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I do believe that announcing the chapter that early killed the hype in the long run.
Not sure if I'd define it a flop, but she definitely didn't reach the numbers that Silent Hill and Resident Evil reached
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Today I had another one. It's really getting out of hand
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Suffo is actually one of my favorite for both roles, but I do agree on ARP and RPD.
I'm torn about Sanctum, not as bad as other maps imho
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2885007#Comment_2885007
Then we should definetly hook up. You play Nurse and try to get me.
Sure, send me your discord! We can play Friday or Saturday
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2884959#Comment_2884959
You mean one of the most balanced killers?
Is it alright if i just want MDR and Cherry blossom gone? :(
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2884901#Comment_2884901
Oh, so you mastered nurse?
Considering I've seen how some forum members, who consider themselves good at her, actually play her, I'd say I'm pretty decent
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I'm already complaining about blight - more specifically, his addons
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Watch "mom" on Streamable.
Me being toxic with Mom :(
Watch "da babysitter" on Streamable.Me babysitting a cute zarina
Watch "jenners last breath" on Streamable.Me probably being the only one who made use of jenner's last breath in the past few months at least - yes I'm very proud of that
Yes none of these are impressive but man did it feel good when I did them
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@Tsulan said:
Can´t be. According to some forum users Nurse is a easy no skill 4k. /s
On a more serious note though, she has the lowest kill rate for a reason. Her learning curve is really, really steep. So don´t worry if you get constant 0ks with her. Totally normal for the first 200 hours.
Because she isn't as hard as peolpe make her to be
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Stack 3 slowdowns + bbq and run double recharge or recahrge + range and the game plays itself for you - nurse is not that hard
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Nurse
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Considering in the past few days more than half my games were against nurses and blights running full meta builds, dead hard can be even buffed for all I care.
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Happened to me too, twice
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@adam1233467 said:
You can have all this evidence, but it will still take the BHVR 2 weeks to ban
All while yo uneed to waste tons of times making screenshots, uploading video evidence on youtube, getting the user's id64 and reporting TWICE - in game and in ticket form - while the hacker, once banned, can just buy another cheap account for a couple of euros and unlock everything within seconds
Reporting is simply not worth the time
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@MilManson said:
https://forum.deadbydaylight.com/en/discussion/comment/2881317#Comment_2881317
And heal speed/perk limitations.
Ok can we give addon/perk limitations to nurse, blight and spirit too? Kinda tired of going against these killers with their strongest addons and stacked slowdowns, but then they have the audacity to complain about "second chance perks"
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Lmao I just went against some spirit hacker too, and my friend showed me a clip from earlier where he was facing one as well
Incredible lol
Maybe some exploit revolving spirit only was found
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I can't answer why, but it does certainly fit the stereotype
It's like they can't understand the basic concept of passive slowdown
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@legacycolt said:
https://forum.deadbydaylight.com/en/discussion/comment/2880577#Comment_2880577
Hi, yes it was me! I remember you too :) I don’t remember the match anymore though… what killer did we get?
It was against a nurse in Torment Creek. Sadly you died in end game, but overall it was a well played match imho
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Hello me again, today I got matched with @legacycolt both as survivors (was it you? it was a console player), and against @fogdonkey while I was playing spirit
Small world :)
Also I just realized that when I messaged here first couple of weeks ago, I bumped a very old thread. But I'm pretty sure there was one with the same title, but much more recent...
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I do consider ranking up as survivor a lot more difficult than as killer. Some killers do make it hard themselves because of how their power inherently works (think at plague for example, that suffers a lot the chaser emblem), but others make it extremely easy to pip up.
On survivor it really feels incosistent because you need to do "a lot of everything" and many times it's simply not possible, especially in soloq
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Nerf her addons, basekit is ok
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Hate it both as survivor and as killer. Gameplay is dull, it's either god loop or pallets that might not even be there, hook placements are terrible, corridors are tight and claustrophobic, the map is extremely dark and horrible to navigate. Sometimes people end up phase 2 just because it just takes too long to get to them. Totems are extremely difficult to find - have fun against devour hope, or snuffing a boon. Some places are just too dark. The optimization is garbage
It's a failure of a map, they should never have copy pasted it from RE.
Speaking of, just spawned in there :) Yay :)
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@Tsulan said:
https://us.v-cdn.net/6030815/uploads/M7J18WN442KT/r-264974-zbvoa.jpg
Please turn it off!
Usually people post this when they find out I use light theme discord
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@Nos37 said:
https://forum.deadbydaylight.com/en/discussion/comment/2878929#Comment_2878929
It's called Inexorable Stare, not Inevitable Stare. It shouldn't be easy and happen every match to every survivor.
To be honest, it's already not easy to achieve, like, at all
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Ok but rekindling takes 14 seconds like cleansing/booning
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Congrats
Don't get your hopes up about the grind rework though
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This is just nostalgia imho. That map was awful. Glad it's gone
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@Chusan said:
Hello, I just started playing as a Survivor. Is it normal to match up against Red Rank 1 Players even when you're new to the game?
Public ranks don't technically affect matchmaking, they're used for season rewards (every 13th of the month) and then everyone gets reset at rank 20
Matchmaking is affected by some hidden value (equal for all your survivors, personal for every killer)
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Here's what you do in these situations: type "ggwp" in end game chat, press "Continue" and move on to the next game
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You just warmed my heart, thank you
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Luckily I only had one blight today but he had a very similar build with C33 + sent us to midwich :)
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Infectious fright, furtive chase, tinkerer, hysteria
Idk, zero IF value
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2874677#Comment_2874677
Are you implying that RPD is killer sided, or neutral? This is a prime example of why they cannot balance the game at higher levels.
