joker7997
joker7997
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- joker7997
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Comments
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Hate keys and moris. They both shortcut the entire game in half. Can you imagine in a fps 32 person fight, halfway through the game, one team finds a box with a nuke in it that just ends the game and they win? Hooray? It would be the laughing stock of fps games
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What lol
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You should be getting an advantage both ways, for a couple of the killer challenges I had just prestige 2 my trapper So I sent survivor messages in lobby like I'm just gonna need To trap 2 of you just do the gens because I didn't wanna go try hard with 1 perk.
Also, if you're such a competitive gen rusher that it's gonna bother you this much you shouldn't be playing with randoms you should be playing with swf sweaty tryhards. It's refreshing on both sides to have different stuff to Do. It's just a game brah.
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@BhSMRT said:
The day I quit :)
So you quit and come troll the forums?
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You sir are my hero, I love you.
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Before bill was available on console, all his perks were generic survivor perks and would appear in bloowebs. That'll be the last time you see it until you level up bill
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@altruistic said:
You can be matched with people +/- 6 ranks from you. So as a Rank 10 you can play against Rank 16, or Rank 4’s.
So a R10 Killer playing against R4 Survivors is completely intended.
The longer you sit in the lobby waiting for a killer, the wider and wider it casts a net of differing rank gaps.
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I have a feeling we are currently low on high rank killers. They probably got sick of dealing with toxic survivor bs. As a rank 6 killer I am consistently facing mostly rank 2 and 3 survivors. There is no incentive to rank up. I wish I was a rank ten. Half the time I'm screwing around because i dont want to pip. Seems like it might be a trend.
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As a killer for me it's not worth the time investment. I dont really care if I get that fourth person, I've already won even if they escape due to a flawed mechanic. I dont have time to slug looking for the fourth person or to sit on the hatch and hope they come running up to me. Who cares really?
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@ahandfulofrain said:
Survivors teabag no matter WHAT. I played two separate games - one as Trapper, one as Wraith - where only one person each escaped.
The Wraith game: a Meg teabagged after getting a door. I guess she forgot about the fact that she literally Urban Evasioned around the outside of the map all game (she escaped with like 10k points)
The Trapper game: A Claduette who went down almost instantly both times and farmed his teammates all game found hatch. Before anyone gets mad: I slugged the unhooked to deny the Claud emblem points and went after other people.
TL;DR: some survivors teabag even if they suck and it's hilarious.
Yeah it makes me laugh, total slaughterfest, you close the hatch, the last wounded survivor was waiting by door on opposite side of the map, you arrive just in time for the door to open, and they still slow down at the exit line just long enough for 1 or 2 tea bags. It's a joke.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/810861#Comment_810861
I don't think 50% or at least 25% would be too much to ask. The grind in this game would continue to be ridiculous even if we got back 25% from unwanted consumables.
You would have everyone getting those offerings just to sell them back, you'd make it like double bps 24-7
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https://youtu.be/__sauxVBcfY
Too many to mention but this was just two days ago and comes to mind. Being able to escape but knowing if I play it right with this d strike I'll save Bill too. Probably wouldn't have tried it if I remembered she had unnerving presence on.
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I think you guys are asking for way too many bps returned but yes, let us sell them back for even 100 bps each just so that we dont have to look at them anymore
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The biggest problem with this game is the players, both sides. I dont care anymore and I laugh at the what I'm sure are real winner at life douches on the other side of the toxic pixels, but it took me awhile to get here. I think survivors are way worse because there is 4 of them and it's a gang up mentality or something, but the taunting in this game is ridiculous. And sometimes killers are just aholes. If everyone could chill out this game would be much more enjoyable.
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Dont like this idea at all. As annoying as it is when you're farmed, imagine half the time when you run across the map for a save and the jerk on the hook won't let you get them, either to be trolls or because they are waiting for their friends to get the points
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@GrootDude said:
Call me toxic but if the killer respects a pallet that I drop then I T-bag.
Guys like you go straight to the top of my tunnel list!
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@TragicSolitude said:
Games should be fun. That's the point. People aren't going to play if they're not having fun.
The problem I have when I play survivor isn't that some matches aren't fun; it's that 99% of matches aren't fun. I don't expect to escape, but I'd like to get a chance to participate. Can't really even get better if I don't get a chance to play.
Killer is stressful, which is why I usually meme around rather than play seriously and try to sacrifice anyone. Playing I'm-a-survivor-too Pig or guarding-the-basement-chest Spirit is often just more fun, which like I said, is the point of playing a game. There's plenty of other stuff to do in life if I don't want to have fun.
I gotta do that with bubba still, just insidious and go sit by the chest in the basement not moving until someone comes down and messes with me, and then go nuts, sounds fun lol
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The only time you'll start getting better/more web items is when you've gotten every perk on a particular character, prestiging doesn't do this.
