justadreampallet
justadreampallet
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@Firellius said:
Killer: 4Ks at 5 gens
Forum killers, somehow: "This is clear evidence that killers are severely disadvantaged and need a buff!"
Never beating the 'forum killers just want 100% average killrates' allegations, I swear to the entity...
this isn’t even forum killers, this is just the brats who’s parents didn’t say no. There are people like this on both sides and the best we can do is laugh at them
also hex perks are meant to be strong with the risk of loosing them, it’s like complaining that snow is cold but melts when it’s hot. -
a gen perk, (eruption or surge so I don’t need to focus so much on gens.), I’m all ears, (knowing what mind game to play or if I should just run at them), then 2 killer specific perks, like aura for Vecna, chase for neme, or gen for trapper.
But all in all you just want to find the perks and play style that suits you. Experiment and just have fun is key to any build.
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@TragicSolitude said:
I play on console. I struggle like hell to get a down on Switch. Between input lag and how difficult it is to land a single hit on a survivor, I run Lightborn 100% of the time because any attempt at a blind against me is pretty much 100% guaranteed. Even mid-chase I will lose all visibility before the game registers the fact I looked away immediately.
If I don't have Lightborn, then I counter blinds by staring at a wall and refusing to play. Because there's no point in participating.
Nerf Lightborn and watch console killers either stop playing or slug all 4 survivors the moment blinds come into play. If that's other survivors' idea of a fun time, I don't get you all. I much prefer not having killers 4-man slug. I only attempt blinds for challenges because that's exactly what killers start to do if survivors get blinds, and it's not fun. I hate those challenges.
the switch has the worst gameplay out of everything. I could lose with 1k with a complete meta build on Vecna (my main) because it decided the hit where my knife was inside someone doesn’t count but the pallet 4 feet away will stun me.
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3850850#Comment_3850850
They seem to want to avoid any type of mythological / folklore / legendary creature
Except Baba Yaga.
except Baba Yaga
That one is kinda odd but it seems like a good enough representation because I haven’t seen anything bad about the skin.
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@Astel said:
I don't remember accurately but was not there controversy about using Wendigo as killer being disrespectful to natives or something?
It would be cool if Wendigo becomes the new killer tho?
I can see how it would be if they didn’t consult anyone but if they talk with natives to understand what the real wendigo is instead of the Hollywood version I think it would be better; however, I do understand if they wouldn’t want to have it in a 1v4 video game.
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@danielmaster87 said:
It is. I've never seen a community fight so hard to make the game unbalanced, and then blame other players for it. And ordinarily, the way that we speak to the devs, I don't like at all. But then again, other game devs have little to no problems with their games, and therefore don't have this kind of tight knit pressure culture with the community.
The biggest thing that gets me is that casuals, narratively, run this game. If I had all the changes I want made to Smash Bros, the game would be terrible. Luckily, nobody listens to a scrub like me on that game. But here, it's commonplace. The bar being set for players is just so low, especially on the survivor side. "The killer shouldn't be able to see any auras, and if they don't have a cooldown on their power, they're OP." That's the kind of stuff that gets humored when you tailor your game to casuals. If you did what every other game did, which is balance around high level players, the casuals are gonna have fun or throw fits like usual, but the up-and-coming players will reap the reward of learning and getting better at a balanced game.
But in terms of toxicity, this is the worst I've seen. They only dabble in arguments about game balance and skill to the extent that they get to look down on people, or rub it in after beating someone. When they lose: "This game is broken because this, this, and this! That's bad design!" When they win: "EZ! Lmao! Get better! Oh, what? You're bringing up bad design! Baby killer! I'm so good at this game!" It's infantile.
I personally think that balance should be more even instead of just focusing on a single player group. Sure high level players can be helpful for number balances and killer tuning but middle level players can be as or more helpful to understand how a killer plays against the average survivor or how builds effect players who don’t have 5 or 5000 hours.
However low level players should rarely ever be listened to. Sure if 85% of new players complain a killer is too hard then you should ask the middle and high players but normally the complaints are just because they haven’t learnt how to do something yet.
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map offerings are annoying for both sides but I’ve noticed survivors use them more. @Blueberry had a great idea saying reduce the odds.
They can be fun but in all honesty it’s mostly used for bulling from either side. But I will say we should keep them to have some fun sending people to less seen maps.
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@Gardhome said:
Seriously he one of the strongest and most insufferable killer to go againt. Seriously why he have so much broken stuff that make playing agains him almost impossible. For example:
- Why he has speed increase while cloaked?
