landromat
landromat
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Comments
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great idea
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@Dino7281 said:
Problem is that there is no point in green key with those changes, when it doesn't do anything and it has less charges.
Built to last and green key with killer reveal add-on is quite fun to use.
wdym less charges?
it has 10s now on live
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I disagree
killer who needs nerf most is the Pig
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Why? Opening hatch with a key is a very unlikely scenario
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2588192#Comment_2588192
Trapper can shut down loops completly by placing a trap there earlier or just place a trap mid chase in the pallet. With my change they cannot dead hard over it. If the survivors leaves while you place just cancel and continue the chase.
Wraith can uncloak and use his boost to catch up on the loop and even then wraith is not a chase killer mainly, wraith's main streangth is to suprise survivors by coming to them when they are off guard or out of position.
Billy can curve around loops.
Bubba can do the same.
Plague can use red vomit and simply hit them over that loop or at any other given open area.
Nurse can teleport? You know.. just blink?
Myers can insta down survivors with T3.
...
I dont think I need to explain to you the basics of all killers do I?
you're suggesting trapper to place trap instead of m1. please stop
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2588170#Comment_2588170
Yes Legion is the only exception and we all know that Legion sucks ass in 1v1 thats why they are in desperate need of buffs or a rework since years.
what about trapper, wraith, billy and bubba, plague, nurse, Myers, hag, doctor, freddy, pig, ghostface?
They're basically m1 killers against injured survivor
Also often or not, every killer m1s. this change is bad
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2588153#Comment_2588153
the numbers can always the tweaked but I do believe that not beeing able to dodge killer abillities is a massive nerf so the 30% trade off seems fair imo.
Keep in mind that Deathslinger and Nemesis are crazy if you cant dodge their hits, not to mention plague or huntress.
Let's say im a Legion main. [BAD WORD] me i guess. Because dead hard got stronger against him. That's not how you nerf perks
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This is just a buff. Dead hard already destroys m1 killers and now with 30% more distance it sucks even more. Perk sould be completely reworked. No dash, no iframes. Something different
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2587992#Comment_2587992
Why make SWF suck, when you can make solo not suck?
Do you want anyone to play the game?
make swf suck first, then make them both not suck. easy
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2587855#Comment_2587855
1. I literally just gave an example that disproves that.
2. "Oh yeah I would play with you guys but the game sucks as SWF so ######### off."
1 you don't play better, everyone else does
2 The point is to make swf suck as much as solo queue, not worse
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Should be just disabled while running. If you want 75% while running use no mither
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@Seraphor said:
Nope. Once again this is just punishing people for playing with their friends.
I don't play any better when I'm with my friends, if anything I play worse because we just distract each other.
See below for more realistic changes.
https://forum.deadbydaylight.com/en/discussion/235148/qol-for-solo-survivors
there is nothing wrong with punishing players for playing with friends. Their team is stronger together. they should be punished for that
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@Mat_Sella said:
https://forum.deadbydaylight.com/en/discussion/comment/2586800#Comment_2586800
did you just look at Feng Min and say her portrait looks good?
Yes. fight me
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David is the only downgrade in my opinion. Everything else looks good
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Yes they're dumb i have no idea why people said they're fine and balanced when 1 perk provides team with infinite heals
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As fast as dead hard: never
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Pallet Freddy is the most no brain killer in the game. Chase, spam pallets, teleport
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@BenZ0 said:
I also think that having gates beeing 99 is just way to dull with barely anything the killer can really do about. The argument with "just open the gate yourself" doesnt make sense cuz you are not gonna give up your entire pressure and momentum and open the gate, the survivors will just escape like that.
However having a constent regression would also be way too much. Keep in mind that we have some maps with rather dangerous gates like Lerys or Coldwind, Mc Millain, Autoheaven etc, all these rather smaller maps or indoor maps with very narrow gate entrances are very unfair from the survivor perspective in most situations.
I hafve also thought about something simiular, in my version the gates would regress to 90%, that means if you want to have a "99" gate then someone has to stay behind and keep it to 99 and the rest has to deal with the rescues, also a 90% isnt that much of a problem for most situations to deal with cuz survivors can take hits for each other.
