Wuhelm
Wuhelm
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Comments
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/899537#Comment_899537
So that's a yes. Outside of getting Adept Nea, I didn't use it. I don't use exhaustion perks in general. I don't particularly care for them.
Unlike you I have used it and it was broken beyond belief. Now it is inline with other exhaustion perks. Since you never used it then your argument and comment in general is baseless and slow how little experience you have in the game. More than likely you are just lying.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/899494#Comment_899494
I never used it. I also dislike the change. Care to make more baseless assumptions?
More likely you're a liar
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@Pulsar said:
It is good now, consistent with the other Exhaustion perks.
Only people complaining about it were the reason they changed it. They abused it and are upset they cant abuse it again.
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Perk is perfect now
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@DarthRane said:
https://forum.deadbydaylight.com/en/discussion/comment/899381#Comment_899381
Yeah but at high rank unless they are not swf AND bad you won't run into that very often.
Even high rank happens ALOT especially with swf they are really altruistic.
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@ChainsawCharlie said:
https://forum.deadbydaylight.com/en/discussion/comment/899381#Comment_899381
I love when a team does well early but they're so altruistic that everything falls apart at the end LOL
It is fun watching them tear themselves apart.
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@DarthRane said:
https://forum.deadbydaylight.com/en/discussion/comment/899316#Comment_899316
Not a counter against a good team
Always works, especially when I camp altruistic teams.
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@Go_Go_Roboto said:
There are a few thing extremely wrong with this^^
DS is *meant* to counter tunneling. It is NOT a counter to not get countered by losing efficiency. That is redundant.
Getting hit by DS is not a 1:1 of You Tunnel:You Get DS'd- It is very easy for a survivor to do something that seems stupid just for the reason of using DS. It is very easy to hook survivor 2 after survivor 1 gets unhooked and down survivor 1 again before DS's timer runs out. It is 60-120 seconds of immunity.
You can believe DS is in a good spot or should be changed. Just don't be ignorant of it's uses in game.
DS it irrelevant. I just slug the team.
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@NeonWildSurge said:
Alright, I'll be that type of guy who seems unpleasant.
First off, Who ever is coming up with the dang cosmetics needs to go sit in time out. I didn't pay for the game and DLC's for worthless cosmetics. I paid for the game to support it and see it improve. I understand they need to make money but they seriously need to tone it back a good chunk.
The Devs in my opinion should focus on bugs, Hit boxes, and these so called "Dedicated Servers".
There's should be no reason for me playing against someone on the east side of the world, Russia, Asia ETC ETC and have "34 to 45" ping. So something's not right in that department. Second I'm hoping the devs are still going to fix the hit boxes. I remember seeing a post from them about tightening the attack cone for killers so no more of that getting slapped over a window when you're far from it or getting smacked after stunning the killer with a pallet.
Also that basement bug glitch shouldn't have made it out of PTB. So I think the devs could do more in house testing before opening up PTB for the public to make sure a bug of level has a lower chance of making it out again.
Wait you want the devs to work on a game? They haven't worked on the game since they created the game. They're just in it for the money and they'll make it any DLC they can to squeeze another buck out of their customer base without having to fix their own broken game.
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@woota said:
Why did you nerf 'BALANCED LANDING'?
I had fun to DBD because of that perk. I don't understand... :(
Because you have nerfed 'perk', it becomes significantly useless compared to other 'booster perk'.
I was so embarrassed that I turned off the game. I'm disappointed in you T_T
I beg you revert it back.
So you had fun abusing a perk. You're the problem with the game.
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@JasonHHW said:
Ghost Face is broken i can't snap him out of his night shroud even though i'm looking at him. Everytime when i almost snapped him out it just stops working and i have to try again.
Man I get snapped out of my power every time I use it. You just need to get better.
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Power
We are Legion
There are 2 other husks on the board that are hollow. When ability is activated take control of one of the husks and leave your husk behind. 30 second cool-down. Husks have original killer terror radius terror radius. Husks do not have collision.
Addons
could add up to 2 more husks
shorten cool down
increase terror radius
115 movement 24 m terror
This gives him strategic play and makes it feel like there are more killers on the board but there is only 1.
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No, this is not Friday the 13th.
