arslaN
arslaN
About
- Username
- arslaN
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Comments
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Your DS suggestion makes it absolute trash. Killers can easily wait 20 seconds to hit you again.
Just don't tunnel the unhooked survivor. If they force you to hit them, that's a stupid move since they are going to get slugged and survivors will have to leave gens to heal them. If you come across them later, just wait a bit before picking them up. It has a lot more counterplay than the old ds.
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I don't think I have gotten any survivor dailies for like a week. Even if I get one it changes to a killer one thanks to the stupid bug.
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I play nurse or spirit, or just switch to survivor.
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Removing or changing self care will make gen times even more problematic. Healing speed nerf already caused this to some degree along with making adrenaline a meta perk
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/779193#Comment_779193
Let them. It will already be less convenient. And good luck mixing the headphones and the phone.
About consoles, I don't know the API but something similar could be possible.
Well, you can wish all you want but I don't see it happening ever.
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No, but it shouldn't be a thing. It's just bad game design when you literally can't remove the trap.
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@UlvenDagoth said:
You know, and I mean this in the least aggressive and least offensive way i can, but all I see from threads like this are people that don't want to do anything BUT LOOP the Killer. They want all Killers to be loopable and easy to handle. WHY?! Don't you realize that makes the game utterly boring? You might as well turn on NASCAR and watch them take a left turn for a few hours.
What would be even the point of having more than one Killer if the only tactic you need it looping? Why bother putting any other Killer in the game? Don't you want to have to THINK to deal with a Killer? Like... to me "Oh, I need to make sure I remember the Killer can do this!" or "Oh, I need to come up with a plan cause its this Killer!" sounds so much more exciting then "Oh... it's the Killer... time to loooooop."
If you keep removing the things that makes Killers unique just for your wish to ONLY HAVE TO LOOP, then the game will get stale, boring and people will leave. Think about what you are asking for here! So many Killers are in a terrible spot cause of people thinking things like this. Old Freddy, New Legion... both were RIPPED TO PIECES cause people couldn't and didn't want to learn how to counter play them, cause they couldn't be looped. (Yes I know Legion had an exploit but the nerfs were FAR ABOVE just fixing that.)
Learn that you might have to use more tactics than just looping, and please, learn to be grateful for the uniqueness of the Killers. You'd miss it if it was gone, I promise you.
What you are saying is true but survivors don't have any other reliable game mechanic other than looping. Stealth is dead with the amount of aura revealing perks and the maps are way too bright unless you play blendette
I'm perfectly fine going against base nurse and she isnt loopable but going against her is fun. She is one of my favourite killers to go against. Spirit on the other hand is just coin toss chases and they aren't enjoyable. Just play some spirit against solos, every chase lasts 20 seconds if they dont have iron will ( which is also useless if you have stridor).
Old legion ignored everything survivors had and required no skill from both sides even without exploits. It wasn't about them being non loopable
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@Spicybarbecue said:
punish survivors for tunnelling gens.
they wont though too terrified of survivor mains to actually balance this game.
What
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It's not survivors fault at all if the killer pretends that they are going away and then instantly comes back to down the survivor on the hook again.
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I don't dodge but I switch to nurse or spirit if I see a 4 man swf with 4 medkits or something
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@xRem said:
https://forum.deadbydaylight.com/en/discussion/comment/781470#Comment_781470
I said quit complaining about spirit, never once did I say dont complain about anything, my point was to all the people that say "nurse got nerfed so spirit needs to as well" and personally I dont mind the meta perks themselves, I mind when survivors use them and call me unoriginal and lame for playing her. And as for keys, I think keys and moris should be changed as to not give easy kills or escapes with no skill or effort other than doing your objective and getting rewarded heavily because you put on an item.
People don't complain about spirit just because nurse got nerfed. Anyone can complain about anything. Survivors will complain about spirit just like killers complain about keys,ds etc.
Also, stop assuming every survivor is the same.
