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Wezqu

Wezqu

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Wezqu
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  • Nemesis zombie should stay and he does not need any nerfs when he is not even that oppressive in the first place
    I don't see point to limit classes on killers and its not really that big of a problem even with instadown killers
    Oni does not need to removed some minor changes might be needed but he is not a problem (also removing is never a good way to fix anything in my opinion Legion did not need to be removed either)
    Keep the dashes no need to remove them
    Chucky needs some fixes yes
    I would not increase exhaustion just make the power to charge slower as it way too fast back up
    I don't see problem of pallet density in 2v8
    There can be valid reasons why you could get match faster like people leaving from the queue or disconnecting from the lobby so thats why they are estimations as you can't count those things in it

  • @ibass21 said:

    Update: out of the 15 matches I played today all but 1 had killers with ping over 90. How pathetic can people be.

    You do realize that over 90 ping is quite common as there no servers closer to some areas so the server can be far away. I have little bit under 90 ping because I live in northern europe and the closest server is in Frankfurt. Not everyone has servers close enough to get around 60 ping. Not to mention if you think over 90 ping is someone lag switching then you have not really seen any real lag switchers.

  • One thing I would change would make it so that first leap you can't target survivors would remove the pallet standoffs he is known currently mostly but still give value if killer can chain the leap to do it. The other points AGM basically listed there. The locked in place not being fun is the thing I understand as people usually don't like when they lose control of their character.

  • @100PercentBPMain said:

    when in doubt, bird is the word.

    or scratchmarks feels most people don't know how fast those disappear.

  • As I have said several times they need to add about 5-10 second grace period before the abandon option comes up this way all the "last one go down = abandon" situations are removed as in reality why you should be able to abandon when the match is going to end anyway in few seconds. If the killer does not do the mori in that 5-10 seconds then the abandon option comes available.

    Still you are miss-informed as they do lose MMR. Only time survivor does not lose MMR when they abandon is when they are the only one left in the match on survivor side that is not a bot.

    As others here have said take a break play something else for a while go smell some flowers or what ever you want. You don't have to lose your mental health and too much something is not always good for you anyway.

  • I have to admit I don't think Ghoul is that much of a problem. If the killer player knows how to play him he can be oppressive but so can most killers when they are played by player who knows how to play them. I never had real problem of looping Ghoul but yes when you ran into the one that knows how to play or is more lucky of the leap placements you are going down but quite often the Ghoul's that I face are decent with him but you can still mind game and play tiles against him so he can't even use his power. In the end with most things its confirmation bias because you feel like or you do lose against him more or you just don't like playing against him is not most likely really the truth of what is really happening with others. As Mandy said their data does not correlate what OP is saying and they have all the data in the end.

  • They should use the healing ones but not the remove hook state ones.

  • I chose the same except the killer appearance I liked the more sleek look and the angelic wings suits it better. The other just looks too synthetic looking on the face area and feels too bulky with the more wider legs.

  • I would be fine if this is been fixed but not still going to be that important for me personally. So in short I am fine of what ever Behavior decides to do with it.

  • You always have the choice to not pick them up.

  • DBD Ghost Face has nothing to do with the movies versions anyway its original creation and only the mask is licensed.

  • @Xaerdy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4061020#Comment_4061020

    Probably not the intention. They queue up, go somewhere and don't come back in time.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4061014#Comment_4061014

    well, problem is, this could trap you in the lobby, without being able to play survivor in the meantime. Yesterday I waited because so many people were lobby dodging, until while loading the match was aborted and i was at the beginning of the 30 minute wait again. If the killer get's kicked out in the lobby, some people will leave, leading to more people leaving and so on.

    Its still better than getting into match where there is AFK player. At least in my suggestion or your example I can decide to leave a queue again and play survivor. I btw had a AFK teammate this 2v8 and have had them in earlier ones too so it happens because people still don't want to play survivor so they watch something and don't pay attention to the game.

  • I would rather make it so that if the killer does not ready up they get kicked out of the lobby and replaced with another. This way nobody has to play with AFK killer.

  • Only problem I saw with his zombies in 2v8 mode was that all four zombies spawned in at the same spot right after each other last night when I played on Greenville Square.

  • Repressed Alliance is good perk to prevent killer from interacting with the gen as when entity blocks the gen it can't be effected by any of his perks or abilities so even Surge will not work on it. It can be really bad for killers running any gen kicking builds as if they can't kick it they can't really get value from his build. Pair the perk with Wiretap and Blast Mine and you have real time waster for the killer as first he needs to wait for the gen to unblock, gets blasted by Blast Mine, if they had pop its already gone and your whole team knows where the killer is the whole time that is happening.

    Like there is tons of other perks that are more useless than that perk.

  • Its should be as looks correct for me at least but I am not the most adept flashlight user.