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I put one out too as I feel they need to get away from this power altogether.
https://forum.deadbydaylight.com/en/discussion/110599/legion-power-rework-unique#latest
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@mmain said:
The match had just started. I spawned in a big area surrounded by 3 walls. Before I had the chance to get out of the area I heard the killer coming. I hid in a locker. Another survivor hid in the locker next to me. As the killer came to the area where we were hiding the other survivor jumps out of the locker and points at the one where I am hiding.
The killer walked right by this survivor and didn't even bother to take a swing at them. He then opened the locker where I was and pulled me out and walked away. The other survivor followed. As soon as I was hooked the same survivor walked up and unhooked me. Once again the killer didn't even bother to take a swing at them, but hit me immediately.
Yes, I DC'd, and for the record I will DC EVERY SINGLE TIME this happens.
The killer sends me an angry message about being a sore loser and breaking the rules. The same killer that can only keep from being a loser by breaking the rules and working with a survivor sent me a message about those things.
Hope you get banned for Dcing.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/887224#Comment_887224
Why are you holding it so long
People think you have to hold it and forget that holding is a lunge and tapping is fast attack which both are instant down.
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@bigbeefynacho said:
I was under the impression that this update introduced timeouts when someone Dced. So I've tested it twice and have yet to be placed in timeout.
Won't be turned on ever. After 3 years they are still fighting it.
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@Animalheadskull said:
What about the frustrations of the individual piloting the killer, they seem to not take that into account anymore.
Did you expect BHVR to make smart decisions? They have know idea what they are doing. People thought Activision was bad but BHVR is king right now.
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@humanbeing1704 said:
I just wish nurses calling worked on mends so legion can actually have perks to use
Why would they? That would mean that BHVR would have to do their job for once for their paying customers.
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@beatddb said:
"The perk is straight up useless when exhausted, no longer providing a passive."
No other exhaustion perk had a passive, are they in need of a buff too?
This exactly. It was a perk that was abused. The people complaining about it where the ones abusing it.
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@Alphaphalt said:
Everyone wants this, but that would require fixing the maps were BL could be problematic, and BHVR cba I guess.
I do not want it. It is in line with other exhaustion perks.
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Should make NC work for mend and he would be in much better shape.
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@Reyla said:
This is a problem. Most killers, most of the time, would prefer not to face a SWF so BHVR can't really make separate queues or the other changes people suggest. I should add that I would probably choose to go against swf every so often, but only when I was in the mood to go full sweaty, and I think a decent number of killers would occasionally enjoy the challenge.
The problem is: would they want that challenge often enough to keep queues down? I seriously doubt it.
That was off topic, back to it. It s a decent idea, the question is what rewards? The killer's that are most likely going to be happy facing a swf are probably experienced, and after a certain amount of time, at least in my experience, blood points just become some weird accounting thing that I have to spend between each match so I don't hit a million.
Maybe shards? Maybe some 'swf hunter' skins?
Bonus BP to anyone not in a SWF. 5K for everyone not in one.
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@ApeOfMazor said:
If people were informed they were facing a 4 man or even a 3 man swf then they would dodge. Doesnt this show that you need to incentivize these games instead of making it feel like we were tricked into playing them or punished?
And survivors that solo and are stuck with them. They need something to for having to deal with them. The only thing SWF benefits is SWF everyone else loses out on their experience.
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@AngryFluffy said:
https://forum.deadbydaylight.com/en/discussion/comment/878394#Comment_878394
True, I could also report tunneler or facecamper because they ruined my experience. But nothing would happen because it is not a bannable offense. Same for farming killers. You could report for anything, but thank god bhvr will not ban anyone for things that are not bannable.
The only thing that happens is that it fills the queue and reports regarding truly bannable offenses are probably getting delayed.
You are hopeless. It is stated that it is reportable. Working with killer/ not playing game as intended. What you listed is not.
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/878228#Comment_878228
Working with the killer is a bannable offense. However by "working with the killer" the devs generally refer to a survivor who helps the killer to kill other survivors. It does NOT refer to farming.
Farming is not a bannable offense unless it's forced upon.
Again my statement is true if someone reported it that means their experienced was ruined. No matter how you spin it it is reportable what bhvr does from there is on them.