- Why he has speed boost after uncloaked it makes mostly loops useless against him ( there is many times why il already vaulting but he is still get me cause stupid speed boost?
- Why flashlight dont stun him anymore while cloaked (literally it was only counterplay against hes busted power)?
- Why he has so insanely good addons that make him not just annoying but impossible to go against (fast breaking while cloaked, silent bell, gen aure, faster uncloaking and etc.)?
- And finally why he can bodyblock while cloaked its double unfair cause of his insane speed?
So to fix this broken mess he should be nerfed very heavily. Cause its not okay why so easy to play killer being that powerful that only comp SWF can do something against him. So here is fix suggestion
- Remove speed bonus while cloaked (He is already 4.6m killer and gain undetectable, more speed is unessary and broken)
- Remove speed boost after he is uncloaked (I think hes need to be slowdown after uncloaked like 8% hindered for 3 sec)
- Return lightburn mechanic
- Rework his addons to get Freddy/Pyramid Head treatment
- Make him lose colision while cloaked
saying something needs the Freddy treatment is a gross opinion.
Killers having interesting add ons is a good thing, having differences can help people learn a killer and play them to the funnest they could.
Py-head has 2 good add-ons. Why should wraith be brought down to boring cause a minority thinks he’s strong. Most people think he is fun and able to be counterplayed. Try finding a guide to play against him before complaining
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3841918#Comment_3841918
but what if its a Jane?
then you have a bigger target. Butttttt some people will still aim at the feet.
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@HamsterEnjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3841045#Comment_3841045
Chucky seems to be a consensus for another hamster-esque killer, didn't realize so many killers could be hamstermaxxed!
ghostface, wraith, blight and so many more. Anyone fast or sneaky
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I have little experience hamster maxxing but I do have ferretmaxxing under my belt.
chucky with a stealth build works, but you have to play a hit and run style. Pop out from behind walls then run to cover again before striking from the other side. -
@Unequalmitten86 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3839204#Comment_3839204
I highly agree with this. There are certain instances when tunneling and slugging are indeed a need and a must. I do understand it being in the game but when you go in at 5 gens to slug for no reason it's ridiculous. Also slug and seek because your that desperate for the 4K.
yea the 5 gen slug is pointless. There isn’t a fun reason to do so unless they are very toxic and try to sandbag the others.
but this is a cause we should strive to bleed out. Don’t hook the DOH people
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these are the people us killer mains should slug. You want to make everyone else have a bad game you can wait 5 minutes or DC and wait 15.
It makes survivors lose almost 100% of the time and makes killers bored cause there isn’t anything fun about winning without any struggle.
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@Vishlumbra said:
Ok, everyday there’s dozens of posts crying about tunneling or slugging and such. Let me try to help you understand something: That’s the idea of the game. It’s supposed to be hard to survive, that’s the thrill of the game.
The game is incredibly survivor sided. You might say:
“Killers hold a 60% win rate” Yes buuuuut this is considering every single tier, skill and mmr division there is. How many times have you had a guy leaving the game after his first hook? People doing glyphs, opening chests or just being silly and not doing the objective? A lot right? If people played to win as survivors, it would be at least a 70-30 survivor win rate.“We don’t believe you!”
Have you seen competitive games? Every single game the killer has to slug, tunnel and camp hook and most of the times he gets a 2k, with all gens completed in 5 minutes.
Please guys, understand that is part of the fun, beating the odds and surviving. Even end game is very survivor sided. Hatch, unbreakable, keys, doors, adrenaline. There’s plenty of chances to survive, just enjoy the fun and stop trying to nerf killers to the ground, at high MMR is already very hard to win and dare I say, stressful as hell.
people complaining about sides does not make sense when both sides will say their side is the side that should be buffed.
People need to be more open minded (which will be about as easy as convincing a tree to bow) and realize that it is a player issue and not a full game.
Slugging, tunneling, and camping are issues but so is sabo, flashlight/bang, and gen rush squads. All of these can be counteracted by perks but shouldn’t be forced too.
For every toxic match there will be more normal and sometimes friendly matches so some people need to calm down and offer genuine discussions and not revert to “of course you would say that as a ____ main, you are obviously dumb because ____ exists” when 2 problems can exist at the same time. -
@AhoyWolf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3835023#Comment_3835023
Hopefully today, quite a few Killer tweaks, a new Killer and several Perk changes iirc!
we need the tweaks and I hope they are for the better. I ready Myers’s was in there and oh boy does he need tweaks
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That’s today? I forgot but I cannot wait. Can someone remind me what’s suppose to happen?
