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bm33

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  • @IlliterateGenocide said:

    if you buy textbooks keep them clean. alot of colleges give ur money back if u give them back in a good condition.

    When I was in college they only offered $5 max per book because profs would just go with new edition each year. πŸ˜‚

  • Terror Train - mostly because no way train map based on one in movie could work. Need that map otherwise no point in having the killer/survivor.

    Jaws - think they should but I know it won't happen.

    Victor Crowley/Hatchet - They have Trapper, they've said they want Jason, Victor would just be repetitive at that point.

    Chucky/Child's Play - as much as this is a dream chapter for me I don't think they'll do it. When asked about Leprechaun Cote said he's like Chucky - to much comedy and don't want to add silly killers to game. Yes, I know there's plenty in game that contradicts that, I'm just saying what he said. Hoping that TV will change that thought process and he'll be added.

    Serial Mom - I'd love it but I don't think they'd even bother reaching out to Jon Waters for license.

    The Babysitter or any other Netflix original horror movies/tv - If Netflix pulled Stranger Things I doubt they'll license out any of their other content.

    Beetlejuice - Probably falls under "too silly for DBD" excuse.

    Christine - They'd need to rework the maps again so car could fit in doorways.

  • You need to be in chase, if you time it wrong and fall just before you get in a chase or just after you escape it won't count. I hate the "in chase" ones because of that.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2461947#Comment_2461947

    Because I am not completely driven by emotion.

    The fact of the matter is, they've likely only just started to work on a fix.

    You can rage and be angry all you want, but the fix won't get here any sooner and you'll look like a fool. Ergo, staying calm and maintaining an air of dignity and respect towards the people who make this game and are working on a fix is the optimal route.

    This.

    You can be frustrated but don't insult the devs, that won't get them to listen to you. We've had this post going for this long and have actually had a mod share some updates with us because while frustrated we are being civil.

  • I've had healthy unhooker run behind me so killer will hit me with BT instead of hitting them. I always wonder if the killer goes after me if it's because they think I was trying to body block when really unhooker was using me as meat shield. Same for when I don't realize I'm running into killer. I don't mean to run into them with BT, I just sometimes (or alot of times) have terrible situational awareness especially after being unhooked.

  • @OniWantsYourMacaroni said:

    To be fair,the PS5 is like almost a year old.Maybe you should upgrade your hardware?

    /s

    I laughed at this, was a sad laugh but still a laugh.

  • I hear way more about killers hacking with 2 killer matches, Ghostface throwing hatchets, wall hacks, etc. I've had multiple killers that are playing normal but as we get to 1 gen all of a sudden they just start swiping the air and survivors are getting hit/downed no where near them. I had a Bubba that didn't need to rev his chainsaw at all, he went from chainsaw down to instantly swinging it and then was moving around the map faster than I've ever seen a Bubba move yet wasn't running anything to increase his speed.

    Both sides have cheaters. Both sides are equally toxic in their own ways.

  • @TragicSolitude said:

    The fans got so loud on the Rift/Tome screens today it actually scared me. They should not be getting that loud.

    So, I actually created a bug report. Because overheating can damage hardware, I consider it more pressing than performance (though, even running just a few degrees too hot can negatively impact performance). Please upvote it if you've experienced an issue with the fans getting too loud and/or the system overheating.

    With how bad it's getting, I feel like this can't wait. And it shouldn't have to wait, either, given that the problem is worst on menu screens.

    (It's not exclusive to menu screens, it happens in matches, too, but it's worst in areas where the special effects are ridiculously unnecessary. The best thing BHVR could do is immediately remove the VFX from out-of-trial areas and work on optimizing the effects within trials.)

    With each update I get more and more worried that this is going to be the update that fries the system. I do not think my heart can take it getting worse with Pinhead's chapter. I am desperate to hear that this is a serious priority for the devs. Not the way general optimization is a priority, but the way the game crashing on all consoles or the Doc breaking DS were priorities.

    πŸ‘‡οΈ ο»ΏπŸ‘‡οΈ πŸ‘‡οΈ πŸ‘‡οΈ πŸ‘‡οΈ

    https://forum.deadbydaylight.com/en/discussion/276161/tome-rift-screens-cause-overheating

    It is really bad and I think it does add to the performance issues. I notice the louder the fans are the worse the game runs. They definitely get louder on specific maps that have been having terrible performance.

