Zozzy
Zozzy
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- Zozzy
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Comments
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It seems everyone just glossed over the moonwalk part and went straight for the "slide is unintentional" part.
No, MOONWALK slides shouldn't be possible. Don't be hopeful that they will fix it any time soon though.
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You ran a killer for 60-70 seconds at the start of the game with all pallets at your disposal? shocker /s
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They complain because they can't bait the hook (abuse trash mechanics to force a hit instead of a grab) and then bt body block ds out the gate complete with crouch spam.
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@KlapzCheeks said:
Isnt there a bar on the side of the pregame lobby thats either green yellow or red that tells the ping? Or am I mistaken
That's your own ping.
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They get you to make this post.
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@Brimp said:
My favorite part is when im trying to play trickster or huntress and I see the console survivors ice skating and then rubber banding toward the opposite direction.
That's actually what prompted me to make this. It has been bugging me for a while, but i had a 4 stack play against me where the host? was from where i live and had normal ping, but his buddies seemed to be from the other side of the world with the best ping being around 200 and worst being over 300.
I couldn't hit them with my blades because their movement was so glitchy and the game seemed to roll back most of the hits i did land because they made the plink but no damage was dealt. or they just phased through the survivor... Not only am i dealing with a boring hive mind telling each other how to think. But the ping just added a little extra spice onto the trash pile that was that game.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/2793828#Comment_2793828
How many 4 key boxes are there? Everyone's luck must be garbage if the pig chooses the right box AND that box has 4 keys in it, jeez
It isn't common. People are just trying to make up scenarios to force a change. I did the pig thing for a while yesterday and only ever got one kill. I did better guarding one or two boxes and attacking people that came to it.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2793225#Comment_2793225
To be fair, even though looking at a wall usually works, they do sometimes get a lucky angle. 🤷♂️
I agree though, flashlights are seriously overrated, as a killer I'm happier when survivors are trying to use flashlights than tools and medkits. (And hell, I think firecrackers get more saves on me than flashlights, those are hard to see coming sometimes!)
Not so much hard to see coming but take a tenth of the skill to use. Just run up and drop it near the killer = guaranteed blind. At least you need to somewhat aim with a flashlight.
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2792704#Comment_2792704
Boil over is literally getting nerfed two weeks from its rework
Next
hmm.. a perk that basically broke the game vs Deathslinge isn't fun plz nerf 😡
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2792704#Comment_2792704
Do you not think this is an issue?
Yes. It is an issue that they mostly nerf anything survivors complain about. Even wiggle wasn't safe as they bowed down to the "wiggle does nothing" crowd on twitter.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2792695#Comment_2792695
this is why pig is gonna get nerfed
Pfft.. they nerf anything survivors cry about so why not have fun in the mean time?
Apart from NOED oddly.. Its probably the only perk keeping kill rates above 50% atm.
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Sounds like fun for a couple of games. Thanks for the idea op.
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Play nurse or accept you are going to lose if they hold m1 efficiently.
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Sounds like i got lucky and dodged something disgusting.
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/2790410#Comment_2790410
Because no-one wants to play against Ruin, Undying, Pop, Pain Resonance and Corrupt.
And you think killers want to play against what ever extra second chance survivors can run with a freed up perk slot?
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@CluelessWanderer said:
AH yes. Another USELESS perk now. Thanks BHVR. Meta stays the exact same.
I wasn't even using Boil Over and only saw it occasionally, but much like Lucky Strike, when people ######### and moan, the perk gets gutted into obscurity.
BS company.
They can always do what they should do and nerf the 4 meta perks so they are worse than everything else. Then you will get variety and the game would be slightly more balanced with less 2nd 3rd 4th 5th 6th chances.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/308637/dbd-stereotypes-that-are-usually-true
For me:
- Ash's will always teabag and click, then DC or sulk and go AFK in a locker somewhere once the game turns sour.
- Anyone who brings a map offering will DC if they start losing (Otzdarva law)
- If it's a Bubba, 50% chance they facecamp, 30% chance they are AFK from the start.
- Ghostfaces, Demos and Pinheads tend to be really chill.
- Huntress, Blight and Nurse tend to be sweaty.
- Claudettes will Self Care off in a bush for half the match.
- Dwights are either bad, toxic, bad and toxic or annoyingly good and toxic.
- Jane's will always get at least 1 AFK crow while in a locker.
- Nancy has an addiction to DCing.
https://forum.deadbydaylight.com/en/discussion/comment/2788448#Comment_2788448
Bubbas yes.