I like to get a killer to 50, use up all the good stuff he got (good add ons, pudding, streamers, etc) and prestige until p3. Then level to 50 and keep going until they've got the 4 perks I want to use, then move. You can use the p3 level 50 killers that you've got your perks on to get bps for the next killers, rinse and repeat. Keeps you changing/learning new killers too
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@harry14141414 said:
MORIS ??
no more insta heals or brand new parts
I dont even know why the brand new part is still pink add on ( its so funny that its still pink )
anyways.. why killers are allowed to have OP stuff but survivors arent?
is this game killer favoured?
Keys.
That is all.
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Mr. Awesome spends thirty minutes looking for a totem, can't find it. But doesn't power through the gens. Bs
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I haven't had an afk killer in a long time, used to get them all the time "botted" on PS4
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/805858#Comment_805858
No. if you face 4 survivors that are better than you are you get stomped.
If they are as good as you are it will be a good, close game.
Unless you are saying "Game is Survivor Sided, BHVR don't care about killers, survivors are the power role and killers can't win unless survivors make mistakes."
Like I said, never played a killer in your life.
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Brutal strength and monstrous shrine. Always brutal strength and monstrous shrine..
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@PrincessPoop said:
Daenerys Targaryen.
She flies around on her dragon shouting dracarys and burns the survivors. Her mori is the dragon eating you. Shouldn’t be too difficult for BHVR to get that license since GOT is such a small franchise anyways.
God they ruined this show for me with the last 2 episodes. Just. Terrible. I was a huge fan. Now I hate the whole thing.
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@Mochan said:
If the last survivors is always camping the hatch, you need to up your game. Either do the slug method on the third survivor, or wrap up the match before 3 gens are done.
The reason you're always getting hatch camped is because you allow 3 gens to be finished, then take so long killing the third survivor that the last one always has time to find the hatch.
Alternately, if 3 gens have been done you go around looking for the hatch before you kill the 3rd survivor.
I can understand the hatch happening every now and then, but if it's always happening in every one of your games you are just not playing right.
Yeah guy, up your game! Mochan never played a killer imo. If you face 4 survivors that are as good as you are you get stomped. The end.
To the OP. Dont worry about the 4k. Yes the hatch mechanic is completely stupid. If the last guy gets out the hatch, you won already anyway.
My favorite is the ahole survivor where no gens got done but they found the hatch before you, and they're gonna vault a window over and over until you come watch them escape, wasting your time and their own, not realizing THEY LOST, and go NEENER NANNER BOOBOO IM ESCAPING. GTFO then loser
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Two of my last games were spirit with prayer beads/dirty Watanabe or whatever the speed boost is called. Rank 6. PS4. Game one, I got utterly destroyed. I got a few hooks but all 4 escaped. They were an excellent team. It was fine.
Game two. Same build. Opposite result. One gen was done by the end, none others had any progress. the last two people gave up on their death hooks and just let me kill them because there was no point. It was fine.
Same player and killer. Totally different results because of survivor skill level. Git gud.
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You're salty do you kiss your mom with that mouth lol. Survivors are the power in this game. If you don't believe that, you've got issues
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Where's my violin....
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/799512#Comment_799512
You don't need to complete all the challenges to unlock the rift. Every 800xp gets you another fragment.
I don't know how many you would need, but I think I can safely say that you will probably get what you need while getting to the lore.
There's a total of 15 challenges there, but only 3 are pretty bs, and it's possible to get the rest while ignoring them... so... let's highball and say you can only complete 7 challenges there.
8 challenges mean 40 fragments, or 32,000 exp.
That's like...25 lvls or something like that? Not sure... what I know, is that I got over 100 in less time than the rift will last.
And I never said I only cared about the lore, I said that if you do, you can get around the bs challenges.
To be honest I haven't had time tomfiddle with it enough to understand how It all works exactly, if you can get everything available without having to do the bs challenges it should be fine then
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/799442#Comment_799442
But not the bs ones
https://us.v-cdn.net/6030815/uploads/866/PD1K8NMPR6Q5.png
You can get the lore just fine like this (still pretty hard on some of these, but not 4 gens by yourself hard)
So because you only care about the lore it's ok that they are roadblocking people that want to finish the rift? Isn't the final reward a charm or something you can't get otherwise? I care about that a lot more than lore and I'm sure that's gonna be the vast majority of players. I'm gonna spend a dollar rather than try and do 4 gens, because it's a stupid challenge and my time is valuable, but i for once agree that this is a bs money grab and some of these need to be rethought.
