lauraa
lauraa
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Comments
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@BringShaggytoDBD said:
Shattered Hope should be basekit imo. There are 5 totems in each game which means survivors can get 5 uses out of their boon perks. Allowing constant blessings is just ridiculous.
Other options to nerf boons:
- Increase the time it takes to bless a totem each time one is snuffed out.
- You have 3 tokens, each time you bless a totem you lose a token. Once all tokens are gone, you lost the ability to bless totems. (This would allow up to 12 blessings per game if all survivors brought a boon perk).
Should be optional, honestly. Snuff or break. Let the killer choose
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BT is fine
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The skill floor for killer is indeed lower, and survivor is an immediate meat grinder.
However, your killer games will start to get tougher. Killer variety is pretty poor at the high levels for a reason
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/3218857#Comment_3218857
Nope that map was bloody hated when it was around. Like I miss it now but jesus when that map was still around it was a hellhole. I
I hated it for a long time too on both roles. But by the time I came around to Hawkins and actively enjoyed it they took it:(
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@Regulus47 said:
Have you been living under a rock? Killers have been hard tunneling off hook and camping non stop ever since 6.1.0. came out. There's a reason the BP bonus is always on surv lol.
Past couple daysIve seen lots of 100% and 50% killer. Usually those matches came with super high prestige survivors too.
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I prefer NOLB , Adrenaline, BT, Guardian cuz I'drather my team mates live longer so they can distract the killer or something
As Deight says in his perk Bond "I need you to survive so I can live!"
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@Nirgendwohin said:
https://forum.deadbydaylight.com/en/discussion/comment/3218850#Comment_3218850
nightlight.gg
at the end of the match you take a screenshot of your match and upload it to this site. you can manually add things like maps or tags or how someone escaped.
ah, that one. that explains why I'm unfamiliar with it as I play on console. But if it's got image recognition maybe it'd be a worth a shot anyways so I don't need to use pen/paper like I was, thank you
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It feels like gens pop before I can get anywhere, but other than that I don't mind it too much.
Ormond gives me the Homefield Advantage when I play Legion cuz I'm Canadian and I have a soft spot for the cold so it's cozy for me!
I just wish I got to experience OG Ormond's atmosphere.
Fun fact: There is no Ormond, Alberta. But there is an Ormond, Ontario!
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Hawkins had powerful tools for both roles, except if you were playing Hillbilly.
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If I blow out the survivors I typically only try to use my power. In the match I just came out of 2 minutes ago, 2 survivors gave up when they saw Coulrophobia. They kinda ruined that match by going afk. I feel obligated to just get the match over with but at the same time I feel bad for the two guys still playing it out. So I'll just give them a decent c hase only using my power and take turns chasing the unhooker.
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what program or site is this? I wouldn't mind checking it out for myself.
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usually teams that have 4 identical survivors are terrible. Usually. If they all have 4 flashlights then ok you might be boned.
I don't usually mind because from my experience playing survivor, survivors can easily be peer pressured into joining cosmetic clubs. You might have 2 Shirtless Davids in a duo, then a 3rd guy comes in like eyyyy and swaps to David and then the 4th just feels obligated to take their shirt off as well.
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@Spirit_IsTheBest said:
https://forum.deadbydaylight.com/en/discussion/comment/3218247#Comment_3218247
He actually was passed out on the scene because he hit me Head On, he was arrested quickly. He got no injuries as well. I'm going to court for his sentencing sometime in 2023.
Glad to hear nobody died at least ^^
Hope our forum personalities can keep ya entertained !
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I'm gonna keep yelling this into the void until I die cuz nobody ever listens to me(and rightfully so)
She needs her essential addons nerfed and integrated into her base kit.
These addons are the bloody nails, phase addons and Iri Tape. Just these 3 becoming part of regular Sadako would place her where she rightfully deserves to be.
Some people say Condemnation is the ONLY viable way to play her...ok how do you mori with the base kit? You dont. You need Ring Drawing, Tape Deck or Iri Tape to even have a hope of that.
The real value of Iri Tape comes from her pressure application by being able to constantly harass injured survivors and apply Condemn to them constantly.
Shes primarily a hit and run killer. She should be rewarded BASE KIT for trying to do that which is why I think Iri Tape and Bloody Nails should be destroyed. Her new addons to replace these can be garbage for all I care
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The reality is that maps need to lose all RNG. Variants are fine, but every map detail needs to be hand crafted.
From there we can either inflate/shrink maps or rebalance pallets/windows
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This isnt what I think it is...right?
