katoptris
katoptris
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- katoptris
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Comments
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3121607#Comment_3121607
I wished killers could say just move on to next match after a gen rush match. Not us seeing "go back to 4 slowdown topic"
I'm just here enjoying the argument between the sides
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@MommyHunktress said:
https://forum.deadbydaylight.com/en/discussion/comment/3121636#Comment_3121636
nope. I asked for peoples stories of punishing unsavory plays. therfore oh you had a team click every single time they seen you? how did you punish them. the retribution comment is just a repeat from what someone else told me. And I did punish her for her misplays. I looped her for 3 gens after she turned it into a 1v3. she could have went after my less skilled randoms but she didnt. instead she tunneled and camped a girl for no reason and it annoyed me so i played unsavory back. hero complex my ass XD I dint even care if i won i wanted to get out of the match actually and it just happened to work
I don't see how your gender matter in this situation. I got camped and tunnel off a hook by a pig. I found the hatch too.
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Sorry for tunneling. I forgot about the rule....
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@Marik1987 said:
https://forum.deadbydaylight.com/en/discussion/comment/3110773#Comment_3110773
If Survivors fail skill checks, even with Unnerve Presence (what does not work in Dream btw.), than these Survivors are really bad. No one falls for Skill-Checks, except they play Tetris on the 2nd monitor at the same time.
I don't use that perk due to terror radius conditions. Alright guess those survivors are bad then huh? It the only way to use him beside pallet freddy
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Haven't been playing lately him but I'm still running skill check builds. I only run the dresses cause the other add ons suck. Like wow I can hear people's steps louder in the dream world.
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See you tomorrow
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@Pulsar said:
DS was fine at 5 seconds.
It made sense for it to be 3 seconds when there were old instant heals, horrific chain tiles, enormous maps, god windows, ect.
It no longer does. Most Killers do not give a single ######### about a 3 second stun.
I am one of those killer and feel it should be reverted.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3103941#Comment_3103941
If the killer was bad, old DS was also a free escape.
See, we both can play the "you're bad" game.
Both sides shouldn't be rewarded for sucking at their job....
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@AngryHobo2 said:
https://forum.deadbydaylight.com/en/discussion/337912/doctor-builds
I saw a maniac running Knockout, Monitor and Abuse and both calm add-ons the other day along with Tinkerer.
Silent Doctor just messes with my head.
Most don't expect the silent build for doctor.
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I lost respect for this community after they complained about everything.
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Against good players the Myers won't be killing.
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@Alcuin said:
https://forum.deadbydaylight.com/en/discussion/comment/3093877#Comment_3093877
It's a PvP game, and Pinheads crutch on passive powers and information he does not earn. I understand that if the killer player wants to use his chains it's one of the more skillful things in the game. The fact is that you don't need them to easily 4k. He has the highest kill rate and it's because of his passive power. Passive powers don't belong in PvP games.
He earn it by getting the box before the survivors.
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I been ddos as killer when I get a kill. If anything the only problem is that hackers need to be taken care of. Maybe take a break and try something else.
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@HectorBrando said:
One massive red flag for bad Killer players is if they are using the Frosty Eyes cosmetic, they also universally paired with NOED.
Bigger red flag is noed on billy or any one shot characters.
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I personally like the Game map due to the references from the saw movies. The bad thing is that the pallets are alot.
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New clown cosmetic involving Maurice is in the works....
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/3091434#Comment_3091434
Except for the fact that I mained old freddy before his rework, after which I moved to legion, so I know what he was like. And judging by your other comment you clearly did not have a clue on how he was good in his own ways.
- Chase power in the form of dream transition flickers, which were even stronger when paired with the sheep block add on.
- To this day had the best tracking in the game, this along with his flickers made him a very good hit and run killer as you could find others easily if you had to drop chase.
- His hit and run was made even better by the fact that asleep survivors had to wake up, so they would either waste time self caring and failing a skillcheck (which also gave away their location) or fail a gen skillcheck which gave even more pressure, or get woken up by someone else in which case 2 people are now grouped up and you can capitalise on that.
- Class photo existed.
- People hook bombing against freddy guaranteed 2 people asleep.
- Could find awake survivors absurdly easily with power range add ons.
- Short killer so he could mindgame more loops (combined with flickers made him dangerous at filler pallets)
You wanna know why freddy was regarded as bad? Barely anybody knew how to play him and the entire community regurgitated what content creators said about him which was "sEvEn sEcOnD fEdOrA mAn bAd".
Don't get me wrong, he wasn't amazing. Map design at the time was absolutely awful and survivors could predrop for days with no punishment which is why I wouldn't of put him above mid tier. But to say he was just an M1 killer shows you really didn't know much about how he worked.
Remember one punch Freddy with rancor,pwyf and STBFL? I always did enjoy using the Nancy drawing and the class pre-work.
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@UntilValhalla13 said:
"Hang on guys, I have to stand here awkwardly for like 6 seconds before I can actually hit you." What made that play style fun? Genuinely curious.
Any new Freddys waiting should have juggle between the survivors. Most run the blocks to decrease it but majority run other things
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3089859#Comment_3089859
And that's something that spiteful survivors use to deny the killer the points that they earned, all because unreachable hooks are the norm. They can just run to a certain area and get downed, and the killer either has to let them bleed out or let them keep wiggling off only to run back to that same spot.
It fine to me cause I don't need any point.
