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White_Owl

White_Owl

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White_Owl
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  • @only1biggs said:

    I did consider it and the Wraith is reliant on addons, there's no "more reliant".

    https://en.wiktionary.org/wiki/reliant

  • @deadwolfwalking said:
    ok. so the new rule should be if a survivor isn't toxic then the killer isn't allowed to be toxic? so now survivors are not only in control of the gameplay and pace of the match, they're also in control of the killers response as well? we need a preset screen like in kyf so you can check off all the things you don't allow.... gen tapping - yes. t-bags - yes. pallet looping - yes. speed hacks - yes. camping - no. tunneling - no. mori spam - no.... thats a much better system.... :D

    Or maybe you can... you know, not being toxic at all?

  • I remember when Doc was introduced and didn't have a slowdown when attacking while carrying a survivor.
    Further back, when the game was full of bots (killers that stood still with an auto attack macro, just for farming points and ranks). And when you could repair gens even after the gates were open.

  • @only1biggs said:
    Well, based off the suggestions here, the uncloak in both your scenarios would be less than the time it takes for SB to activate...so, you'd be right up her B hole and can get a hit. With windstorm, you'd definitely get a hit, or, in both cases, you'd be way closer than if SB had zero delay.

    You don't consider that while uncloaking you get slowed down, so you need a couple seconds (depending on how far from the survivor you are) to recover the distance lost. I agree that Windstorm could solve the problem, but do we really want to make the Wraith even more reliant on addons?

  • Imagine these 2 situations:
    -you're the Wraith and find Meg in the open. She notices you right behind her but she just doesn't run. You know for sure she has SB ready, you pretend to uncloak and while she sprints away you close the distance with your increased speed. You reach her in a couple seconds, decloak and smack her.
    -you're the Wraith and find Meg in the open. She notices you right behind her and starts to run away. You think you can land a hit. You close the bit of distance created because of the uncloak slow down and lunge at her, but she sprints away avoiding your hit. Now she is far away while you're recovering from the missed attack.

    Now you get why delaying the sprint activation would be a bad idea?

    Given it's ease of use and its utility, I think SB should be weaker than Lithe and Balanced Landing, that require a trigger (not always in rage) and for the nature of such triggers the killer could still land a hit before the sprint. Imo it should have a lower duration or its speed should decay along its duration.

  • Imo they were just doing the Entity's bidding and giving false hope to the survivors.

  • What would be the point? If it's for finding other survivors, Bond would be way better, if it's for stealth purposes just count to 7 (or 10 if you want to be more sure) since you stopped running.

  • @SupremeTurbo said:
    Removing the injured music is the only change that would benefit the perk itself.

    I agree

  • This game is made to be played by humans, AIs could not compete at all.

  • @Bint said:

    @White_Owl said:
    It's not often considered an horror somehow, but the first Alien is hands down my favourite.

    Nice choice! Daft question but have you played Alien: Isolation? SO GOOD

    I'm playing it in this period... until now I'm loving it

  • 1st time: Oh nice! Well played!
    2nd time: Good job, you're really dedicated!
    3rd time: Come here you little #########!

  • It's not often considered an horror somehow, but the first Alien is hands down my favourite.

  • I think the Entity is quite powerful, since it can have influences on the minds and lives of the people it thinks might be a nice addition to its realm (it's hinted somewhere, but it might be a speculation of mine). It can kidnap almost everyone, from a lone teenager in the woods to a powerful being living in the dream world, and it has appearently no space nor time limits.
    If it didn't devour worlds like someone said is, imo, just because it's not interested in doing so. Like a lion doesn't kill all the animals in its territory, but rather only the ones it needs to satiate its hunger, so the Entity does.

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