Yatol
Yatol
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- Yatol
- Joined
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Comments
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i can confirm you need to have it for it to trigger, i ran into one but i didn't know it was there until heather came and interacted with it.
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i dont think anything should be removing but i think they should be reworked
like mention before the shroud of separation and binding should be usable by their opposite side.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2932754#Comment_2932754
They could all just DC and switch accounts anyway, especially with game sharing, your argument absolutely has no basis what so ever.
my argument is they make an existing issue much worse
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@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/2930883#Comment_2930883
abused? how even in competitive games cant get abused. if someone leaves and playing swf all gets the penalty if u play solo youll be fine so u dont have to tolerate ######### from your teammates neither. every decent multiplayer game has this.
@Afius said:
https://forum.deadbydaylight.com/en/discussion/comment/2930921#Comment_2930921
How can this be abused by swf if someone from their group gets a dc penalty they can't re-queue
game 1
Rikky: hey bobi this killer is an #########, dc
bobbie gets a 5 min penality, bobbie can switch account or just wait out the 5 min
game 2
bobbi: ######### this killer man
Rikky dc's
Rikky gets a 5 min penality, Rikky can switch account or just wait out the 5 min
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the point is it will take 4 games (assuming they dc every time) before the DC consequence start becoming noticeable.
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iirc they said programing the bots would be the issue with how different each killer are.
Tbh i believe them, rainbow six siege bots cheat while also act dumb and League of legends bots are usually incompetent.
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no, i often do it out of desperation to increase the team's chance of survival, not to go "geegee ez baby green killur, me do gen in ur face"
some people get frustrated when things don't go in their favor and then start taking everything as some sort of intended action to frustrate them, i had a legion smack me on hook twice, because i unhooked a survivor during EGC but meanwhile i was more concerned about pulling my weight because i spent a decent chunck of the match being deadweight.
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Beast of prey top tier perk, get reported, ur dead kiddo
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a possession killer that can hide in survivor's shadow
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My queu are as bad as they ever been.
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@MrPeanutbutter said:
So now what happens if a David player gets tunneled in a game and the player reports the killer for “harassment”?
nothing, because they would most likely have no proof. There's just too much factors that go into why a killer will act a certain way to really pinpoint it to harassment.
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@Stroggz said:
You got to delete the game to update it?
in order to update the game, steam downloads around half of the game, So when low on storage, you have to delete the game and reinstall it otherwise updating the game is impossible.
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whats wrong with body blocking?
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"gee BHVR why does it take 9 months to issue a chat ban?"
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Bubba is weak but excel at a strategy that game tries to discourage you from doing.
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my problem with bully squads are those who they target, new players.
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i'm cheating for these:
Best
Cursed Legacy
i think the game was in its best state during this chapter
worst
A Binding of Kin the game became a complete broken mess during this chapter and was the beginning of the constant technical issue that would be game breaking.
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I'm assuming because he seems impossible to deal with on a surface level, so some players simply refuse to learn how to adapt to his gimmick, eventually it grows into frustration that make players go "this is BS" and refuse to have anything to do with the killer.
Or you just got weird luck and you just get more players with first down bias on your trickster games.
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depends on the change, what if they removed the ability to selfcare but increase the healing speed?
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I haven't played Dota much so i can't disagree with this state but DBD is the most toxic community i know.
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@Sepex said:
https://forum.deadbydaylight.com/en/discussion/comment/2913868#Comment_2913868
Overthinking a bit. Ease up.
there's nothing to overthink, a discussion with no ideas or point is not a discussion.
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@Rooftopper said:
https://forum.deadbydaylight.com/en/discussion/comment/2913868#Comment_2913868
im not going to hold your hand and give you words to say now am i?
you react how you react and give your opinion if you have one
alright, Sadako has a cool mori
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so have to ask because this is a pattern with this community.
1) what is the point of this topic?
you don't elaborate anything or ask any questions. You just make a statement.
2) how are we supposed to react?
you just say "The Title™ " and call it a day
are we supposed to circlejerk each other and say "yea man" "this" "i agree" "sadako sux"
3) To me it just seems you don't even care about the topic you're making, so why bother making it?
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i dont think it was hacks but definitely coordination, also they could have found a toolbox, without footage i can only guess.
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@Chordyceps said:
https://forum.deadbydaylight.com/en/discussion/comment/2906209#Comment_2906209
Well I'm not saying it should only use ranks, just that it should also take those into account.
I have never seen a game with an MMR system take rank into account and with how DBD handled rank matchmaking I'm just seeing another rainbow disaster.
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@Chordyceps said:
Obligatory "grades dont represent skill level, just time played"
To be entirely honest, I never understood this line of thinking. Like, sure its not taken into account when matchmaking, but why not? If the number of kills you get per match can be used as an indicator of skill, why can't the time you played? If you've been playing long enough to get up to the red ranks, hopefully your skills in the game have also been improving. Sure this isn't entirely foolproof and there are exceptions, but the same applies to using kills as an indicator of skill. If you managed to get multiple kills while camping as Bubba running all slowdown perks, to the MMR system, that counts as a skillful play, where basically everyone playing the game recognizes that it's not.
because then players like me who play the game in few occasions will be matched with new players constantly. I would constantly get matched with new players during rank based matchmaking days.
