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joker7997

joker7997

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joker7997
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  • Why? The ghostface seriously?


    In a separate note the wiki says the demogorgon is the monster or the beast.

  • I'd imagine it's cutting wait times for people, like ok, these guys have been waiting forever let's get this thing started. Ignorant guess based opinion but makes sense.

  • Urban with fixated might be sort of amazing, depends on how they decide to implement it. 120% crouched would be sort of amazing. Paying dearly for it though with two perk slots

  • Oh forgot, Dwight? Camp.

  • I only camp particularly annoying swf trolls. Like the ones that drop a pallet, didn't even stun me but think they did something special, start teabagging and clicking flashlights. Camp. Or if you're gonna killer blond me to drop a survivor. Camp. Or drop a hook while I'm carrying someone to it in my face. Camp. Infinite looper. Camp. Body block? Camp. That's about all I can think of at the moment.

  • I never rage quit. But I like that other killers are doing it. Give those survivors a taste of their own dirty medicine.

  • @ApeOfMazor said:

    https://forum.deadbydaylight.com/en/discussion/comment/647695#Comment_647695

    Except hes not a ghost...not even ghost like in anyway really so it wouldnt be a good title just because it sounds better.

    The point is calling him the ghost face was lame. How about the stalker. Or who cares. The ghost>the ghostface

  • The Demogorgon.

    I think they gave up cool one word "the titles" when they made "the ghost face" instead of "the ghost." I was greatly disappointed lol

  • The problem is if someone is an excellent looper, there is no fast counterplay for most killers. Survivors abuse this, because they are jackasses who just want to win at all costs. This makes killers pissed off jackasses that just want to win at all costs. The toxicity in this game is unreal. I see it from both ends. I far more empathize with killers, because the amount of toxic ahole survivors is sickening. Teabagging Everytime they drop a pallet, clicking flashlights. F off. Very satisfying to kill.

  • @Coriander said:

    https://forum.deadbydaylight.com/en/discussion/comment/639235#Comment_639235

    Yes it is, but only in the pursuit of fairness. When you play Hide 'N Seek with your friends, you play by the rules so everyone has a good time, even if your buddy is much better than you. You wouldn't want to be cheated against (loosely defined, I know).

    It's the same in a game like this, to a small extent. When you understand how the other side plays and have experienced the same behavior, there are things you won't do because you hate when they do it.

    As for looping, that's a mixed issue. I don't believe the game was designed for it, and they might have said so a long long time ago, but it is an effective method that seems to be within the confines of the rules and, again, what are they supposed to do? Running in a straight line is asking for a blade to the back. The Killer moves faster than the Survivors. I think it falls under the topic of things that cannot be enforced, therefore the counter is to mind-game them, build Bloodlust, break the pallet, or simply find a new target.

    I will face camp those i see as abusing loops. Because it really really pisses me off, there is such a thing as abusing a BS mechanic and many many survivors do it. I figure they're asking for it.

  • @DetailedDetriment said:

    As it stands now, NOED is entirely unbalanced in the Killer's favor. They get a movement speed boost and permanent Insta-down attacks if the totem is never found. NOED has recently been popping up in every survivor match I play, along with an ebony mori. This combination makes it impossible for survivors to escape if they find themselves in a chase unless they're one sneaky Nea or Claudette, or if they happen across the hatch. The perk is even appearing in high rank games I'm in such as a Freddy I went against yesterday with top tier NOED and an Ivory Mori. He was rank 7. Games like this show that certain perks are completely unbalanced and that killers don't want to have a fun time playing and learn how to mindgame survivors. Instead they want the game to be on a sort of easy mode. I personally see this as a pathetic attempt at a win.

    As it stands right now, NOED doesn't need a buff or nerf; it needs a complete rework.

    You are a ridiculous individual. Noed is fine. I'm sure you run dead hard, ds, borrowed time and adrenaline, and youre the king sh!t survivor that when noed is active and your buddy is on the hook runs up to free them in the killers face.

  • Ya I dont really buy it at all, youre paying for electricity, water, food, im sure youve got a cell phone and a car, mortgage/rent unless youre very young (hopefully). You pay for all that stuff somehow. There is virtually noone in this county that cant come up with $5.

  • Lol who are these people that complain about $5 or $10? If you are so destitute that you can't find $10 to throw away on something, how do you own a television and console, or pc capable of playing dbd? Skip a meal at McDonalds and there you go, free stranger things content. Get a grip.

  • @Aikanaro said:

    https://forum.deadbydaylight.com/en/discussion/comment/636167#Comment_636167

    It seems you never played survivor, what you say is a total fallacy.

    I play survivor all the time. I'm a much better killer than survivor, because I'm not a complete a hole like the survivors I face as a killer. This game really brings out the worst in humanity for whatever reason.

  • God I hope not that would be very disappointing

  • stranger-things-upside-down-explained-slideshow-cover-1565368757467.jpg

    Basically this

  • Woods with cabins, red sky, everything wrecked and decrepit, and the mind flayer in the distance

  • Only a survivor that never ever plays killer would say that gen rushing isn't an issue. When 60% of the game is over by the time you get your first hook, that's a major issue. Happens way too often, even with unbroken hex ruin in play, killers vs decent survivors are at a ridiculous disadvantage. Additional objectives need to be added.

  • NOED is fine as is. It counters, in a minor way, gen rushing, but it can be beaten by cleansing totems, or if the totem is found after all generators are completed. SWF gen rushing pricks who ignore doing anything except rushing the gens at all costs with new part etc can be punished, albeit slightly, with noed. Many a time I've played a less than A tier killer, had a bad match to a harassing and gen rushing jerkoff SWF team, tea bagging me every time they drop a pallet, taking advantage of every loop, ds, dead hard, adrenaline, borrowed time, makes me want to track them down irl, then the last gen is done and I down and hook one of them, and I'm so annoyed that I'm like, okay teabagger you're gonna die and I camp, which I do not like to do, and they are so arrogant that they come and I have turned what should be a 0k or 1k match into a 4k that is to noed and survivor hubris. Survivors can VERY OFTEN be complete toxic holes, and imo drive killers to be toxic in kind.

  • You bleed out much faster if you crawl around, I would estimate about twice as fast as if you weren't moving. Go play the game and try it instead of berating someone stating a fact, asking them to prove it to you. Ridiculous.

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