Also that would give survivors more reasons to actually open the gate if they dont want to deal with that.
My suggestion is to use lights as check points so regression can't get less than 25/50/75% depending on number of lights
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@Foxy_Teltac said:
https://forum.deadbydaylight.com/en/discussion/comment/2582072#Comment_2582072
Fun Fact: My dumbass thought that Unrelenting effected the successful hit cooldown when I began playing the game so it was one of the perks I ran as a little baby Wraith lol
it used to. back in 2016 it was a part of machinegun build
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Yes. she needs her footsteps dust
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I had 15 on my jeff
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He's dead killer. Rip
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I haven't played a game without event offering today. no crashes
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Yep. You just can't protect gens now
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Just play survivor and clap killer's cheeks
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They'll change icons later as well
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no it doesn't
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@Steel_Eyed said:
Discounts only apply to sets. Sets are considered all three pieces or two pieces if one piece was previously bought. The game does not apply discounts if two pieces were bought.
Seems like a bug. Why 1 piece would cost more than 3
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2579966#Comment_2579966
Says 200 in the screenshot
Have you read the whole post?
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@Mr_K said:
Discounts usually only apply to the set. What price do you see when selecting the set?
as you can see on screenshots set is selected and costs 400 cells instead of 100
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@SonOfaZerg said:
https://forum.deadbydaylight.com/en/discussion/comment/2579931#Comment_2579931
I just saw your post, we posted almost at the same time lol, yours is better done though hehe
2 is better than 1. better bring some attention
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survivor is very fast. like 15% faster, maybe more
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yeah 1 piece costs 400 when whole set is 300
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Only David portrait is terrible. Everything else is fine
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@cannonballB said:
https://forum.deadbydaylight.com/en/discussion/comment/2577186#Comment_2577186
...what? Thrill? No, they didn't add "thrill" anything with the hag. All 3 of the hags perks were hexes.
Hag patch introduced 4 hex perks
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@cannonballB said:
Didn't you also have to buy the Hag to get hex totems? Or
NemesisPinhead to get scourge hooks?This is no different than any other new element they've introduced to the game.
They added thrill with the hag. And thrill is free
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yes
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weeks from now
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Ingame report does nothing. For some reason
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@drakolyr said:
https://forum.deadbydaylight.com/en/discussion/comment/2576814#Comment_2576814
Seems like its getting to you hard, huh?
Im fine. Im just not touching killer and playing survivor like every sane person
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2576802#Comment_2576802
Wasn't removed for me until restart. I had it for multiple games after they said they used kill switch, I actually thought it was platform specific. 😂
so killswitch is bugged. got it
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@drakolyr said:
https://forum.deadbydaylight.com/en/discussion/comment/2576783#Comment_2576783
Funny you only draw the conclution to that...
Its actually, when a survivor gets released... you know... more people play survivors.
Oh, that's great! It means killers will go back soon! Right?
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@bm33 said:
I guess players that were in game before kill switch was activated are able to continue using it until they restart the game. Once game is restarted it will be disabled.
i've been in game but it got removed right after the game
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Her boons
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Or they just should stop playing. Have you noticed instant killer queues and very long survivor queues? nobody want to get good smh
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Play survivor
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@Miralis said:
https://forum.deadbydaylight.com/en/discussion/comment/2572166#Comment_2572166
people cant be bothered to learn counterplay.
Boons have as much counterplay as old DS and dead hard. You can do something, but not enough to counter it
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@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2573561#Comment_2573561
Add-ons are not killer nerfs. You don't have to play any killer with add-ons. They are optional.
95% of players are playing with addons. Her kill rate should drop after this patch so this is a nerf
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2573471#Comment_2573471
Only 3 were nerfed. Wraith, Spirit and Slinger. The rest were all buffs
Pig was nerfed
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I'm not touching killer. No sane person should touch killer right now. Better wait for hotfix/next patch when killer is not so frustrating to play