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bingbongboi90

bingbongboi90

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bingbongboi90
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  • I was thinking make it like the irri add-on of the deathslinger

    But instead of 15 meters it is 20?

  • I am not because:

    I dont use earphones so sound wasnt that all important to me anyway

    I actually have a lot of fun playing the killer ( I dont tunnel)

    I actually really like the map, it looks so cool even when the gameplay isnt that all that great

    I dont mind an anniversary event that isnt good, everyone should be happy they actually did something then doing nothing

  • @Aneurysm said:

    How would a system automatically detect "toxicity" though? If I'm playing GF and decide to have a pointless but friendly teabag contest with a survivor midway through the match would we both get a red X?

    Probaly if you report them after the match, but then a lot of people will get negative effects of this systems when the other sides loses. Because the sore loser will report everyone with bad sportmanship when this is not the case

  • Ehm no?

    If there is one side more on the forum then it is the side of the people play Both sides

  • I hoped the future kilers Will get a different breakable wall animation after each release, because of the changes to the current roster.

    But that didnt happen with ph

  • The build in mori and cages are fine in my opinion, because ph shows how badly people rely in certain perks to win and that's just sad. Of course i still want to make it fair that survivors can still prepare against a ph so that all their perks arent useless against him.

    So my small chance is to introducé him as the first killer survivors can see in the lobby. This way they know they fight ph and probaly change their hookperks.

  • Survivors, because its 4v1 its easily to gang up a killer in the endgame chat because it is one side against the other.

    That's why i ussually leave the game immidiately after the match has ended.

  • Idk for me as killer if isnt that bad. It is important to kick some walls down and there are 2 God pallets of the map. But if these.pallets and walls are broken everything is pretty much unsafe for the survivor.

    I really dont mind getting this map, i never hate indoor maps.

  • "and your report system is a Joke"

    Maybe because people shouldnt be banned because of tunneling and camping.

  • That is the problem I have with the second chance perks. Killers way to win is by snowballing and having a big pressure on the survivors, if he isnt snowballing the survivors will win. So it is pretty weird that survivors can have perks that ruins the momentum of the killer when he is supposed to have the upperhand on that moment.

    Killers should lose their momentum by their own mistakes not by survivor perks.

    However I dont mind a lot of second change perks. I am fine with unbreakable for example. BT i am not fine at all, yes it counters tunneling but also rewards unsafe unhooks. Then you try to go for the unhooker because you dont want to be a scumbag tunneling the poor hooked person. But you know what the hooked person does? Bodyblocking you so you have to hit him. I am sorry but if you do that to me then you deserve all the tunnel you are going to get by me.

    I am fine with ds to an extent. I got a game where 2 people were the only ones i live. So i downed 1 person, hooked him. Found the other person but he got enough time to rescue the hooked person. So i downed the other person and hooked him. I GOT DS'ED by the previously hooked person and now he got time to rescue the other person. That other person also had ds so I wasted so much time on a game I should have won 5 minutes ago….

  • Most of the toxic players immidiately leave or kill themself on hook when the game isnt going their way.

    Just had a game as ph against a claudette rocking the normal meta build with bt, ds also running a flashlight. I downed another person, she tried to flashlight safe him. It almost worked but I could just in time look away, so i hook him. In the mean time she was flashlight clicking hoping I would go for her when I was bringing the person to the hook. I hooked the person, went to the claudette, she sucked at looping at got downed.

    I hooked her first so i left her slugged for 10 seconds looking around if there is no one with a flashlight want to safe again. And in that time her ds was gone or she missed it. After that she killed herself because she couldnt live with her own mistakes, and what did that bring her? An ez depip with only 6 k points.

  • Bugs survivors LMAO

    There are way more bugs for Killers after this patch. So many sound bugs. Killers experience way more bugs in a game then survivors right now.

  • Hé isnt that weak, his power is a lot of the time a free hit when the survivor vaults a pallet or window. So the key with playing him is to hold down the power at every loop, if the survivor vaults great! hit Them with the power. If not release the power and hit Them with a normal attack.

