Xyvielia
Xyvielia
About
- Username
- Xyvielia
- Joined
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Comments
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Played against Tru3 once on Rotten Fields. Needless to say, his GF ended the match for us rather quickly.
I’ve played with and against CrazyRedBoy several times... always a really intense, fun match w him.
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I just took a 5 day hiatus from DBD, now I feel fantastic🥳
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Demooooo🥰
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Currently:
Devotion 12
Level 7
This is the most recent photo I have on my phone tho from 5 days ago...
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Dead Dawg, Midwich, Hawkins
Also throw in Game and Lery’s like you mentioned, as I feel Lery’s is heavily detailed and aesthetically pleasing... while the game could be more defined texturally, I appreciate the intricacies the art team brought with that map.
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There it is, 1st departure of the new week.
We totally understand. Hope it suits you well... if not, you’re always welcome back anytime for more DBDing.
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I Wish!
I don’t main any guys in DBD, but if we ever got Sam and Dean, that would totally change
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For every 9,000 that leave there are 9,000 more waiting to join... then many of those 9,000 that left return again for more...
DBD’ll be around for a good while, for sure
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OoO is not getting nerfed, ever
It’s going to be removed to appease the playerbase who are petitioning for it to be taken out.
Devs are already in the process of base-kitting limitless killer aura reading capabilities for all survivors.
They feel this way, both parties are getting what they want and true balance is restored.
...so we can all stop talking about OoO
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Whatever it is, sounds like it scurries around really fast, maybe speeds like a juiced up Blight, faster?
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Yeah, I’ve already gotten the same killer 5 consecutive matches... must be a thing
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1735185#Comment_1735185
"You're laughing, meg just got morid, and you're laughing."
“The ‘choke’ is on you, Meg! Eeeheheheheehh!”
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@SCP_FOR_DBD said:
Guys, read his name. He's quite the comedian.
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of course it is,
she is his Demogirlgon🥰
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@B_Random said:
https://us.v-cdn.net/6030815/uploads/HB29SO79Q59Y/ddjtczj-1120dd92-94ee-487c-83dd-7915fba4f8a8.jpg
Original image's credit goes fully too Gooseworx on Deviantart.
https://www.deviantart.com/gooseworx/art/Freddy-819342847
Link to original full image above here.
Just a thought, this really looks cool and I'd like it in DBD for Freddy. This and Robert England's Freddy look.
I also credited the artist, so anyone who says I "Stole the Image", it's not technically stealing if I still credit the artist who originally made it. Just saying.
The concept in that drawing is more terrifying than DBD’s version... that hand is really cool too, wouldn’t mind seeing that in game
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@B_Random said:
https://forum.deadbydaylight.com/en/discussion/comment/1735150#Comment_1735150
Honestly, I'm not much a fan of Wes Craven's New Nightmare Freddy. I know, the one I suggested looks close to it. But the whole feel for the New Nightmare version just feels a bit silly.
I understand, however Freddy’s current body is a certain form (like a character mold in the system) with given dimensions to accommodate his customizations and vice versa. The devs would have to internally rework the structure of Freddy, reforming his build to fit the slender, lanky style of the character the artist has depicted in that drawing you posted. This means there would be 2 molds for Freddy when a player chooses to dress him in the alternate skin. They haven’t ever done this with any of their characters. If anything, they would design him to appear as he does in other films.
Regardless of all that, the deciding factor is always the licensee and their stipulations within the contract with Behaviour. If they only allow certain versions of Freddy, then that’s all we’re ever going to get.
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It’s a fair assessment.
I’ll agree the game is killer sided (not many, or any, killer mains ever will) and SWF is the only weapon capable of countering that, aside from DS, UB, DH, BT and OoO on Solo queue side.
If SWF was ever balanced or removed I wouldn’t really mind killers drastically getting nerfed.
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It’s possible...
if the license extends to Wes Craven’s New Nightmare
could get these:
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Easiest to guarantee this challenge will work on Hawkins or Midwich.
Be chased on Midwich and drop from either of the 2nd floor openings down into the center courtyard.
On Hawkins, get chased up to the 2nd floor near the isolation room gen, then drop down the large hole in the floor of the adjacent room.
I used these two maps whenever this challenge appeared.
A 2nd floor fall all the way down to the ground from the main lodge in Ormond also grants success.
If you still aren’t awarded the challenge on any of these drops, then a bug is easier to rule the cause.
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I’ve Sprint Bursted into every obstacle imaginable while looking back toward the killer :P
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@Katie_met said:
I took a protection hit for someone against a Michael Myers, I somehow didn't notice he was in T3 and ended up sacrificing myself for them 😂
Totally did that!
Tried to save a injured, dead hook Jake from being downed near the exit gate, so I Sprint Bursted over behind him, forgetting it was Myers who proceeded to fully level his 99% EW then instadown and hook me, as Jake and the other’s ran to freedom.