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@pocajohnny said:
https://forum.deadbydaylight.com/en/discussion/comment/3218138#Comment_3218138
Yeah..its very upsetting to see a Zombie aura walking in place, because you know if you don't go over there whack them, they'll be there forever.
I've honestly come to hate Sandwich Elementary for him because I'll have BOTH zombies stuck behind those lockers that you can hide behind in the hallways
One time I killed both of those stuck zombies and they respawned only to both get IMMEDIATELY stuck in there AGAIN like damn.
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I have plenty but I find Judith's Tombstone to be cathartic. I love getting stomped and just going "ok...ok...mmhmm I'll remember that" and then when you finally get em you pay em back 100x
Gotta make sure you do a spin after the deed
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3217919#Comment_3217919
I think their biggest issue is their pathing logic, they don't really seem to have any means of getting themselves "unstuck" from certain geometry consistently. If they don't run into it they're usually a pretty useful tool for passive tracking and occasional meme pressure (or even the occasional anti-loop) with a completely chaotic nature. They likely just need to improve their ability to reroute their pathing when stuck for more than a second or two and they would be a lot better.
For now, as nemmy all you can do is slap the stuck ones and take a bit of mutation for your trouble.
Pathingwould go a long way for us. I dont mind them mostly being useless, I see the zombies as like sentient Hag traps. Sometimes the traps come up and have the option to be played around
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Seems like Discord Ants and Call of Brian are essential for getting somewhat consistent zombie results
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The bug used to be quite rare, but now it seems to pop off relatively frequently. This is in addition to the bug where survivors heads are tilted sideways
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as a console player, i'm glad i don't have to worry about such a silly issue. If people truly wanna send you something that's worth being censored, you'll get a message along the lines of [This message potentially contains harmful or offensive content.] and you can uncensor it if you so choose.
Your chat filter really needs to go
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3217323#Comment_3217323
Maybe other people just have different experiences from one another? Nobodys experiences in this game invalidate anyone else's.
I'm honestly having a blast. There's still a hole in my heart where Iron Will used to be, but I've been having a ton of fun with new perks such as NOLB, Guardian and the new new new new BT.
Heck, Blast Mine+Wiretap+Haddie perk has been a ton of fun. I got spotted placing a Blinding Blast Mine and got slapped on the hook for it.
Dbd is still Dbd at the end of the day but I don't think it's worse off than it was prior to the Attack on Titan update
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@[Deleted User] said:
Sometimes matchmaking goes brrrrr. It happens. High level killers get survivors that don't even manage 2 gens against them and other killers get more coordinated teams that should go against better killers. It makes us wonder why we have the system in the first place. It's all over the place on a good day.
I feel like the matchmaking will never work as long as intent/mindset on each team aren't on the same page. There's no way to really determine this, and I don't have a solution for it, but we all know that cycle of "play meme builds and play for World Peace-> Get crunched -> become Satan" and each side is currently at different points of that cycle.
I don't mind dealing with sweat squads, we all gotta stay in tip top shape yknow or we'll lose our edge. I'd just prefer to save that for when I'm playing Spirit or something and not pallet Freddy.
Sucks for people who want to go all out and for the people who just wanna chill. Both players deserve to have their fun.
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Not that C tier really means anything, but I think I'd rather be caught on Doctor than Sadako against actually good survivors. And I never play Doctor.
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@MrPeanutbutter said:
According to BHVR and a lot of survivor players, coordination on comms is totally fair and provides no unfair advantage in this game 🙄
When you play as Pinhead you’re either going to wreck or get wrecked. He’s extremely OP against solos and extremely weak against coordinated teams
Clarification: Pinhead is oppressive against people who just expect somebody else to do the Box
If all 4 solos played so inefficiently that they all dog piled the box consistently I think wed all be better off than we are now.
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Thiswas basically me this morning trying to have fun with pallet freddy lol.
Fact is, Dbd gives no dopamine hits when your teeth is being kicked into the concrete. I dunno if that can ever be addressed. All I can say is to just flow like water
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Bore the other team to death
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No amount of BHVR holding can stop people from trying to die.
When randos fundamentally see the game as "me vs the killer" it's just impossible to fix the attitude issues that that mentality creates
Like, sure we needstuff like an action indicator for solo q but that wont solve the real issue of solo q which is OTHER SURVIVORS
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Wow lmao that actually hurts just to look at
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At worst hyperfocus just exacerbates the map issue.
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I was hoping that Circle of Healing would kill off the Hag completely (sorry Hag enjoyers) but it actually became a curse cuz now Hag games drag on even longer now that Survivors have an infinite resource.