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I love all of Adam’s perks cause they are useful. Autodidact is incredibly useful when you need to pop off a quick heal, and pebble is a funny way to divert attention.
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it’s a grind account. People make them and program an AI to shock then attack so they get the BP. Then they p100 a couple charecters before selling it.
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@IAmGilgamesh said:
Give his own tier and put it above S tier. Make Freddy stronger than Nurse and Blight.
He should get a move where he nut kicks them both at once.
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@Aceislife said:
Maybe they make him able to fly in the dreamworld. Just flapping his arms fast as #########
Breddy: activate when dream demon reaches 25% you can press power 2 to turn into demon bird form. Move above the map at 125% speed till deactivated, cannot attack during this form but can launch demon puddles under where you stand.
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827584#Comment_3827584
Does it synergise with Hex: Game Crash?
yes but it won’t work unless you use the brown Broken screen add on cause then you start off with 0% polygons missing cause game crash won’t stack with polygons missing but polygons missing stacks with game crash.
It’s complex so I’m expecting people adding on his kids radio to get a better aura reading on his broken textures.
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it’s his rework. He can take away 35/45/55% of your polygons after a special attack, it levels up when you find a broken texture around the map.
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@buggybug said:
Hope one day it gets the distortion treatment and only have 4 tokens one perk should not be robbing survivors to protect themselves or save a teammate since people claim distortion makes people selfish and should be working as a team, lightborn is taking away that from survivors to play as a team ty god blast mine still has stun at least which flashbang should do as well since that is what it does in re games.
honestly kinda fair. But there should be a way to renew the tokens, like kick gens so many gens or whatnot
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I hate it as killer so much, I want to hit people fairly. I don’t want to miss someone who is standing on my toes and I don’t want to hit someone from Kentucky.
I’d rather it be my skill then my ping that takes out a survivor
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I heard deep wound is getting buffed (or changed I’m not 100%) so don’t worry. But I think they are alright base power wise, maybe getting frenzy just a bit longer so it’s easier to chain.
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@Rudjohns said:
Its gonna take twice as longer to mend, to shadow buff F tier killers such as Legion and Deathslinger
Deathslinger isn’t F tier? He is still ranged and can hit through small cracks in walls. Plus being easier to use then huntress.
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that’s just the timeout corner. Killers and survivors who complain about things too much get sent there.
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I just hope it doesn’t bring more people who will complain. We already have a lot on both sides and dealing with a 13 year old kid saying Freddy should be buffed because blah blah blah.
I don’t care how many people play or how often I see the killer as long as they are chill. -
@PubStar87 said:
Also, don't ever go by what this forum community says. They're all streamers, company men, plants, developers etc...
They don't care about their players. Never have, never will.
where do I sign up to be one of these?
Saying this because people disagree with you is like calling someone a facist because you can’t text while driving.
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@Doxie said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3823936#Comment_3823936
So you're b$-+ hurt because you ran into one swf troll team? Like I've said so many times... Killer mains are a sensitive group that just won't be happy till they can roll every team in dbd
that is not what was said?
They said being able to mori the last survivor is not comparable to DS on every survivor basekit.
they should do something about tunneling but not DS. Maybe have endurance or a something else. -
@Rogue11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3817477#Comment_3817477
60% kill rates are unfair, and have led directly to survivors giving up early in matches. Because most of the time, a single mistake early in the match results in a 3-4k at 2-3 gens. Shrunken maps with nothing to loop limit any ability to prevent being tunneled or have a good chase to enable the team to regain momentum. This leads to survivors feeling like they have no agency in the outcome of the match, and they are mostly correct.
Survivors are at the disadvantage because there are four survivors, and most of the time the 3-4k at 3 gens are because of mistakes from soloq players, instead of nerfing killer buff soloq.
60% means 16/40 survivors escape, but that is a part of killer, the win for a killer is 3k and a win for survivor is just escaping, with the team or alone.
Most maps now have the same loops, the dungeon map is 100% survivor sided, most new maps are 50-50, and the old ones are biased but it’s not always to killers,
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@Rogue11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3817409#Comment_3817409
"Can't handle not winning" is rich coming from the side that demanded mmr changes to enable 100's long winstreaks, and wants the game balanced in a lopsided way.