  • I'm on ps4 original and the fans get so loud I can hear them over my headset. My husband has said it sounds like my ps4 is screaming the fans are so loud. This only happens with DBD, any other game/app they are quiet.

  • I'm not part of LGBT+ community but I wear it on my mains to show support.

  • I leave people that attempt on the hook even when they're doing that attempt as you're running up thing that got popular. Only exception is if we're last ones and they attempted because obviously thinking better chance than being saved.

    I think they should change it to all attempt escapes unhook you, you're just broken for a time if you do it. Change Deliverance to a self unhook where you aren't broken. Rework luck/slippery meat to do something else. If someone wants to attempt escape in killers face they can do that. Usually if someone trying to hook suicide actually unhooks themselves they don't try to screw over the team out of spite, they just go find the killer if they really want out of the match.

  • @Mandy said:

    There's a setting in the Options that switches score events on/off please make sure that you have that to "ON" if you wish to see the scoring events in game.

    This happens to me randomly on ps4 where I'm either not getting specific scoring events or all scoring events. I noticed it was happening when I wasn't getting disturbance points with my Flashbangs and since then noticed it will happen randomly with other scoring events. It will happen one match then be fine the next.

  • @Shaped said:

    Btw forgot to report.

    Anyone noticed freezing when demo just readies his power? As a survivor they basically freeze me in place when they do it and get a free hit or down because I can't move for few seconds.

    Yes. I just had a match v demo on the temple map and I had so many freezes when he'd travel. I'm guessing he was getting freezes too because there were quite a few times he should've had a hit but didn't make it.

  • @TragicSolitude said:

    https://forum.deadbydaylight.com/en/discussion/comment/2457723#Comment_2457723

    Exactly, that's what ticks me off. Simply removing the fog from like the "press x to continue" screen, the offerings screen, that should be simple. The fog/visual effects on the Tome/Rift screens also make my console fans go nuts. The fog isn't needed, it's there for atmosphere. The only good thing about the loud fans is that I can't hear the stupid voice saying "Dead by Daylight" on the opening screen, so at least there's that I guess.

    It's not quite as bad on the killer and survivor campfire menu screens, but the fans are usually audible these days. Time has proved that the fan issues will only get worse and not better, so... yeah.

    They need to fix their visual effects in the matches, and that I'm sure is a time consuming endeavor, but removing the effects from the menu screens is something that should be easy to do. It definitely doesn't take years to accomplish. It's just that the problem isn't high on their "to do" list, if it's even on the list at all. I'm really not sure BHVR understands the importance here, that this is something they need to do now, not later, because it's part of what's hurting performance and worse it's damaging hardware.

    There's alot of unnecessary visual effects on loading and menus/lobbies. Like why in lobby when we ready up do survivors basically have glitter sparkles above their heads? There's 0 reason for it and just hurts performance. No reason for fog visual effects on loading screens, does nothing to enhance the experience and really doesn't look that great.

    I can load up Borderlands 3 and have CL4P-TP dancing across for the loading bar or play Assassins Creed and run around with my guy waiting to load into the game and neither of those cause my fans to freak out like the fog effect in DBD.

  • @TragicSolitude said:

    https://forum.deadbydaylight.com/en/discussion/comment/2453473#Comment_2453473

    People have been reporting on these forums for years that the fans go nuts on the loading screen!! What do the devs think that means? That it's fine? Their fog and smoke effects overheat the console. It's been getting worse and worse over the years.

    Sorry about your experience. Damn that annoys the hell outta me. Console players have posted this issue in the Bugs or Feedback section before and gotten no good response about it.

    Other day I went into the store to see something after a couple of matches. Was just scrolling on character screen and the game froze my entire ps4. The ONLY times my ps4 has ever fully frozen is with DBD, I've never had it happen with any other game. I managed to shut off my controller this time which seemed to override the freeze, got the "controller disconnected" error message, but I thought I was going to have to manually shut down my ps4. My husband was in the room and said it sounded like my ps4 was screaming from how loud the fans were.

    I wish I could just drive the 5 hours up to Montreal with my ps4 and be like "here, use this none dev ps4 to see what your average console player deals with when playing live version of DBD." Honestly if they'd let me I'd do it if it meant helping to get a fix.

