-4 kills for a match. I will try to make a solution. Thanks again.

    Merhaba, arkadaş. Hoş geldiniz! Toxicity is prevalent in this game. But, it's best not to let it get to you, ever. Enjoy yourself!

  • @TheLastGreatStar said:

    Stop telling people how to play, how’s that? You can still be an immersive player and be good in chases / do objectives. Also you don’t need to call people infantile whilst also referring to them as children. It’s already implied. Thanks.

    Thank you. Being immersed is how one should always be when dedicated to something.

  • @PokemonGOPlayer said:

    Hi everyone on the forums, I am here to bring you an analysis on the most idiotic Killer in this game: Pig.

    Pig has every tool she needs to make the Survivors' experiences miserable without any drawback whatsoever. She is so oppressive that even after all those nerfs Pig mains have whined about she still had a 70% (!!!) Kill rate in Red Ranks ( https://forum.deadbydaylight.com/en/discussion/106566/ ).

    Pig has little to no counterplay in the hands of the Survivors, she has to make the mistakes, Survivors are merely spectators of a slaughter. Here's my suggestion on how to change every single problem she has currently.

    Reverse Bear Traps (RBTs):

    The Reverse Bear Trap is the most RNG-heavy disgusting thing in this game at the moment. All she needs is to down you, press M2 and that's it. You are now constantly zoned and threatened without any other input from the Killer side.

    RBTs could kill you on the spot, they allow the Killer to PATROL BOXES in order to gain an unfair psychological advantage on the victim, they are completely random so you don't even know where to go but the most annoying thing is that they PUNISH Survivors for doing their objective.

    Solution:

    RBTs now activate when the Survivor wearing them cleanses a Totem. That way Pig is now stronger on Hex builds and Survivors can play their objective.

    RBTs are always disabled by the farest boxes from the Survivors, like Freddy's clocks. That way they will not be such RNG idiocy.

    RBTs timer changed to 360s. This way they will be a true delay mechanic and not a random kill thing that completely ruins the game for the Survivor.

    Crouching:

    Pig's crouching ability is easily the best stealth mechanic in the game currently. It's a mindgame tool, it's a dash, it's a counter to Borrowed Time, a must have perk nowadays.

    Amanda has so many different options with this mechanic that there's no way for the Survivor to play around them all, negating counterplay.

    First off, the biggest offender: when crouched, Pig looks like a Survivor. The lack of red stain, the size, the speed alter the way you, as a Survivor, are supposed to look at the game.

    Secondly, since the Terror Radius closes on Pig and does NOT disappear instantly, she can use it to make someone think she left, the feeling is entirely different and there's no way for a Survivor to grasp what's going on with precision.

    Last but not least, the dash. This is so unfair, how is she allowed to move at 6.9 m/s for 2.5s? How is a Survivor supposed to dodge that? Where is the counterplay? The only way out is to hope the Pig messes up, not reaching you because she miscalculated distances.

    Side note on how the Undetectable aspect allows her to proxy camp better than any Killer bar Deathslinger, the second best Stealth Killer in the game.

    Solution:

    Crouching now takes 2s (up from 1.3s). This minor change will make sense with the next ones.

    When crouched she is not Undetectable but she has a small 18m Terror Radius and the red stain. This give Survivors counterplay with Borrowed Time and Pig can no longer disguise as a Survivor.

    During the dash she now moves at 4.8 m/s for 2s. This way there will be counterplay to it.

    Add-Ons:

    Most of her Add-Ons are nuts and make her even more insufferable from the other side point of view.

    Combat Straps is the most oppressive one, allowing her to crouch way faster and permitting an even quicker Dash, especially combined with the next add-on I'm about to talk about.

    Video Tape does a little bit too much on an already good aspect of the Killer and needs to be addressed. Change it so it does something else, something completely different.

    Face Mask counters all aura reading Perks and items, a bit too much for a single add-on, no counterplay, no way to play around it, just suck it up and play without your stuff untill you remove the RBT, extremely oppressive.

    Slow-Release Toxin has a similar problem but Exhaustion is so much more than Blindness, every Exhaustion add-on is broken but this one is total insanity, Exhaustion for around one minute after getting unhooked? You are supposed to recover from Exhaustion when hooked, this add-on doesn't make any sense at all.

    Tampered timer is basically a free mori in disguise, obviously broken, I don't need to talk about it, Scorpionz proved it for me.

    And that's it. That concludes my analysis. I hope you liked it :)

    I would also like the roar to be changed to the Metro Golden Mayer one so that even new player can recognize it and know what's up ( https://www.youtube.com/watch?v=nrLyllumxts ).

    No, she doesn't need to get nerfed.

  • @Amacky said:

    INTRODUCTION :

    Hello ! I do not know if this is the right topic to formulate this kind of ideas but I start here!

    I think a lot of people have thought about it but it would be interesting to have offerings that would change the game weather with new effects, this would be the occasion with the graphic update coming! If that would replace the burnt offerings that don't change much today. I think it would add a different atmosphere to each map and it would allow you to vary the parts a bit. This could make the game a little scary at times.

    OFFERINGS :

    Raining - Just a rain effect, as for the various offerings, there could be a more or less high rain effect. I think that we should avoid these offerings being "accumulative" in order to avoid having too intense effects which would make the game less viable. On some maps, this offerings could vary and turn into snow.

    I put an example in images 1 and 2 (I know, it's not the best quality but you can imagine in better version In-Game).

    https://us.v-cdn.net/6030815/uploads/1EUDNWB34WGB/image-01.jpg

    https://us.v-cdn.net/6030815/uploads/VKZHEPZBKJFE/image-02.jpg

    --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

    Storm - Storm effects could just add partial rain at times adding wind effects to foliage and clouds. It could be accompanied by lightning which would make the map much more contrasted at times. I put an example again with a flash flashing for a second the map. Once again, try to imagine this In-Game.

    As for the first images, it could vary according to the maps, the map of the saloon could have small swirls of sand or rain of ash. The Stranger Things map (if the survivors manage to open the doors) could see a red sky like that of the series. (Sorry once again for the contrast, it's difficult to create this effect).

    https://us.v-cdn.net/6030815/uploads/4A0DJ21YEODW/image-03.jpg

    https://us.v-cdn.net/6030815/uploads/D77C8T7S53LF/image-04.jpg

    --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

    CONCLUSION :

    There could be an update for the haze also in these weather effects. I know this idea may seem difficult to create but I think it could have a big impact on the atmosphere of the game and boost the envy of some players with new and innovative content. This is just an idea, I know it can be very difficult for devellopers but I had this idea thinking back to Deathgarden and some maps containing effects of this type. Tell me what you think about it !

    I love the idea! Creative.

  • The Zodiac Killer.

  • I'm neutral about it. Sometimes it gets me mad sometimes it doesn't.

  • @NinjaDette1 said:

    Do you really think the Devs would ban people for clicking flashlights😐.They are apart of the game if you can not handle the truth don’t play DBD.Flashlight clicking is not toxic anyone who says different is not right in the their mind.

    Wth are you talking about? Your off the subject.

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