Hags...I've never camped a hook outside of EOGC.
Do you put traps around or under the hook? then you are camping with hag.
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@Pepsidot said:
When it comes to end game, a coordinated save with multiple survivors + BT is always difficult to stop. You can't counter or secure kills every time (... unless you're leather face).
But what you could've done here is hit the survivor unhooking and chase and downed them. That's what you should always try to do in this situation and rinse and repeat. You suggested you are far from the exit so that could've worked. In this situation you generally shouldn't go for the unhooked survivor precisely because of DS + BT.
This is not a counter. Hitting a survivor gives them a sprint burst that will reach the exit gate.
Coordinated end game saves have legitimately no counterplay for most killers, unlike the dribble parroted about Deathslinger.
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@TragicSolitude said:
Claudettes and Megs are useless.
Correct.
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We all play the other side to do dailies or tome challenges. I mean really play killer and actually buy trickster. If you do that then you would know why people rarely complain about him on the forum.
It's kind of weird that so many posts have suddenly popped up within the last couple of days.
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@snowflake102 said:
https://forum.deadbydaylight.com/en/discussion/comment/2788376#Comment_2788376
Again this is not about the complaints it's about the main issues that hasn't been fixed.
The problem is that the main chunk of players in this game don't see anything as an issue. We have people defending Boil over, and we had people defending infinites back in the day. Just like people defend stretched res now.
The issue is the game is at an 80/20 split and the 80 happen to make the most money. The 20 get thrown a bone now and then when their numbers drop to low.
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@AbsolutGrndZer0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2787600#Comment_2787600
Agreed, they need to fix that first, and on that note Balanced Landing has the same problem. Like on the Temple map, there are little raised platforms that don't even cause a survivor to lose running speed without Balanced Landing, and yet it still puts Balanced Landing on cooldown.
This was a stealth buff (bhvr thinks we are stupid and don't notice) Survivors use to take stagger on that vault but it was a death trap when used by 20 hour survivors so they buffed it.
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@RakimSockem said:
Hope there's high walls to run around. Otherwise you do nothing but die because there's not much you can do. In terms of being oppressive in chase, he's one of the strongest for very little skill required. Hold W and launch 50 knives and land like 8 (or however little he needs to hit you with)
Please play killer.
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If it isn't a swf group yeah.. Even if you don't care and are just bp farming, SWF will make it miserable and a waste of your time.
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Sadly somebody stupidly signed off on a free deal with epic games. No amount of manual banning and reporting will solve the issue now, and their last fix was cracked within a day. Looks like they will need to spend money instead of trying to deal with it internally.
It will never happen.
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You don't need to share much info to be op. Just simply saying who is going for the save will greatly sway the balance of the game compared to solo players. Its the same reason they refuse to make kindred basekit.
Synergising perks also boosts them, knowing who has bt and who doesn't. Only one COH boon.. etc etc.
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See how it is on eyre of crows and asylum i guess..
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/2777776#Comment_2777776
Appreciate the response. I do think you are in an unwinnable situation. If you extend the matchmaking range past +/- 400 MMR, queue times are better but accuracy decreases. If you make it more strict, people (survivors mostly) can't play the game for large portions of time. Whether or not the backfill changes you are making address this, how do you address the imbalance of killer to survivor players either resulting in massive queues or negating the accuracy of the system? I don't see how you can fix that problem short of simply having more killer players.
Additionally, I can't think of any other MMR system in which people playing their first game could go against someone with potentially thousands of hours. The only exception I can think of is smurfing, which people don't really do in this game because there is little need to, and plus you can just check people's hours and see they have in the scenario I'm describing. Games like Starcraft have placement matches to situate you, so I'm curious why DBD does not? Queue times too long? If so, back to my first point.
Nerf Twins some more. That should do it.
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Wait for bhvr to actually spend money on anti cheat (never happen)
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DBD free on epic games says hi. 🖐️
Do you really think they will fix cheating when they release something like that in the midst of a cheating epidemic?
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@Zolfo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/2786645#Comment_2786645
NO! They are the only funny thing in play the survivor!
We need to implement balancing mechanics around that, the game should give the killer advantages or more BP if he is facing bigger SWF.
The highest should be a team of 4, then a team of 3 or 2 teams of 2, single team of 2 and the lowest is 4 solos.
BP doesn't make 4 survivors telling each other how to think more "fun" for the killer.
You can't just view the game from a survivors perspective and expect killers to keep playing if you keep removing anything they can do.
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So you agree SWF needs to be removed?