    The key of playing him is to know where every pallet and window is on the map so you know when you have to hold down the power.

    The trails isnt that big of a deal, it is great to make the survivors torment for 1 time. And only use the cages on great circumstances. Other wise use the torment for the Mori.

    I prefer to hook the survivors because pop and bbq are really great perks. If you prefer to use cages maybe ruin is good for gen slowdown, but i dont use it because mine ruin gets destroyed in 10 seconds of the match :(

  • PH with nurses is actually pretty good. I have a lot of time people downed through a wall because i Saw Them selfcaring of healing near me.

    It is a good perk but mostly on certain Killers.

  • Exit gates are on the other side of the map of the silent hill map, i am pretty sure.

  • Alright! I agree he should be 110 because het is ranged. But the ranged isnt that big actually. So it seems fair to triple the range of the attack so it is actually a threat 😁

    PS: Being sarcastic

  • I think that seperated ptb you suggest was already suggested. It is then the experimental mode of overwatch. Which I think is a great Idea.

    The main reason a lot of perks arent used is because they are situational.

    And why play a situational perk that rely on the enemys and the map when you can play a perk that can be used in Every match effectively .

  • Probaly learning how to play against him. That's why you see a lot of survivors faking going for a window or a pallet. That's why people playing pyramid head should learn to fake the power as well to M1 the survivor.

  • I really dont think bubba needs a rework, more like buffs and add-ons reworks.

    For the add-ons a lot of Them should be changed completely and zone should be buffed. Like the speed add-ons, remove the increased charge timer. The increased charge add-ons are the only one i say they are fine.

    Other then that bubba needs buffs so he can actually hit survivors with hit chaisaw without touching Them in the ass.

  • @Brightened said:

    Why do killers get Ebony Moris almost EVERY blood web but survivors struggle to get keys?

    And please do not come in here talking about how ebony moris are rare to see. I've had times where I've gotten them 4 blood webs in a row. I currently have 7 of them, but average about 1 key every 5-10 blood webs.

    https://us.v-cdn.net/6030815/uploads/9W53P6VXYOU8/678ed508edef1bc2a083e01e63c43fc3.jpg

    Survivors have more items and add ons they can get in the bloodweb and they also have a chance to get the key randomly in a match.

  • No DBD Will only be dead by daylight

    No other time

    OK, I Will let myself out.

  • Yeah the only behaviour i dont approve is face camping. All the other things survivor complains are strategys it doesn't matter what they think.

    Sometimes it is way smarter to Stay at the hook if you know that all the other survivors are near.

    But i never cared about the endgame chat because a lot of players are delusional when they lose.

  • The only reason Mori is annoying is because how fast a survivor can be deleted in the match.

    What is suggest still the survivor Breda to be hooked once, but only after a certain time. So maybe after 10 min.? This way survivors can still play the game and also moris arent that nerfed to the ground.

    Also killers should have the upperhand in the late game and this change shows that.

  • @GoodBoyKaru said:

    I mean, the best way to respond to toxicity is to be nice back imo. I personally wouldn't do it, but if that's how you wanna play go for it.

    I see why RespectfulNancyMain changed name now.

    Wait i thought respectfulnancymain was somebody else then toxicnancymain.

  • ? I only want his shot to be a little wider or make the sensitivity normal so you can aim it more precisely. His power is more used on when surv vault pallets or Windows and outside a loop ph uses his M1.

    And there is no S+ Killers only one S and that is only people who are experienced with nurse. Other high tier Killers are Just A but most of the Killers are B tier of below.

  • Well at least you know you are getting guaranteed value over these 2 minutes. You cant say that to all Hex perks like ruin. They can be destroyed 10 seconds in the match and then that perk is also useless.

    So i think corrupt is fine because of that.

  • I actually have 4k almost every time with this map as the new killer.

    Yes this map sucks if you play Killers like wraith of the pig.

    There are some breakable walls that are very handy destroyed. The map is more finding and remembering every room.