  • The new movie and TV series were both in the works before the license went to court and are still in production, tv series has even made Clive Barker a producer on it. He seems to be working with those that are putting out new Hellraiser stuff even though he wasn't originally involved in the license agreements. DBD would only lose the Hellraiser license if when it comes to renew they can't come to an agreement on the new license. Nightmare on Elm Street they managed to work out the renewal after Wes Cravens estate got the license back under them. I wouldn't currently worry about it.

  • I love the hatchets the wall. Instead of picking up the locker they said "too much effort" and just nailed the hatchets to the wall instead.

  • I've had that on Lery's. Also on Ormond, Cronus Prenn (mostly the Asylum), Azarovs, and the new Coldwind maps. I don't know what happened but gens spawning on top of eachother is happening a ton now.

  • I only ever ran DH for David's Adept and tome challenge so wouldn't make a difference for me if it didn't exist. I had Adrenaline going for awhile, I liked the health state and speed when gens finished. Other than that I'm not really a fan of the exhaustion perks.

  • I think only way casual v ranked would work is if casual was like a no perk/add-on mode, but even then probably wouldn't work.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2455270#Comment_2455270

    Speaking of overbaking, the recipe said to cook it for 25 minutes but it wouldn't stop wiggling until it was there for 50...

    I'm sure that'll be fine right?

    I bake a ton and I've had to adjust cooking times to ridiculous amounts depending on oven, weather, etc. Even altitude will change bake time so if you grab recipe online from someone at high altitude they'll be cooking at different temp/length of time as well as use different proportions of liquid/dry ingredients than someone at sea level.

  • @ThiccBudhha said:

    Yeah, I already ran into my first hackers and I am not even high ranked. Like, no offense, but I would rather the red ranks deal with that issue. I am not down for it while trying to do stupid archive challenges. The matchmaking is really, really bad if it thinks I can face off against 100% escape rate swf.

    I don't think sbmm will stop you from seeing hackers. They'd just hack their way into where ever they want.

  • Whatever perks you play the other side will find a reason to complain, especially if they lose.

  • You asked like 2 different questions in there. I answered Yes meaning the current mechanic for downed survivors should stay the way it is.

  • @OnryosTapeRentals said:

    Performance needs addressed as a MAIN priority. Especially on consoles.

    This.

  • @1miko said:

    https://forum.deadbydaylight.com/en/discussion/275241/otzdarva-started-a-change-org-petition-for-console-players

    there's a megathread pulsar made for this a while ago, might want to post this there.

    It's already been shared in there a couple times.

  • While it's nice to have graphic settings it will only be a band aid fix to the performance issues. I think they should add the option but not use it as opportunity to push aside actually fixing the performance issues in the game.

  • Happens to me in DBD only too. Randomly the cursor moves on its own in menus for no reason other than to be another console issue.

  • Wailing bell would make me invisible right? 100% I'd choose invisibility.

  • I'd love a bunch of new maps. Prefer those over new characters.

  • I'm guessing you didn't play when killers could mori someone off first hook. It'd be like that but every game instead of when killers would bring an offering.

  • I hate Twins because their playstyle rewards low to no points. Victor gives 0 points when you're in a chase with him even though you could be running him for 5 gens. Slugging/camping gives you no points for being on ground/sitting on hook. Give me BP and I won't hate them.

    I hate sloppy butcher, dead hard and bunch of other perks not for perks themselves but because they cause freezes even when I'm across the map from where they were used. Fix the performance issues and I won't care about them.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2447808#Comment_2447808

    I think it's a good start but lowering the graphics will only mask the issue.

    if they still intend to fix it, but are lowering graphics to buy more time, that's fine. This isn't a solution tho

    @GrimoireWeiss said:

    I hope this Otzdarva petition doesn't draw attention to the wrong things. Although I agree a Low graphic settings would help greatly, it only would affect the basic FPS, which itself is not that bad already. The problem lies in the hitches: Dead Hard, Bloodlust, unhooking/hooking, gens being done, Sloppy Butcher and so on. Lowering the graphics doesn't help with those.

    I agree with both of you. While I like the idea of the petition I do worry about actual fixes to performance issues being brushed aside. I hope that if they do add the graphic settings they continue to work on fixing the causes of the performance issues. Band aid fixes are nice but they should not be considered a solution to the problem.