  • Its possible as he has appeared in other games so the license would not be totally impossible to get but as this game is meant to be horror tangential so I would stick more on characters that fit that better even if how cool it would see him in his life preserver in this game

  • @cogsturning said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4060696#Comment_4060696

    I've yet to meet an unbiased player, even top tier ones with 10-15k hours in this game. We've had many "I play 50-50" people in this forum. Watch them long enough and you'll see their pattern of always defending one side over the other. How you view the two different roles and how they should be approached is going to be different because they are different, even if you don't have a preference. The devs tried to put anti-cheese through and instead of having a backbone, they caved to outcry. That is listening to loud people.

    The only way it's possible to be as close to unbiased in this game as possible is to not play it or listen to the whining, but to look at it as a series of data.

    I am one but most likely you will claim I am not but that is your choice.

  • One google search.

    https://www.youtube.com/watch?v=OjAT6YbzncE

  • It would only cause some survivors to be played as their ability would be the best and would be way too much work to implement or balance when there is already 51 survivors and soon 52 in the game. Not even talking about all the legendary skins that change existing characters to others.

  • Way too op to be ever in the game.

  • Maybe don't watch stuff on full screen or pay attention to the time you need to wait or put your phone to alert you few minutes before the queue time is over. There is tons of ways to you to make alerts but you claim its the games job to do so for you.

  • Yeah P100 is not anyway show of skill it just means that person used a lot of bloodpoints on one character. I don't give much thought on prestige levels in this game for that reason.

  • So they went with totally demographic progress and now that you did not get your choice you want a revote.

  • @genevabible said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878457#Comment_3878457

    Some ppl aren’t fortunate enough to have stable wifi. It’s not their fault for having bad wifi. The way they go about time penalties should stay because rage quitters can just disconnect their wifi but you can never tell another person that it’s their fault they have bad wifi when you don’t know their situation.

    I would not even ever play online games like Dead by Daylight on wifi in the first place as I would know the connection could go bad so easily that its not even funny. Still what kind of connection is in your hands not anyone elses. If you can't get any other connection it sucks but still its your connection and your deal.

    Just to point out to some people who might not know this but you can still use ethernet cable to connect your comp to the wifi modem to get more solid connection. Wifi is not meant to be used for gaming use cables.

    @lucybchnr said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878457#Comment_3878457

    Lately, I’ve been experiencing frequent internet dropouts, but that can happen sometimes, right? I just don’t think it’s fair. I really enjoy playing the game, but this is ruining the fun for me! If I don’t play for a few days, will the penalty reset, or will it still start at 6 hours again?

    You need to play 20 matches without DC and you will lose one stage on the disconnect penalty. By the information that I can find from google you are currently on the fourth stage that is the 6 hours. So if you manage to play 20 matches without disconnect you will drop to 1 hour timeout and if you do that two more times you will go back down to the 5 minute DC penalty that is the lowest.

  • @bm33 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4060452#Comment_4060452

    Ah, so he went out of his way to track them down after the match he had already won. See that alot in streams where someone goes to be a sore winner/loser in the streamers chat until they get called some insult by the streamer.

    Its not going out of their way if the streamer is advertising themselves by using TTV in their name. They are literally wanting people to check the stream and come communicate with them.

  • @Abbzy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4060225#Comment_4060225

    Mabe it can be new accounts dedicated for content by bullying newer or less experienced killers (no offence to skeleton Idk how much hours he has) or just new characters but thats strange for bully squad even no perks like I would get 3 for adept but no perks and hoping to destroy the killer with looping and flashlight like common.

    I know some ttvs doing this or tik tok content creators for clips and mostly they arent alone but full swf in that game because the true power in bully squad is unlocked by being in swf with coms which saves you using info perks for getting in time for saves or dennying hooks.

    Shame to people hating lightborn that perks is only good in one thing and thats just that killer cant be blinded but the counter is if survivors arent stupid enough that it actualy forces them on gens which is the thing that wins games, so partly meme perk with simular excetution like iron will (just doing one thing and is good at it) but way way less powerfull only unless these survivors wont notice it (Idk how when its so obvious) and try for blinds and saves and they had sabbo on top like mission failed so move on but hard to expect fair behaviour from people with bullying tendencies.

    The cherry on top is how this post is getting downvoted by bully squad memembers.

    They hate it because it cancels their item totally so they feel cheated of their add-ons and maybe the item if they die. People are selfish and think themselves first most of the time so its human nature of them whine about Lightborn as it "ruins" their fun. Note I am not saying all people are like this.

  • @bm33 said:

    You're not on the same platform and there's no end game chat. How could they have told you that you were trash when they couldn't communicate with you in chat or DMs? Did you go out of your way to track them down after you won the match?

    Because one was a streamer he checked the stream and heard them bad mouth him as he said. Thats not tracking them down that is quite normal I do that all the time because I like to see their viewpoint of the match as its interesting. Still them having TTV in the name is them wanting to people to check their stream so OP did nothing that they already wanted people to do.