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Hag is my favorite. She is just so powerful and I like seeing survivors jump when I pop out of nowhere or them trying to figure out if I am going to teleport at a trapped loop. Hag and lock down half a map.
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@AngryFluffy said:
https://forum.deadbydaylight.com/en/discussion/comment/877164#Comment_877164
Source?
It is not bannable, reffering to one of their live streams:
The source? The game itself man it's called working with a killer.
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@KingSavageGaming said:
https://forum.deadbydaylight.com/en/discussion/comment/877066#Comment_877066
No not fired up at all. You mean to tell me you're perfectly fine with a detection perk detecting a killer with the undetectable status effect are you serious? That's like applying the blindness effect on a survivor but they actually aren't affected at all.
Maybe they are taking him into a new direction and I am fine with that.
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I like the scarecrow killer idea I just do not like the perks or power listed here.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/877371#Comment_877371
Well, I mean, you can report anything. But unless it's something that's bannable, it's not really meaningful. Players also report for body blocking the hook or a chainsaw killer body blocking while he charges his one-hit down because "body blocking is bannable," even though that's not the type of body blocking the devs are referring to in the report system. The listing for what's a bannable offense under the report system is dangerously vague and unnecessarily scares a lot of inexperienced players.
They will punish if it is reported. If everyone is in on it they they will never know but if someone does report it it is a punishable offense.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/877335#Comment_877335
Like I said, from what i understood it was about working with killers to get other survivors killed.
I just go by this post until I see something more recent from the devs that says otherwise:
https://forum.deadbydaylight.com/en/discussion/comment/112835#Comment_112835
No matter what it is reportable and part of the reporting process in game. What they do once you report it that's on them but it is reportable that's a fact.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/877164#Comment_877164
Farming at the expense of a survivor is bannable. Farming is general is not encouraged but it is not bannable.
So, if the killer forces a survivor to farm who has made it clear they do not want to farm, that is bannable. If three survivors gang up on the fourth survivor and farm him to death, that is bannable. But if the killer farms with some of the survivors and the others just rush gens and leave, that's not bannable.
This is what the devs have said in the past, anyway. Unless they've since changed the rules, I imagine it still applies today.
Working with the killer is a reportable offense. It is part of the reporting in game. Devs have also said in other posts this it is reportable.
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@AngryFluffy said:
No. From time to time I really enjoy rounds like this, especially if they are funny.
It is not bannable. If you don't want to farm, just rush the gens and leave.
Farming is reportable.
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@KingSavageGaming said:
https://forum.deadbydaylight.com/en/discussion/comment/873554#Comment_873554
Having a 0 terror radius doesn't matter when you can still be detected when you have the UNDETECTABLE STATUS EFFECT!!!
Again, I don't see a problem. You are real fired up aren't you?
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@HealsBadMan said:
Weird situation happened in game, and people called me out for camping. I don't really think I was, but let me explain.
Was running Pig on Lery's with Amanda's Letter and Video Tape addons, perks were BBQ&C, PGTW, Ruin, and Spies (this is the important one), and I'm in purple ranks. After the game's been going on for a bit, I hooked Survivor 1. Survivors 2 and 3 were injured, and Survivor 4 was healthy. As I'm about to leave the hook, I get Spies going off in a line- someone's coming to the hook. I think its the healthy guy, so I hide and crouch so I can trade him for the hooked survivor. I hear him coming, see his aura, ambush... its one of the injured survivors, and he goes down. Lucky me!
As my ambush cooldown ends, Spies goes off AGAIN in another direction- "This has to be the healthy guy, no way these survivors are that dumb." I hide again, hear him, see the aura and ambush... ITS THE SECOND INJURED GUY! I'm laughing my butt off, but then...
Spies goes off AGAIN. I couldn't believe it- this guy just saw me down 2 people next to the hooked survivor, and he's rushing the hook! So for the third time- hide, crouch, hear, aura, ambush, and hit the last guy- he's injured now. Instead of unhooking or healing one of the two downed guys, he runs to a pallet! After a dozen seconds or so of looping, I down him. Now the hooked guy just died, and I have three downed survivors.
