bm33
bm33
About
- Username
- bm33
- Joined
- Visits
- 13,155
- Last Active
Comments
-
Probably a hacker.
-
I'm not doing it because I think it makes me good at looping, I'm doing it because it helps me get the "stun killer x times" challenges done. ๐
-
@Sheridan_LT said:
https://forum.deadbydaylight.com/en/discussion/comment/3041427#Comment_3041427
Does the BM in your name stand for Bad Manners at the age of 33? Just curious lol but I don't get the joke you're making here??
There wasn't a joke. Your posts just remind me of someone that used to post here under name Lord Tony so wondering if that's what the LT stood for.
-
@Ruma said:
From a PS Player: Shut up, every plattform is playing the same.
I second this as a PS Player.
-
Does the LT at the end of your name stand for Lord Tony? Just curious.
-
@SweetTerror said:
IMO, nothing good has ever come from multiplayer games having end game chat. While there may be a few golden nuggets of positivity pop up every once in awhile, the chances of encountering toxicity is ridiculously high. People feel secure behind the safety of their keyboards, and because of that most times people will say things that they shouldn't, which is why I prefer single player games.
I think dead by daylight would be a whole lot healthier for everyone's mental health if they just disabled the end game chat entirely.
Agreed. Chat isn't necessary and only things I see people share consistently is the negativity in end game chat. They really should just remove it.
-
There's multiple platforms that could be doing this. Console players should stop assuming anyone with globe is a PC player because it could be which ever console platform they're not on between ps/xbox/switch. PC players should stop assuming anyone with a globe is console because it could be whatever PC platform they're not on between steam/epic/stadia/windows store. This pc v console crap is wicked obnoxious.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3039599#Comment_3039599
dont show my bf he hates hippos
even tiny, baby ones that are very cute and cuddly
So don't show him house hippos?
https://youtu.be/TijcoS8qHIE -
This baby hippo is definitely cute and cuddly. ๐
-
Why? To make it less appealing to use so it's no longer meta. They did alot of nerfs/double nerfs to both sides that were unnecessary just to make players not want to run the perks so they won't be meta after the mid-chapter patch. It's the future of DBD - over nerf perks that become meta so they aren't appealing and buff other perks to change meta, after bit over nerf new meta and buff different perks, wash, rinse, repeat.
-
I hope not. You'll basically need to save up few hundred thousand BP every time you prestige because it will be 50k BP just to prestige then couple hundred BP to get back up to level 15. That's obnoxious.
-
They just have to change it to be 6 dailies total, 3 for survivor and 3 for killer. Those that play both sides get rewarded with more daily options.
-
I hope they send both OTR and Overcharge into live as is. As a console player I want to see how both are in a regular live match.
-
With the rise of VPN thanks to hackers I think showing the ping is fair. How much frustration/anger could be avoided if someone could leave a lobby they knew was going to have really bad lag?
-
@Cramps said:
https://forum.deadbydaylight.com/en/discussion/comment/3037618#Comment_3037618
3 players surrounding the killer playing with endurance effects in the PTB. Do you really think they're interested in / care about doing gens?
Nope, which is why I don't see an issue. I want to see the changes go to live so I can see how people play in a live match where they care about getting the objective done.
-
This survey is the second time now I've seen them mention guilds. I'm guessing it's not a "if" and more a "when" now that it was brought up again. Between the questions on there about getting friends to play/guilds and the current changes they made that hurt solo survivor more than swf it feels like solo survivor isn't something they want in the game anymore. If you're solo play killer, if you want to play survivor either get your friends or join a guild so you can swf - don't need to get solo up to swf level when there isn't anymore solo survivor.
Not a fan of the time limited licensed cosmetics. It feels like a money grab feeding off of people's fomo. If they add time limited licensed cosmetics I wouldn't be surprised if not long after they add loot boxes and other microtransactions.
-
No because if I'm unhooked running renewal and the killer is tunneling me I'll heal mid-chase but I am being tunneled even though I'm fully healed.