I never said that. I’m saying that killer is going to be stronger in a 1v1, and that you won’t win 100%. No one will. It’s just how it goes
I don’t expect to hit every shot as slinger and I don’t expect to lead a 2 gen chase as survivor.
the reality is both sides need to understand they are not the most important. Everyone deserves a fair gameThe op didn’t state why or what needs to be changed, and implied every killer is over powered, which is false. Most killers are alright and just need basic counter play, nurse and blight are hard to play against, Billy is rather hard, but that doesn’t mean nerf the entire side when there are killers like Freddy and pig, who are weaker.
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@Hecata_Harbinger said:
Killers are way to overpowered it's no fun to play survivor anymore, because all the killers play exactly the same as though they never got buffed, we would like to get more than 11k blood points per trail because of killers who end up getting blood points for playing sweaty.
you going to give us a reason why? Nerf everyone why dont’cha. Cause pig and Freddy are just as problematic as nurse and blight
I say learn the game, killer isn’t overpowered it’s an asymmetric game, killer is meant to be stronger then survivor, that’s why there is 4.
Every killer is different and if you can’t handle not winning play another game, everyone has a chance to win and if you can’t see that then play a single player.
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@Mandy said:
Sorry that this happened - we've switched off new accounts being able to join the forum temporarily, to ensure security.
It's frankly disgusting and that person (clearly a previous banned account), is not someone that should ever be allowed on the internet!
It's not as simple as not being able to post images unfortunately as there is very many ways to get around that (links etc), and then it would have to be for everyone not just new accounts (due to the forum set up which is out of our control to change).
Again our deepest apologies to everyone who was forced to see those imagines :(
Mandy
Thank you from the bottom of everybody's hearts, this is an amazing game and the forums are a way for us to communicate and that was disgusting.
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@09SHARKBOSS said:
https://forums.bhvr.com/dead-by-daylight/discussion/429521/what-are-your-hot-takes
as someone who mains jeff whenever i play survivor i agree with you on everything you said
Jeff is obviously the best and I give the best list no one can dispute Jeff brother. We are the best!
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So I mil no matter what. Time to tell my buddy to get a cypress mori rq
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@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812487#Comment_3812487
Wow great choices!
So you must be really enjoying the event right now. Are you and your friend still tearing it up in the fog this event?
it’s Awsome, we don’t have to worry about meta builds or even builds in general, the best perks got was buckle up so we where cursing on skill and luck and we plan to continue to be dumb till the cows come home.
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@HerInfernalMajesty said:
With another Haunted by Daylight returning I would like to ask all of you: What is your favorite event? What is it about your event that you love so much?
I love the Anniversary events as well as Halloween. In fact the Halloween event is probably my second most favorite.
However… the #1 spot on my list goes to the Blood Moon event. It was so hauntingly beautiful. Lacrimosa playing in the trailer background… A Blood Moon hanging menacingly in the sky… The blood! Just so much blood. So much blood… 🩸🧛🏻♀️
Not to mention the Blood Moon collection is probably my favorite cosmetic collection. The idea is just so gruesome.
What is your favorite event? Why? 😊
either this years chaos shuffle or the 7 year anniversary event.
This year because me and a buddy played as survivor and and have a combined escape rate of 75% (he was slugged by a huntress one game) and it’s the most fun I’ve had in pretty much my entire game time.
And the snowmen where funny -
@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811937#Comment_3811937
I think you meant "Ravenloft" instead of "shadow fell"
yea I forgot the difference. It’s been a bit
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@[Deleted User] said:
I would probably never play any other killer or survivor if they did a Terminator chapter. Would be a full on Terminator/Sarah or John Connor main
as long as it’s the T-1000 and arni voices him I’ll buy him.
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811937#Comment_3811937
Sure, Strahd would have been fine, but the D&D chapter is what it is, and I think Vecna and the survivors have really bad designs. Even their other cosmetics look like they're made to be as tacky as possible, like being an adventurer requires wearing only what you can find in thrift shops.
Strahd would have been better but Dracula is the more important vampire, so while I dislike the D&D chapter, if I had to choose between Strahd and Dracula, it would be Dracula any day of the year.
I will admit Azalin Rex would’ve been cooler, pretty much just Vecna but better fluff to make him horror
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@Caiman said:
No. I'm still rolling my eyes at D&D and Lara Croft.
But I think the first Terminator movie is a straightforward horror flick.
