WishIcouldmain
WishIcouldmain
About
- Username
- WishIcouldmain
- Joined
- Visits
- 7,381
- Last Active
Comments
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2157416#Comment_2157416
They did very well at it, only dislike her undetectable add-on
27. They also announced they nerfed Twins do you believe that will solve The Twins issues or were they being lazy in solving some core issues that give the Twins a low playrate?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2156778#Comment_2156778
Weird one, what I wanted was a range limit originally but this one is a little...questionable
Nevertheless, I will have to live by new BT, no matter how much I dislike it
Moving back around to some killers
26. They finally redid Huntress's add-ons to many delights nerfing Iri Head and Exhaustion add-ons do you believe they did a good job changing her add-ons?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2156379#Comment_2156379
It shouldn’t be hailed as a toxic perk as its kinda high risk high reward now, instead of it being incredibly annoying
25. Do you believe the buff to the already strong Borrowed Time is justified?
-
@fr0sty1223 said:
https://forum.deadbydaylight.com/en/discussion/comment/2156385#Comment_2156385
I have never seen anyone say oni, hag, or billy is op or needs nerfs. Freddy definitely deserved the nerf so don’t complain about him and nurse is just as problematic as wraith if not more because even if you are not in a dead zone you are still going down.
Freddy needs another rework. Not nerfs.
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2156375#Comment_2156375
Which, sadly, is not going to happen.
I can keep dreaming. For that and a Freddy theme.
-
@fr0sty1223 said:
https://forum.deadbydaylight.com/en/discussion/comment/2156380#Comment_2156380
No. Some maps have enough vaults and palettes that you can actually play around the wraith somewhat but a lot of maps (some examples are: red forest, crotus penn, auto haven, and ormund) have way to many dead zones that wraith is incredibly oppressive. On those same maps you can play against a killers like deathslinger, oni, huntress, and trapper and it won’t feel oppressive because they are not so stupidly fast like wraith is.
Then what is your proposed change to Wraith to not make him like the garbage he was before?
-
Is this on all maps?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2156049#Comment_2156049
Not long enough imo, but I really just want OH to have a rework to relate towards chests
24. Is the new proposed Object of Obsession good and will it no longer be hailed as the toxic perk?
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2156107#Comment_2156107
And I am still waiting for a chance to play as Old Freddy again. I really want my old killer back.
They have a golden opportunity for a healthy skillful rework of Freddy Version 1 and 2.
-
@GeneralV said:
I call myself a Freddy main because I've mained him since I first started playing, not to mention that he is my all-time favourite character.
I understand that maybe you don't like to play against him, but it gives you no right to call out Freddy mains like that, and same goes for Twins. Please don't do that.
Still waiting for that second rework.
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2156018#Comment_2156018
It needs further changes, I definitely think its unhealthy now
23. Do you believe Open-handed's proposed range is too long?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2155970#Comment_2155970
Tbh I do believe she is fair solely because if you learned nurse you are pretty good, however, if she is deemed OP I would say rework her completely so she is able to work perfectly across all platforms
Let's move on to perks
22. Recently we saw some changes on the PTB that look strong. Lucky Break looks like it can change the meta a tad. But many are saying it's new form is too strong. Do you believe the current proposed form is fine or in need of further changes and what would it be?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2155956#Comment_2155956
Most likely because of High rank Viability is why they haven't looked into her yet, I still have a feeling she'll get looked into however
I would balance her by not allowing her to hear injured survivors while phasing and letting her power have a bigger tell
21. Another killer often criticized is Nurse she has already gotten a huge Nerf to try and make her fine by modern standards. But many say she's still busted. Because she doesn't play DBD ignoring all defense mechanics. Do you believe Nurse is fine? And if not how could she be changed to not what many fear butcher her?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2155900#Comment_2155900
I would love for midchapters to fix the killers like this yes, hate getting hit by buses and hate it when I win a staring contest with a ghostface but it doesn't reveal
20. Spirit has been debated for a while. Many killers have gone through drastic changes. Doctor, Freddy, Billy, Bubba, Clown. While she has remained relatively unchanged people think her base is unfair and her add-ons most busted in the game. And has caused frustration that Hillbilly is unjustifiably nerfed. While the community looks for a Spirit nerf. Why do you believe the devs haven't given Spirit much of a glance? And how would you make her balanced?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2155804#Comment_2155804
I would try to design him to be a tank in tier 3, as if he is practically unstoppable, however I don't know a good way of doing it at this time
19. Many killers are criticized for being inconsistent or messy. Like Huntress hitboxes or Ghostface Night Shroud. Do you believe we should deliver a Mid-Chapter cleaning up messy killers?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2155741#Comment_2155741
I don't see how trapper could see a rework, I would like to see him buffed beyond bag basekit however, I'd like to see more about his traps being able to be used in different ways OR even allowing him to trap objects internally (I.E chests and totems)
18. Another killer critiqued as out of date is Michael Myers the Shape. It's criticized that his base is too weak and his add-ons in many cases too strong. How would you update him to modern DBD standards and viability?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2155583#Comment_2155583
Its a good start to have certain add-ons basekit on killers, however I don't think basekit perks should happen as this could make future balancing harder
I will be completely happy with seeing Trapper having faster setting time as basekit
17. Do you believe Trapper needs a rework to his power beyond a bag basekit? Since many still few his power as inconsistent and easy to by pass.
