Pinhead chain hitboxes
Like cmon, this should be a hit but the chain's hitbox is like an atom, sometimes I wonder if I'm actually tripping or of the hitboxes change at times. But this small is just ridiculous :/
Like cmon, this should be a hit but the chain's hitbox is like an atom, sometimes I wonder if I'm actually tripping or of the hitboxes change at times. But this small is just ridiculous :/
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i hit the chain like 80% of the time but everyone instant breaks chain at my level of killer. when will pinhead get changes? they can't come soon enough.
So just don't aim the butt' but the feet instead.
I mean tbf, the chain is clearly missing her
but what if its a Jane?
you mean butt what if its a Jane?
I can't tell. How can we call that ?
I don't really think the chain needs to be easier to hit, I just think it needs to be more rewarding when you do. "Unrewarding" is what I think of when I think about Pinhead. High skill, no pay off.
I just think he shouldn't break his own chains and that the chain breaking difficulty should scale based on the length the chain traveled to reward skilled, long range hits.
I mean do we really want the chain to have a hitbox the size of a semi like huntress hatchets.
then you have a bigger target. Butttttt some people will still aim at the feet.
I love a killer whos power is based on skill to it but the outcome is based on rng chains that spawn
To be honest, I think yes.
Agreed. Make every projectile have the same hit box as a Huntress hatchet.