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They get less point if you are dead compare to a sacrifice.
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@Entitys_potato said:
https://forum.deadbydaylight.com/en/discussion/comment/3087637#Comment_3087637
DS still works fyi. It's not like killers that are not nurse or blight, can just pretend it didn't happen.
I can pretend that it didn't happen as any killer considering the stun is 3 sec.
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@Murgleïs said:
DS ain’t gone. It’s still a decent perk.
I forget I get stunned as a killer when it in played. That 3 sec doesn't help that much unless your teammates is around you. They should have kept it the same but shut it down at end game.
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I seen both sides complained about everything in this game.
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I'm waiting on what my team is doing notification. I need to know if that Claudette is playing with the bushes.
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Ok see you tomorrow
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@Zen_but_not_Zen said:
https://us.v-cdn.net/6030815/uploads/PWBYTRHT63NE/image.png
I don't know, they may have been nice? 😀
Honestly I love this team.
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Wow good for you ..
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3069776#Comment_3069776
For me the problem is not running into a facecamper, Ive been running into them since the second day I started playing, the problem is they smashed the meta and "look at why they are meta and tweaking the base gameplay", while they did something for gen timers they didnt do a single thing for camping, they even made it stronger.
If the killer want you then they will do whatever they can to get you. Camping is here to stay and they did do something but survivors abuse the penalty apparently.
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I always like jester and pinhead.
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I don't think they stated when it will released.
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@C3Tooth said:
Before the Spirit nerf, 100% facing a Spirit is a down, no matter Spirit's skill. While Nurse, you can pray its a newbie Nurse.
Nurse is pretty much equivalent to Dead hard on survivor. Bad Nurse cant do anything, bad DH user is a waste of perk slot. When the players mastered them, there is nothing can counter.
I really think the only thing Nurse should be changed is Blink attack is special attack, so any debuff effect doesnt work on her.
I think range addons are not matter in chase to be changed. You cant escape a Nurse at 12m distance, either she can blink 24m or 30m
I'm surprised it wasn't changed yet.
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@gnehehe said:
You block them.
You ruin their game every time they enter in your lobby.
You enjoy your revenge.
That sounds pretty fair 👌
Blocking doesn't do anything. It just prevents them from texting you.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/3064835#Comment_3064835
It used to be the opposite.
The lullaby was heard by awake Survivors, while the TR was heard by those who were asleep.
That way, you could make use of stealth perks and add-ons (Freddy had one) to make Dream World more deadly than it already was.
Ah, if BHVR just listened to me for a moment, we could still have that.
I remember using monitor and even insidious just to see the aura of awake survivors.
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Off the record should have just stayed an immersive perk. Why they have to add endurance to it?
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Latency...
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/3057503#Comment_3057503
i never get those
It been awhile since they appeared for me now. That weird now that you mentioned it.
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@TeabaggingGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/3057945#Comment_3057945
Might as well check back up on it
I do it tonight and get back to you.
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@TeabaggingGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/3057927#Comment_3057927
They changed that i think
It been awhile since I used It. I remember seeing the aura of caged survivors.
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@Jarky said:
He isn't aware of the exact location of where the cage goes - but it generally picks a location furthest away from the Pyramid Head it can at the point of him using the power, so someone with enough game sense and map knowledge can probably work out roughly where the caged survivor would be.
There is no add-on that reveals cage auras to him.
It called the Iridescent Seal of Metatron . It will revealed anyone who suffered from the torment state that includes cages.
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If you're upset then run sacrificial ward
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Just played until you're hook
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Blood pact is one I will never complete.
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Nah I sometimes do it as trapper.
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@KweenPlease said:
https://forum.deadbydaylight.com/en/discussion/comment/3051402#Comment_3051402
Unless you're that survivor and then it's of course a loss. Just because the killer doesn't win doesn't mean you didn't lose.
Also you can easily face camp 2 people out of the game before all 5 get done. it happens ALL the time. It doesn't matter if you're good or not you can get one-shot or caught off guard.
You're not telling me anything by saying it's winnable against. I KNOW it is. I've done it a dozen times. I also know it's still very easy to lose it..
It shouldn't be as effective as it is. Point - blank - period. Nothing, NOTHING you can say will change my opinion because the stats speak for themselves.
You can't face camp two people cause one way or another someone getting a save.
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@Crowman said:
He used to be decent, but then the devs decided to not only nerf his only good addons, but compensated him with power nerfs.
Snares just slow you down too much to be usable as now survivors make good distance when Freddy tries to place snares at a loop and the 5 snare limit means he can't really snare multiple nearby loops forcing survivors into a situation of having to run into his snares.
Pallets are fun to use, but hard to get survivors to actually throw them since it's easy enough to remember which pallets are fake.
The only good thing he has is his teleport and there are other killers with teleports who do more once they start chasing a survivor.
You can hear people louder in the dream world tho :(
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@JackOfTrades said:
https://forum.deadbydaylight.com/en/discussion/comment/3049906#Comment_3049906
In the texas chainsaw massacre, you don't see people 360'ing Bubba's chainsaw, yet here we are. lol
In the movie Leatherface take you onto the hook and you stay put.
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The only one I use is the dresses with the skill check build. The pill was a way to keep Freddy invisible but he a former shell of himself.
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Trickster cause he the only one who seem upset over a stun especially with the subtitles.
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Technically they're getting replaced by the hacker bots.