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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2519532#Comment_2519532
That is literally only a fraction of the number of nerfs either side has had over the years. Implying that survivors have only had 5 nerfs in total is completely ludicrous, not only that but when was Quick and Quiet ever nerfed?
Balanced Landing that right.
okey,pleaze display how many did survs nerf.
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Don't play killer,SBMM is terrible.
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@Clowning said:
https://forum.deadbydaylight.com/en/discussion/comment/2519394#Comment_2519394
Do you guys get paid for these posts?
No,but VHS become DBD competitor ,developer will pay attention to balance and optimization.
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@brokedownpalace said:
If you purposefully ignore every killer buff and survivor nerf to fit your self victimization narrative then yeah you're completely right.
Let count how many killer nerf and survs nerf
Killer :
1.Nerf Nurse and add-on
2.Nerf spirit two time and add-on
3.Kill Hillbilly
4.Remake the doctor and add-on
5.Nerf Huntress add-on
6.Nerf Freddy and add-on
7.Nerf pig
8.Nerf the Legion
9.Nerf the Plague
10.Nerf the twins
11.Nerf the Executioner
12.change blight collision module
13.Remake Hex:Ruin
14.Nerf Pop
15.Nerf Hex:Undying
Survivor:
1.DS
2.BT
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OKey,Nerf all killer.
Survivor will be happy with AI killer .
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VHS ,welcome you coming.
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@Gay Myers (Luzi) said:
I would like to remind everyone that people are entitled to their own opinion, if you don't want to partake in the discussion they have created, please move onto another thread, there is no need to attack and belittle them for it. Opinions can differ, it happens.
Please avoid any all off-topic comments and stay on topic of this thread in a civil and respectful manner.
How did killer mains suffer abuse couldn't see you?
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@Killing_Time said:
The devs that play this game are terrible players so it makes sense to ignore high ranked survivors. Also add on the fact that survivors pay more money, it's a no brainer.
No disrespect to the devs. I'm just saying, they aren't good players to understand the game.
You're right,dev was horrible players.
4 survs wallet>> killer.
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@GrimoireWeiss said:
https://forum.deadbydaylight.com/en/discussion/comment/2518520#Comment_2518520
They are not on the same level because it's borderline impossible to have teams where all 4 survivors are extremely good, like comp level. That requires training which the casual DBD player doesn't do.
Are you sure about that?
Korean severs have many powerful SWF team or Soloq players.
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I hope VHS beyond DBD, because developer will pay attention to balance and optimization it game
not launch a new modeling everyday.
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4 wallets > killer
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@Axx said:
https://forum.deadbydaylight.com/en/discussion/comment/2517994#Comment_2517994
There is no point in arguing with people that refuse to see the game for how it truly is. A large portion of people play against weak survivor players and base their opinion on how hard killer is off of that. 3 gens pop first hook? They say, "just get better at chase". When the reality is you have to rely on the survivor to make a mistake to get a quick down. That is what killer really is all about on almost every killer. You wait for the survivor to make a mistake, then you capitalize on it. If they don't make any, or not enough of them, you lose.
A lot of people really don't realize that every trial is a trial for the survivors to throw. That is how strong the survivor role is when played well. The only reason any player has a high win rate on anyone besides Nurse, Blight and Spirit is because the survivors made mistakes. Like killer streamers going on 50+ 4k streaks on lower tier killers is 90% due to the survivors playing poorly and making mistakes.
Time will proved you are right.
UA was most casual server,so casual survivor always feel killer powerful.
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@tester said:
Sooooo many threads NERF that, BUFF that. Look, it's very simple: don't sweat and you will get opponents who don't sweat.
Survivor queued time adverage 10-15 min in asia server.
You only met baby killer or killer god in asia server.
Asia server payed attention to compete, so we knowed survivor not balance half year ago.
Killer player was abrupt decrease,that just why asia server survivor have more queue time.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2517013#Comment_2517013
Are you good too?
Yes,I have 5000 hours killer mains,and i use vpn play other server.
Korean server player was best, secondly was Japan and EU.
