Yoshirama
Yoshirama
About
- Username
- Yoshirama
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Comments
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I don't like how Distressing with survivors a debuff so free
Especially because a lot of tier S killer have a 40 m radius, so is gonna be harsh -
Boons are weak, they don't need to be weaker
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Knock out is too much in many loops.
Loops are too short and sometimes you have to drop a pallet to stun the killer and gain distance, but this perk is a lose-lose situation for survivors.You ran away? Killer just go around the pallet and catch up easily, you decided to stay on the loop? Killers will blood lust until they hit you because loops are shorter than lunges.
And is gonna be a nightmare on S tier killers already, Nurse will blink just one to hit you, killers like Kaneki, Billy, Blight, Singularity will be unstoppable. -
They also need to nerf her on some way to no abuse with aura reading perks
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Huntress is in a perfect spot, she doesn’t need any changes. And if they change something, be the hatchets hit box.
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@SpyUA said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4110114#Comment_4110114
Ye ik, making it 40% for just exhaustion would be fine for now and they are planning to buff the perk later.
Did they mention they gonna buff the perk?
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They should definitely improve the 2v1 situation and add some kind of measure to counter slugging for 4K, but only if they reduce killer objectives and adepts to 3K, you can't deny that to killers
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No, it makes the tunnelers cry and that's a good thing
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He needs a rework. He’s boring and have zero interaction. Killers hate going against bot survivors? Well, now you understand why survivors don’t like to go against knight
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If you want queue times to be from 30 minutes to one hour, go ahead
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They just need to remove to auto scan and increase his cooldown when cancelling his power. He can move through the map, cut survivor's path and and cancel his power to hit you immediately.
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The perk is fine, it has a good synergy with overzealous and inner strength, even if the killer doesn't have any hex build, you still get value.
If I were to buff it, I would make it to increase the blessing speed as well, but the perk is fine as it is
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@adam1233467 said:
But he already has this, he cannot do anthing after cancelling his chainsaw for three or four seconds I think.
Uh, no? I think that's when using his chainsaw completely. But when he's charging it and cancels it, he can immediately do any other action
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Guess BHVR wanted to make this event completely survivors side to balance things from making the last two anniversaries event completely killer sided lol
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Both sides use meta perks, killers use regression perks all the time. The difference is you can stop using perks as killer and still have abilites to help them, survivors only have perks and a few loops to survive.
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No, the 8 kick is completly fine.
Remember the 3-gen nerf was purely killer's fault
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I just want him to have a cooldown after cancelling his M2
He can insta M1 after using his chainsaw
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You can't fix genrushing without fixing tunneling/camping/slugging and viceversa
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Isn’t that like the point as a counter?
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Funny enough, a lot of pallets are not spawning making a lot of dead zones 🤷♂️🤷♂️
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I’m tired of getting indoor maps, Toba and Nostromo. Those maps has been boosted for months
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lmao no, he needs nerfs
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Please, PLEASE, make a way for survivor to lose infection or whatever the power is called. Not having a way to remove the red infection just make tunneling even easier for him. Is not fun.
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2026 and people still cry about these perks 😭
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No, it should be buffed, we need more anti tunneling perks. They should increase the time and not deactivate by unhooking and picking up another down survivor
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Also, clocks need to put the upside down realm on cooldown. There's no point on using the clock if he can summon the realm instantly.
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Tunneling is worse and you want anti-tunneling perks to be nerfed. These tunnelers are so hilarious.
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This is the most stupid and awful idea I've ever read lmao
Don't you want survivors to start hooked alread?
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Oni doesn't need more buffs, trust me
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Don't play Ghoul 🗿
Not, but seriously, if a survivor can dc because you down them two times without picking up, is your fault.
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They should make downed survivors to still increase the bar, killers should be punished for playing like that
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A better buff should be to not show aura when the obsession is the only survivor standing and if killer is undetectable they can't see your aura neither
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The community always with the horrible takes lmao
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Dead hard is the most neglected exhausted perk, let it have it's niche condition
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No, this game needs more anti tunneling stuffs. Survivors try’s to force DS are so obvious you can ignore them or slug them. If you eat a DS by tunneling, is more than deserved.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4037037#Comment_4037037
The reality is that SWFs aren't performing that much better anymore over solo, so this would be the experience for most SWFs.
I think SWF is a catch all for all frustrations while playing Killer (judging by the posts on social media where everyone is in top MMR, supposedly) and sadly judging by how this "year of health" has gone down, it's inevitable that SWFs will be punished eventually. In my opinion, the future of DBD is very bleak and depressing.
That’s because swf is the boogeyman of many killer mains. Of course they didn’t lose against a group of Solos that know how to play the game, they always lose against a coordinated team that only queue to bully the killer. They are always the victim 🤷♂️
And BHVR said clearly that they won’t implement something like this because it would kill the game.
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Why people keep asking for this when is a terrible idea.
Why would I play a game where I'm punished just for playing with my friends?
Why would I spend money on characters with perks I can't use because someone else is using it?
And if that's the case, any killer ablve A tier shouldn't be able to use regression/aura perks then 🤷♂️
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Wonder yourself why killer queues are longer
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@tubalcane said:
Should be a time sink to go lose it. You also lose it once you get hooked.
You only lose it if he cages you, if he hooks you normally you don't lose it
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@Elan said:
They need to adress:
→ Drastically nerf all gen progress perks
→ Drastically nerf all healing perks
→ Drastically nerf toolboxes
→ Drastically nerf medkits
→ Drastically buff all killers except from Nurse, Blight and Ghoul
You don't want survivors to play at all, right?
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I can't wait for people complaining about queued being 1 hour because nobody would want to play survivor 😍😍
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No thanks, I don't want to be hostage by a singularity
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No, she was busted at release, now she's gine and she should stay like that
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So survivors should get penalties for nor being tunneled? Lmao how delusional.
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People blaming survivors for instantly mending lmao
That's not the problem, the issue is Legion can be oppressive when paired with another killer. Oni can get his power almost instantly because of Legion, Spirit can be a pain to face because of Legion.
Legion is a support killer, but not in a healthy way. Being injured almost all the time when there's a other killer will never be a fun a way to play and should never come back.
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ThThey need to fix his reveal mechanics before doing something else
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@fussy said:
As expected, as soon as killer become somehow good, you can open forum and see bunch of pointless "problematic" and "unhealthy" words which simply replace "I can't handle it" incorrectly.
as expected, for killers a killer is good and viable if they're broken and with too little counterplay
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Killers doesn't need any reward for not tunneling, they should be punished for doing it. Period.
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Vigil is the new Distortion I see…
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BHVR launched Kaneki with a lot of problem that are being ignored right now and then they decided to launch a killer with similar problems. How BHVR is not learning anything?