    I prefer this map over all the farm maps and haddonfield

  • @NinjaDette1 said:

    For me it’s any map with corn fields.I dislike like corn in general except popcorn.

    I agree I prefer the new map over those stupid corn maps and haddonfield

  • Neither

    Early stages of the game definitely survivor but recently they care more about Killers because they realised hoe badly they facked up after the ruin rework. Now they want that there are more Killers in the game because of the lack of Killers right now.

  • Well camping is a strategy, hoewever idk about face camping. Like if camping is punished what is the counter to over altruistic survivors hm? It would be stupid for the killer to patrol the gen when 3 or all the survivors go straight to the hook.

  • @OperationMintyHippo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1364814#Comment_1364814

    It really isn't that hard to get people to walk through your stuff lol. Just place it through a pallet or in front of the window they wanna loop and GG. If they run somewhere else to avoid it it's not like you get a penalty like clown does when refilling bottles. It really isn't that hard or time consuming.

    That's what I mean with doing it while i am patrolling the gens, when i patrol i places trails on those places. But i dont waste my time DURING a chase. Like why waste time going for a second loop because you want the Guy to be tormented if you can end it the first loop. And then hook the person to get pop and BBQ. I only use cages on circumstances you want to slug as other killers, otherwise use the torment for the mini mori.

  • Pyramid head is fine. I find it actually funny a lot of people get caged because it is general time consuming tonput down the trails during the chase. OR you are Just lucky as a killer that the survivor walks over Them. I dont really care a lot about the trails i Just place them when i am patrolling and if the survivor steps on Them i am also fine with it but i only use the cage on good circumstances.

    Hell i run bbq and pop on my pyramid head it is obvious i dont use the cage often😂

  • @metalklok said:

    yeah the only time you can really hit it reliably is when they vault,drop pallets, or a tight area and thats with you already holding m2

    That's how you are suppose to play him. Hold the power button when going into loops. If they throw down pallet or window hit Them with the power, if they dont hit Them with a M1.

    Pyramid head is all about faking and mindgaming his power he is not supposed to be played as only a ranger killer.

  • I think pyramid head is decent killer

    The sensitivity change is something that annoys me bit that is not big when you are mastering him.

    I would say high b tier. Or low A

  • My perk build is: I can see you healed/healing

    Nurses calling

    Deathbound

    POP

    BBQ

    BBQ and pop because pop is great at slowing the game down and I need bbp so bbq.

    Nurses allows me to see survivors self caring or getting healed at a close range so sometimes I can hit tem with my power through walls when they dont expect it

    People who heal outside this radius will be affected by deathbound

  • I actually prefer the map over every farm map.

    This map is actually interesting and cool designer and you can actually see everything in the map.

    80% of the time in the farm maps you cant see ######### thanks to corn and its a boring design. I prefer the new map over every farm map

  • @goatslinger said:

    The only change needed is make it so mori is not activated from being put in cages. Everything else is fine. I don't want to give anyone too many secrets but there is a very easy way to completely nullify cages and death blow and make him hook you.

    Let me guess: dont step on the trail at all cost, even let yourself go down everything to not go down while tormented.

    Cages are when used right very situational. I am myself not paying too much time placing trails down, I only care that the survivors are tormented so I can use cages on the right circumstances or for the mini mori. It is really hard to make survivors tormented in not indoor maps so it is better to focus on hooking survivors so you can use pop and BBQ.

  • I also dont have a lot of perks but the built i have the most fun is: no heal is safe

    Nurses calling

    Deathbound

    Pop

    BBQ

    So basically below 32 meters you can see survivors self caring or healing and outside this radius deathbound activates.

    I have a lot of succes with it and its pretty funny hitting a survivor through a wall because she wanted to selfcare while near me.

  • And everytime voldermort gets a hit: HE HE HEEE

  • Yup

    New Killer? Well I like the killer and I am going to main him he is the first killer I can play and still be relaxed even when I lose. Idk why

    New map? Well there are somethings that can be changed but I really like the easter eggs and the details of the map. Its just a bit balance issues

    New skin? I mean they dont force you to pay for the skin if you dont like the price or the outfit just dont buy it.