I have nothing to say about Lara cause I don’t know the IP but I can defend dnd. There is a Realm known as the shadow fell that is the horror area, vampires ghosts all the fun stuff, the original idea was to use Strahd, an immortal vampire dictator who is cursed to never leave the realm. It would’ve been proper horror but castlevania was the next chapter and they didn’t wish to use 2 vampires right next to each other so they chose vecna because the curse of Vecna story was coming out around the same time,
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@TinyTenzin said:
I am such baby when its about horror. I hate jumpscare and i never watch horror movies not even friday 13 not halloween none, let alone ringu which is absolute worst.
And i still can manage to play this game, its not that scary anyway. And with nicolas cage in the game its not immersive at all. I like dont be scared but i also understand this game maybe should stop brand "horror" on it.yea, it isn’t horror anymore but I still feel like it should keep the vibe. You know?
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@indieeden7 said:
At tiers 2 and 3, all it does is reward killers who are playing poorly. There are some instances where BL can be a necessary mechanic, but tier 1 alone achieves this.
depending on map and pallet placements it can be needed, playing Freddy you have only your teleports and snares (which do little to nothing) so it can be hard on maps like the game where you get pallet smacked and ran around.
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@Elephantwarlord said:
Let's be real, the past reworks are absolute dog piss. The killers I'm mentioning are Trickster, Hillbilly, Twins, Knight, Freddy, Sadako, and now Skull merchant.
How many times did Sadako and Skull Merchant received a rework AND still failed miserably?
The only outlier was probably Hillbilly. Mind-blowing, right? No, because survivors absolutely despise the Hillbilly after his rework and he's about to get his nerfs on October due to complaints. The nerfs in the PTB received negative feedback by Hillybilly mains and based Survivor mains alike. It's the same way how the Skull Merchant got complained about her power but the nerfs made her the worst killer in the game. Yes, worse than Freddy Krueger, Trapper and Michael Myers. None of the killers received such hefty nerfs before. We all know Freddy got reworked and then nerfed to Hell, then they left him for years but this is new because Skull Merchant gets a huge nerf and then she gets reworked in late 2025. You leave a killer to an unplayable state for more than a year, Behaviour. Do you realize that?
The Twins is a sad case. She was getting a rework but ultimately got scrapped and left Charlotte and Victor in the bin. People have waited for a long time only to become disappointed. Also Twins power can become disabled permanently thanks to a bug.
Trickster rework is not successful either. Nobody likes his power now. Why would you pick him over Huntress where she does 1000x better than Trickster?
Knight has so many bugs and restrictions that's it's not fun to play as him. 3X depletion rate? What. Not one power besides Knight has a power that does that.
I'm not looking forward to Freddy, Skull Merchant and Myers rework. (Confirmed by bhvr but they haven't said when they are getting reworked)
the only reason I even play knight in his bad reworked state is cause he’s the closest thing to having a Black Templar in DBD
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@Backmon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3808542#Comment_3808542
Why not? It would be actually cool to see him in the game. I dont know about of his creator story, but nothing could be that bad to cancel this potential cool collab
well the creator of him was a pdf file
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@squbax said:
Absolutelly not, trap killers are the most boring or underwhelming things in this game. Like trapper is honestly pathetic but skull merchant is miserable to go against, she is not OP or anything but countering her is just boring.
Singularity might be the only "trap" killer thats actually well designed, and thats cuz his traps enable him to get a chase power, in fact a good singularity is effective is chase, if you play him like you are playing fnaf, you will be wayy less deadly.
Also, stealth base killers are kind of obsolete, I mean they always were as people have eyes but now even killers without basekit stealth can use perks to have it, leaving stealth killers as very easy to counter and lacking anything unique.
Bhvr should actually try to design better chase oriented powers, because there is a difference between wesker and blight who feel good to loop against and things like knight or nurse who are just frustrating antiloop to counter.
but after a while it will get stale, how many chase powers can you make before you copy old powers.
Having traps and surveillance will give the devs more room to make interesting powers. Trapper is weak but some simple tweaks can make him a lot of fun. So having killers for every play style would be Awsome.
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3807948#Comment_3807948
He will be brought back. I'm certain of it.
hopefully, atleast give him something cool like gen teleports to any gen in endgame at minimum
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3807972#Comment_3807972
Well singularity I'd call a mix of information and chase maybe trap to some extend. But if you count him too then he's the only one of them I like xD
he’s a micro killer so he’s kinda everything. He’s something else but fun
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@Grigerbest said:
I don't really care for as long as it's not gonna be another SM slop…
if they fixed SM that would be cool. Have it be tracking and not injure I’d say, having to flip through drones and be able to see people in the radius (not behind trees or gens) would absolutely slap but also be very same to singularity.
