glitchboi
glitchboi
About
- Username
- glitchboi
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Comments
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2278991#Comment_2278991
Calm spirit only stops the screaming. It doesn't prevent the effects like becoming Exposed from Dragon's Grip or gainning madness tiers from Doctor. And even then Doctor can use Restraint addons to gain an aura to counter Calm Spirit. Also I believe you can tell if a survivor touch the gen with Dragon's Grip by watching the timer on the perk as well.
The only thing Calm Spirit really hard counters is Infectious Fright, because making survivors scream is the only effect.
By counter I meant it helps to prevent the killer from knowing who touched the generator.
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@ShadowsVale said:
https://forum.deadbydaylight.com/en/discussion/comment/2278930#Comment_2278930
I'm not sure it needs to be unlimited, but for the sake of argument, if Iron Will and Calm Spirit can be unlimited, why can't Distortion?
Because Iron Will doesn't trump perks (which can in fact be negated by a few perks anyways) and Calm Spirit is a generally underpowered perk that counters a single killer's ability and only counters a few perks, such as Dragon's Grip and Deathbound, while being able to avoid Infectious.
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@Killmaster said:
Distortion π needs π unlimited π tokens. π
Many killers claim they do not use BBQ for its tracking so it shouldn't matter, the perk is useless as it stands right now. If BHVR wants to push the meta then having a perk that counteracts a perk that is in arguably 99% of killers builds makes sense to me.
R.I.P. Nurse's Calling, Bitter Murmur, Deerstalker, Hangman's, Retribution, I'm All Ears, and Territorial Imperative. All of these perks being dedicated to aura reading, worthless.
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No way in hell is it the worst chapter ever made. The issue here is the update, not the chapter, as others have said.
In my opinion, 4.5.0 is the worst update BHVR has ever sent out in terms of bugs (Clown rework was good tho IMO), and A Binding of Kin being the worst chapter ever sent out.
I think Nemesis is really fun to play as, and the perks this chapter has introduced are really unique.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/2278576#Comment_2278576
It went missing after I did the tutorial.
Oh ######### I need to make sure nothing is missing
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Too hard to choose tbh.
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Would love this change. It'll give her counterplay because survivors will see where she is. Good Spirit players will be fine with this change.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/2278413#Comment_2278413
My P3 is gone off Claudette. I'm also missing a jacket from her.
Wait what?
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It doesn't delete your stuff, it just resets your loadouts and cosmetics, which is really annoying. Spent 10 minutes putting my cosmetics and charms back on for each of my killers, and another 10 for my survivors.
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@DbD_Enjoyer said:
I wish @MandyTalk could confirm this on this post
Tweet for context: https://twitter.com/DeadByBHVR/status/1351540439086755842
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Yeah I had to fix all of my characters' cosmetics because of that glitch. Took like 30 minutes in total, both survs and killers.
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@DbD_Enjoyer said:
https://forum.deadbydaylight.com/en/discussion/comment/2278117#Comment_2278117
I mean, the guy is literally glitching the game in order to "unlink" the set pieces as seen in his own profile screenshots:
https://us.v-cdn.net/6030815/uploads/EVS2BCPYP8L1/glitch.jpg
It doesn't give them an advantage, they're just having fun doing it. Devs have stated that cosmetic glitching isn't bannable because it doesn't affect the game itself.
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@some_guy1 said:
https://forum.deadbydaylight.com/en/discussion/comment/2276074#Comment_2276074
sliding was there since his release
It was kinda there but it wasn't as bad, and I'm saying this as a Blight main since October.
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Pretty sure that was referring to the J-flick. The sliding was there since patch 4.5.0 when they reworked his collision.
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Although 9k iri shards would be nice, it's still better than them giving us nothing.
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Dude, Nemesis just came out and you're already calling him the worst killer in the game?
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Damn, this aged poorly.
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Nemesis is so damn fun, even if I suck balls at him.
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Yeah I don't really understand that. They treat it like a third health state.
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#UnlinkTheSets
But don't unlink sets that actually need to be linked.
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Yeah, I think Wraith needs an add-on pass. He doesn't need to rely on Windstorm anymore, and tbh All-Seeing is pretty busted now that Wraith doesn't move at 126%.
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How the turn tables have turned...
