PinheadGlazer
PinheadGlazer
About
- Username
- PinheadGlazer
- Joined
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Comments
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It is what it is but because he's kind of a low priority I guess they'll take his time with him. Maybe waiting for some info about his return in the game before making anything just to align power/addon rework + return of Pinhead.
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@adam1233467 said:
I'm sure they cannot revisit him any longer since he is not officially in the game rn.
They can do whatever whenever. They own the power
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@Rogue11 said:
I thought they fixed the yellow bottles in the update. What's the issue?
He is still overpowered
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Its gonna be unfun until they nerf her thats just how it is
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https://imgur.com/a/hk5ch6f
You can watch this video. -
No it does not affect DS stun. I have tested it myself
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I don't think it's the scamper that's the problem I think her being able to slide so quickly and effortlessly without bumping into anything is like giving Wesker infinite hug tech and it takes no skill whatsoever. Her PTB version took a bit of skill but it was awkward but there were ways around it. Another big part of her being OP is that her regurgitate cooldown is way too small, considering that the only counter to her power is not being affected and it should take more skill to infect rather than just bouncing it off walls in 5 different directions. Plus removing her leech after being unhooked would help
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For me at least it feels kind of easier to hit great skill checks and I also noticed that in the PTB and its the same now in live version.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3998180#Comment_3998180
That shouldn't make them faster at all. No Mither keeps them Broken so they can activate Plot Twist, then they use Unbreakable to hit the 25% on Conviction faster, get up, go down again after 30 seconds, repeat. It's a meme build. So it'd have to be something outside of that specifically.
sadly it does and I'll try to record a clip today of the bug
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@Shroompy said:
Its because if you even look away for like a second, they can easily get back up with Conviction with how fast the recovery speed is and the fact that now you instantly start recovering, and also you can do so while crawling.
Ive tried it, its really dumb and doesnt work most of the time unless some one happens to be nearby
no no im talking full on speed cheating like faster than my hunt mode on krasue its crazy i cant catch up its not normal at all
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The build is No Mither, Conviction, Plot Twist and Unbreakable. Literally every single game I get these guys…?
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@Balrog said:
Are you using Windowed Mode, Full Screen, or Borderless Windowed? This information will help me properly report the issue!
Fullscreen
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Shroud of Binding got changed to Shroud of Separation and the effect as well. It was changed from spawning the survivors together to spawning them separated. The killer shroud was changed to cancel the shroud of separation but the killer did not bring a shroud…
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@adam1233467 said:
Killers has a offering to cancel your shroud of separation.
The Killer didn't bring the counter shroud offering though…
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I think he was fine the way he is, and increasing the cooldown will have an effect on pick rate. It's still only the PTB though, many changes can happen to the final release.
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@HeroLives said:
I sing in general when I get hooked, these immediately come to mind :
“I’ve been hanging around this town on the corner, I’ve been hanging around this town for way way way wayyyy too loooonggg”
“How could this happen to meeeeee”” clowns to the left of me jokers to the right, here I am hooked in the middle with you”
”hang me up to dry, I’ve done these trials too too toooooo many times ”
“Here I am once again, I’m torn into pieces, can’t deny it , can’t pretend the hook stage just begun”
” I was running but I’m not quite sure were to go, now I’m hanging by a mooooommment, hanging by a moment here with you”
”help, I need somebody , help, not just anybody, help”
The list goes on truly…whatever fits.
based
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@BritneyMitch said:
Honestly would be good to see them just remove all map offerings except auto and mac.
Why leave 2 map offerings? Then a lot of players will want to have their map offerings… and it would be chaos. Unfair treatment
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Shame on BHVR, allowing this kind of stuff to happen and not only not apologise for it, but continue to play along like thieves… Lost my respect…
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@OrangeBear said:
Pain res won't work if there are no gens with progress, that's probably why
but there were
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@Matherios said:
Instead of relying on chill players maybe we should nerf those syringes and some survivor perks.
I agree about the ultra rare items nerf. The perks are fine I think. The problem is that when a survivor reaches P100, the ultra rare addons become common in the bloodweb, like 2 items every level…
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@Trickstaaaaa said:
You got one more day before the chill players get forced back to the 1v4.
Thank F for that
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@Devil_hit11 said:
it means that your very close to the best killers in the world on that killer.
I appreciate your comment. I think I am a highly skilled cenobite main close Field Agent Reaper's MMR. But that's what I think of course…
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@I_Cant_Loop said:
There is a very simple explanation. SBMM doesn't work. You are simply paired with the next person waiting in the queue regardless of their MMR score.
I think what happens here is that MMR drastically increases from each win and decreases a little from a loss.
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@selflessnea said:
I mean do we really want the chain to have a hitbox the size of a semi like huntress hatchets.
To be honest, I think yes.
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@GoodBoyKaru said:
To be honest, entirely possible it's a feature not included in the final game but whose code remains. maybe there was meant to be different cooldowns but it was scrapped into development?
Idk if this is something new thats gonna be added in dbd. Idk if pinheads gonna get a rework on his box…
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@Shroompy said:
Im gonna guess its when he teleports, and when he downs a Survivor holding the box
Teleporting has 45 seconds cooldown, downing a survivor with the box has 10 second cooldown… I still dont know where this 30 seconds come froms.
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Pinhead - S*x shop
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@RakimSockem said:
What's the term for when something gets removed so the game can be better?
Oh yeah, killswitch. The best Cenobite change would be a permanent killswitch
Why? I think Pinhead is one of the most fun killers out there.
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@Ohyakno said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3834267#Comment_3834267
Impaling wire is the only thing that makes hitting chains worthwhile. Without it it's just pointless.
Not quite, depends on the skill level. If you're hitting chains from a kilometer away, then it's pointless. However, better pinhead players calculate where and when to place the gateway so it's timed and breaks the least chains.
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If you think that Impaling Wire should be base kit. How do you expect one of his strongest addons, maybe even THE strongest to be base kit? He'd simply be too OP and unbeatable. The haste effect would be practically useless because there's rarely any hits farther than 12 meters.
As of for the skins, I would love to see some new Pinhead skins, but let's be honest, Butterball (the fat one) would look really funny when put in the original skinny Pinhead model. The only exception I could think of is if somehow Clown gets that skin. I'm not entirely sure if contracts allow skins to be implemented on original chapters, but if they do, that would be a really cool skin. Regarding the female cenobite, I don't know if you're referring to the 2022 female Pinhead or Deep Throat from the original movie. BHVR only has a contract with the first film, so cenobites from other movies won't be seeing DbD.
The Iridescent Lament Configuration receiving that big of a nerf would cause a lot of damage. They could nerf it by a bit, no more than 5 meters. As a Pinhead main, I think this addon needs little to no change.