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We all want this but they pay the bills and the devs practically ignore they exist. Especially when it comes to balance.
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Let go before the killer hooks...............
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@tesla said:
https://forum.deadbydaylight.com/en/discussion/comment/2781967#Comment_2781967
but they are too weak though
It is painful that there is thread on the main page demanding Trickster be nerfed... The killer with the second lowest kills is op to some people.
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So you found a killer that doesn't curate their steam profile.. How rare.
You just need to play normally and you will generate hate comments just for camping at the end game, or even just winning....
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2785038#Comment_2785038
I've already made the order, and I'm not too concerned about Treble. But in the even that it doesn't work out I'll check these out.
I've only heard a survivor breath once, they were in a bush in Midwich. It was glorious.
Oh. What did you get?
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2785004#Comment_2785004
I have gone from crappy headphones to crappy headphones for most of my life. This is not exclusively for DBD.
Also, I'm not @TheGannMan 's keeper.
Well if that is the case then hifiman is also an option. They sell planar headphones that excel at reproducing detail but I wouldn't go below hifiman sundara.
As i said earlier, Beyerdynamic DT 1990 Will let you hear the slightest breath, but some people can't deal with the treble. Try get a demo before you buy.
Focal Clear is another good option
Thats just off the top of my head if you are after insane detail such as hearing grass rustle and survivors breathe.
A cheaper option is the AKG k702. Been seeing good things about that.
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2785004#Comment_2785004
i mean i don't see why a pair of headphones would be exclusively used for dbd, high-end headphones generally cost a lot of money and i can't imagine anyone would buy a pair like that just for gaming
True. It's just.. for a for a "casual game" people are quite competitive and go really far to gain an edge.
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I do when the q is faster than normal.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2784960#Comment_2784960
Is this meant to judge me?
https://forum.deadbydaylight.com/en/discussion/comment/2784959#Comment_2784959
Finally a forum policy I can agree with :(. Thank you, Mandy!
Nope. People are just willing to shell out that much just to play this game. Same as people using stretched and filters.
Didn't TheGannMan get banned?
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DT 1990. Have fun spending 1k on a headphone.
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Clearly we need to just delete every killer but nurse and blight to end the complaining about low tier killers. The target audience will never stop until it is done.
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@Nathan13 said:
Not all TTV players are mean, i’ve ran into some really nice ones. Don’t take it personal if you have a bad match.
The solo ones are usually quite humble. The ones in groups however, can be quite disgusting.
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@SmarulKusia said:
https://forum.deadbydaylight.com/en/discussion/308070/blight-blight-blight-and-another-blight
I wish i was getting the games you're getting.. lollllllllllllll
You like blight?
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If people keep dodging their marketing team then they will hide names in the pre game lobby.
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@MaTtRoSiTy said:
Yeah I am pretty sick to death of seeing Blights too, I don't even see Nurse very often any more either. Just Blight... over and over
Got another 4 today and one pig doing the tome challenges.
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2781839#Comment_2781839
You didn't understand what I wrote. My initial post was badly written, go back and read the edit and I hope you'll understood what I actually meant.
I see what you are implying and you are free to think what you want.
There is a physical cap for every killer in this game no matter your skill with them, feel free to believe this or not, but tell me with a straight face that legion can compete on the same level with nurse.
There are just things that players can do depending on your choice of killer that will render you useless. This is why i asked if it was from the perspective of a blight main (high tier low physical counters) or a low mmr (still wins with legion)
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2781819#Comment_2781819
Here's a bit of advice from one person to another. It's easy to tell if someone is worse than you, but it's much more difficult to tell if someone is better than you. If you're really hit the soft cap, you wouldn't feel like you've hit good MMR, everyone would just feel like babies. If you feel like you're playing against good players that can loop, you haven't hit the cap.
Yes and no. They made it very clear that even people with 5k mmr will be put against people with 2k mmr because that is what the soft cap is for. It is just a big pool of players to allow them to get games.
They implemented this after dowsey couldn't get a game for hours on his twins during one of the mmr tests because he was so high.
They said this in the dev q and a if you bothered to watch it.
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2778951#Comment_2778951
One hook only makes the difference if the game is super close. What does low MMR have to do with anything. If you tell me your exact MMR number, I'll tell you mine. G. Zues, almighty.
It's quite simple. Low mmr = survivors that don't understand what a loop is and haven't figured out that you can look behind you to see what the killer is doing.
If you are getting mostly multi thousand hour swf squads that are stupidly difficult to mindgame and body block fgor each other when needed, then you are at least at the 2000 soft cap.