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I don't understand this change. They practically removed the fun part about Franklin's. All they had to do was make it so particular items are unaffected by it.
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I never thought they were ugly, in fact I liked them at the start. I only disliked how clanky the movement was, but that's been fixed.
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Probably a bug, unfortunately.
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Almost 100k people playing rn, could be more than double that amount with all the consoles. #########' awesome.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2271526#Comment_2271526
Where's that from? I'm guessing something related to vampires or the undead in general?
Ironically enough, I actually don't know myself, lol.
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Mhm, I'm very excited for it. I can't wait for the new perks, and Nemesis looks and feels fun to play as.
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That's kinda spooky, ngl.
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I believe it'll come out in 8-9 hours.
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Hag mains trying to force themselves to enjoy playing against Hag
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I'm pretty sure SBMM is off right now.
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My man Coconut just made an epic fail compilation for Billy. I can honestly relate to him, oppressive Billies are in pain rn.
BHVR please change overheat.
Also I think https://youtu.be/xELkqkQjJ6w?t=347 is the best example of overheat being braindead in this video. Timestamp btw.
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Sorry man, he may have died 800 years ago, but he got cancelled a few months ago. It ain't happenin'.
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I played against plenty of red rank Wraiths and excel against them in chases. I know how to play against him because he's the exact same killer he's ever been.
Looping is what hinders him, and looping is an absolutely necessary mechanic in this game that everyone needs to learn how to do.
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I don't think Legion should be buffed, they should be reworked.
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I don't really get why that one's a set. Seems like it works well even when it isn't supposed to connect.
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While No Way Out on paper looks like a bad perk, it's actually not as bad as I thought. In fact, it's become a staple to my Clown build.
It's kind of a slowdown perk if you think about it. Even if you complete the last gen, you still have to wait 42 seconds in order to open an exit gate. Unfortunately it still has its downsides, but it's come in clutch for me a lot of times.
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All they have to do is make it so survivors affected by BT don't have collision.
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Absolutely every killer can benefit from this perk. It's an excellent early game slowdown perk.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2270636#Comment_2270636
W-why? Didn't it come out on June
Yeah last year it did, dunno why they're making it July this time.
The June 1-15 schedule was a mistake if that's what you're referring to.
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Nah, event is confirmed to be in July 1-15. You can spend your bloodpoints for now, you got time.
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@CashelP14 said:
I always wanted Bubba to have a brown add-on which basically removed 2 charges but increased his duration moderately. Also wasn't stackable with other add-ons.
Just something that would bring old Bubba back. Bubba is my main and I really like this new one but the old one is so near and dear to my heart.
There's something about old Bubba that I really love. Probably nostalgia. I mean, new Bubba is WAY better imo, but idk. I do miss Nemesis PWYF Bubba.
I also want them to make it so his chainsaw can be held down like it used to be for that add-on.
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Welp, Tinkerer was fun while it lasted, but I suppose it does need to be tuned down. It's definitely a lot more powerful than it needs to be.
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Survivor: DS, I need built-in anti-tunnel without using a perk slot.
Killer: Shadowborn. I shouldn't need a perk slot for this sheez.
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I don't believe it. Blood Favour was a super-duper ultra MEGA meta perk all along, and we didn't know.
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I really wish they reworked Nurse at the very start or something. I feel like it's too late at this point, but meh, I'm fine with that.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2268724#Comment_2268724
I disagree. The good ending is having both freddys, so no one loses their favourite character.
mixing both in one could be good or bad... and I don't see it being good. (would be happy to be proven wrong, but I feel like it will either displease fans of old freddy or new freddy. maybe both)
As cool as that would be, I dunno. If I had to pick one I'd definitely choose old Freddy. However that would definitely be the best possible ending.
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Good ending: Freddy gets reworked to be more reminiscent to his old version. (RIP Bozo)
Bad ending: Freddy remains the same.
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@SoapNSpook said:
https://forum.deadbydaylight.com/en/discussion/comment/2268427#Comment_2268427
QUITE!!!! Moderators killed my love, killed my future, stomped on my feelings. This is who killer mains are, they do not care about anyone, they just destroy everything, I WILL NOT FORGET
Damn... didn't know you had a tragic backstory. I'm sorry man.