  • I would say the first one is better

  • Sounds to me mostly normal gameplay and in the end we only have your viewpoint of what even happened in the match. On my own experience of how much some people really get what is going in the match I would say this is just viewpoint bias. The amount of times I have been said not been doing gens in the end game chat when I fixed several in the match. Bardic is literally meant to be played when other survivors are around to give them the buff too and the chase thing just sounds like him trying to help you out or him accidentally getting into the same chase.

  • I don't think he has been even nerfed. He seems to be totally fine and even in your clip the guy has several chances of throw at the survivors but plays him like he is M1 killer.

  • Just pointing out that its still on PTB so anything can change still so celebrating now is little bit too early.

  • You might need to fix your comp if it keeps crashing or getting better internet provider as those are both not Behavior's fault or their thing to fix.

  • I don't think it ever was meant to be possible because it was not possible when he came out and was most likely early sign of the bug that later caused some survivors getting hit that were not even close to the pallet anymore.

  • No I have no interest to listen to someone complaining what I am doing wrong on their opinion.

  • @THE_Crazy_Hyena said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4058638#Comment_4058638

    I had a Nemesis lose a game, because he tried to tunnel me out. My team finished the gens, and then bodyblocked the killer for long enough to allow me to get to a safe spot and heal up. I still had a lot of resources left on the map though.
    In the end, we got a 4-man out because the killer was too hyperfocused on the person who knew the loops.

    Like it also shows the level of thinking on the killer side as its them thinking that tunneling wins them the match but in the end they don't think that maybe I should stop chasing this guy who is looping me a long time and find the weaker survivor that would be more beneficial to tunnel. Shows how disconnected they are even from logical thinking as they can't even decide to adapt when their tactic clearly is not working.

  • @SoGo said:

    Tunneling is not required to win.

    It is the easiest and most optimal way, sure, but also the most braindead.

    It can also cost you the match if the survivor just keeps you busy long enough to others to get the gens and they have three chases to do so and its quite possible to extend it to that.

  • Depends on the deal they made or how well the original made money. There is always the possibility they add new skins to the game if the licencer is willing to let them.

  • There can be variations of spawning in but that depends on the computer/connection in question. If you have lower end computer loading in the match can take little bit longer than others and if your connection goes bad during loading can also make you load in little bit later.

  • @THE_Crazy_Hyena said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4058271#Comment_4058271

    All the more reason to have a way to apply the settings in the game.
    I mean, not everyone is tech-savvy enough to find the hidden folders on their PC's - Fortunately, I have been an avid user for well over 20 years.

    It applies them but because its read only the thing does not get saved. Having a button there would not change that.

  • @THE_Crazy_Hyena said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4058165#Comment_4058165

    Wonder why the GameUserSettings.ini file is write-protected by default anyways.

    Because windows its in a folder that is usually hidden and most files in there is read only.

  • So you want the killers to get some perk that just gives them +/- how is this not the same as just adding those to base powers.

  • Your settings file is most likely set to read only so the game can't save the settings as it can't write it to the file itself. Game saves its files to C:\Users\*computer user profile*\AppData\Local\DeadByDaylight\Saved\Config just find the right file and take it off read only.

  • @Nazzzak said:

    Lol I don't even watch my own mori's - I hook the last survivor every time because once you've seen a mori a few times, it's really not that exciting anymore. I don't blame anyone who has no interest in watching them. If you enjoy watching moris then a survivor abandoning doesn't take that away from you. You can still watch it!

    I myself would not mind like 5-10 seconds grace period before player could use the abandon system after the requirement is met. It would remove these situations that devs clearly did not mean the abandon option to be used at.

  • Its always like that when there is second game mode if the second game mode is popular. Still 8 minutes is nothing when 2v8 wait time is 30 minutes most of the time.

  • Well still its not Behavior's fault either if your internet connection is bad and they have no responsibility to cater to those that have bad connection and still decide to play online game that demands good connection.

  • Haven't seen any real change of amount of killer players. Some people state they stop playing but what proof we have they stopped and there is always new players.

  • @CrypticGirl said:

    Healing a freshly unhooked Survivor right under the hook is a bad idea in general. You should move somewhere, behind a nearby wall or rock, before healing.

    Depends on the situation if you have healing perks and killer is chasing someone on the other side of the map its faster to just heal under the hook.

    I would not be against making one of the other action keys to be the one to use to sabo hooks when having the perk.

  • @kit_mason said:

    finally! so glad this was added. play while you wait next if the queues are above a threshhold of 15 mins or so?

    That could be a good point to have that activate.

  • Its working mostly already how they stated they are just making it clearer to the player what is what. Overall improvement when currently some descriptions are really confusing to even some more experienced players.

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