-
16. Wraith had his Windstorm made base kit. Making him much more viable. Before this Clown had his yellow cork made base kit. And now Demo is getting Rat liver basekit. Do you believe making add-ons base help some killers issues? And do you believe that this could apply to perks also? And if so what other killers can use an add-on basekit?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2155522#Comment_2155522
I really wanna see Outlast in here so badly, Walrider would be so cool, same with Trager and really everyone
Now we move onto balance
15. Freddy is at the moment getting nerfed from what many said was a super easy killer. But many saying he should receive another rework to make his power more dynamic and interesting. Do you believe the nerf was the right decision or should he receive another rework?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2155518#Comment_2155518
- Favorite realm, gonna go with Midwich, map is super pretty and I love it
- I hate haddonfield, looks weird and playing on it hurts so much
- Just like killer, I love midwich as survivor as well
- Dead Dawg
14. What is you dream chapter for the game?
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2155503#Comment_2155503
Favorite killer perk, gotta go with Devour Hope due to its ability to outright kill survivors, while also holding them off generators to find this lethal totem
Least favorite is gonna be Lightborn, I don't mind flashlights enough for it to be a problem, and if you get a flashlight save it was my mistake for not being careful
Favorite survivor perk is currently autodidact, love it alot
Least favorite survivor perk however is gonna be Soul Guard as I don't think I would ever need it as its not a really fun perk imo
10. Favorite map/realm as killer?
11. Least favorite map/realm as killer?
12. Favorite map/realm as survivor?
13. Least favorite map/realm as survivor?
-
6. Favorite killer perk?
7. Least favorite killer perk?
8. Favorite survivor perk?
9. Least favorite survivor perk?
-
@Hoodied said:
I discovered the game on pure accident surprisingly, I originally believed it was called dying light and thought I bought the wrong game, sure enough however I bought this one and love it still
Also I die alot in games and like Hoodies
3. What's your platform?
4. Which side do you main?
5. Of that side which character/s do you main?
-
@Northener1907 said:
Bill boi had this series, who is this hag?
His chainsaw was overheating.
-
@supersonic853 said:
Oh shoot a hag! What'd you do to my billy boi?!
Flips every once in a while.
-
@[Deleted User] said:
Whispers and Shadowborn are my biggest crutches.
We can help with your addiction.
-
@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2154626#Comment_2154626
I'm not saying that, no. I've never tried using her. Based on how tricky she is I would actually assume that she's fairly difficult to master.
My complaint isn't about the people who use her, I respect anyone who can decimate a whole team in minutes the way people who use her can. My complaint is how OP the character's powers seem to me. I mean she can surround a hooked survivor with portals, thus popping up instantly out of nowhere to attack anyone who comes close, while also have 6 or 7 portals all over the rest of the area - in front of generators, in front of windows, anything, and there's no limit to how often she can do this. In addition to trying to keep track of where the Hag is you also have to figure that at any time there are also TEN other spots where she can suddenly be, without warning. It's incredibly difficult to counter that.
There is counter played a 1k match where two just wouldn't let me set up. There is counterplay just requires good attention. And when you put Spirit and Hag so close together it's likely to misinterpreted.
-
@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2154537#Comment_2154537
It was a knock on how powerful she is in the hands of a skilled player. It's subjective but I put Hag right up there next to Spirit in terms of "oh well, I might as well just let her kill me I guess" cheapness.
So you don't believe Hag takes that much to master?
-
@Blueberry said:
Remove the ability for flashlights to remove her traps. The devs already stated they are moving away from items/perks directly countering a killers power.