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could at least elaborate on what needs to be changed ?
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I try to avoid running meta builds, not because it might give a miserable experience to my opponent but rather to keep my experience varied, Other wise I'm just killing the illusion that I'm not playing the exact same game the exact same way.
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@SS007 said:
What's the point of grinding rank 1 then ?
personal goals, not only is rank even more meaningless now, its easy to manipulate too.
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if you're tired of being the one camped try to be more stealthy (not immersed) and play aggressive when you notice the killer is chasing someone. I understand the frustration but there's no fix for that.
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there are 3 flashlight all 3 of them are decently useful meanwhile there are two maps and only one of them is really useful and even then its addon dependent. IMO Maps at their strongest are better than flashlights but the weakest flashlight is more useful than the weakest map build.
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My only issues are the flash light macro, i dont have epilepsy but after a while it really start hurting my eyes, not to mention the sounds gets really obnoxious. The other one is the wishing death/threats, there should be a nontolerance policy on those and be insta flag for a ban.
On a another note, OP the game is clearly getting to you and I recommend taking a break.
@ymtspanishchaos said:
https://forum.deadbydaylight.com/en/discussion/comment/2897612#Comment_2897612
I think they could track things like the tbag, find how many times did they press the CTRL key and how fast, the lantern click, that kind of stuff is done in other games, they could also implement something like that, or create like a video of the game where the mods can watch and check for that stuff, and yet they could increase the punishments of endgame chat anyways
no that just cannot work, if you play a ranged killer you will get "tbagged" a lot against nervous players or players that are trying to guess.
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i haven't played recently, but i did get hatch a few time for seeming like i was good at chases and i would often give hatch to players who i struggled to chase.
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It will not happen so you are wasting your time. The best you can hope for its a map rework.
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i play the game in short sessions, i feel the game only becomes frustrating when I play it for long periods.
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terrible idea
1) if you have phobia, avoid horror themed games, exploiting fears is their whole focus
2) some killers would become literally unplayable
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The thing about Otzdarva despite how good he is, he isn't the best or has fully mastered the game. (and TBH DBD doesn't feel like game that's worth mastering)
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Legally they can't , BHVR is going fine when it comes to music and TBH i dont really like.
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i mean i think its obvious why a lot of people dont play at 10 pm.
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These Forums are filled with "Us vs them" posters who like to flame bait, think that discussion means pissing contest and then unironically wonder why BHVR dosent take its community seriously.
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@eaebree said:
That is not being toxic just a good strategy by getting mad you start to play worse and that works for survivors its just a game
purposefully trying to piss of your opponent is not toxic?
The absolute state of the DBD community logic.
I respectfully disagree with those that say stuff like "it doesn't bother" or "I do it too, so I'm fine if they do it to me" but this, I'm sorry but this is nonsense.
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2879667#Comment_2879667
There is currently a Cheating AI bot service testing in Dead by Daylight they stole dbd Mobile's AI code and are abusing it to the fullest.
https://twitter.com/TricksOfShadows/status/1509624284099985425
thats interesting, obviously its going to be used for account selling. I'm genuinly curious if they are going to polish those bots or just slap them on accounts and call it a day. Unlike TF2 i dont see these bots performing well so they will most likely go on losing streaks to the point that nobody might even notice them. At least its going to perform better than the old AFK killer bots.
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@Zozzy said:
Oh don't worry. Give it a month and the game will be dead if they don't stop the bot plague that is about to hit.
what bot plague?
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2877222#Comment_2877222
What are people saying? Can't see myself at the moment.
- condescending post
- whining
- armchair game devs
- US vs them crap
- Generalization
- armchair balance experts
- nonsense about how the perk is self care now
the more I click "show replies" the bigger my brain tumor gets
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really wish i didn't read the replies of that twitter, its everything i hate about the DBD community turned up to 11.
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@Kurri said:
You can't ban people for using a VPN in a video game.
actually some games do and if BHVR uses the standard term of service agreement they can. But they shoudnt tho.
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@sizzlingmario4 said:
You basically are guaranteed to get it if you get 4 since there shouldn’t be anything stopping you from just hitting the 4th survivor twice in a row, right?
At that point you’d be 6m/s so you’d be running at the same speed as them for 2 seconds after you hit them and then you’d catch up quickly.
well the lack of scratch marks might be an issue on some maps, its better to go after the pinged survivors instead.
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The game has a decent amount of support, every time I see post saying the game is dying or the game will die have not seen what happens when a game is actually dying.
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Its already against the rules.
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A lot of people who play this game lack self awareness and will completely forget that they won with unwarranted advantages i remember there was this one video from zubat where he manages to kill the survivor but thanks to a hack they auto escape and then proceed to call Zubat trash at the game.
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Hag, ######### hag