If I'm not being tunneled but I'm healthy just running around doing nothing to help progress the objective because I might lose my endurance that's more helpful to the killer than it is my team. It's like the teammates with flashlights running doing nothing to help progress the objective because they want to get a flashlight save.
-
If you just hung out in one spot the survivors could've come to you and tried to interact with you. Guessing they were too scared though and then at end decided to complain about it.
Most likely they were going to use chat to be obnoxious at the end no matter how the match went. Just ignore them. Even if it was bannable they would need to send in a support ticket with video proof of you breaking the rules and the ones that say they're reporting you probably don't do anything other than just hit the report button at end of match - probably don't even do that because they're too excited to be obnoxious in chat.
-
And 2 that have been hooked once and 1 on death hook.
-
@HarlockTaliesin said:
https://forum.deadbydaylight.com/en/discussion/comment/3032888#Comment_3032888
Is that motherfu#### Sean Astin?
Yes, yes it is. It's from 50 First Dates. He's awesome in it. ๐
-
I think Overcharge and gen regression stacks are the killer equivalent of OTR and endurance stacks. I'm on console and would like to see the changes (both killer and survivor) go through to live to see how they are in matches where end results matter for people. If they nerf one before live they should nerf the other as well.
-
They should change attempts to guarantee escape but without Deliverance you are broken for a time, with Deliverance you can heal yourself. If survivors are guaranteed to get off the hook if they unhook themselves then they'll be stuck in game a bit longer. If they want to die they can go find the killer to down and hook them again, like they do now when someone unhooks them.
-
Possible reasons: teammate sandbagged them at start of match so they don't feel like continuing, they're on hook and see teammates not doing anything across the map, teammates let them go to second state when killer wasn't camping, they don't like the killer for whatever reason or have faced same killer multiple times, they don't like the map for whatever reason, they're trying to do gold emblem unbroken challenge or some other challenge and don't think they'll be able to get it done that match, something irl, they're a streamer doing stream loots cards and viewers played one telling them to attempt escape/don't struggle, they're just mad/rage quitting, or some other reason I couldn't think of.
-
I'm fine playing against Dredge. My swf teammate gets bad eye strain that gives him headaches. If we have a long match v a Dredge with alot of darkness or back to back matches with a Dredge he needs to stop playing because it's too much. I've seen others also have issues with eye strain/headaches from the darkness. I'm not surprised if he has high DC rate when he can cause people physical pain thanks to his power.
-
The distinct reward for having your characters p3 before the mid-chapter isn't charms. The charms are a prestige reward for p7-9.
-
I don't like how long it takes to collect the green glyph as survivor. Already spending time looking for them, they shouldn't take so long to collect too.
-
They should completely remove the old music from the files, stop this from happening every patch.
-
It looks like there's more going into them calculating prestige levels. I'm watching a stream now and when the streamer logged in they had characters at 11/12 prestige. Still they should adjust the levels for perks unlocked but atleast you could go above 6.
-
@ArchAbhor said:
Holy poo this tread is still going lmao. Has the performance gotten better since it was made?
No, it got worse after the RE chapter. RE chapter was terrible. Now it's gotten better since RE but it's still worse than it was when the post was first made
-
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3032888#Comment_3032888
What show.. asking for a friend
Also dbd six anniversary charm? On his neck lol
It's Sean Astin in the movie 50 First Dates.
-
I want this on Jeff.
-
It's made me happy it's ending in a couple days and hasn't been extended.
-
@GoodBoyKaru said:
I love how this is on the German Twitter but not the English one
I've noticed when they do codes on the FB/IG stories the foreign DBD twitters share them. I think maybe because there aren't foreign DBD FB/IG pages?
-
@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/3032547#Comment_3032547
Kitty alarm clock reporting for cuteness!
https://us.v-cdn.net/6030815/uploads/W7CMKT1ET3GK/pxl-20220627-125630290.jpg
Now for the love of God Holly, no more meow meows in the morning!!! It's 6am ๐ญ
That's an awesome alarm clock. ๐
-
I've had so many killers DC and DCs during loading today to the point I'm wondering if there's some server issues.