I'd also increase the distance she has to be from the hook to place a trap. Her skill should be more about trap placement and mind games around the map and loops rather than camping every hook and forcing hook trades all game. It's quite boring.
Fair some Hags already do this.
-
@UnicornToots said:
Hag is very strong but I feel like a lot of people find her play style boring. It's basically long distance camping.
As for advice? Run corrupt intervention and use that time to build a solid web of traps. Use a hit and "run" platy style. Don't chase, you should rely mostly on your traps to get hits. Bind trap trigger to mouse wheel to be extra zoomie with traps.
Surge I've discovered works pretty well with Hag. And as a console gamer I'm proud to not need the scroll wheel.
-
@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2154539#Comment_2154539
True I actually forgot what they did
The scarred hand needs a slightly bigger hitbox but otherwise I like the new playstyle it gives hag
The ear is kinda useless
The heart is a cool concept and should make hag undetectable for the time
Don't forget the meta water logged shoe.
-
@Phasmamain said:
Hag’s playstyle is very defensive and territorial hence why nobody plays her
Her ability to trap hooks should be reduced a bit imo. This would encourage newer hags to use their power more actively
Her add ons are okay besides both Rusty shackles and mint rag. These both need a nerf imo
The other purples need a buff.
-
@miketheratguy said:
Hag mains need help? There's no need for help when you main as a Hag. Just choose her and you win.
Explain please?
-
@Hoodied said:
I won't mind tbh, sounds fun
Are you ready?
-
Want to begin your interview?
-
Wraith before this was easily in contention for worst killer in the game. The statistics also said Nurse is the worst killer in the game. Still waiting for her buffs.
-
On console I play Hillbilly and Hag.
-
The 110s have powers string enough to justify the slowness. No one wants Hag to be able to chase while locking down an entire area.
-
I need a Wraith theme.
-
Badham Preschool and The Game disagree.
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2147688#Comment_2147688
44. Oh i missed this message thats my bad. Personally i think the games very unbalanced the idea is amazing but solos need a lot of improvement and more killers need to be viable at the very best imo. A lot of bad decisions on the devs parts (putting a totem counter on a small game perk are you serious?). But i don't see solos being brought up to swf level and killers rebalanced to compensate anytime soon thered need to be a major rebalance. But considering the game has a steady stream of players they gotta be doing something right.
It was a honor to be interviewed and i look forward to seeing others interviews! This is a fun experience! Thanks for the opportunity!
Thank you for accepting and have a great time.
-
Do you not believe Blight and Hag can compete against SWF?
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2145529#Comment_2145529
43. Oh geez i forget some of them. I think probably it,jason, fnaf (i know i know), and alien.
44. Final question do you believe the game is heading in the right direction if so how can they keep it up? And if not how can they fix it?
-
Yeah since it's still useful but not game breaking.
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2145472#Comment_2145472
42. I mean i feel some of the characters could come as skins but not actual characters (devil may cry) so im personally excited to see legendary skins work out. I don't think personally their out of touch id love to see them as skins.
43. Which of the options for other licenses do you believe best fit the game?
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2143207#Comment_2143207
41. Im sure they have new ideas all the time its just stuff like ghostface acts similar to michael in lore. Trickster they even tried to distinguish him from the other ranged killers so he acts alittle fundamentally different. So unless they make a true carbon copy i think their fine.
42. Do you believe the recent survey they gave was good in giving us insight into possible licenses and how the game feels? Or did it show them out of touch with some of the questions?
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2141370#Comment_2141370
40. Id say demos middleground is good. Wraiths and clowns were definitely good. Other than those few i just see trapper getting bag basekit since it takes far to long to setup without one. Maybe legion could use 1 more second of ff? Idrk.
41. The devs seem committed to their current release format. But there's been criticizim that they're running low on ideas. With similar powers or weak ones. Do you believe this? Or are they doing fine in killer creativity?
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2140499#Comment_2140499
38. I normally categorize survivor stuff under bm. Teabagging pointing sandbagging ect. (Doesnt really get to me but i know it triggers others)
39. An often proposed solutions to weaker killers are an add-on base. Wraith, Clown, Demogorgon. Do you believe this is a good way to buff killers? And if so what others could use this?
-
I'm fine with what they're showing. It'd be a perk where some are affected others aren't.
-
@Demogorgeouse said:
His power is too easily abusable with no counterplay. Please Nerf him.
Can be a little loop dependent unless add-ons are involved. And besides something's got to make Calm Spirit viable.