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She is pretty decent. If survivors choose not to cleanse thanataphobia and dying light combo is brutal and you pretty much have a permanent noed. If they choose to cleanse each chase lasts 20 seconds because her power is pretty OP.
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I kept 360ing a billy's chainsaw. They said I was teleporting and reported me.
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Playing nurse or spirit is relaxing because there isn't much challenge.
I don't find solo survivor relaxing at all since I have to babysit my teammates because they are usually trash.
Swf is very relaxing though.
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@OswinOsgood said:
https://forum.deadbydaylight.com/en/discussion/comment/780888#Comment_780888
Spine chill works well against her thats a perk you can use solo... but also... any killer vs 4 solo survivors can win if the killer has a brain
Yeah but I don't want to use spine chill every match just in case I get a spirit.
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She is fine against a good 4 man swf team but solos? Nope, too powerful.
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The only way to punish tunnelling unfortunately
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/779677#Comment_779677
They are both annoyances, that's why I compared them. Also keep on being toxic, you're doing Ochido's work.
Lmao, you are hilarious buddy. Do you actually compare him/her to someone that plays the game JUST to bully killers?
What they are saying is absolutely true. It is 100% your fault if you get so mad over teabagging or flashlight clicking. Yes, it is annoying, but just get over it and move on.
By the way, let's also disable killers ability to nod to survivors, mori spam and the ability to hit survivors on the hook since it's "toxic behaviour" and annoying.
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How about you learn to not get mad over stupid things? I don't see any way for them to stop the clicking.
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No, they broke it even more. Most of my matches are like this now
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@MegaWaffle said:
I play almost exclusively solo survivor (when not playing killer) and aside from the horrible DC experience I find most of my games fine. If my team isn't doing gens then I'll play for hatch. Most matches I end up doing the majority of the generators until I hit purple and red ranks at which point I find solo perfectly fine.
I can only speak to my own experiences of course.
You must be super lucky then. My red rank teammates ( if I can even find one thanks to the new matchmaking) still play like potatos most of the time. Nothing more enjoyable than running the killer around for like 3 minutes and my teammates doing one gen, then leaving me on the hook.
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Doing gens,you?
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@Rivyn said:
Not a fan of Noob3 for that reason.
Still pallet loops are a thing. We've all known that. Doesn't automatically mean they will be toxic twats over it.
You should blame Ochido for a lot of the toxicity. Noob3 doesn't constantly teabag or flashlight spam and his content is not even "toxic" anymore. Looping, 360ing or flashlight saving isn't toxic.
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Play as: Probably clown
Play against: Spirit
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Welcome to the solo survivor experience!
When you go up to higher ranks the amount of camping/tunneling is a lot lower and you will (mostly) get smarter teammates.
DS is basically a must have perk, especially at those ranks. You should get it as soon as possible if you can.
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I've also seen someone using black ward with brown addons on billy
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Huntress chased me on hospital map for like 5 minutes, the last survivor didn't do the last gen and waited for me to die the entire time. I finally got downed, killer decided to slug, they got found in a locker and then disconnected.
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I mean, it would be cool but you would be at a very big disadvantage for using it. Looping would be pretty much impossible because you couldn't see where the killer was coming from.
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The killer should be from the average ranks of survivors. There is no way to solve this issue but this is the best option.
The current system will stop many people from playing the game ever again. This game needs more players and this change is NOT a good thing at all. Even I know 3 people that are never going to touch this game again because we only played together. If you think that's a good thing, then I don't know what to tell you.
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If you find it that annoying just hit them to make them leave, you don't have to watch it.
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@[Deleted User] said:
As long as audio chat is allowed, there is no fixing this without changing the game.
Instead of buffing solo, SWF should be nerfed.
Making their aura visible when they speak would be a start.
Specifically slowing down some actions of SWFs players (e.g.: gen repairs, proportionally to the size of the group) is another idea.
Maybe also disallowing the use of (more than one) item of a kind per group.