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Tinkerer is fine.
I felt it was a bit strong immediately following the buff, however having faced killer after killer using the perk, I’ve gotten accustomed to playing on guard for it, almost expecting everyone to have it.
I’ve faced Hags and Nurses with tinkerer and thought it was silly... but when GF and Myers are using it in matches, I know it’s faaar to frequent to not anticipate facing nearly every match.
I’m a better player now, since making the necessary adjustment, imo.
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Twice now on Hawkins, I’ve fallen through the 2nd floor hole near the isolation room gen when I sensed the killer nearby, ending up landing right in front of them!
Sometimes I jus can’t handle the anxiety brought on by the silence of Myers and GF, smh😔
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When you think about a chainsaw with a 36” to 48” bar, you could understand how Bubba could cut down a group of people, easily sawing through flesh and bone with the combination of the motion of his sweeps and the movement and speed he is traveling with during his deadly frenzy.
It’s actually one of the most realistic features in the game.
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@PubStar87 said:
Why wasn't this moved to Feedback like my post was?
Looking for this in every discussion now😄
Yeah, I’ve had several posts relocated to the desolate abyss, myself... no one enters that void😔
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Devs stated that they aren’t close to featuring keyboard/mouse on console anytime soon. It’s possible that they’ll look further into it by the end of next year after PS5/ SeriesX are established, but it’s not top priority.
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@tt_ivi_99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1731447#Comment_1731447
Last I checked It was grey and It wouldnt let me, that's why I said that, havent really tried again, but I'll do when I can.
You can’t do it from the character select screen... you must disable crossplay from the opening screen depicting the Killer standing there watching the survivors sitting by the campfire. Go into “options” then scroll down to “crossplay” and you’ll see it’s not greyed out there and can be turned off.
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It’s possible to nerf him, but not to the extent where he’d have to be renamed, The Daydream.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1730024#Comment_1730024
Does it have any difference from just closing the game? (From what ive noticed it doesn't)
I’d love to know the truth to this question.
If it doesn’t, then it’s a slight convenience for the players who leave due to bugs (seems like that number shouldn’t be nearly as high as non-bug related intentional disconnects) and an easy out for those players who, for personal reasons, refuse to continue the match and DC using the Leave Match feature.
The “selfish” DC numbers have to outweigh the legit bug-leave numbers, right?
If the feature isn’t any different than closing the game, then there is room there for exploring the possibility of minimizing intentional, non-bug related DC’s even further by removing the instant and conveient “Leave Match” option all together.
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Exactimundo!
They’ll keep the “Leave Match” option in the game, but not only do they frown upon it, they ban players for using it.
There really isn’t any legit need for that feature. If anything, it’s proven to be more problematic than beneficial. Players see it as an easier route to doing what they’re not supposed to do.
If it’s such a major “no-no” to the devs then get rid of it and force players to close out of and restart the game completely.
If players are that hard pressed to exit early, then there’s a ban awaiting them after they take the time to shut everything down and reload... but at least it won’t be by way of a dev creation that has proven to be a means to broadening an issue instead of aiming at remedying the situation.
It says something about someone, who sets up a rule for others to follow then not only provides them the tool to break it, but who is immediate to reign down with punishment upon them for doing so.
It just doesn’t make much sense at all.
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@kaeru said:
https://forum.deadbydaylight.com/en/discussion/comment/1729561#Comment_1729561
I was wrong. It was Basement Deathlinger i watched. It was long ago.
WwoOoww!!!
annnd the Oscar goes to... that dude
glad it was Deathslinger or I probably wouldn’t have ever gotten to enjoy that!
Such an incredibly put together experience, almost brought tears to my eyes
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1729568#Comment_1729568
It’s a double edged sword eh.
If she had already accrued some stacks (and not stuffed up the skill check), you’d have been up in an instant.
True, tho I haven’t always been on the good end of that lucky charm. It’s be nice, ngl
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1729548#Comment_1729548
Yep.
Like how the hell do players fail healing skill checks?!
They’re huge.
Stuff like this pisses me off so much. Killer may as well have hooked you straight away to begin with.
Totally! That, and the Autodidact, especially when trying to pick up a downed survivor. I appreciate the effort to get me up, but w/o her having Auto I would have been up and possibly avoided the hook. That perk is one of my absolute LEAST favs, smh.
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@kaeru said:
I have seen a video montage with bubba like this. He was absolute afk, and used chainsaw only when someone tried to open chest.
Aw, that’s jus basement chest guarding Bubba. I love when Leatherface killers play this meme game with survivors. Not sure where it originated, but it’s so much fun!😌
https://youtu.be/U1sN44zqHE0 -
@TheClownIsKing said:
If the killer has downed somebody, doesn’t immediately pick them up because they’re in a chase with another survivor straight away, and so the downed survivor attempts to crawl away to hide first, THEN WAIT UNTIL THEY’VE STOPPED CRAWLING AND HAD A CHANCE TO START RECOVERING UNTIL COMING IN TO ASSIST!!!