    Cant mix match cosmetics? Dont know if people are allowed to complain to the devs about this, if Konami only gave them the licence to include the skin for lisa if they cant mix them then thats more the fault to Konami. Konami has the right of all these characters.

  • Here hold this doll for me and tell me exactly where do survivor main abused you.

    Jokes aside, this game is in a more balanced state if you dont look at the trillion bugs for example the sound.

  • OR give survivors Just as many points for unhooking and make moris not work with cages ( or change the wording of the offerings)

    EZ fix

  • @MeatBycicle said:

    https://forum.deadbydaylight.com/en/discussion/comment/1362978#Comment_1362978

    You are greatly exaggerating and misconstruing what my original post was talking about. The killer can use his power, im not saying to not use it, what I'm saying is right now almost every PH is caging, the immediately running to the cage. It doesn't matter if its "situational" if the majority of PH are playing this way. Like you said, its their ability so why not use it? The problem is the issues this ability brings, its basically a free BBQ, and allows the killer to tunnel immediately while ignoring DS and the like.

    This ability is strong against DS and SWF though, so simply removing his sight of it would drastically reduce the tunneling aspect of it which is what a lot of people are having issues with, not so much the ability itself.

    In what way is it a free BBQ? If it is anything it is a free escape. The killer sends the survivor to the other side of the map, ussually there are already survivors. So if survivors arent focusing on the gen and actually rescue the person in the cage there is no way ph can arrive first at the cage.

  • idc about this lisa thing… they paid for that skin i dont so why would I care😂.

    The only time I want to ruin a survivors game is when they want to ruin my fun. Insert jokers voice: GET WHAT YOU FACKING DESERVE!!!!!

  • OK GUYS LETS BUFF SPIRIT BECAUSE LUNGE RANGE SHOULD BE AS BIG AS THEIR WEAPON!!!

    Litterly the lunge of freddy is the same as every other killer, it just looks weird because freddy is a tiny boi with a tiny claw.

    So if we want to change lunges with their weapon then spirit should have a really big hitbox because she litterly attacks with a sword.

  • I mean the purpose of ultra rare add-ons shouldnt be: the strongest add-ons in the game

    It should be: very unqiue effects for different playstyles.

    Yes certain add-ons are bad like the undetectable one for ph. The undetectable should last in my opinion like 10 seconds when stepping out of a trail. This way you can be jumpscare dorito face.

    The irredescent one for deathslinger that makes a person exposed when shot 15 away is a good example of a fun ultra rare add-on. Is it good? Heck no, but it is fun to use as hell if you get it off.

  • @Mooks said:

    Just exist in the game. As surv or killer. You will be called toxic no matter what.

    but to give direct examples:

    Surv: OoO, DS, BT, HeadOn, purple flashlight

    Killer: Bubba, Insidious, Agitation, IronGrip, Franklins (?)

    I do you one better: remove franklins and add noed to that build

  • @kylerabdcgamer10 said:

    they made a great and accurate map, I play both sides and think it is perfect you just need to memorize the place, most balanced map in my opinion

    This, i would prefer they made certain signs that lead you the way to the stairs.

    This map is really confusing and like a maze😂

  • @Kebek said:

    I don't get the hate for the new map, I think it's amazing. Pallets are decently mindgameable with a few exceptions but there are also 2 if not more god pallets so that balances that out. Maybe just run Window of opportunity if you are unable to find pallets/windows until you memorise them.

    I agree it had Windows and pallets the map itself its just a maze.

    I hope they Will add more stairs to the upper level so you dont have to run around and searching for Them. And no i dont count the stairs that are hidden behind a breakable wall....

    And the ph isnt OP he is underpowered or balanced

  • Pretty sure they have to be tormented

    So might you experienced a bug there

    One time i couldnt do the mini mori even when the person whas tormented and on death hook. The person died immidiately in the cage....

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