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@humanbeing1704 said:
challenges shouldn't be luck based rng bullshit that rarely happens honestly tell me how are you suppose to get 2 flashlight saves in one game hell 1 is hard enough as it is
Yeah I suck at flashlight saves lol. For some this challenge will be a joke, super toxic neas and dwights I'm looking at you. For the rest of us it'll make us git gudder at least. This one had some value making you learn a new skill, some of these are trash tho
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Ya I think they should be careful here, mcote is fond of saying this game is meant to be frustrating and that's part of what's so great, which is true, when it comes to play versus player which is up until this point all this game has offered. When it comes to player vs environment, noone thinks it's fun or cool to be frustrated over and over again trying to complete a ridiculous challenge that is ultimately out of your hands, which several of these challenges are extremely difficult and luck based. The 4 gen one is particularly aggregious, at least for a solo player. I've been a big defender of this whole rift idea, but some of this is very lame.
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@humanbeing1704 said:
Also how the hell are you suppose to do the plunderers one in solo play that sounds like it's gonna be rage inducing watching your teammate loot a chest
I don't think this one is hard actually, just use the best extra chests offering and immediately run off for chests and do nothing else until that's done. Unless someone else is doing the same thing should only take 1 or 2 matches
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Whoa what a bunch of bs some of those challenges are. Yeah they need to rethink some of those, nearly half are going to be a disgusting disheartening grind. I think once ever have I done 4 gens by myself after playing for about two years. I remember because I was bitching about it, had a mega potato team, you would need a very bad team, and an even worse killer to do this, or I guess swf that could literally try and keep the killer busy the whole match and let you do all the gens. I don't think challengess should rely on manipulating the match with swf or running insidious bubba and hoping to get matched with 4 idiot players all day until it happens.
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@teegyl said:
The whole lot of you are brain dead sheep who just buy what ever garbage games put in your face.
No, I'm just not a broke ass joke, the money this game costs is like throwing quarters in a juke box and it'll keep the game going longer.
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People like this crack me up. This game is living and breathing. Most games like this have a monthly subscription cost. Get a life
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@Chewy102 said:
If you reward DCs by farming with the others, you only enforce the problem and it wil get worse.
It sucks that someone chickened out, rage quit, or legit had to go. But by farming with the other Survivors you are rewarding a bad act. You are supporting the DC meta and making it worse by enforcing the idea of "meh, so what if I leave. The Killer will just farm with the other guys. No harm done" or worse.
By rewarding a DC you will only make it a bigger problem. You don't reward a kid for acting out. You don't reward a pet for pissing/crapping on the floor. You don't reward bad behaviors, you punish them. And sometimes that means punishing the entire team for the actions of one person. Drive people away from DCing from letting them know how much that will hurt everyone else. This works because they suffered from someone DCing, so they will be less likely to DC to keep others from suffering bad games.
Wont work all the time. But should be better than just rewarding DCing and letting people assume DCing isn't hurting anyone because the Killer will just farm with them anyway.
The dcer is gone. You're punishing innocent survivors for the sins of a douche. They got more screwed over than you did and you're gonna go try hard on them?
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Been on the receiving side all too often when sone loser dcs, so I know it sucks, especially when the killer keeps going all try hard playing like he's Michael Jordan on his A game trying his best at the special Olympics because the other team is handicapped. It's not fun. Makes the killer look like a loser. So I farm. And we get back at the dcer together.
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A) he was using the infinite tier 3 add one
B) why would you feel bad for him never tiering down? Are you being sarcastic?
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/795011#Comment_795011
And how much is the nightmare edition?
Same as buying the normal game I think. It's to let me players catch up for free, most games with expansions do this
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@KillermainBTWm8 said:
Shrine of Secrets has BBQ once every blue moon. Other than that no. It's something I hate about this game... the paywalls grow for especially newer players every update and I'm pretty sure it drives them away.
The nightmare edition is about to be released which contains all to date content.
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They're doing fine I'd say. I'd say they're probably doing well enough to pay a little overtime to work weekends and fix broken #########. Like I do every every weekend.
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Is the update/rift/blight really coming Nov 5? That is embarrassing if true.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/790636#Comment_790636
Yeah, but usually it's a matter of whether I can punish the toxicity that makes them tick that determines whether or not I'll get them. : P
I more find it's the ones that try hard and fail (the lols) to the really amazing players that use Dwight (kill you and your family). I've come across some real gems. Want them dead.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/788333#Comment_788333
I've noticed any Dwight with the bald head cosmetic will try to be toxic... to varying degrees of success.
Yeah it's about 50/50 on the toxic dwights, half the time you're like lol thanks for the laughs, the other half the time you're like ######### YOU IM GOING TO KILL YOU AND YOUR ENTIRE FAMILY
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Saved loadouts would be great/common sense, but the coloration on perks means literally nothing as well. Bhvr
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Ya that would be great like Friday did
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All I know is dwights are #########
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Wall of text cannot do it
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I've got a few
Crawling out the hatch when you are less than 5 seconds from bleeding out and you can hear the closer killing in.
I don't run noed anymore but when I did during the egc or when the gens were done, turning what should have been a 1k in to a 4k because everyone wanted to be a hero.
Hooking the toxic survivor taunting/bming you in the exit gates that didn't quite get close enough to escape when downed. Probably my fav.