I'm implying it's disgustingly ######### for both sides and not a suitable map for a game like dbd
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@OpenX said:
It's not like the survivors even need skill half the time. Let's be real. Maybe if holding M1 and pre-dropping god pallets is skill.
The problem in this game is the maps. And after 6 years we are still getting maps like RPD where half the map is "here's this god pallet blocking the entire hallway"
But the game is balanced around solo Q and bad survivors. You are restricted to like 3 killers if you want to compete against a good SWF, and the game literally locks you into your doggo tier killer so you have to dodge if you realize you are gonna get the full crutch combo 4 man
Killer doesn't need skill either. You just hold W until you're close enough to hit M1 and damage the survivor. Skillful play right?
Let's not forget what the other face of RPD is: completely useless pallets that might as well not be there that you don't even need to break ever, extremely narrow and empty hallways, and an absolute hell to navigate often leading to survivors on hook ending up to ph2 because of the awful lot of time it requires to get there.
The game is also balanced around bad killers, otherwise they wouldn't be releasing all these slowdown perks that you can stack together and that carry the worst players into getting undeserved kills by slowing the trial at an unreasonable level and let them pretend they're good at the game
:)
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Because nurse is not that difficult to play
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Dead hard can stay untouched until nurse's and blight's addons are looked into (aka nerfed to the ground) - possibly a couple of spirit's and other killer's too
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2873674#Comment_2873674
Dude, you are blowing this way out of proportion. You’re gonna DC/suicide against Legion who needs to get five successive FF hits for an insta down? Against an already injured survivor?
Against a survivor you just hit that will be able to make 0 distance because you have almost no cooldown on your hits while going at insane speed and being able to vault pallets too
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2873626#Comment_2873626
The killer can hit the 4th survivor twice to get that down yes.
@GoodBoyKaru here, now it is answered
Nice, legion will go back to being a "kill myself on hook" killer.
@Talmeer said:
https://forum.deadbydaylight.com/en/discussion/comment/2873626#Comment_2873626
You have serveral similar situations on each side that are basically the same if you are not biased towards a specific side and/or killer.
If a Legion hits a fourth survivor, it is either a very lucky Legion, or a very skilled one. In both cases you can let the Legion that little fun.
It is hard enough to chain between serveral survivors, if those survivors not running around in packs. Something usually newbies do, but not experienced player anymore. If you don't believe me, play the Legion and tell me in how many matches you were able to really chain between 4 players.
TL:dr You worrie about a situation here that anyways will not come up in a normal match.
No
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2873154#Comment_2873154
yes - it's irrespective of the health state of the 5th survivor.
I still didn't see an answer to what a lot of people asked: what if the legion hits twice the 4th survivor? There's nothing that survivor can do about it.
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@Chadku said:
I think the addon is (barely) useful for camping/scouting?
Blink towards a place where survivor might be and blink back if you didnt find any.
A recharge/range addon is still gonna be a better pick though.
Yes thanks I'm aware that addon is useless
The whole idea was a meme: overblinking while the survivor double backed, use jenner's last breath ability and then repositioning with the third blink
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@Adaez said:
Trying to swf with my friends and it takes over 10 minutes to find a killer,very nice.
Interesting, I've been in queue as Plague for 6 minutes already now and still didn't find a match.
Point being: queue times depend on the time of the day. In the evening obviously more people are free and after a day of work/school, they want to socialize/play with friends, hence more survivors in queue
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2872712#Comment_2872712
https://forum.deadbydaylight.com/en/discussion/comment/2872729#Comment_2872729
Guys it's literally been answered earlier in the thread??
https://us.v-cdn.net/6030815/uploads/LY1L31M62MPK/img-20220329-084632.jpg
That was not the answer to the question. Mandy replied to the first part of the quote. But the people you quoted are asking something else: if you are the 4th survivor being hit, does the legion have to find someone else again or can he still go for you, hit you again and down you?
Because if that's the case, that's basically old legion all over again. Nothing you can do about it :)
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@EvilJoshy said:
They wont reduce the grind. They want you to stay. Forever and ever. If they do something that looks like a reduction im certain there will be something else to cancel it out. Something not in the patch notes.
A prime example of give with one hand and take with the other is destiny 2s launch. There was a limiter that kicked in after playing the game for like an hour. You kill some boss and get say 1000 exp but in actuality you only got 7 exp. Then when people noticed bungie removed it but also tripled the amount of exp needed to lvl up.
This amount of grind doesn't incentivize players to stay, it pushes newer ones away a lot
Anyway I don't expect anything from them. I don't care at all about the chances they're making, so this will be another update that will come and go as usual. All I care is a change to the grind, and they're not delivering so big yawn
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🥚
🍳
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@egg_ said:
Reminder for the 28th to come back here
Hey
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RPD and midwich
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I forgot to add trapper too actually
:')
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Oh boy here it comes:
Trickster twins nemesis ghostface pig clown spirit artist nurse and blight
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You could queue with a friend, they take a white ward and you give them the item. You then prestige and queue with a white ward and take it back
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Pallet eating bubba: endfury bamboozle + perk of your choice
FEED HIM THE PALLETS
This works pretty well with wraith and possibly other killers too with the 4th perk being jolt or pain resonance for destruction blood points without actually kicking the gens
Edit: 4th perk is bbq since you wanted that, i thought I mentioned it and can't count