How would the game detect people speaking from a voice chat software? It doesn't make any sense
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I saw people playing this game on youtube when it first launched. It looked very cool and different from other online games so I decided to buy it
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I think the game should show survivors entire body without you needing to turn the camera down. It's why I play in stretched res, it feels a lot better
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@Rin_is_my_waifu said:
Am I the only one who enjoys the trash talking? It feels so good, destroying a bully squad and then receiving their salty messages.
But, in your case, just ignore them
If you destroy them, yeah the salt feels amazing but if you get destroyed, not really.
Some people play the game just to bully killers or annoy survivors and they can't handle it when they lose. You see rank 15-20 survivors that intentionally deranked to bully killers.
I recently played against a 4 man swf as demogorgon. They set up macros to rapidly click the flashlight, tried to annoy me the entire game. I got 2 kills and someone disconnected because they couldn't handle dying. They said I was trash because I "camped" when they refused to leave the hooked person. At times like these I ask myself, why do I even play any killers other than nurse, spirit, freddy, billy?
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I feel like his main power is the shred attack but I do agree that the portals are useless most of the time.
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/775962#Comment_775962
She is balanced against SWF teams, but not for solos. And the devs shouldn't balance the game around solos but SWF
I am actually really surprised to hear this from you. I agree that she is balanced against swf but I don't agree with killers being balanced for swf's since the majority of players play solo.
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@ArrowTheGreat11 said:
Basement kills aren’t that hard if you play Hag or Trapper. Bring perks like Iron Grasp, Agitation, Mad Grit and you’ll be fine
I mean, it's not impossible to do but keep in mind that salty survivors will probably dc on purpose to stop you from completing the challenge.
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@BBQnDemogorgon said:
Hell yeah new killer main incoming!
Tbh though you shouldn't be getting anything Crazier han rank 6 teammates at rank 1. Unless they're a rank 6 in a 3 man swf with even lower ranks.
I played against a rank 13 nurse with rank 5-8 teammates (I was rank 3) recently. Matchmaking is absolutely broken. I have no idea how they broke it this badly.
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@Rin_is_my_waifu said:
Believe it or not, the only answer to gen rush is spirit. Just learn how to play her and you'll be destroying every SWF team. Trust me I'm a spirit main.
I love how you say that she is balanced, say git gud to everyone complaining about her and then say things like "you will destroy everyone with her".
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@Seltas0208 said:
In all honesty I don't know why people are complaining about prayer beads so much, sure it makes a gen grabbing spirit build but it's only really useful if you use your phasing as a mobility tool, it won't help in chases because your terror radius has a build in silencer.
It basicly makes spirit into (mobility wise) a very fast wraith who's entirely invisible who can't see survivors, with a cool down.
You hook survivors without even chasing them. Survivors have no way to know that she is coming unless they have spine chill or premonition. Does that seem fair to you?
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The killer is still the host on consoles, servers are only active on pc and switch right now.
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@wwemonkey619 said:
Not everybody has the time to get high ranks calm down
Then what is the point of the ranking system if I can't play with people close to my rank?
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There was no lagswitch option, this is the closest one
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Demogorgon and ghostface's moris are my favourite
Trapper, wraith, billy have the worst ones
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Attempting to escape from the hook every time
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Yes she is. Probably the most OP addon combination after additional blinks ( but they are gone tomorrow so that's nice)
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@Rin_is_my_waifu said:
I can't take you seriously when you say that you hate leatherface who is one of the worst killers in the game. No offense, but you are clearly new to the game and I think not more than rank 14. My advice is, play more killer and survivor and then come here to cry for nerfs.
It's not about him being weak. The thing leatherface excels at doing is camping. It's not hard to figure out why he is annoying.
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If you are on PC, there is a site that does this
You enter your steamid64 (you can find what it is from other websites), it shows lots of different stats. It also has a global leaderboard.
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If killer camps or tunnels and if I escape, I will teabag/flashlight click etc.
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Oh god, I didn't realize there was a 4 basement kills challenge. Is this a mandatory one?
I also hate noed so badly, everyone is going to be using it, its gonna be so much fun for survivors.