-
If they extend the event less people will play the PTB.
-
@tippy2k2 just making sure you see this so I get my Holly pic.
-
Maybe it's an additional 50% and 15 seconds so 100% slower crawl for 30 seconds.
-
Maybe it's your region? I'm on ps4 and I see other ps players fairly often.
-
On another post Peanits said the solo q stuff they mentioned in pervious Dev Update have been put on the back burner. Basically what's listed on the road map is what we're getting this year and nothing there is for solo q.
@Peanits said:
They're not gone or forgotten, they're just on the backburner at the moment. We revealed this very early on and it hasn't been slated for any particular update yet. The rest of the year is already booked with other changes- the ones mentioned during the anniversary stream & in the roadmap- but we'll come back to it once we have some time.
The QOL changes for the foreseeable future are here, in case you missed it:
-
I turned on crossplay because I had a killer player that would target me so instead of DC penalties or watching his stream waiting for him to admit it again so I could get clip (didn't get clip previous time he said it) and report I turned crossplay on.
The freezes are definitely more impactful when facing killers who aren't experiencing performance issues. Same freezes as reported multiple times in this post. Since they updated hemorrhage I feel like the freeze from that feels a bit worse and all the hook perks makes hooks/unhooks freeze feel worse. Dredge is pretty rough to play against with performance issues. His smoke is basically like fog causing performance issues.
-
If we can't have Chucky because he's too tiny we can't have Frank ๐
-
I also don't run DH except for challenges and getting David's Adept. Just not a fan of it.
-
You could run Deadlock, when a gen finishes it blocks the gen that has the most progress for 20/25/30 seconds and shows you the aura of the blocked gen.
-
It says "killed" and DCs tend to not count as a kill. In PTB DC penalty doesn't exist so someone could easily try it to see if for some reason they do count DC as a kill with Ruin.
-
@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/3030170#Comment_3030170
You'll need to prestige a character at least once for their unique perks to appear in another character's bloodweb, but the tier 1 version will be automatically available.
Can you tell us how exactly you'll be calculating the prestige catch up. Like how will you be calculating what level of prestige everyone should be that didn't prestige before the update? Some of my non-prestiged characters have max perks while others have about 50% and it varies the amount of tier 1/2/3 perks on the ones I haven't maxed out. Will the ones maxed out just be p3 with the catch up or will they be a higher prestige? Do you need to be maxed out on a character for them to be p3 in the catch up?
-
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3029767#Comment_3029767
From my understanding the terror radius part is not connected to the LOS part...which is where it makes the perk accessible for hard of hearing players.
Assuming cool down that's being added to Spine Chill also won't be connected to the Terror Radius indicator?
-
@Mandy said:
I want to clear something up with regards to Spine Chill.
The perk is going to work exactly as we stated in the Dev Update, with the line of sight requirements...however we are adding a visual indicator for the strength of the terror radius. This is down to the amount of accessibility comments that we have received. This is also not a permanent solution - we are working on accessibility improvements and when something has been implemented, that part of Spine Chill will be removed.
Sorry for the confusion caused around this. And we do agree, it's not ideal for players to have to run a perk in order to play the game.
Will the terror radius indicator be there without LOS requirement or only when killer has LOS?
-
@OutbreakJack said:
https://forum.deadbydaylight.com/en/discussion/comment/3029610#Comment_3029610
Thats what I wanted to hear as well but no they didnt. They just read the patch notes for it and moved on...
After the Hawkins "compensation" I want to know how they plan to calculate it so I know if my characters were prestiged correctly with the catch up. Not sharing how they plan to calculate it is making me feel like they don't want us to know so if we don't get the correct prestige levels in the catch up we can't complain.
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3029605#Comment_3029605
I agree, but at this time I'd rather have this than whatever the hell that other option with the LOS was.
I wonder if it will only light up when the killer is looking in your direction or just by being in the terror radius? And if it will still have a cooldown? Devs?
Hopefully they removed the cooldown. Having a cooldown defeats the whole purpose of helping the hoh/deaf community.