With BBQ and Amanda's Letter, I found them quickly and hooked them. As they all died, I figured matchmaking put me with green or yellow ranks... but nope! They were all purple, and the hooked guy was red! They were super salty, calling me a camper- it was great! But honestly, they never gave me a chance to leave- they rushed the hook one by one, ignoring how the others got ambushed, and never went to heal or unhook. I'm not camping if happens, right?
TL;DR Survivors rushed the hook one by one w/o healing each other, so I downed them one by one. I knew they were coming cause of Amanda's Letter and Spies from the Shadows.
Who cares camping is perfectly fine and is not punishable. Just have fun and do not break the rules. Camping, tunneling and slugging are perfectly fine. Let them hate they are lashing out because they played poor.
@Peanits said:
Is it camping? Yes. Is that a bad thing? No.
You didn't get a chance to leave a hook yet and they're already running in. You have no reason to leave, you did nothing wrong. Not camping in that scenario would be a bad move.
First time I agreed with you on something, we are making progress.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/864405#Comment_864405
So because a killer is powerful, they have to be nerfed?
IKR heaven forbid a killer is strong enough to kill a survivor.
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@KingSavageGaming said:
https://forum.deadbydaylight.com/en/discussion/comment/873499#Comment_873499
That defeats the whole purpose of his stealth.
So, he still has no terror radius.
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@KingSavageGaming said:
https://forum.deadbydaylight.com/en/discussion/comment/873448#Comment_873448
The whole point of tier 1 myers is to be immune to detection learn about the character boomer 💀
Not anymore. They changed it.
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@KingSavageGaming said:
https://forum.deadbydaylight.com/en/discussion/comment/873278#Comment_873278
You're complaining about tier 1 myers...😑
No. I never complained, I said there is not a problem with a perk detecting t1 Myers. Learn to read.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/873329#Comment_873329
Actually they stated that those stats are only one of the determinants they use among many others combined.
Not saying to what degree I believe it or not, just what they said.
The only way to determine over performance is through these type of statistics. To determine when and who they want to nerf/buff is anyone's guess because they won't tell their paying customers their little secret and that is what pisses me off.
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@Blueberry said:
"Please keep in mind that numbers are not everything; there are a whole bunch of factors that could influence these numbers."
The devs themselves stated that you should not be drawing conclusions exactly like you are based on the data as it does not take into account a multitude of factors.
Yet those numbers is how they determine over-performers.
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@KingSavageGaming said:
https://forum.deadbydaylight.com/en/discussion/comment/856981#Comment_856981
Did you not read his entire post he's talking about tier 1 myers 😑
Yeah I did, does not change my statement.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/872731#Comment_872731
I don’t have much trouble with DS, I’m rarely ever hit by it.
Decisive strike doesn't bother me either but I have a certain play style that makes it not a problem. He does have a point though the devs do not listen and they brush aside valid complaints or outright ignore them even though we're the customers that are putting money in their pockets. This is not a smart way to run a business.
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@Reyla said:
Yes if there are two survivors dead, the remaining survivors can have three gens done and escape.
I might add that as killer you can counter this by slugging them all if they are on death hook, which is what I do against keys, depending on thee amount of gens remaining.
How does a survivor counter a mori?
Don't get hit and play stealthily. Pretty simple.
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@Reyla said:
Because 5 generators take 400 seconds. 1 door takes 16? (somewhere around that, brain isn't working right now). How is a door half of a survivors objective? It's less than 10%.
You can use the key before that.
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They both allow the player to only complete half their objectives, how are they not the same?
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@PIUES said:
Guys, we all need to agree the devs hardly get any type of good feedback. Let’s be honest, any new changes to the game. Some people are happy but not all of them. With every game, any new changes comes new issues. The devs are the doing the best they can to make DBD well balanced for everyone. Tell me what do you think that needs a change in the game?
Are you a shill?
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@Reyla said:
https://forum.deadbydaylight.com/en/discussion/comment/872543#Comment_872543
Yes that's correct. I have never used a key unless I found it in a chest, as I think they are too strong, but they're nowhere near as strong as an ebony mori.
If a killer is committed to tunneling (ie chasing people off hooks) , ebony moris reduce their required number of hits by half. Keys have nowhere near that kind of impact.
They are the same. Both affect gameplay outside of normal conditions.