Hag on RPD 🤮
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If addons are in play, I don't think Trapper is worse than Onryo. His gimmick seems more consistent and less of a slog to pull off. Instead of going for Sadakos condemn strategy I'd honestly rather pick Trapper and bring a Basement Offering with Lethal Pursuer +basement build and look for an immediate down.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3216115#Comment_3216115
Killer lost when survivors finished gens, killer lost when survivors saved their teammate from end game camping. Survivors should keep their anti-tunnel perks, there is no reason to reward killer for their lose.
You wellcome!
killer loses when survivors pass through the Gate, actually. Because the killer loses the ability to kill at that point. Unless there should be a cinematic mori that starts when all 5 generators complete where the Survivors call up the Sweater Girl and Tommy Jarvis from F13 to wack the killer like a party Pinata
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It's a sign that new Jeryl form is being birthed
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thats kinda the whole point of the perk; to crush any hope you had of escaping.
The game is asymmetrical and is balanced around a 60% kill rate, so there's no need for it to work any way like DS or OTR.
At what point can you use No Way Out at any point in the trial itself? You can't. It's your Ace in the Hole.This is it's one and only job.
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I got slapped on the hook today because of Blast Mine; it seems to mess with some killers psychologically even if only a tiny bit.
Not gonna lie it's really funny to pair it with Wiretap so everybody can enjoy Blast Mine with you.
Call of Brian enjoyers will eat it every time
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@Ryuhi said:
It doesn't normalize depending on the survivor, if thats what you mean: An ace with iron will's effect will be quieter than a jeff or bill using it.
The audio normalization is kinda long overdue, but i understand holding onto it as one of the few unique things from survivor to survivor. Its at least not as bad as stuff like shoe cosmetics having different footstep sounds which is apparently(?) a thing.
yup, sandals have a nice sound to them. i love floppin around on Eyrie as Beach Feng
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I used to only really need Iron Will. I'm lost without out it now, no other perk really offers what I'm really looking for.
I guess I can't live without Guardian right now. Too many tunnelbots out there
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/3214942#Comment_3214942
Female survivors are already "meta" because them being shorter and smaller makes it easier to immerse as them.
females cant use tenacity
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there are good nights and bad nights; i suppose having worked retail i already have zero faith in humanity and don't expect anything out of others.
I don't mind a team of Megheads as long as their heart is in the right place, I guess. Monke killers are tolerable when you see strangers see what's going on and try their best to help ya even if it's futile.
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Do you go out of your way to use perks that the Killer will find fun or not find boring? I doubt it. So I'm just gonna keep doing whatever I want.
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depends on the situation. I might just remember hitting stage 2 and keep that into consideration for later.
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7 seconds was all I could spare to read this thread
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/349206/i-got-a-new-tech-for-you-dbd-players
Drive-by gen tapping is one thing, but if too many of y'all somehow pull this one off the devs will give all killers 5% more movement speed. Just sayin.
I have a buddy that constantly throws in order to do stuff like what OP does and somehow has decent luck taming killers; I hate that it works as much as it does 😅
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he's fine enough i guess. he's appealing to tunnelers but eh, that's not really unique to him.
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I like to save Nurse after a marathon session of Sadako or Legion; I feel like Rock Lee after taking off the training weights
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Oni is a sad pathetic old man- Nemesis wins easily
If we are talking about post death Kazan....then still probably Nemmy
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@Devil_hit11 said:
https://forum.deadbydaylight.com/en/discussion/comment/3213109#Comment_3213109
its not to slowdown the game. its to kill people. pig is about slowing down the game. sadako is about mori people out of the game. Pig also mori people out of the game but it is little more luck based. sadako's passive is not some extra feature. its entire her win-condition.
these posts are like nerf pig posts or nerf tombstone myer add-on's. please stop requests unnecessary negative changes to weaker killers. they do not need negative changes.
How is Sadako supposed to apply condemn basekit if that's supposed to be her win condition? Not very well, that's how. You just drag out matches. You need addons like Iri Tape, Tape Deck or Ring Drawing in order to even have a realistic hope. Good luck finding those Tapes with those prestige webs.
Moris are nice, but they're unreliable and inconsistent. And honestly its kinda boring for both sides to try to force them. I love Iri Tape because the constant Condemnation accumulation puts pressure on the survivors like Bear Traps or the Box and buys a little bit of time. The powerful ability to murder is more of an actual incentive to perhaps get off a generator and go to a TV.