The most UA survivors like potato,but high MMR SWF team technology same to other server.
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@Tomskrex said:
Wow, this community will never change.
@MandyTalk Good job, keep policing the forums like a good little mod, and delete my account while you are at it. Thank you.
Haha,UA survivor like baby was world certification.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2516821#Comment_2516821
Those are the red rank kill rates.
He just baby survivors, don't embarrassed him.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/2516741#Comment_2516741
I don't think we should be balancing this game around survivor teams all using the best possible toolboxes and toolbox addons.
Also, and I can't stress this enough, this Nurse didn't get a hook until 2 minutes and 30 seconds into the match. Yes she wasn't afk, she did apply a tiny bit of map pressure, but that's it
So everyone running best toolbox combinations in the game, and a Nurse that doesn't get a hook until 2 minutes and 30 seconds are over. This video just supports my point to be honest.
OKey,what you say~
I think normal m1 killer adverage 1 min catch one survivor.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2516741#Comment_2516741
Are we at the point where we use single videos to justify strange balance changes again?
Let me look up some videos where Killers won the game in 2-3 minutes then.
I had killer over game video in 3 min,but that was hacker video.
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https://www.youtube.com/watch?v=8ykZ0n353Dg&t=73s@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/2516650#Comment_2516650
You really think I don't play killer because I think two hooking survivors would be broken?
You are the epitome of a biased killer main on this forum.
If survivors take 2,5 mins to repair all 5 gens, then the killer they went against was afk.
Everytime you hook a survivor, the survivor team gets an additional objective to complete, unhooking the survivor that was just unhooked. Survivors also don't teleport from one generator to the next.
Applying map pressure is also a thing, believe it or not.
And I am a killer main. That doesn't mean I want the game to completely broken for killers. I can get one early hook with a strong killer when I don't completely suck, then I tunnel that survivor off the hook, and the game is over. Great. I bet survivors will enjoy that a lot.
SWF finish gen in 3 min.
This nurse didn't AFK.
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@WexlerWendigo said:
Looks like we win :) spirit nerf incoming yay
Yes,Baby survivors always win.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2516170#Comment_2516170
Oh, yeah? Well, I find that most times the former is the leading cause of the latter.
I find baby surviovr.
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Killer will leave this bad game or become survs mains.
Mid-to-high MMR survivors queue time average 10-20 min in asia server.
I prophecy UA.EU server will be next.
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@KingFrost said:
"We have given Pig an add-on pass.
Her Tampered Timer now adds 30 seconds to the survivors timer.
We feel this is in line with her other add-ons. It is the only change we're making at this time."
Why do I get the feeling that's what we're going to see?
You really relize BHVR .lamo
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Spirit will dead.
You only can do one thing just mourm her.
R.I.P spirit(2018-2021)
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No, Spirit will nerf,because survivor want to nerf.
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You can judge where is she.
This Nerf like Freddy2.0,and no one will play spirit.
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@JohnWeak said:
Fact is killer mains with 10K hours don't win at high MMR without camping/tunneling.
When you have the best killer mains in the world struggling to get 5 hooks, it's concerning especially when you see that those survivors are trash in chases, they are just well coordinated to gen rush. But well developers seem happy about it.
You're right,but the most survs cant see it include developer.
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We need AI killer.
This is a good idea.
Everyone be survivor will be happy and haven't pressure.
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@Gay Myers (Luzi) said:
I think it really depends on the playstyle someone has, as The Third Seal would be now something I might consider running with the change, where as before I might have not turned to it, as I do play around with special attacks a lot. I mean, I'm one of the few who does enjoy Bloodhound, but that's my short attention span speaking.
Those changes are meant to give people more options if they'd like to try out perks, but the previous versions have stopped them from doing so. It does depend on someone's preferred playstyle and how secure they feel about their skill, too.
I dont think so.
Expired food cant paste new shelf life sticker won't expired.
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Welcome to real DBD.
This condition was happened every game continued for a period of time in asia servers.
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This is survivors game~
You can sea their survs streamer like new player.
That it why nerf spirit.
