White_Owl
White_Owl
About
- Username
- White_Owl
- Joined
- Visits
- 2,486
- Last Active
Comments
-
@SirCracken said:
https://forum.deadbydaylight.com/en/discussion/comment/1517429#Comment_1517429
Is it?
Tell me, how did an update that saw literally no mention of changes to Clown have a clown bug in it unless it was an intentional nerf?
If it's not in the patchnotes it's most likely a bug.
To answer you question: ever heard the term spaghetti code?
-
Wait, since when hairy armpits are the norm in Europe? Is this some kind of stereotype from overseas?
-
I don't recall hearing OhTofu swear, and he's generally a positive fun guy to watch.
-
Mostly because of queue times
-
My favourite is Diversion. Nothing beats the feeling of a successful pebble and saying "get pebbled" in chat.
-
It depends, there is looping and looping. Mindless looping around one single pallet, dropping it and switching to the next loop is boring af. Looping done by chaining different tiles, windows and pallets is fun and engaging.
-
There are much more top tier Survivors than Killers
I'm curious to know the source of this.
-
I actually like it.
-
Who even uses maps nowadays?
-
Survivors would need to worry about two timers at the same time. Considering the RBT stops during a chase or when slugged, it can easily go out of sync with the boxes making it confusing and leading to situations where an RBT is about to go off and nothing can be done about it. I have no doubt killer players would abuse this in some way.
-
Doesn't seem a bad idea.
-
I know everyone shits on this, but I love the Wraith's mori. It feels so expressive of his hidden rage, with the way he grabs survivors from the leg and them smash them furiously.
-
I usually don't give to much attention to accuses of gen rushing, but even I have to admit those guys seemed really dedicated to it just by looking at the build.
That said, against such a team ending chases quicky is not enough, because it doesn't matter how quick you are you still are pressuring one survivor at a time. That's why I think STBFL is not impactful as it seems, while Discordance or some other information perk that tells you where you can put the most pressure would have helped you a lot.
-
In regards to the standstil "mindgame" as you called it, I found the only reliable way to tell if she is phasing is attempting to blind her. If she is you can't blind her, if she is not she will be forced to to not get blinded.
-
Lol, 2016 was the time were generators took 70 seconds to complete, BNPs repaired them in one click and insta-flashlights were a thing. Not counting the absolute hell that was sabotage. Oh, and exhaustion not even being a thing, with Sprint Burst recharging while running and stacking with balanced Landing.
If you really think 2016 was better than now I have bad news for you.
-
Nobody would choose to play SWF, survivors would be unable to play with friends and would stop playing altogether.
-
I think it made more sense with the old Dying Light, when the buff pushed the survivor to make the choice of being stealthy to avoid to penalyze the team or being altruistic and get use of it. Now I honestly think it's not needed.
-
Hag. It's all crouching and camping, the epitome of unfun.
-
Because fixing bugs it's more difficult than you think.
-
It's a training wheel addon and it's nice to have, but at base Shred is already good enough.
-
Wraith. Just love his aesthetic, plus I love being a sneaky boy.
-
That's the friendship bell. Unfortunately the betrayal bell has the same sound, so don't trust it too much.
-
I got the idea that in general positive modifiers are additive while negative modifiers are multiplicative.
-
This is Frida
And this little guy is Ori
-
In my experience once a survivor understand you're using Iridescent Button they stop caring about the terror radius, so it might not work well with experienced players.
Slightly off topic, but I found Furtive Chase better than Nemesis with this build, since once survivors guess your build they stop stunning or blinding you.
-
The Clown is a good killer. Also the Hag needs a rework because her counters are a joke.
-
Personally I prefer Discordance. With some game experience you can guess when survivors are in the vicinity most of the time, so Whispers becomes a bit redundant. Discordance on the other hand helps with applying pressure where it's most needed, and that makes it extremely useful.
-
As Wraith you can keep moving around while they try to burn you until their flashlight stop working (which is kinda funny to do), and for the Nurse to be significantly affected by a flashlight you need the stars to align.
I agree on the Hag, but only if her traps had another counterplay than crouching at slug speed.
-
What if hemorrage made the survivor's vision blurry (kinda like Clown's gas) at random intervals?
-
I noticed that even I tend to be a little more tunnely when there is no obsession, so yeah it should.
-
A lot of great ideas. +1
The only thing I don't like much is the base Rat Liver (since Shred is already pretty powerful even without that addon), and Cruel Limit which combined with Ruin or Surge could be problematic. I think it would be better to change its effect to simply apply in a radius around the killer, so that it can be useful in chases.
-
At this point I wish they added FnaF so people would shut up about it.
-
I'm experiencing the same, queue times are very long as killer during the day. My guess is that most survivors play after work/study because it's when they can play with their friends so so there is an influx of survivors after 8pm.
-
If it can help in the meantime, you can use perks like Stake Out or Diversion to know when you're in the terror radius without the need to hear the heartbeat.
-
The most useful thing you can do is to pray. Against that tactic there's little you can do which doesn't end in you getting smacked if the Spirit is experienced.
-
I gave me a good laugh, especially with the last bit, thanks.
-
I would love a build randomizer that automatically selects perks, items, addons and offerings .
-
It's more precise than scratchmarks and it can't be controlled by survivors so it's an amazing tracking tool to avoid being juked.
-
@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/1442426#Comment_1442426
Oh? Is that true? I must check it.
Yes that's the whole point of the perk
-
As far as I know, yes they work together.
-
The Wraith is considered a mid-tier killer (or even low-tier, but I disagree on that) by the community. He is kind of a noob-stomper, since his main strenght is the element of surprise and newbies are easy to take by surprise. Be sure that with enough experience you'll find him easier to face.
-
In the next tome there should be more lore about the Wraith.
-
I would love to have a criossant friend
-
@Dzeikor said:
https://forum.deadbydaylight.com/en/discussion/comment/1441110#Comment_1441110
I thought end game collapse was supposed to do that
If you don't have a hatch to close how do you start the EGC?
-
The hatch is there to avoid the need for the killer to find the last Blendette hiding in a bush for one hour. Moris and the hatch are in no way comparable.
-
People who use BT to bodyblock. Dude, I'm trying not to tunnel you, piss off!
-
@FootMan2893 said:
https://forum.deadbydaylight.com/en/discussion/comment/1440707#Comment_1440707
Like it or get out. No one is forcing you to read anything I type out.
No one is forcing me, but these threads are all over the place and it's annoying. Just make one thread and discuss there.
-
Can you guys stop creating multiple threads everytime he makes a video?
-
Good question. It's a very good perk for jukes and mindgames, it's really a pity its potential is halved by that condition.
Bonus unrequired tip: Fixated + Sprint Burst allow you to run for 3 seconds at normal speed without leaving scratchmarks by tapping (and not holding) Shift
-
If you like applying debuffs there are Overwhelming Presence and Coulrophobia which you could enjoy. The latter can be very good in an anti-healing build (Coulrophobia + Distressing, Sloppy Butcher and Thanatophobia for example).