  • They've unfortunately made it pretty clear they have no intentions of shifting their chapter schedule. Q&As where players asked for a game health chapter were shot down.

  • Good to know fun spot for a trap. I love Haddonfield as Trapper. πŸ˜‚

  • @Shaped said:

    https://forum.deadbydaylight.com/en/discussion/comment/2447138#Comment_2447138

    Show me one person on last gen not having freezing issues.

    Why are you even here? To speak about things you don't know nothing about and try to tilt people who are already frustrated by game performance on last gen?

    He's just here to troll, we just gotta ignore him. He got upset with Pulsar in different performance issue post so decided to come in this one to try and bait an argument.

  • All the piggies I've tried to boop lately camp me on hook until I die. Such angry piggies. πŸ˜‚

  • Lery's gen spawns have become ridiculous lately.

  • @whammigobambam said:

    https://forum.deadbydaylight.com/en/discussion/comment/2446227#Comment_2446227

    Or when you're doing these yellow shards from the tome and you repeatedly scuff it because your frames can't chill for 5 seconds.

    I hate the yellow glyph challenges so much because of the performance issues.

  • If Scooby Doo was in DBD Scrappy would HAVE to be killer and I'd play as him. πŸ˜‚

  • Meg, Claudette, and Jake launch trailer cosmetics: https://youtu.be/JGhIXLO3ul8

    The unreleased cosmetics McLean used to use on stream.

    Meg Deathgarden mask available to console players.

  • There's a killer challenge to carry survivors 150 meters, sounds like Trapper was trying to do that and when gens finished he opened the gate to go on to next challenge/match.

    Feng was probably just a random not doing anything for no reason other than to be a weirdo.

  • @humanbeing1704 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2446271#Comment_2446271

    One time a hillbilly was already near me as I was loading in it was weird as hell

    I've loaded in hearing the killers terror radius while the camera is spinning and when it stops the killer is running straight at me. It's usually a quick match for me when that happens.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2446260#Comment_2446260

    Hey, look, it's the guy who suggests you troubleshoot but whenever questioned, they say that "you have to do it."

    He also suggests you buy a PC to fix these issues, instead of giving meaningful advice!

    Just ignore him and hopefully he goes away from this post. Worked to hard for troll to ruin it. He is definitely just trying to bait you, especially when Mandy like a page ago said she's read every comment on this post and passes on information from it to the team.

  • Yes, Dead Hard and Sloppy Butcher are ones that screw over everyone in the match with freezes. It's awesome when killer hits teammate with Sloppy and the game freezes and then teammate uses Dead Hard for another freeze.

  • @Nathan13 said:

    I’m getting random freezes and I don’t know what actions happened around me for it to happen. Wondering if it’s other players wifi?

    I've been having that since the RE chapter. I can only guess there are other specific triggers in the game happening across the map that I just don't see - either old trigger that now screws over everyone or new trigger I haven't figured out yet. I don't think other players connection should freeze your game because dedicated servers.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2445706#Comment_2445706

    yes, I do give this information to the correct departments and they've also seen the videos that Pulsar posted which highlighted many of the issues very clearly.

    And with the comments re Devs not responding on here, that is technically my job. The forum is a Community forum after all and the Developers that drop by here are mostly on their own time (except for QA who are here, locked in the bug report section). We occasionally get a couple of game designers dropping by, again that is on their own time and of course the issues discussed in this thread, are nothing to do with game design.

    Also as a member of the Community Team (I'm a Community Coordinator), it's my specific job to bring up issues, feedback etc to the team as well as give as much information as I can to the Community. Sadly I can't share details of when fixes will go live, but I can share that the team are actively working on numerous "hitches" including the one with Dead Hard.

    Edited to add - can we also please not derail the thread with cute pics, it does kinda make light of this issue that consoles are having and also bloats the thread :( Sorry to be a killjoy....but I do think this thread is important.

    Any idea if plans are to release individual fixes as they go or wait for one big patch of fixes? Know you probably can't answer but figure I'd check to see if we're waiting on one big patch or multiple individual ones.

    Edit* I think they should give you fancier title on the forums because I think many see mod and don't realize you have bigger role at BHVR.

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