This especially TRUE when the killer isn’t even out if the vicinity because whomever they’re chasing REFUSES to lead the chase AWAY from whomever was downed.
I’m getting right royally pissed off at the amount of times i’ve crawled partway to a safe enough spot where I feel confident the killer will not find where I am (without Deerstalker), only to instead have some dumb hero try and revive me out in the open while the chase is still nearby, spotted by the killer, they get injured (or downed), and I get picked up and hooked anyway because of the attention YOU drew to me.
STOP IT!!!
JUST STOP!!!
If a slug is stationary, they’re recovering (or should be) and ready for assistance. If they’re crawling away THERE IS USUALLY A DAMN GOOD REASON, SO LEAVE THEM ALONE TILL THEY STOP!!!
Wow, you nailed 3 of my pet peeves in each of the first 3 paragraphs.
Here is another:
https://youtu.be/vKvYfLDCr1k -
@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1729516#Comment_1729516
They did personalise the animations...
Yeah, I mean extensively so that no animations are remotely resembling another.
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I would also like to see survivors equipped with the ability to run through a breakable wall, destroying it completely, but losing 1 health state in the process.
Survivors cannot run through breakable walls when injured.
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I feel breakable walls are silly and gimmicky.
If devs insist on keeping them, then it would be nice if they personalized the breaking animations to each individual killer to add personality depth.
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It’s doubtful.
One side won’t be happy until DH is either nerfed or removed, the other won’t be happy after it is.
Seems like an endless cycle of frustration in this game, and it expands far beyond perks, as well.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1728346#Comment_1728346
Think about the phrase in a different way, like David not being mithered by his constant injuries because he's a tough handsome boi (who I definitely don't think is hot with a beard no not at all). Even though he still makes injured sounds... Idk I got nothing.
Oh, for sure... Mr. Weird Beard is totally mithering all the other survivors while he himself remains without mither.
David is mitheringly unmithered, I suppose🤔
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Since it’s more of a challenge tier perk, adding the feature of mori capability to killer upon being downed a 3rd time would certainly up the ante.
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I jus think it makes altruistic souls feel sad, leaving them to meander about the realms aimlessly cursing the entity for not letting there be proper hospitals nearby to better tend to the severe wounds of these poor, moaning, sarcasticly stubborn, seemingly unhealable creatures😔
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It’s kind of a sarcastic perk, really
Mither means: To make an unnecessary fuss; to moan or bother; to pester or irritate someone
Yet it’s called No Mither
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Wow!
If this was bait, OP got everybody all immersed in discussion.
They made only 1 other comment that was in response to a MadTV meme.
Gotta give them credit for starting a decent discussion tho, of nearly 100 responses already, with a slight bit of tension in the mix.
Well done👏🏽👏🏽👏🏽
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No deal.
There is a old adage about the devil I always remember in times like these.
So, I’ll keep what I have and enjoy the game as it is
... ‘cause I do
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Aw, they had a snow cat!!?
Hope they find a way bring that back, I love those special details that give each map their distinctive personalities😌
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@rabldong said:
https://www.youtube.com/watch?v=LluVqKiExkc
I mean holy sh*t, infinites are everywhere
Wow! This is fantastic!
Prehistoric DC’s and face camping, too
I never got to play DBD back in 2016, but I can see how people could become enraged just watching this clip.
It’s hard to imagine so many players complaining about anything in the excessive manner that they do, when looking back to what it all used to play like and the tremendous progression that has been made since DBD first released.
Also, keep in mind that SWF didn’t exist back in June of 2016, so this may have been a legitimate original Solo match.
Either way, I love watching these old clips to see how the game has evolved.
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Aw, Yesss!!!
Plzz let us have some Christmas trees an snow, maybz some wrapped gifts with bows, jingling bells an lights!
🎄❄️🎁🔔
Wish BE let us have Christmas in DBD🤶🏼🎅🏼
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@Buttercake said:
https://forum.deadbydaylight.com/en/discussion/comment/1727079#Comment_1727079
Everyone is so confused?? Who's The Shape's pal? That fella in the hockey mask?? Enquiring minds want to know! 😨
No one even knew!? Totally BFFs❣️
These pastry buddies enjoy their fav treats an some much needed alone time together, away from the hustle n bustle of slasher life... donuts are the link to their therapy, tbh🍩
Michael’s been begging the entity to let him open up his shop in Haddonfield!!!
...she can be a bit moody, ngl
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Killers desperately need this donut shop in the realms! It’s too far of a commute all the way back to pricey, popular mainstream franchise just to satisfy the craving! 🍩🔪🍩🔪🍩