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I think this is new good balance.
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@Tactrix said:
https://forum.deadbydaylight.com/en/discussion/comment/2514448#Comment_2514448
Based on what? What would you have them buff? The duration to a full 90 seconds so no one could get out ever? Are you dumb?
Baby survivor i tell you, Lifting your technology and change your diaper.
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No one will play spirit,welcom to nurse,blight meta.
Spirit mains dont worry VHS will coming soon.
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Survivor party game ,not surprisingly.
I will waiting for VHS,and leave forever.
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R.I.P Spirit(2018-2021)
This is not fair to spirit.
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R.I.P spirit(2018-2021)
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l once killer mains,but now I'm survivors mains after SBMM.
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Play surviovr i love HADDONFIELD ,because escape was no pressure.
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https://youtu.be/tXmq3OWsKbw
I think this is she want to say.
@missW said:
Can someone help me @ official?
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https://www.youtube.com/watch?v=fFzVIlvEiYU&t=725s@CashelP14 said:
I don't think any survivor add-on needs nerfed. BNP isn't as bad as before and the instaheal add-ons are counter able. Just nerf keys.
Killer:
- Clown: Pinky Finger
- Hag: Mint Rag and Rusty Shackles
- Pinhead: Ultra Rare injure add-on
- Wraith: 12m
- Blight: Alchemist Ring and maybe a change to consecutive rush combo
- Pig: Something to the 3 very rare box add-ons (you know the combo)
- Spirit: Mother-Daughter ring
- Oni: Topknot (increase basekit slightly)
Sounds like I'm a survivor main complaining about killer add-ons but I don't think the community can argue much that these don't need a slight change.
This is balance,lol.
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I think DC have more economy value.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2511557#Comment_2511557
Can you explain a reason against those Nerfs? :)
Survivurs can team up.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2511669#Comment_2511669
Please do not keep bringing up DC'ing in a thread where it's not relevant.
We are not discussing whether or not SWF is strong - the point of the matter is that it is not cheating.
Do you think so, cheating definition is not fair to other player?
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2511656#Comment_2511656
Communication apps are excluded as they are not cheating.
DC is bureaucracy approve cheating lol.
SWF have a lot advantage,it's not fair to killer and soloq survivors.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2511645#Comment_2511645
I genuinely don’t completely understand what you are trying to get at here.
but for the record: @Phasmamain has stated those 3 viable killers should get balanced to the level of the other killers AND THEN the game should be balanced according to that. Meaning that you shouldn’t have to use a certain killer to counter 4 man SWF.
but sure..if you think it’s good g ame design needing to have 500-1000 hours practice on the one killer while almost all others stay not-viable you are entitled to that opinion.
Just bad survivor stay not-viable ,not all others .
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2511618#Comment_2511618
So if survs needed to have more than 500 hours practice to get to the overpowered level they are said to be it wouldn’t be fair for survs to get nerfed and the state of survs is fine?
How many killer can you play? twenty one
How many Survs can you play? lamo
Nurse almost counter SWF 3Q 4Q finally insurance.
If one game can counter SWF group remain 3 killer,that is pathetic.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2511604#Comment_2511604
Yeah I’ve alway wanted nurse to be more balanced but I can’t think of any reasonable way to do it
Nurse need 500~1000 hours pratice, I think nerf nurse not fair to nurse main.
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@miketheratguy said:
Nurse is probably 60/40 in my experience. The other day, while rare, we all escaped a Spirit who was using survivor pudding. Blight's gotten up there but so has Wraith, regardless of how many killer mains want to protect him from criticism. Hag and Ghostface are still super sneaky, cheap killers. People main Trickster enough to be decent with him now. Pinhead is doing fine. I've seen people killed, or been killed by, everyone from Deathslinger to Demogorgon. Leatherface is still guaranteed to get at least one kill, especially if he camps like he pretty much always does. I get 4Ks with Doc on a regular basis.
My point is that this is anecdotal but no, I disagree that only a negligible percentage of the killers in this game are effective.
Perhaps,your MMR not Extremely high.